|
games anime | toys
|
![]() |
|
![]() |
|||||||||||
|
|
||||||||||
|
|

| get involved register or login post a blog post a forum enter a contest contribute a news tip suggest a feature be a guest editor |
support new member's guide login assistance tech support report abuse email our editors read our dev blog nuclear crisis? |
keep in touch RSS feed Myspace Flickr Game nights Meetup+play online |
seriously about Destructoid advertising terms of use privacy policy jobs at MM buy our crap |
our network Tomopop Japanator Despingation? |
||
|
||||||
living the dream since March 16, 2006 |
||||||
Grabbed by the ghoulies in the trashcan made me Lol. Banjoland looks amazing. I'm still not sure about banjo I'm gonna buy it I just don't know if I should be hyped for it.
I am. A colorful platformer on the xbox is ironically rare.
I've never played a Banjo game but I am very interested in this game. However, I'm not gonna check out any videos or read any more articles just because I want it to be as refreshing as it already appears to be.
A bright beautiful platformer like this deserves a spot on the 360's roster of games. I feel as though this has the potential to fill the Ratchet & Clank void in my life, since I don't have a PS3.
Hey, that's the guy the Klobb gun in Goldeneye is named after.
If you end up liking this one you may want to go and play the other ones after just to see all the little inside jokes and such that are being put in.
Well, I like that they put all of this stuff for people like me that were fans of their old games. Yet, it will never be as good as I remembered it on the N64. Granted, I only played Banjo Tooie, and I never beat it, & I probably won't ever have the chance to beat it.
Ok, that looks pretty tasty
Its very much still a Rare game, that had me worried for a while but seeing their well established sense of humour in these videos is very reassuring.
The other thing that strikes me is how the vehicles appear to mainly be for getting from place to place, if this keeps the emphasis on the platforming then I'll be happy. However its also important if the vehicles are there to give them a solid reason for being there. That ramp in Showdown Town for example could've been dealt with using Kazooie's claw walk and a lot of the other stuff appears to have been enlargened just for the sake of the vehicles (like you mentioned with the water around the pirate ship). They need to prove they haven't just shoehorned them in and also keep them in a secondary role to the platforming. Its a tricky balance but I'm pretty confident Rare can pull it off.
Also, I didn't think Grabbed by the Ghoulies was that bad.
I was skeptical at first, but these videos are making me more confident.
I was skeptical to begin with when they first came out with everything, then I accepted the change. These videos help me believe in the game more.
I take it as a good sign that watching these videos made me want to break out my copy of Banjo-Kazooe.
One thing I don't like though is the water splashing. I would understand that effect enhancing the game if it was from a first person perspective, but seeing as it's a third-person perspective it just kind of annoys me a little.
These videos just made me go from "die, piece of shit" to "oh my god, new banjo game!"
It's still not what I wanted!