And the first person to say "a chromosome" get's iPunched in the eBalls.
I had been eagerly anticipating this game ever since I heard Topher mention it during the schmup episode of RFGO. So I downloaded the demo today and gave it a whirl and I'm sad to say I was a little bit underwhelmed. It's not that it was BAD, it is just that the first level was very "meh" to me.
Is it just another case of a pretty average first level in an amazing game? I remember I played the first level of Metal Slug 3 and I had the exact same feelings as I am having with this game, only to find out that levels 2-5 were totally awesome and the first level really did not tell you anything at all about the quality of the game. I'm thinking this is more than likely the case, but I just want to be reassured by someone who has played the game.
How do I tell if hits register? It looked like a few enemy shots went right through my ship, then a few shots later I heard the orgasmic yelp of our heroine and lost a life. Was my mind playing tricks on me, or is the ship able to take a few shots before losing a life? If that is the case, why isn't there an on-screen shield indicator or something like that?
Is the extremely narrow screen something that I will get used to? Because right now it feels somewhat like peering at the game through a picket fence.
I think if someone can tell me that the game really picks up after level 1 I will go ahead and buy it, but if its more of the same for levels 2-5 then I won't bother. I've recently become reacquainted with shmups for the first time since the NES days, mostly thanks to reading this site, so I really want to enjoy this one. I am just having a little trouble seeing what is so special about it. Someone out there tell me I am wrong.
Oh and one more thing: what's with the constant panty shots? Seriously... read