The concept reminds me somewhat of a mix of Shadow of the Colossus
' environment and a bit of Pokemon Yellow
. Everything felt a little menacing at times because you are pretty much alone, but looking back at your partner the Majin who is a innocent looking you are immediately put at ease. A younger crowd will probably sense the contrast more so than adults who may be annoyed by the soft giant. I feel a lot of people who played this game do not get that the Majin is a great contrast to the fascinating dark creepy looking enemies you have to face. The game is a perfectly fun puzzle as well as an action adventure game. Jim Sterling also had a good review for Majin and the Forsaken Kingdom
The combat has less variety than something like Darksiders
, but there is enough to do in a battle that I would play through again. After a certain amount of hits you and the Majin can perform a combo with a simple button press. Make sure to use one of the Majin's abilities from early on, it is a satisfying tactic against group enemies. The enemies and the bosses can also be puzzles because only certain tactics will get you through otherwise you will be stuck in a loop. You might get stuck for a bit in a boss loop because there are certain steps, again puzzle solving to defeat each one and not just hack-slash.
The enemies are some of the best I have ever seen because very few pull off the ooze factor. They are literally black as oil and constantly dripping. The "evil" that has overtaken the world is mainly composed of this substance making it a unique source of evil. You have your obvious humanoid looking ones, but then you also have dog like versions, ghost like and large golem like ones. Along with the other more advanced enemies and bosses we can see that a lot of thought has gone into the opposition in the game. All enemies have distinguishable "masks", a factor that is utilized very well throughout the world.
There are environment challenges which comprise most of the puzzle solving, so in order to progress† all you need to do is pay attention. Sometimes it takes a bit of exploring and experimenting. You must make use of the Majin's size and elemental abilities not to mention your character's own abilities. Exploring you will find armor, but more importantly giant berries that restore the Majin's powers. The way the game introduces the elemental factor reflects in the environments is extremely welcome.
The two main characters have a lion-mouse relationship, and I like that the game plays with it. Your character is a thief whose interest in treasure draws him into the fray. The Majin is a hulking figure whose appearance gradually changes as he gains more experience. It was interesting seeing the two of the characters work together. You have control of the Majin (like a more active giant Pikachu from Pokemon Yellow
) and at times you have to use his abilities alongside with yours to progress.
This is definitely one of the more interesting games to have come out. If this game received more attention I would look forward and pre-order the sequel. It is highly unlikely, but I can always revisit this. Boss battles require some thought, some environment passes and levers are not apparent, but otherwise it is a enjoyable ride. The point is, take in the sights and enjoy the puzzle solving. For sightseeing I feel this is a step up from Shadow of the Colossus which I feel inspired this game somewhat. Both games however, could use a better teleport/travel mechanism (SOTC more so) because after a point, traveling around and backtracking just seems a bit tedious.
It is unique, has a decent variety of gameplay and so is perfect for what it is. The only other games (from pure speculation) that might have similar mechanics is Dead to Rights, Enslaved
or other games with an AI partner. Few solutions take a bit of trial and error, but that encourages you to wander, experiment and explore. After I finished I felt like taking a break and wanted to start something else, but when Iím in the mood Iíll come back and explore all the other achievements. If you donít mind the lonely atmosphere, it is great sightseeing between battles, definitely more stimulating than SOTC. The Majin is a nice big teddy for you to look at as well as a handy partner that is essential to the gameplay.[/font][/size][/justify] read