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[Editor's note: Half left takes a look at the Source engine for his A Time to Build Monthly Musing. -- CTZ]

For this month’s Monthly Musing, I intended to talk about Halo 3’s forge but after thinking that no doubt countless others would have chosen that (Editor's note: No one has yet!) I decided to go down another route and with the Software Development Kit for Valve's Source engine.

First of all what is the Source SDK? Well it pretty much does what it says on the tin. It is a tool or rather, a set of tools that allows the user to develop some software for the Source engine. Primarily maps and mods. It is free to download and can be found in the ‘tools’ section of your steam account. 



The Source SDK truly unlocks the potential of the Source engine and enables anyone to come up with the most amazing things. I myself have had many a frolic within the ‘Hammer’ map maker tool provided by the SDK and constructed some tricky maps. Unfortunately, my creativity and patience is lacking and they all turned into large grey cubes to mess around in with my Portal gun. Also, I never got the hand of the buttons seen in ‘Portal’. My button activated doors would often just slide forward whilst still shut, in a pathetically useless manner.

“But half’ surely a simpleton such as yourself cannot use such a complicated toolset as hammer!”


Shut up, idiot. Hammer’s UI is very well set out and even the most basic user can make simple map geometries and place objects from everyone’s favourite Source games. Who wouldn't love a father Grigori continually preaching to a congregation of Portal turrets and WCCs. God that would be awesome.


I feel that mods made by gamers are a very important part of the progression of games and how games are built. They are raising the bar for developers to come up with more creative and inventive games. And when developers provide players with tools such as the SDK, it leads the way for a new generation of developers to arise. Many of the games I play are doubtlessly being constructed by the people who spent many hours of their lives constructing Quake, Warcraft and Marathon maps all because the developers were wise enough to enable the players to use their own imagination to come up with their own ideas and put them into practice.

Indeed, many of our favourite modern games originated from Source mods. After being conceived on Quake's engine, Team Fortress became Team Fortress Classic, which was then available as a mod for the GoldSource engine; the engine on which the original Half-Life ran.

Here are some examples of Soure mods:

Minerva is a story based series of content set within the HL2 universe in which the player helps the mods namesake try and find out some of the Covenants plans on Earth.


Source Forts is a multiplayer mod in which two teams can build and invade forts constructed by their own Gravity Guns.


Zombie Panic is another popular Source mod in which players can infect one another in a mad scramble for survival. And perhaps the early footings of Vales latest venture: Left 4 Dead?


Source has even enabled fans to upgrade that which they love with the Source engine’s superior graphics and especially its physics engine.


And of course, I couldn’t get through a piece talking about the Source engine without mentioning Garry’s mod, which in itself could even be considered a set of modding tools. It allows players to create all sorts of contraptions and map set pieces. The add-ons for Garry’s mod further give power to the player, wire mod in particular is extremely powerful in the things that it can do.


Yeah ... Power to the player.

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30 comments | showing # 1 to 30

Professor Pew's Avatar - Comment posted on 11/04/2008 16:20
Professor Pew
Pictures!!!
SurplusGamer's Avatar - Comment posted on 11/04/2008 16:24
SurplusGamer
Nice summary of the kinds of stuff people have done with this. I think that Source is an excellent and very well made engine, and I'm not surprised lots of people want to play with it.
king3vbo's Avatar - Comment posted on 11/04/2008 16:29
king3vbo
Source modding FTW. I'm a huge fan of Zombie Panic
Wexx's Avatar - Comment posted on 11/04/2008 16:38
Wexx
They need to finish Black Mesa Source, forrealz.

Minerva is amazing.
Rockvillian's Avatar - Comment posted on 11/04/2008 16:46
Rockvillian
Not enough people know about the console command voice_enable 0. That dude in the last vid is hilarious and a true poet.
Half left's Avatar - Comment posted on 11/04/2008 16:51
Half left
the black mesa mod looks epic. Their site has lots of yummy media downloads.
DonHonk's Avatar - Comment posted on 11/04/2008 17:53
DonHonk
GET ON THE BALL
tsunamikitsune's Avatar - Comment posted on 11/04/2008 18:41
tsunamikitsune
Source Forts and Wire Mod for GMOD FTW. It's shit like this that makes me want a better computer so I can run everything better and actually get into it more.
ZServ's Avatar - Comment posted on 11/23/2008 15:50
ZServ
fucking love source engine.
Half left's Avatar - Comment posted on 11/23/2008 15:53
Half left
"redeemable for a beer" ay...
l0cke's Avatar - Comment posted on 11/23/2008 15:54
l0cke
Best part about Source SDK: Mapping out your house for CSS and then finding out that it sucks as a CSS map.
Exquisitor's Avatar - Comment posted on 11/23/2008 15:57
Exquisitor
My problem with Garry's mod. The average player is about 10 years old and really wants to use the mic. The above video is 90% of all Garry's Mod games.
Half left's Avatar - Comment posted on 11/23/2008 15:57
Half left
Don't do that L0cke! You'll be making it into a murder simulator!

Also, I'm seeing a lot of grammatical errors and a few typos. What a retard the author must be.
Mikey's Avatar - Comment posted on 11/23/2008 16:02
Mikey
Twas a good read. I'm also waiting for Black Mesa Source.
Hamza CTZ Aziz's Avatar - Comment posted on 11/23/2008 16:05
Hamza CTZ Aziz
Half: You owe me for giving you that header image. And the only errors I see are the UK spelling errors ;)
jackal27's Avatar - Comment posted on 11/23/2008 16:12
jackal27
"GET ON THE BALL!!"
Half left's Avatar - Comment posted on 11/23/2008 16:13
Half left
CTZ: "And perhaps the early footings of Vales latest venture with Left 4 Dead?"

Doesn't make grammatical sense. There is a punctuation error and a typo.

"And perhaps the early footings of Valve's latest venture: Left 4 Dead?"

Would be preferable.

I am punishing myself now.

And shut your face. there is no such thing as a UK spelling error.
Mushman's Avatar - Comment posted on 11/23/2008 16:23
Mushman
OH GOD, the last video, I laughed till I cried, and I haven't laughed like that for ages. :D :D :D

I would say something about the post, but after THAT video, there really is not that much to say. ;)
EternalDarkWing's Avatar - Comment posted on 11/23/2008 16:27
EternalDarkWing
ARE YOU ON THE BALL? GET ON THE BALL!
Brian O's Avatar - Comment posted on 11/23/2008 16:31
Brian O
Zombie Panic mod kicks ass
VengefulPenor's Avatar - Comment posted on 11/23/2008 16:36
VengefulPenor
@Brian O
I didn't like it that much.
Barcode's Avatar - Comment posted on 11/23/2008 17:19
Barcode
"That's right! That's Right! That's Right!"
Fusiontr's Avatar - Comment posted on 11/23/2008 17:37
Fusiontr
That last video is amazing

It's nice to know Xbox Live isn't the only place plagued by 10 year olds with a tendency to shout slurs at people they've never met
RoninZero's Avatar - Comment posted on 11/23/2008 18:10
RoninZero
other great uses of Garry's Mod

youtube vids:

100 Ways To Kill Yourself in Garry's Mod
Idiots of Garry's Mod 1 and 2
Scrixx's Avatar - Comment posted on 11/23/2008 18:46
Scrixx
You Son of a Bitch. I was going to do Source SDK/Garrys Mod D:
GrayFox's Avatar - Comment posted on 11/23/2008 19:29
GrayFox
haha Garry's Mod looks pretty fun. I need a better pc :(((
The Amazing Shenazin's Avatar - Comment posted on 11/23/2008 20:17
The Amazing Shenazin
I've wanted to play with Garry's mod for so many years ;_;
twincannon's Avatar - Comment posted on 11/23/2008 20:28
twincannon
http://www.dystopia-game.com/ shameful plug
russtolium's Avatar - Comment posted on 11/24/2008 10:58
russtolium
Building simple rooms in Hammer is easy. Building whole maps? Depends greatly on how complex what you're trying to build is. Though experienced mappers may tell you it's not that bad, for a first timer with little to no previous modding experience it can be pretty daunting.

Case in point, a map I've been building for TF2 is just about complete. My previous experience amounts to a single map I made for Unreal Tournament around 7 years ago. Time taken on this one? Almost a year. Granted, I only can devote an hour or two per day to it and I made just about every mistake in the book when it comes to map building, but there it is.

Not that I'm trying to discourage, there are people who pick up these things shockingly quickly. Unfortunately, not everyone is that type of person.
Eschatos's Avatar - Comment posted on 11/24/2008 22:34
Eschatos
Other great HL2 mods: Synergy, Dystopia, Fistful of Frags, Insurgency, Pirates Vikings and Knights, Zombie Master, and Hidden Source.
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