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For those with doubts about Banjo Kazooie: Nuts and Bolts
Genfuyung | 7:25 PM on 07.08.2008 16 comments


When this game was first shown off I was in the majority of people who were really concerned about what Rare was doing with this series. I thought the first one was an amazing game, especially for its time, and seeing them change it to some building block hybrid platformer was concerning.

Well today IGN posted 2 walkthroughs with the developer and I think they show that this game is in fact still a Banjo game. One of the most impressive things I think is the overworld shown in the Showdown Town walkthrough. The overworld looks huge without feeling like it was made as large as it was just to cater to vehicles.




The second part of the walkthrough actually shows some levels of the game and overall I think it looks great. However, while the overworld didn't seem like the size was decided by the inclusion of vehicles in the game, the part of this video with the pirate ship really made me feel like they didn't make that area so huge because thats how it SHOULD be. It feels like they made it big so that the vehicles would have a use. Honestly, if you scaled down that area it would work perfectly as a classic banjo game. But instead they made the area between the land the pirate ship obnoxiously large just to make the player build a submarine type vehicle.



Even with the decision to increase the size of the levels just to give the vehicles a valid excuse, I'm officially excited. I think the fact that they are incorporating all these bits and pieces from past Banjo games is great. Seeing Banjos house years later on a new console is very nostalgic and it should be fun going through the game and seeing all the throwbacks to old levels like the pirate ship. I like the fact that they break the fourth wall by showing the description of the level in Banjo Tooie that was meant to be in the first, hopefully there are lots of opportunities to see things like that in the game.

So, anyone else feeling a bit more excited for this game after these videos?



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13 comments | showing # 1 to 13
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eternalplayer2345's Avatar - Comment posted on 07/08/2008 19:51
eternalplayer2345
Grabbed by the ghoulies in the trashcan made me Lol. Banjoland looks amazing. I'm still not sure about banjo I'm gonna buy it I just don't know if I should be hyped for it.
randombullseye's Avatar - Comment posted on 07/08/2008 19:51
randombullseye
I am. A colorful platformer on the xbox is ironically rare.
B-Radicate's Avatar - Comment posted on 07/08/2008 20:30
B-Radicate
I've never played a Banjo game but I am very interested in this game. However, I'm not gonna check out any videos or read any more articles just because I want it to be as refreshing as it already appears to be.

A bright beautiful platformer like this deserves a spot on the 360's roster of games. I feel as though this has the potential to fill the Ratchet & Clank void in my life, since I don't have a PS3.
ArrestedDeveloper's Avatar - Comment posted on 07/08/2008 20:35
ArrestedDeveloper
Hey, that's the guy the Klobb gun in Goldeneye is named after.
Genfuyung's Avatar - Comment posted on 07/08/2008 20:36
Genfuyung
If you end up liking this one you may want to go and play the other ones after just to see all the little inside jokes and such that are being put in.
dawimp523's Avatar - Comment posted on 07/08/2008 20:36
dawimp523
Well, I like that they put all of this stuff for people like me that were fans of their old games. Yet, it will never be as good as I remembered it on the N64. Granted, I only played Banjo Tooie, and I never beat it, & I probably won't ever have the chance to beat it.
king3vbo's Avatar - Comment posted on 07/08/2008 20:40
king3vbo
Ok, that looks pretty tasty
njsykora's Avatar - Comment posted on 07/08/2008 20:40
njsykora
Its very much still a Rare game, that had me worried for a while but seeing their well established sense of humour in these videos is very reassuring.

The other thing that strikes me is how the vehicles appear to mainly be for getting from place to place, if this keeps the emphasis on the platforming then I'll be happy. However its also important if the vehicles are there to give them a solid reason for being there. That ramp in Showdown Town for example could've been dealt with using Kazooie's claw walk and a lot of the other stuff appears to have been enlargened just for the sake of the vehicles (like you mentioned with the water around the pirate ship). They need to prove they haven't just shoehorned them in and also keep them in a secondary role to the platforming. Its a tricky balance but I'm pretty confident Rare can pull it off.

Also, I didn't think Grabbed by the Ghoulies was that bad.
Jordan Devore's Avatar - Comment posted on 07/08/2008 21:26
Jordan Devore
I was skeptical at first, but these videos are making me more confident.
covah's Avatar - Comment posted on 07/08/2008 21:43
covah
I was skeptical to begin with when they first came out with everything, then I accepted the change. These videos help me believe in the game more.
nintendoll's Avatar - Comment posted on 07/08/2008 22:04
nintendoll
I take it as a good sign that watching these videos made me want to break out my copy of Banjo-Kazooe.

One thing I don't like though is the water splashing. I would understand that effect enhancing the game if it was from a first person perspective, but seeing as it's a third-person perspective it just kind of annoys me a little.
braulio09's Avatar - Comment posted on 07/09/2008 02:56
braulio09
These videos just made me go from "die, piece of shit" to "oh my god, new banjo game!"
Natali Alinskaya's Avatar - Comment posted on 06/23/2011 04:37
Natali Alinskaya
Hello friends,this is a nice site and I wanted to post a note to let you know, good job! Thanks
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