I think sometimes faults can contribute to a game's playability - atleast in some genres, horror for example; ugly graphics or difficult controls can help make a game scarier.
Forbidden Siren is a terribly frustrating game, in part because it's hard but also because of the controls, if your character ran about with ease like a regular videogame action hero it might not have the same effect, but because you control regular people and they move and control sluggishly it's actually scarier, though really, really frustrating at the same time.
Forbidden Siren is a terribly frustrating game, in part because it's hard but also because of the controls, if your character ran about with ease like a regular videogame action hero it might not have the same effect, but because you control regular people and they move and control sluggishly it's actually scarier, though really, really frustrating at the same time.
The problem is when game publishers optimize for profit.
Which lol that's a silly thing to say. Of course they optimize for profit. Businesses make money because that is what businesses do. My problem, as one of the people who actually care about little things like narrative, is when publishers appeal to the lowest common denominator by making their games as stupid as humanly possible.
My recent, renewed fanboyism of the Fallout series is in part a reaction to the butchering of Mass Effect. Fallout has actually become more intelligent as the series continues. Fallout 3 is really kind of shit compared to the genius of New Vegas. They evolved the saga from "oh-hey-let's-loot-boxes-for-hours" into a genuinely brilliant examination of domestic politics. Caesar's dissertation on Hegelian dialectics alone is more thought-provoking than anything shared in its other, lesser contemporaries.
And by "lesser contemporaries" I mean Mass Effect.
Also, love the title. :)
Which lol that's a silly thing to say. Of course they optimize for profit. Businesses make money because that is what businesses do. My problem, as one of the people who actually care about little things like narrative, is when publishers appeal to the lowest common denominator by making their games as stupid as humanly possible.
My recent, renewed fanboyism of the Fallout series is in part a reaction to the butchering of Mass Effect. Fallout has actually become more intelligent as the series continues. Fallout 3 is really kind of shit compared to the genius of New Vegas. They evolved the saga from "oh-hey-let's-loot-boxes-for-hours" into a genuinely brilliant examination of domestic politics. Caesar's dissertation on Hegelian dialectics alone is more thought-provoking than anything shared in its other, lesser contemporaries.
And by "lesser contemporaries" I mean Mass Effect.
Also, love the title. :)
Love the title. Reminds me when my ex had an intervention with me over my love of tazers in the bedroom. Good blog too. Personally I think its ok to discuss what could be better and whatwent wrong, but there's a thin line betweenvalid complaints and whiny bitching. We see sooooo much whiny bitching these days.
I think that part of the issue is simply the tech. The technology just isn't quite there yet in terms of facial expressions (though there have been HUGE strides made recently) and the tech that is there is quite expensive and often created for that specific game (the lying/truth animations in LA Noire). Gradually the animation tech will evolve and be less expensive and less attention can be paid to this aspect of a game, so that devs won't have to give up one aspect (gameplay) in order to do a better job with say graphics. (at least I hope so!... cause LA Noire had some pretty repetitive gameplay) :(
@Panza - Your blog referring to the more rough edge graphics making a horror more horrific made a lot of good points. I think maybe a little more tink-tanking-time experimenting between what's consider high tech and appropiate tech for the feel of the game is needed, especially in genres such as horror.
@Sir Legendhead - I agree that Vegas was had a better storyline, there were certainly a lot darker elements as well. Personally I want to replay Vegas again alot more than I want to dive into FO3 once more.
@PhilK - That's the thing, all of a sudden there's an increase in various gaming related issues, the sexism, the corporate bullshit and yes the fans themselves whining for the sheer sake of whining. It's irritating all round
@Elsa - I agree that with regards to facial movements ect tech can just not be at the level it's needed and you can't apply the same budget to all games like LA Noire, but at the same time, games like Fallout 3 seem to completely lack any real facial movements. A blink might occur if we're lucky, but a basic frown or smile is often lacking for games made by companies who should be now be able to afford those little simple perks.
@Sir Legendhead - I agree that Vegas was had a better storyline, there were certainly a lot darker elements as well. Personally I want to replay Vegas again alot more than I want to dive into FO3 once more.
@PhilK - That's the thing, all of a sudden there's an increase in various gaming related issues, the sexism, the corporate bullshit and yes the fans themselves whining for the sheer sake of whining. It's irritating all round
@Elsa - I agree that with regards to facial movements ect tech can just not be at the level it's needed and you can't apply the same budget to all games like LA Noire, but at the same time, games like Fallout 3 seem to completely lack any real facial movements. A blink might occur if we're lucky, but a basic frown or smile is often lacking for games made by companies who should be now be able to afford those little simple perks.
Just because we have more issues, doesn't mean we have to babies about it all. I cannot argue that is tiring though. I swear, even if a week doesn't have a controversy, someone will start a bitchfest over something. Wtf just happened to Vidya gamze and fun? I'm gonna go listen to Spose: Knockin on Wood again. Because dammit, I'm happy, I'm good enough and darnit, people like me.
Great blog!
I learned to accept, a long time ago, that the "perfection" I would like to see in games just isn't possible. But because of the general direction games went (3 dimensional,) it's caused more problems and certain issues just stick out more. I could probably get way more into it, but I'm typing on a phone.
I know it's not quite the same, but I'm a big Nintendo dude. Now, NSMBU is close to hitting all the check boxes, in its own context. It actually looks like the concept art and whatnot. Less is more yo.
Anyway, good stuff.
I learned to accept, a long time ago, that the "perfection" I would like to see in games just isn't possible. But because of the general direction games went (3 dimensional,) it's caused more problems and certain issues just stick out more. I could probably get way more into it, but I'm typing on a phone.
I know it's not quite the same, but I'm a big Nintendo dude. Now, NSMBU is close to hitting all the check boxes, in its own context. It actually looks like the concept art and whatnot. Less is more yo.
Anyway, good stuff.
Cheers smurfee! I think there's something to be said for the fact that Nintendo is still there and a big name. It gets a bad rap for no reason, Nintendo does good stuff, it's one of the big daddies and it's awesome.

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