Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts


Gwyddia's blog

  Make changes   Set it live in the post manager. Need help? There are FAQs at the bottom of the editor.
Gwyddia avatar 9:17 AM on 11.11.2008  (server time)
Fallout 3 Weiner Review

There is a Fallout fever in my house. The Weiner Daddy is playing on 360, Iím playing on the PC using both keyboard and mouse and the Microsoft game controller. Weíve been playing since the game was released on October 28th, and neither of us is anywhere near completing the game. I will also note that neither of us have encountered any of the nasty bugs reported by Kotaku, but these are known issues, so your mileage could vary.


Welcome to post-apocalyptia, children! The theme and setting are the same no matter which version you choose. Fallout is set in an alternate history universe full of retro-futuristic kitsch and bombed-hell. Imagine the American 1950s, only with 22nd century laser and gene-mapping technology. By the time you are on the scene, the bomb has long since dropped, and 200 years later, you are ready to crawl out of a hole, known as a Vault, and see whatís what in the ruins of Washington, DC. This is a HUGE area, and the sidequests alone can take you hours upon hours. Unlike Bethesdaís Oblivion, however, you can and will want to get back on track with the main quest eventually.


Think bleak. As befits the setting, the Fallout 3 world is full of brown, grey, and yellow. Unlike the repetitive trash-strewn levels of Hellgate: London, the world of Fallout 3 is huge and fairly varied. When Bethesda reuses something in their game, they are doing it on purpose. Think all those tract-home shells look alike? Thatís the point. All of that suburban sameness makes it much more powerful the first time you see the ruins of the Washington Monument or the Capitol Building.

The character models are straight out of Oblivion, albeit with different clothes. The facial mapping and details are improved from Bethesdaís RPG, but the idea is the same, with the PC having the edge over the 360 in detail. Enemies vary, from mutated critters to raider gangs to super mutants. The critters are pretty much all the same, but the raiders and mutants are varied. If you look closely you can see the attention to detail, as most of the humanoidsí armor is actually pieced together bits of the trash strewn across the Capitol Wasteland.


It is here that the PC and 360 versions diverge. Fallout 3 is not a shooter and it is not a full-on action RPG, but is something of a chimera of the two. After fighting with the mouse and keyboard for over 20 hours, it is clear that Fallout 3 was designed for a controller. Even the lowest mouse sensitivity option will swing your view way wide of the enemy in front of you. Lockpicking is nearly impossible to do without failing a few times, due to the twitchy nature of the PC controls. My experience was vastly improved when I used a gamepad on my PC.

Combat is its own strange bird. On the shooter side you have the option to take a first-person view and use your weapons as you see fit. On the ARPG side you have the V.A.T.S. system; action points-based pause-and-play combat. Contrary to popular belief, you canít really play Fallout 3 entirely as a shooter or entirely in V.A.T.S. Most of the time youíll use V.A.T.S., then try and duck and cover while your AP recharges to use it again. Why? Because the FPS perspective doesnít work that well. The target reticule is small and inaccurate, and there is no lock-on. This is true in both the PC and 360 versions.

Searching for and picking up items must almost always be done in first person view. The ďtarget boxesĒ for small items, such as stimpaks, is ridiculously tiny, and unless youíre nose-to-nose with them, you may not be able to highlight them to grab them. This is a little better on the 360 version, but the PC version suffers from too-fast mouse controls again.


Donít let the control issues dissuade you. Fallout 3 is a fantastic game. It is engaging, fun, and deep. You will care about your character. You will care about some NPCs and want to kill others. You will make irrevocable choices early on that will truly affect your game path and the game world. Evil is as viable a choice as good, and your experience will differ greatly depending on which path you take. You can get through the main quest in about 10 hours, yes, but if you do, youíre missing the point. I didnít miss it at all, and Iím wondering how Iím going to balance playing more Fallout 3 with the release of Wrath of the LIch King on Thursday.

Also available on

   Reply via cblogs
Tagged:    cblog    Community reviews  

Get comment replies by email.     settings

Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*]   to your security software's whitelist.

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -