Quantcast

Full Version     |     Sign Up     |     Login



Browse   |   Reviews   |   Pop   Blogs   Forum
Community   |   Promoted   |   Followed   |   Staff


Genki-JAM's blog

Aw Snap, My Dragonball Evolution Re-Edit hit Youtube!
10:57 AM on 10.10.2012
The Hidden Difficulty of Kirby Games
10:57 AM on 10.10.2012
TONIGHT! Come watch my Re-Edit of Dragonball Evolution! (9pmCST/10pmEST)
12:11 PM on 06.30.2012
REMINDER: Check Out My Re-Edit of Dragonball Evolution THIS SATURDAY!
7:06 PM on 06.27.2012
Check Out My Re-Edit of Dragonball Evolution Next Week!
10:47 PM on 06.23.2012
Screw Capcom, and Screw Street Fighter x Tekken
1:10 AM on 04.08.2012





Previous   |   Home



Home   |   Browse   |   Reviews   |   Popular

Full Version     |     Sign Up     |     Login


Community Discussion: Blog by Genki-JAM | Genki-JAM's ProfileDestructoid
Genki-JAM's Profile - Destructoid






click to hide banner header
About
My calling card

My Crappy Artz

AIM: GenkiKatchum100
Badges
Following (19)  




Shh, don't tell FOX. I finally got my re-edit of the Dragonball Evolution movie uploaded to Youtube for those of you that want to share it or missed it. It's an unlisted video, so to share it you'll have to share the link. If the video goes down or you want a higher quality download (I made the damn thing at 1080p), I'll eventually have download links up on my site. If the video gets taken down, I'll just upload it again and change the embed found there. Enjoy, and share it with your friends! And if you saw it already, you'll be in for a treat since I've added a handful of extra things and completely reworked the intermission.

I'm also thinking about doing a re-stream on Google+ Hangouts on Friday this week. If you'd like to come join me (using Skype for any voice chat), hit up my Google+ (Genki JAM)








Look at this face.



So cute. So innocent. Kirby has always been my favorite Nintendo character/franchise. Starting at the ripe age of 8 with Kirby Super Star, I've had a bit of an obsession with the character. Now here we are 20 years later, and I'm only now truly discovering the beast hidden beneath this adorable facade.



I have always accepted that Kirby games were easy (except for Mass Attack and Dream Course), but I've never believed that they were lesser games because of it. The enjoyment I got out of each title outweighed my desire for a challenge. But then I discovered Sakurai's original intent. You see, the reason why Kirby can fly is because Sakurai wanted to create a series anyone could play. If you reached a part of a level you found too difficult to play, you could simply fly over it. Once I heard about this, I got an idea. An awful idea. I got a wonderful, awful idea.



I am going to play through every game in the Kirby's Dream Collection without flying. At least, that was the idea. But as I started playing Kirby's Dream Land, I realized that this would technically be impossible. Why? Because there are some parts of the game that force you to fly. It was then that I decided "fly" would only be used as a super jump, and to add an extra layer of difficulty I would ignore any healing items.

So far, I've only tried this with Kirby's Dream Land, but I plan to play through the others soon enough. What follows is my 2-part, profanity-packed, rage-filled journey through the flightless world of Kirby's Dream Land. After playing this way, I will never again agree with someone who claims all Kirby games are "easy." And if you want to experience Kirby in a new way, I recommend trying this out for yourselves.

Part 1


Part 2












inb4 Kyousuke Nanbu complains some more
Photo Photo Photo








This is it folks. Tonight's the night. On a very special shitty movie night, I'm premiering my re-edit of Dragonball Evolution, Dragonball Evolution GXX#Reload: The Sobat Festival!

If you haven't seen it yet, check out the trailer.

The premiere starts at 9pmCST/10pmEST tonight on the Shitty Movie Night website. If you come early, I'll probably be streaming some videogames. Perhaps the Dragonball Evolution PSP game or something actually fun. So tell your friends and come for the great return of the Dtoid community's Shitty Movie Night!

Photo








Just in case you missed it when I posted it on Sunday night... REPOST!

Ever since Dragonball Evolution came out on DVD, I felt compelled. Compelled to not only buy this amazingly terrible movie, but also to edit in all of its deleted scenes and air it for a Shitty Movie Night. In the end, that wasn't enough. My mind buzzed with amusing ideas to add into the film to make it an overall more entertaining experience for people who DON'T like watching shitty movies. Now, FINALLY, after a couple years of working on it, then neglecting it, then working on it again, I have finished my re-edit of Dragonball Evolution. It's name? Dragonball Evolution GXX#Reload: The Sobat Festival.

The plan is to air it next week on the official Shitty Movie Night website since I have NO idea if there's still a way to embed stream sites like Ustream, and I'd love for the Dtoid community to come and watch and make any suggestions on what I should add or subtract from the final version of this project. Why? Because Shitty Movie Night used to take place here and I will always have a soft spot in my heart for you guys.

Now check out this trailer, get hyped, and tell your friends!

Photo








Ever since Dragonball Evolution came out on DVD, I felt compelled. Compelled to not only buy this amazingly terrible movie, but also to edit in all of its deleted scenes and air it for a Shitty Movie Night. In the end, that wasn't enough. My mind buzzed with amusing ideas to add into the film to make it an overall more entertaining experience for people who DON'T like watching shitty movies. Now, FINALLY, after a couple years of working on it, then neglecting it, then working on it again, I have finished my re-edit of Dragonball Evolution. It's name? Dragonball Evolution GXX#Reload: The Sobat Festival.

The plan is to air it next week on the official Shitty Movie Night website since I have NO idea if there's still a way to embed stream sites like Ustream, and I'd love for the Dtoid community to come and watch and make any suggestions on what I should add or subtract from the final version of this project. Why? Because Shitty Movie Night used to take place here and I will always have a soft spot in my heart for you guys.

Now check out this trailer, get hyped, and tell your friends!

Photo








I was pretty excited for Street Fighter x Tekken. I was pumped to the point that I pre-ordered the game online as soon as I found a deal. This excitement stemmed from the faith I had in Yoshinori Ono based on the quality of Street Fighter IV. The online for that game worked well, and I could have lag-free matches with my bro Wilbo over in Scotland. The game only improved with its Super entry, so I was under the impression that Ono knew what he was doing.



Fast-forward to the week of release. Shortly after my copy had shipped, word of the game's on-disc DLC had been revealed. Needless to say, I was appalled. I was cool with the idea of extra characters as DLC, and I wasn't too upset over the fact that the Vita version would get the characters first at a discounted price. What sent me over the edge was the fact that these characters were not only finished, but they were also on the disc.

It's been a while since this drama occurred, so I've heard all of the arguments. People have compared SFxT's Disc-Locked Content to things like Windows and the fact that Windows 7 has every version of the OS all on the same disc. Capcom has said they wanted to make it easier for everyone to access the content. I can see where they're coming from with these arguments, but I simply don't agree with this method of distribution.



Windows is a tool. It makes sense that they would have various versions on one disc for accessing content as you're buying specific versions of a tool that offer different functions. Video games are entertainment. It just doesn't work the same way and people will never resonate with it in a positive way. Let's say you buy a movie on DVD, but you don't get access to the deleted scenes and other content on that disc unless you pay extra. That would irk you wouldn't it? What we have instead is a "Special Edition" DVD that includes all the extra content on it. Anything on that disc is yours to do with as you please.

As logical as it may sound to put all content on the disc to avoid download times and space requirements, the majority of people aren't going to agree with it and are going to feel cheated out of content on a disc they just paid for.



Now, the DLC isn't the only problem I have with SFxT. No, the problem I have is that the game itself is pretty shitty. It's littered with useless things like Gems and Auto-Combos, and packed to the brim with technical issues. It's normal for games to have issues with things like infinites, but there's a problem when you can win by merely jabbing, or juggle opponents by spamming a heavy kick.

Some people can deal with these functions, and that's cool. I could probably deal with them too. I mean, if I could actually play it online. I cannot believe how terrible SFxT's online netcode is. Not only is there immense lag, but the audio cuts out because of it. Has this ever been an issue in another game before? Because I have never heard of lag causing this.

Things get even worse when I try to play with Wilbo halfway across the globe. When we play SSFIV, SF3O, or even MvC2, we have a flawless connection. When we tried to play SFxT together, we had ridiculous lag. It got even worse when we tried forming a team and playing against others in Ranked matches. We literally never finished a single match when we tried this mode. Why? Because we would desync mid-fight and then drop from our opponent.

What the hell? This was a great idea and it was hyped to high heaven before release, and it plays like total ass.



Now, I know people will say "you should wait for the patch to release" or "well you were playing with someone across the globe," but those arguments simply do not fly. I guarantee this upcoming patch will not fix online lag issues. When has a fighting game ever patched online lag? If they do end up reducing lag in matches, I will put my foot in my mouth. As for playing with someone across the globe; if I can do this flawlessly in several other Capcom products, then why the fuck should this become an issue now? This is completely unacceptable.

What makes this even more more upsetting is the fact that not once has Capcom owned up to their mistakes with this game. All they have done is blame everyone else but themselves. They've spread out watchdogs and white knights across the internet from Capcom-Unity's message boards to /v/ in order to make it seem like they're not at fault. They blamed the 360's lack of Offline/Online Team-Up initially on Microsoft, then said they didn't have enough time because it was too complicated (even though games from Halo to Mortal Kombat have accomplished the same feat flawlessly). Did they ever say "sorry?" Did they ever do anything to make it up to 360 users? Fuck no! Did they admit their fault with the game's shitty online? No, they blamed it on us. Apparently our terrible connections are the reason why the audio cuts out. It's not because they did a terrible job with the game's netcode.

"The new netcode implemented in Street Fighter X Tekken allows for up to 4 players to have a smooth online experience, however depending on the connection stability between players, things like “spontaneous match rollback,” “voice effects cutting out,” and “sound effects cutting out” also are occurring. "



Now, let's recap. Capcom has just put out a game that they spent more time developing DLC for than they did making sure it was fully functional. Not to mention they shafted the 360 version in favor of Sony's massive sacks of cash (and they still claim they weren't picking favorites). The game has been rendered unplayable to me because I can't even utilize its online functions so I can get pissed off at the handfull of exploits players are using. The last time I felt buyer's remorse this bad was when Nintendo announced an $80 price drop on the 3DS 40 days after I purchased mine.

Now SFxT is by no means Capcom's only fault as of late. Let's list them, shall we?

*Marvel Vs. Capcom 3 has terrible online, has gameplay that is nothing more than repeating a single combo, and had two versions released within 6 months of each other (because apparently Tsunamis make that okay)

*Resident Evil has been degrading into a basic "action shooter" game

*Asura's Wrath's Ending is DLC

*Capcom's resentment towards past employees has pushed them to kill off, completely change, or constantly ridicule both Devil May Cry and Mega Man

Let's dive into that last bulletpoint a little more. Both Inafune and Kamiya have offered to come back to Capcom to help them develop Mega Man and Devil May Cry games (respectively), but Capcom has refused. Why? Because the people that run Capcom are so jaded--so absolutely prideful and childish--that they wouldn't dare allow anyone who left them to do anything to help them. They would rather take a character clearly loved by many people all over the world, and drag his name through the mud, refuse proper cameos and troll fans on the eve of his 25th ANIVERSARY. They would rather take a franchise and completely change its main character in a way they know fans will react negatively.

"No, seriously! Do something that you think would make us angry with you."



So you know what? I'm done. I'm done with Capcom and I'm done with their bullshit. You want me to spend all this time playing Asura's Wrath only to find out I need to spend more money to get closure to the story? You want me to spend $80 to have full access to a fighting game with shitty online? You honestly want me to believe that there is no difference between downloadable content and disc-locked content? You want me to believe there was absolutely no interest in a completed, buyable demo for Mega Man Legends 3? Fuck you, Capcom. We're fucking done.
Photo