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Super Mario Galaxy; A Worthy Sequel, But No Super Mario 64 By Any Means...
GrandMasterDeffStar | 8:20 PM on 01.25.2008 6 comments


For my first post on this video game blog, I figured that I'd talk about the greatest video game character of all time. I forced myself to hold off on Super Mario Galaxy until Christmas due to the fact that I had a strong desire to study for and pass Organic Chemistry. Anyway, on that fateful Christmas day, like a shadow of my former child-self, eager to tear through endless gifts filled with Ghostbuster Proton Packs, and Teenage Mutant Ninja Turtles action figures, I opened up the gift that contained Super Mario Galaxy. I was so exited, after weeks of reading awesome reviews and watching clips on Youtube, I finally had the game in my hand. After Christmas morning was over I headed into my room, fired up my Wii, and began playing the game. Right off the bat, I couldn't help but notice the colorful environments and the wonderfully-orchestrated music that were both very new and yet paid very good homage to old-school Super Mario games. I'm not going to do a whole review of the game, partly because I'm lazy, partly because I don't have the knowledge of certain aspects of games in general (software, sound, etc.), and partly because there are millions of reviews out there already. However, I will say that I beat the game rather easily (I got 104 stars before I went to confront Bowser in the Fate of the Universe). This surprised me very much since I hadn't really played a video game in years. Was I really that good? Is it like riding a bike? Am I like The Wizard? The answer, in short, is no, not by a long shot. So what was the reason I had such an easy time beating the game? Simply, it is because the game itself was easy. My gamer friends tell me that vid games in general are becoming easier because the companies want to broaden their fanbase and I suppose that Nintendo's flagship character shouldn't be an exception to this new rule. There were two major aspects that made this game easy in particular. One was the fact that all of the levels were linear, meaning that the game led you to where you had to go with, at most, moderate exploration involved. I often referred to the format of the game as a side-scroller in a 3-D environment. The second aspect was the fact that you only needed to find half the stars in the game (60) in order to face Bowser in the last level. Now if you are like me and have to completely beat a Dome and its Snacky Happiness Secret Galaxy outside of it before moving on, it is clear that a normal person could beat the game within 3 days, and a hardcore gamer could beat it within hours.

Now I never owned a Gamecube and as a result never played Super Mario Sunshine. Based on what I know about the game, have read about it, and have heard about it from my friends, it was very disappointing in general and was not a worthy sequel to the genius that was Super Mario 64. Having played through both SM64 and Galaxy I will say that Galaxy is definatly a worthy sequel based on the variety of Marioesque environments and stages alone, but cannot compete with SM64's larger environments and more exploration-based objectives in order to gain stars. I loved the fact that you could get stars out of order just by stumbling upon them. It was extremely rare to do that in Galaxy. But I digress, Super Mario Galaxy was at worst, pretty to look at, and at best, amazing to play. That game, along with New Super Mario Bros. (which I also got for Christmas after finally getting a Nintendo DS) were both very pleasing because of the combination of new aspects as well as old-school Mario characteristics. Welcome back, Mario. You're #1 once again.

Thanks for reading,
Mike.



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6 comments | showing # 1 to 6

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Samit Sarkar's Destructoid Blog
Awesome first post, GrandMasterDeffStar. I can’t comment on the comparison between Galaxy and Super Mario 64, since I haven’t spent enough time with either game, but this is a great read regardless. Welcome to Dtoid; I look forward to more good stuff from you!
Hao's Destructoid Blog
I was bored for most of SM64.

I was ecstatic after playing Galaxy.

That being said, I was 5 when SM64 came out, so, whatever.
...
I disagree with you, but that was a great write up.
EternalDeathSlayer's Destructoid Blog
Well, it's nice to see a new guy give us something to read his first time out, and while you make some good points, I tend to disagree overall.

Although the environments were more open in Super Mario 64, this doesn't necessarily mean that it's better that way. Super Mario Galaxy marks a true return to the series roots while still maintaining some SM64 flavor. It mixes these together for IMO one of the greatest gaming experiences I've ever had.

And while the game is easy for the most part, you must admit that some of the later levels are quite difficult. I could beat them all no problem, but quite a few took me 4 or 5 tries, sometimes more. It's actually a bit jarring, the sudden rise in difficulty.

But anyway, welcome to Dtoid. Good first post overall.
Mxyzptlk's Destructoid Blog
Try getting all the stars, unlocking Luigi, and playing through again. Some of those later purple coin challenges are evil. That should take care of your desire for a greater challenge.

IMO, Galaxy is way better than 64 and on par with 3. Different strokes of course. And welcome!
DanGale's Destructoid Blog
I loved both, but I enjoyed Super Mario Galaxy more, maybe because I thought the atmosphere and environments benefitted from the greater hardware.
MasterMS's Destructoid Blog
Nice first post. Yeah I loved SMG but it made me miss M64


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 about me

I'm just your everyday comic book nerd from Long Island, New York studying Biology, that has just gotten back into video games after a one-generation hiatus. While I enjoy all the consoles, Nintendo will always be my favorite (although the seeming mediocrity of the Gamecube is part of the reason why I stopped playing games). My first console was the Super Nintendo back in 1991 followed by the Nintendo 64 in 1997, and the Nintendo Entertainment System a short time later (weird order, i know). At this time my younger brother decided to branch off to the SONY Playstation systems, a place where he remains today. After the N64, I began to feel that I was outgrowing video games and had completely stopped playing by the time the Gamecube came out. With a PS2 in the house, I didn't feel it was necessary to go out and get the Gamecube. After trying out a friend's Wii, I was completely hooked once again. At first I thought the controls were stupid, but after actually trying it out I couldn't believe how fitting they actually were. I purchased my own Wii in August 2007, and am really enjoying the Virtual Console feature where I can play old-school NES, SNES, and Sega Genesis games games that I always wanted to (can you believe I have never played completely through Sonic the Hedgehog?). After beating The Legend of Zelda: Twilight Princess and Super Mario Galaxy, I am really feeling like a kid again with this system and am really glad that I decided to go back to video games. I also have a Gameboy SP and a Nintendo DS, both of which kick ass. In the end, I am a casual gamer and I know that some people in the video game community don't take kindly to that for some reason, but I do feel that I have the knowledge and the skills to not only play this generation's video games, but to talk and debate about them as well.

Here are some of my favorite games:
Super Mario Brothers
Super Mario Brothers 3
Super Mario World
Super Mario Land 2: 6 Golden Coins
Super Mario 64
Super Mario Galaxy
Donkey Kong Country 1 and 2
Donkey Kong 64
Medal of Honor: Frontline
Metroid Prime
Kirby's Adventure

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