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So Kotaku just put up it's review for Eternity's Child and it seems they enjoyed it a little bit more than our trusted reviewers over here....but not by much. They also mentioned that Luc told them they'd be constantly patching it. One of the patches in particular caught my eye though: “Just yesterday the game was patched to make the giant bird enemies die a little easier, and Luc has informed me that more changes are on the way – removing the Destructoid robot, adding new achievements, and possibly getting rid of the particularly sadistic roller coaster level, which had me shouting curse words I hadn't used in years. “ Hmmm......seems like sour grapes to me.
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"all it's lacking is solid gameplay to complete the package."
HAHAHAHAHAHAHAHAHAHAHAHAHAHA
but seriously, I *hate* solid gameplay. I'd much rather just watch the scrolling text intro over and over
I'm so glad I didn't waste money on that garbage.
But, thank God d-toid is no longer related to this shit sandwich.
Hopefully this closes a chapter of the Dtoid story and we can joke about this whole thing at PAX.
Baby, can you handle it
Baby, can you handle it
...I don't think you can handle it!
Seriously. Out of the 25000+ people that register at the site, about 20 lashed back at Luc. And that backlash was in response to something he wrote when he was drunk .. .
I dunno. Maybe I have the luxury of being an Arm-Chair Game Designer wanna be, but looking at the landscape of Destructoid, you should have a good sense of how this place rolls after a few months.
But whatever. Anybody else played Braid yet?
I would but my X360 just RROD'd last week :[