I'm not a PC gamer, nor a Steam user, but it seems at first glance that this system may run into the same issues that the iOS platform has - an overabundance of content and the potential for "buying" votes or reviews through the various services that spring up to take advantage of situations like this.
It's nice that games are so much easier to make nowadays, it's nice that there is a spotlight available for all these game creators, but part of the issue seems to be that people have to wade through an increasingly higher pile of garbage to find the few gems that are actually out there. I can see the frustrations for developers... but I guess they also have to do their own separate marketing and as you've noted, the internet makes this much easier now. There are sooo many clones and similar games out there now... it's up to the dev to say why they're platformer or 2D sprite based side scroller is different from all the other one's out there.
It's nice that games are so much easier to make nowadays, it's nice that there is a spotlight available for all these game creators, but part of the issue seems to be that people have to wade through an increasingly higher pile of garbage to find the few gems that are actually out there. I can see the frustrations for developers... but I guess they also have to do their own separate marketing and as you've noted, the internet makes this much easier now. There are sooo many clones and similar games out there now... it's up to the dev to say why they're platformer or 2D sprite based side scroller is different from all the other one's out there.
@Elsa - I for some reason would have pegged you for PC gaming, mainly because of your multiplayer love. I WAS WRONG, SO WRONG.
You've hit upon another issus, overcrowding and an abundance issues. Too many people will indeed take advantage of Greenlight, especially the people who have been starving for a break and that is what Greenlight is for after all, but it could cause issues for all sides.
@PhilK3nS3bb3n - I now want a cup of tea!
You've hit upon another issus, overcrowding and an abundance issues. Too many people will indeed take advantage of Greenlight, especially the people who have been starving for a break and that is what Greenlight is for after all, but it could cause issues for all sides.
@PhilK3nS3bb3n - I now want a cup of tea!
I thought the entire concept of Greenlight came about from the fallout Valve suffered from rejecting Mutant Mudds? After the rejection, Valve simply came up with the idea to try something like Greenlight and we have yet to see if it'll work well or not.
Not all Valve ideas work, but they definitely do try to listen to their fans as best as they can and try to make things work. That's why they are so loved by their fans that so many refuse to recognize their faults.
TLDR; Greenlight is new, give it some time before calling it a failure.
@Elsa
Gamers already have to wade through garbage to find gems these days, I see nothing different compared to past generations. We have more shovelware these days than the past ever brought about, except possibly Atari years (I was only a kid then). We only had word of mouth and magazines back then to inform us which games were great or not. Nowadays, we have the same word of mouth from friends and of course, websites like Destructoid to inform us which gems to keep an eye out for.
Not all Valve ideas work, but they definitely do try to listen to their fans as best as they can and try to make things work. That's why they are so loved by their fans that so many refuse to recognize their faults.
TLDR; Greenlight is new, give it some time before calling it a failure.
@Elsa
Gamers already have to wade through garbage to find gems these days, I see nothing different compared to past generations. We have more shovelware these days than the past ever brought about, except possibly Atari years (I was only a kid then). We only had word of mouth and magazines back then to inform us which games were great or not. Nowadays, we have the same word of mouth from friends and of course, websites like Destructoid to inform us which gems to keep an eye out for.
Greenlight needs to be fixed.
I can't understand why the option of negative voting games you haven't even played is there. For a game to be finally released it has to gain 500,000 positive votes. It could just be that. Yet negative voting makes it harder to see how many people are interested in a game. People are spamming and they downvote a game just because they don't like it,making it harder for those who like it to actually see it one day. Most people seem to think that Greenlight is Youtube,where they can like or not
a page depending on the screenshots it has. It's not that.
I'm afraid that the gaming community wasn't mature enough for such a thing yet.
I can't understand why the option of negative voting games you haven't even played is there. For a game to be finally released it has to gain 500,000 positive votes. It could just be that. Yet negative voting makes it harder to see how many people are interested in a game. People are spamming and they downvote a game just because they don't like it,making it harder for those who like it to actually see it one day. Most people seem to think that Greenlight is Youtube,where they can like or not
a page depending on the screenshots it has. It's not that.
I'm afraid that the gaming community wasn't mature enough for such a thing yet.

surf dtoid with 






Rising (10+)
People you follow














send message
follow
followers










