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About
I like standing outside pointing the old grey Zapper at cars driving by.

Most of my posts will be on NineInchSandwich.com and I'll probably only post on here to bring in traffic and get attention. I'm needy.
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Go dust off the old girl and play something today. After all, “It’s thinking…”








Killing time this afternoon, I started writing on my site again. This time on the Wii Ware title My Life As A King and it falls somewhere between a impressions write up and a review.

From nineinchsandwich.com:

If youve played either of the Crystal Chronicles games on the DS or GCN, you know that the game plays is an action RPG that has battles go on in real time and discards the use of menus to choose your actions. Thats not the case with My Life As A King. In fact, the only real ties this game has to the Crystal Chronicles name is the art style and setting. The gameplay itself is that of a city building sim game and bears no real relation to its RPG name.

My Life As A King follows you as tiny, young king Leo(thats the default. You get to name him) tasked with rebuilding your kingdom with the magical power known as Architek. Your power is granted to you by the giant crystal in the center of your kingdom and enables you to construct buildings from memories alone.

When starting out, you only have a few houses and a small handful of villagers but you eventually expand to include businesses and parks. Buildings are built using a material known as elementite which is obtained through comissioned adventurers. With any good kingdom, money is a necessity and yours is no different. Funds come from your kingdoms inhabitants in the form of tithes which are used to hire more adventurers to scour dungeons and caves for materials and to pay for weapon and armor research.

The game is broken up into days cycling from morning to sundown. As you talk and grow closer to your subject, you will be able to stay out longer. Each morning consists of a quick rundown of the previous days events. You can read through your adventurers exploits, check your budget, and assign quests to be posted in the towns bulletin board.

My Life As A King will set you back $15 and 287 blocks. Additional downloadable content like new dungeons or races requires more money. Dungeons are sold in packs of two or three and will run you about $2-3 and take up one additional block of memory. The Clavat race is the only one available to you but the other races can be bought and unlocked after completing a dungeon. They will cost you $3 each or you could buy a pack with all three for $8 saving you one whole dollar.

I didnt really pay much attention to or follow the news around MLAAK but I jumped in on an impulse and I found myself enjoying the game more that I thought I would. Like LostWinds, MLAAK looks great. Its not pants crappingly beautiful but for a downloadable game, it is quite the looker. Graphically the game sits somewhere in GameCube territory. Gameplay wise, there is more than enough to keep you occupied for quite a while, yet at the same time it feels like they shortchanged you by making content like the other races a strictly pay-to-play affair.

Id still recommend it if you dont mind not having a few features unless you want to pay.







Hamblasto
7:58 PM on 05.12.2008

Straight from my site nineinchsandwich.com:

You know that I have been keeping my eye out on LostWinds ever since I first saw videos of the game way back when. Well, I bought it first thing this morning off of the Shop Channel and played through it after school. Is Frontier Developments Wii Ware launch title worth your time and money? Hit the jump to find out.

Let me just get this out of the way first. This game is fantastic.

The story follows a young boy named Toku on his journey to stop the evil spirit Balasar. At the outset of this quest, he meets with the wind spirit, Enril, and the two work together to stop Balasar.

The game plays a bit like Kirby: Canvas Curse where most of the action is done by an outside force and not the actual on-screen character. The controls are very simple and intuitive. The wiimotes pointer ability controls Enril while the nunchuk controls Toku. You use each of Enrils powers with the A and B buttons and draw on screen to manipulate the environment.

The game looks great. In fact, it puts many third party games to shame. There are plenty of environmental objects like bushes and trees that react to the sweeping motions of your wiimote and there is no slowdown even when you mess around and draw long lines of fire and water.

LostWinds progresses in a Metroid/Castlevania kind of way where you find a new power, use it to solve puzzles and explore new areas. This is where the game hits a couple of minor snags. I found myself getting lost quite a bit, especially toward the end of the game. Unfortunately, the game has no map whatsoever so you have to remember the names of the general areas because there will be a little backtracking. The other disappointing bit is that this game is short. You can beat this game in a little over three hours. You can pad your time by collecting the various totems scattered throughout the world but the main story can be beaten in an afternoon.

The lack of a map and short length aside, this game is great and should definitely be a part of any Wii owners library. It is one of those games where you can just stop, relax, and just soak up the atmosphere. The future of Wii Ware looks good if games like LostWinds will continue to come out on the service.

Verdict: Buy It








I had a good time at the event at Belmont Park today. There was no real wait to play and the people working there were nice and were eager to help people figure out how to play. The event is making its next stop in Las Vegas on the 11th.

I posted a bunch of pics and my impressions on my side project gaming site.

Pics here








JeuxFrance posted up some screens of Advance Wars DS 2 at the Micromania Games Show showing off the newer semi-realistic art style they decided to go with.

Personally, I have mixed feelings on this one. There's no doubt in my mind that it will play solidly. It's the direction they decided to go with the art. I'm really tired of the brown/gray color thing. Bring me back some blue sky.

Jeux France Gallery
Photo Photo Photo








About 20 hours into my first playthrough of Persona. My PS2's drive decides to crap out and stop loading. It's not just this game either. Other games have refused to load somewhere along the lines of 5 minutes into it. I swear, one of these days I just KICK this piece of shit.

Now I'm looking for a cheap PS2(preferrably slim) anywhere.