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Gray Times avatar 2:25 PM on 07.29.2014  (server time)
Dear Tim Schafer, I kinda sorta have feelings for you...

Dear Tim,
There's something I've got to tell you, but I don't want to make you uncomfortable. It's time I'm honest about my feelings, you've been such a positive element in my life. Don't worry, I'm not in your garden peering through the window, that's probably Brittany, but you have created some of the most wonderful games I've ever played and I wanted to say thank you.
Picture if you can, a young boy of about eleven years old, sick as a dog and staying home from school.  He reaches for a game his parents had bought him For Christmas, that game was The Secret of Monkey Island.  That little boys life was changed for the better.


It[font=Arial Unicode MS, sans-serif] i[/font]s a trite phrase that gets thrown around far too quickly, but truly this game changed so much for me. It was like discovering Monty Python or Jack Daniels for the first time, something that makes you want to stand up and shout THIS! THIS IS WHAT ITS ABOUT! Truly Monkey Island did this for me. I've never laughed so much, scratched my head so much and most of all been swept up by the adventure so much. I played the game to death, day and night, constantly getting stuck on the puzzles. And it being the pre-internet days, when you got stuck in an adventure game, you[font=Arial Unicode MS, sans-serif] a[/font]re really stuck. Eventually I finished the game, but not before my heart had been filled with quick quips, pirates and the second biggest monkey head I've ever seen. The impact I can't understate, thank you Mr Schafer.
But it's not just one game, lots of developers have released one game that sticks with a young nerd. You see, a little later on you brought out another game that made my heart leap. It might not have been to everyone's taste, but I adored Full Throttle.


Again, it perfectly hit the level of action, story and adventure, I remember it fondly as well as it was the first game to make a tear come to my eye. When Ben found Corley's body I remember laughing back a touch of sadness as our hero does the same. It's a game full of quotable moments, and like all great adventures it was full of wonderful characters. But the part that made it truly special, was Ben himself. I didn't play full throttle until I was a teenager, and at that perfect time of angst and rebellion I could relate completely to Ben and the Polecats, and escaping into the dystopia of Full Throttle was perfect.


So as you can see I really do enjoy your output on more than just an entertainment level. But there's one game left that I want to thank you for. A game about love, a game about death, a game called Grim Fandango.



Another one of your superb adventure games again with a cast of memorable and lovable characters, but what made Grim so special was the poetry of the writing. Manny was a wise cracking protagonist, but he had a heart and was following it to the ends of the afterlife.  Grim Fandango for me, encompasses all the different emotions that one can go through in a love affair, without cramming emotions down my throat it shows had even those who have been hurt can learn to love again, and when love touches you, it will consume you completely for better or ill. See, the funny part is, I missed a lot of this on my first play through. I was a young man and thought I knew the world. Now that Im a gnats pube away from thirty I can see some of the more subtle aspects of it. Now I have loved, and I have lost, and whilst I still having skin, I have learnt the hard way love is for the living and see myself in that chain smoking skeleton. Wrap all that in a macabre art style that I adore and has influenced my heavily tattooed body, Grim Fandango has a very special place in my heart.
So thank you Tim, you've made three games that hold a special place in my heart. They might not be to everyone's tastes, but they are classics and perfect to me. Keep doing what you[font=Arial Unicode MS, sans-serif] a[/font]re doing good sir

Thank you. 

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