Despite still having the largest installed userbase in the world, and despite still posting decent sales of new units, I'm finding the lack of timely PS2 game reviews rather disturbing.
I do understand that the focus for online media is primarily on the latest consoles, but that doesn't mean that there isn't still a market or readerbase for PS2-related material. How hard is it to dedicate even one person on a staff to playing through these games and posting something? It can't be that taxing.
As I mentioned in my initial blog entry, I just got three recently-released PS2 games over the last couple of days: NHL 2K8, NHL 08, and Brunswick Pro Bowling. The two hockey games were no-brainers, since I'm a fan of the sport. I was even on the 2K Sports conference call prior to the release of NHL 2K8, and was mildly impressed with some of the additions to the game, such as the Superstar moves. NHL 08 has a full AHL license, which is a first for the series. That's a pretty big deal, considering that there's an AHL team in my backyard. (FWIW, I have some serious work to do in NHL 08. My first game was a scoreless affair.) Both games have some frame rate consistency issues. 2K8 has some strange audio dropout from time to time. That's not to say that both games aren't playable, because they are; unfortunately, it's a shame that there wasn't seemingly any interest in trying to resolve these issues before shipping. I can hear the producers now... "It's just the PS2. Who cares?"
Indeed.
My biggest gripe is with Crave's bowling game. Prior to this release, the original PlayStation saw the release of two above-average bowling titles, sharing practically the same name. The development team behind both titles was Adrenalin Entertainment, and they did a respectable job of nailing pin physics while creating a serviceable gameplay engine that was similar to a golf game. In this PS2 bowling game, the development team is different... and the results are disappointing.
The delivery is analog-based, which, in theory, isn't a bad idea... altering the speed of your delivery affects how much hook (spin) the ball has and may also affect the accuracy of each shot. In Brunswick Pro Bowling, it just doesn't work. The analog delivery just isn't consistent. Why, despite nailing the same analog motion five times over, is the accuracy (backswing) all over the place? When releasing the ball, why does the meter come to a screeching halt? If I'm releasing the ball with full power, why is it struggling down the lane?
I have no answers to these questions, and these problems kill an otherwise decent take on the sport. League bowling is implemented rather well (although it's individual and not team-based), and there are achievements to pull off and items to unlock.
I'll post more impressions of the two hockey games tomorrow, as I'll hopefully be spending more time with them today.
Have a good Thursday!
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I do understand that the move is on towards the newer systems, but there's still a fair number of consumers who are still actively buying PS2 games-- and I would think that warrants at least somewhat more coverage than we're seeing now.
The race is on for Sony to get game developers to create new IPs and sequels for the PS3. There would be no financial incentives from Sony at this point to keep working on the PS2, so a lot of the developers are ditching it and finishing out old projects before scrambling for new tools.
When the big game companies wag new hardware in your face and say, "PS3!" the devs jump at it.
The only people that end up supporting the consoles at EOL are developers who don't operate under the same financial pressures as a lot of other houses do.
Someone like Cabala for example, probably budgets 200K for one of their hunting games. They'll make their money off of that easy, and since they won't be pouring a crapload of effort into a next gen release, they can take their time to develop a game, and are more likely going to port a game to as many consoles to maximize profits.
They're more likely to work on older hardware for the same reasons.
My point of lament is more towards the lack of coverage for PS2 games in the online media realm. Especially since the flow of PS2 games is tepid at best, it shouldn't be that hard to stick someone on them and just bang out a few reviews so that those gamers who still utilize the PS2 as their main gaming source have some guidance as to whether these new games are worth it, even at new lower price points.
Your argument for moving lots of new software to the current systems is dead-on, and I couldn't agree more. They're certainly right to do so, even if I'm undecided as to when (or if) I'm ready for adopting one of these new systems.
Anoop Gantayat basically moved to Japan to continue Dreamcast news for a few more months and he's been there ever since covering more than that since that well all but dried up. Yeah, I do agree with your post, the dearth of coverage blows but no one wants to hear about old shit when new shit's actually here is the biggest problem. Even if they don't have "next gen" in their own home, a lot of readers of those sites check the mags and sites for coverage of what they WILL buy when they can afford to move on.