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About Me
Gamertag: GraveRisen
PSN: LinoleumTile
Friend code: 6104 4847 1226 7635

Hey hey all, I'm GraveRisen from Calgary, AB and I'm a gamer by many definitions.

It all started at an early age with me, starting off in a household already equipped with an intellivision (which I still have to this day), and by the time I was 5, a NES. I had my trusty game gear to play on long car rides (and subsequently commit "AA Genocide"), and when I was 7 I bought my first console with my own cash, the classic Sega Genesis.

I never really grew out of video games like my parents thought I would. I found myself in posession of a SNES shortly after the system was released and oh I spent so many hours gaming with friends, and dumped more time than I care to admit into sweet ass RPG's. The era of the N64 came around my buddies and I pulled weekly all-nighters playing perfect dark and ocarina of time speed runs.

As for non-gaming related shiz, I'm a bit of a metal head (in music taste and personality, not so much dress), though I'll listen to any classic/hard rock, metal, alternative, even some hip-hop. My sort-of "backup" favorite is Classical music. I do loves me some Chopin and Tchaikovsky.

Bitches don't know about my huge collections

Systems currently in my posession:

Intellivison, NES, SNES, N64, Gamecube, WII, Genesis, Dreamcast, GB pocket, GB colour, GBA, DS, DSi, PSP 1000, and a sweet ass gaming PC

And at last count my total games were at 192


Im in ur cabinet, playin ur games

It's so hard for me to pick a genre I play so lets just simplify things... No sports games except for mutant football, blades of steel, etc (the quirky ones). I'm a huge fan of RPG's, any FPS that tries something new (NOT HALO OMFG), RTS's like Red Alert 1 and Total Annihilation, ANY Blizzard game, and fighting games are huge for me.
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Gamertag: GraveRisen
Following (2)
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GraveRisen
Namco stole my Soul :(
GraveRisen | 4:09 PM on 09.01.2009 4 comments


Why, oh god why,do gaming companies NEED to change things up with every sequel?

So Soul Calibur Broken Destiny (PSP) is out today. And While I normally will read well into games long before they are released, digging through every article about how the physics engine allows for more realistic chesticles, or how X engine makes Y mechanic seems obsolete in comparison etc etc. But not for this game. It wasn't until I had the misfortune of picking up the game with the last of my game spending cash for the next few weeks that I realized what they had done. Everything Soul Calibur 4 did wrong, they did even worse.

Story mode has been degraded to a tutorial. There is no more story once you complete the tutorial. Granted, this IS a PSP title and the main focus is that you can fight on the go, but still one would expect a little bit more from the history of this franchise. Most of the story consists of quick 2 second fights where you have to block/attack/special/whatever a few times... and then the story continues! You get a quick "good job, now you're learning!", a pat on the back, and sent on your way. They named this mode "The Gauntlet", and it may be the most accurate name they could have given it. It has an inch deep plot with 2D characters you care nothing about (unless you main them ;) ), it consists entirely of tutorials and training stages, and it's 42 CHAPTERS LONG. Any long standing fan of the series will give up around chapter 7.

Character creation also went the way of SC4. You pick a style of an existing character for weapon/attacks aaaand then make a costume. Even then the costumes are more limited than SC4 was.

Now, don't get me wrong... this is STILL soul calibur. The graphics by any PSP standard are incredible. And there's such a huge character selection it keeps the multiplayer varied and interesting. And lets not forget Kratos! The gore spewing, harpy raping, god slaughtering, greek hating bad-ass that has deserved to be in a fighting game for the known existence of time.



They also added another new character named Danpierre. Who as I understand, came out of the closet just in time to join the other fighters. He reminds me a bit of Willy Wonka. If Mr.Wonka was french... and wore striped pants... and was really gay.



And yes, the graphics ARE pretty amazing for PSP.




Despite it's shortcomings this is a pretty decent addition to the Soul series. If you likes 1 2 3 and 4, you'll like this one. It's not any better than the others, but it really isn't much worse either.

That being said, whatever happened to the good ol days of 2 and 3? Soul Calibur 2 did, and to this day still does have probably the best "story" or campaign mode I've seen in a fighter. This was even one of the defining features of the game that got it such a high rating. I'm still to this day wondering when, why, or how they thought that they had gone wrong with this style of campaign and had to change it. The "story" mode (create-a-character tales of destiny thing) in SC3 was actually really good as well (though arguably inferior to SC2). Moving from fight to fight had an interesting mechanic and almost felt like a simplified dynasty warriors. What also really impressed me with 3 was the massive variety created characters could have. Not only adjusting their appearance and clothing, but created characters had access to weapons, fighting styles, and moves that the main characters did not. It allowed players to make their own personalized fighter without just making him LOOK different like in SC4 and broken destiny.
As a good example, the heavy lance!




A 10/10 series has gone down to about a 7/10. I can only hope that for the next entry in the Soul franchise Namco gets their act together and remembers that the fans want more than a knee deep fighting experience with the same characters in the same form using the same attacks with less modes and options than the previous game.



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2 comments | showing # 1 to 2
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Sterling Aiayla Lyons's Avatar - Comment posted on 09/01/2009 20:23
Sterling Aiayla Lyons
Personally, I liked how the custom characters used the same fighting styles as the main cast. I meant that I didn't have to go out of my way to re-create a new character using a unique style whenever I went to a friends house who didn't have my characters on them, I could just use the character themselves.

At any rate, I just ended up using Tira's style all the time.
aivan's Avatar - Comment posted on 09/01/2009 21:30
aivan
I honestly have the feeling this wasn't finished yet. Like they had finished porting the engine, then saw that they had less than a couple months to finish so they slapped a bunch of dumb modes together. The game is there, but all the modes suck.

It truly is sad.
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