The future is in your hands... or is it? - Destructoid

Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android

click to hide banner header
This is the Destructoid Blog of Dan Carruth, an aspiring writer and general layabout. Topics include comedy, tragedy, and you... behind your back of course.

Xbox 360 - Hakael24
PS3 - Hakael
3DS Friend Code - 5198-2466-3715
Steam - HakaelDRC

Front Page Candy:

Yo Bro! I got you a job, Man!

Mass Effect 1&2
Super Street Fighter IV
Garou: Mark of the Wolves
Persona 3
Skies of Arcadia
Castle Crashers
Fire Emblem
Baldur's Gate
Mega Man III
Marvel vs. Capcom 3
Legend of Zelda: A Link to the Past
Dragon Age 1&2
King of Fighters 98'
Capcom vs. SNK
Super Metroid
Shadow of the Colossus
Metal Gear Solid 3: Snake Eater
Golden Sun
Advance Wars
Sam & Max: Hit the Road
Persona 4
Rival Schools: Project Justice
Player Profile
Follow me:
Hakael's sites
Following (11)  

Recently there's been a lot of analysts buzzing about the future of video gaming not lying with home consoles, but with mobile formats. The rise of the tablet and the ever innovating smart phone have provided a great medium for new companies and independent developers to push quick, and often addicting games designed for short burst gratification. But do the successes of Angry Birds or the social media empire Zynga mean anything long term for video gaming as a whole?

The answer, as one could wager, is complicated. The industry as a whole is not immune to the success of browser based games like FarmVille, or the quick rise of titles available on the AppStore. However, the big publishers are split as to what this success means and how it translates to their own futures. In 2009 Electronic Arts made their move and purchased Playfish, which is currently estimated to have 35 million active users on Facebook. Activison Blizzard on the other hand has yet to throw their hat in the ring, with Sith Lord Bobby Kotick stating that the marketplace is overcrowded and that the consumer experience is different than what they're looking for with traditional games. Hardware makers have jumped into the game as well, with Sony recently unveiling a new series of tablets. While the big dogs have been trying to put their collective heads around this new market, Zynga has been busy poaching their top tier talent. The most recent acquisition was EA's COO, John Schappert . But are these high profile figures simply going to where the money is? Or are they following buzz and inflated potential?

Personally, while I view the market for mobile gaming as promising, I don't see how it translates to current publishers and developers as anything but a new avenue to pursue. The closest thing I could liken it to would be the current models in place for traditional hand held gaming in relation to their console counter parts. The Nintendo DS was long the most successful gaming device on the market, with sales far outstretching any home console. This success didn't always translate to immediate software successes, however. While there is a huge variety of games available for the unit, only last year's Pokemon titles appeared in the Top Ten Sales 2010. Home console software dominates in pure sales dollars.

The biggest difference between previous generations of hand held software and this new mobile marketplace is in cost. Many games residing on the various app stores are available for a fraction of what you'd pay for a traditional hand held game. The biggest of these titles is Angry Birds, which has reportedly been downloaded over 100 million times. Rovio's Peter Vesterbacka has been very outspoken on where he see's the market trending, but I don't think I agree with him. I'm seeing things closer to how Bobby Kotick views this playing field, as much as that makes me cringe. I feel like the two markets have different consumer types, each expecting a different experience. While there is certainly crossover, as nearly everyone breathing in the first world owns a mobile phone... gamers just don't expect our cell phones to provide us with the same kind of entertainment consoles and computers currently provide. I feel that economic analysts are over simplifying and making broad based assumptions simply because there's a promising new market to speculate about, much like they did at the advent of motion gaming spurred on at the success of the Wii. How's that Kinect of yours doing? Or have you already traded it in? But who knows what the future will bring? I can't picture myself playing an RPG on a tablet for an extended period of time, but ten years ago I couldn't picture myself playing a Street Fighter match in 3D against a friend across state while waiting for my morning coffee. I did that this morning. Predicting the future is tough business.
Photo Photo Photo

Is this blog awesome? Vote it up!

Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*]   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.

Back to Top

All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more