[justify]Awwww snap! It's another year, which means it's time for another Puppy Bowl stream! But this year, there's actually COMPETITION. Yeah, Competing with Animal Planet's Puppy Bowl this year, Hallmark channel is introducing the Kitten Bowl.[/justify]
[justify]The question is, which one will be better? Will the Puppy Bowl stop showing us all those annoying celebrity reactions and get back to showing us more footage of the game? Will the Kitten Bowl have a Puppy Half-Time show? FIND OUT THIS SUNDAY![/justify]
[justify]Now, usually I do a simul-stream, showing it in both my Livestream channel and Ustream channel. This year I can't do that since I've abandoned paying for Xsplit and have gone to OBS. Plus, my Livestream channel is locked at 50 viewers, so we're making the move over to Ustream.[/justify]
[justify]I'll be sure to reblog a link tomorrow morning (since you still can't embed stream channels anymore).[/justify]
[justify]After first airing, the shows will repeat, so don't freak out too much if you end up missing them. I may also hold a vote after the Puppy Bowl to see which show people want to watch a repeat of.[/justify]
[justify](Also, I have zero idea why formatting code is showing in this damn post)[/justify]
Stop, collaborate and listen.
Genki's back with a brand new addition
A thread on /v/ grabbed a hold of me tightly
So I then worked daily and nightly
Did I ever stop?
Yo, I don't know
Actually I do since the video's done. You should check it out.
The inspiration for this video came from a random thread on /v/ a couple nights ago that I thought was so clever it deserved to be fully realized.
As for other constructive content from me in the form of that DmC review or the Anita rebuttal video, I haven't really worked on any. Been busy all summer and have a busy schedule for the fall. People have been asking me for another review, though. So maybe I'll review Tomb Raider since that's the only game I can think of that was pretty hyped but I didn't really like. Anybody got suggestions?
[justify]Alright, Game Companies. It's time to get your heads OUT OF YOUR ASSES. You seeing these console announcements? You notice an upsetting trend? Yeah. No backwards compatibility. And we're not just talking about reading discs anymore either. We're talking about digital releases. All those games you've been pushing out on XBLA and PSN? Completely USELESS next gen. Wii-U manages to be an exception only because they included a Wii emulator.[/justify]
[justify]So tell me something, Game Companies. How much longer are you going to hold out on PC releases? Yes, you're slowly warming up to the subject, announcing PC versions of games like Metal Gear Revengeance and Mortal Kombat... but there's still quite a ways to go. Don't you find it upsetting that within 2 years, a game like Battleblock Theater will cease to sell while Peter Molyneux continues to profit from MAGIC CARPET??
This isn't about touting around PC's superiority. It's simply about pointing out the PC's advantage over consoles. It is a FACT that PC games will see a longer life cycle than console equivalents. Plus, the PC community mods games for additional content that stretches that life cycle even further. People STILL get Just Cause 2 just for the multiplayer hack. People go back into Sonic Generations just to play the modded daytime levels from Sonic Unleashed. And don't get me started Day Z, a game that requires $30 worth of games just to play. Also note how NONE of these things work well unless you own a full version of the game.
So please. Let's stop this stupidity. It's only going to happen AGAIN when we get to the Xbox One 2 and PS5. Just release PC versions of your games alongside the console releases. It'll benefit you in the long run.[/justify]
Did I say "I?" Sorry, I meant "we." Fellow Dtoider Wilbo (the ORIGINAL sexy male gamer) and I recently began a game streaming series of our own called Mung Bungs. The show consists of the two of us simply playing video games. Why should you watch? Well, for our wonderful, entertaining personalities of course! You come for the gameplay, but stay for the witty banter and insightful opinions.
The series began with us playing co-op games, taking turns, or occasionally watching each other play. However, things quickly evolved and birthed spin-offs such as Mung VS. Bung where, obviously, Wilbo and I go head-to-head.
Other times, we'll get our other buddies involved and have a friendly round of Mung Bungs + Friends.
The games we play often move us between console and PC, and yes, we have occasionally used Emulators. However, we don't use them to pirate and avoid payment. We use them simply because I live in the United States and Wilbo lives in Scotland and unfortunately, not every game has been re-released with online multiplayer (looking at YOU, 3 Ninjas Kick Back). Our diversity has also begun to sprout an international following! We've even gained aJapanese fan who can't even understand English (look at the comments)! That's right. We have such charisma that we even break the barriers set up by language.
Goofy jokes aren't all we do, though. Sometimes I go solo for some insightful commentary and reviews on games and gaming culture:
Or maybe I'm screaming my brains out at Kirby or having a blast with Sleeping Dogs. The difference between my solo material "Gaming with Genki" and Mung Bungs is that Mung Bungs is completely raw, unedited footage of gameplay. To get the purest experience of spontaneity and insanity (from repeated failures), I leave the footage relatively untouched.
While our show so far has been rather barebones and lacks fancy things like an "intro" or "mascots," I'm looking at changing that in future seasons. I just got tired of watching some of the other streamers like Game Grumps and Two Best Friends and decided that I would rather share my own gaming experiences with one of my best bros.
So, why do I deserve a fancy video capture kit? Well, so far, our quality has been rather poor when it comes to recording console games. The poor video quality prevents us from pushing forward a more "professional" appearance that is much easier with PC capturing. It's difficult to grow an audience and be taken more seriously as a source of entertainment when your material looks janky and bootleg.
We have been around for 6 months, but the average views for Mung Bungs material tend to be between 20-30. I'd very much like to change that and really build an audience. Why? Not for internet fame. Not for glory. It's just because I love to entertain.
Okay Video Game Companies, it’s time we had a little heart-to-heart.
DRM isn’t working. AT ALL. You keep putting DRM in your games to try and prevent people from pirating, but people can almost immediately bypass it! In the end, all you really do is hurt paying customers and give pirates more reasons to download your games. Diablo III and SimCity 5 are perfect recent examples of how ineffective DRM is.
So what can we do about this? You obviously want money from these sales, and I know you’ve been struggling with getting money off of used sales by adding Online Passes. Well, I’ll tell you what. Since I’m such a nice guy, I’m going to give you the perfect solution: DIGITAL RENTALS.
Yep! You heard me. This is an almost completely untapped area for video games and I’m absolutely baffled that it’s still this way. How is it that film has a thriving On-Demand service, but video games don’t?
So far, the only thing we have is Gamefly (and MAYBE Playstation Plus). They’ve included a PC rental service for subscribers, but the games are all old. If someone wants a new game, they have to either rent a physical copy, or buy physical or digital. And you sure do love those digital sales, don’t you, VGC? All those profits, low expenses, and no room for used sales! But then, of course, we get back to the issue of piracy…
This is why digital rentals could work. Hook up with a service like Steam and charge people around $5 to $7 for a day rental. Don’t restrict any content (like Online Passes), and allow them to buy and keep any DLC. If your game takes them longer to complete, they’ll have to pay for another day. And why don’t we sweeten the pot for them? Every rental fee counts towards payment for the full game. So let’s say someone rents a game at $7 a day for a week. You just made $49! And most PC games run around $50, so they’ve pretty much PAID for that game.
If they finish it within a day or two and have no desire to continue? Well, you still made $7-$14 more than you would have if they pirated it, bought it used, or rented elsewhere. Let’s face it, VGC. You’re struggling to make ends meet. You need every dime you can get—especially when people can so easily get these games cheaper elsewhere. The people that usually buy instead of renting will still buy; the people who rent before buying will be more inclined by the hassle-free digital service; and the people who pirate may also be willing to throw $7 your way because of the convenience. Will this kill piracy? No. But it WILL greatly weaken its allure.
The year is 2013, video game companies. It’s time you fully embraced the digital marketplace and the PC audience. Stop alienating your customers and make playing video games a convenience rather than a hassle.