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About Me
The head gnome in charge of PlayingWithMyWeiner.com, the only gaming site run by a chick with two, count 'em TWO weiners!

As far as particulars, I am a WoW player, with a 80 gnome rogue and 70 gnome tank on Lothar US.

I dig RPGs, both Japanese and Western. I'm excited by games with good writing. Visuals are great, but are less important to me than the overall experience. That's not to say that I'm a casual gamer, but rather that I'm a Dragon Quest-type gamer, not a Final Fantasy type (though I play and enjoy both series.)

Right now I'm playing WoW, Fallout 3, Little Big Planet, DQ IV, and whatever doesn't suck on my iPhone.

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Late Review: Alone in the Dark
Gwyddia | 10:46 AM on 09.25.2008 2 comments


It took me a while to screw up the courage to review this game. No matter how spoiler-
free I tried to be, I had heard things in the periphery. I had heard suck and rumors of
suck. Finally the day has come, Weiner fans. This is my first 1 Weiner out of 5. I tell you
up front because I believe in fair warning, accuracy and succinctness, concepts with which
the developers of Alone in the Dark are obviously unfamiliar.

The original Alone in the Dark series is the scary godmother of the survival horror genre.
These PC-based thrillers drew on such diverse source material as H.P. Lovecraft, H.R.
Giger, and the voodoun tradition. The original games starred Edward Carnby, a private
investigator with a habit of treading into darker paths than he would like due to his passing
sensitivity to the parnormal. The original Carnby is a fairly unassuming detective - a bit of
the “everyman” with just enough skill and verve to live to spy another day. The original
games had everything a gamer could want from survival horror - good stories, decent
visuals, okay voice acting, and enough terror to make you want a night light for a while.

In 2005, Uwe Boll released another one of his cinematic abortions, this one based on Alone
in the Dark. The movie starred Christian Slater as an overwrought Carnby who was
experimented on as a child, giving him the power to see paranormal phenomena.
(Shockingly, Boll had to replace Slater with Korean-American actor Rick Yune for the
upcoming sequel, because Slater “declined” to return.). Most of the plot points in the film
directly contradict the game, and the entire thing is a vomitous heap of bad acting and
terrible visual effects.

So, which version of AITD did Atari choose to emulate when they decided to revive the
series? You guessed it - Uwe’s baby. Today’s Edward Carnby is a grunting whiner who
believes that fire is the answer to everything. The “immersive” Central Park setting is a
repetitive grove of dark (and flammable) trees. Yes, you can pick up and interact with
almost anything (when the nice buttons announce you can), but the limited “hey, wanna
buy a watch” jacket inventory system and the fact that every single thing in the game
appears to be completely incendiary makes the whole thing a moot point.

Visually, AITD is a dud. I played the PS3 version of the game, and it looks passably grim.
Light help you if you attempt to play the PS2 or Wii versions. Even on the PS3, the
cutscenes look like they were rendered by first-year students working on Grape iMacs, and
the in-game character modeling has two settings: “brooding” and “undead”.

The controls in no way improve the situation. AITD handles like Resident Evil 1’s mentally
challenged younger brother. It’s a shame, too, because every time you die you are kicked
back quite a ways, and have to relive each cutscene or listen to the exact same ambient
noise or dialogue as you burn your way to the next checkpoint. And burn you will, because
fire is the answer to everything and if you try to take the time to cobble together some
items to find a new way of dealing with a situation, you will be killed thanks to Atari’s
“innovative real time action”.

I found myself wishing that Atari had taken a page from BioWare and allowed for pauses to
experiment with the inventory. That would have gone a long way toward making this a
playable game. As it stands, after five tries, I don’t care if you’re trapped in the elevator
ma’am, I just want you to shut your mouth. Permanently.

In the end, AITD’s developers managed to snatch defeat from the jaws of very possible
victory. They had a strong series of games to use as source material, and adequate time
and processing power to make something awesome happen. Instead, they took the road
less traveled (at least by cinemagoers) and followed Uwe Boll down the road to damnation.

For being a terrible remake of an excellent series due to shoddy controls, adequate visuals,
and the waste of what could have been an excellent inventory and interaction system,
Alone in the Dark “earns” 1 Weiner out of 5.

From PlayingWithMyWeiner.com.



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2 comments | showing # 1 to 2
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blehman's Avatar - Comment posted on 09/25/2008 12:19
blehman
Yeah, I couldn't even finish the demo I hated this game so bad by the time I was a quarter of the way through it.
Infinite Obscurity's Avatar - Comment posted on 09/25/2008 17:37
Infinite Obscurity
I liked the demo a lot. I don't understand why everyone hates this game so much. From what I played, the controls are fine, and I ran into no glitches(with multiple playthroughs of the demo). The combat is damn fun, and it seemed like a worthy bargain bin purchase. Then again, I haven't played the full game, but if that demo is actually representative of the game then I;m definitely picking it up eventually.
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