How can you beat that? If you ask me, you can't.
The game is Audiosurf. I got it off of Steam, ad for $10, it's a bargain. If you don't have Steam, then you can get it from
http://www.audio-surf.com.
Basically, it's a race, but not the "go-as-fast-as-you-can" kind. Since your music IS the game, it's going to be exactly as long as the piece. It's all about the Tetris-esque color bar at the bottom. You'll find out about that if you play, I don't want to try to explain it.
The track is created on-the-spot from music files from YOUR collection. It takes mp3, mp4, iTunes, ogg, wav (I think), and CD's, and probably a few others I couldn't think of there. But basically almost any music file out there. It analyzes the song and generates a track from that. The "cars" that you collect are generated, along with the altitude of the track, from how intense the music gets. A mellow song will be primarily uphill, and will have lots of cool colored pieces, a lot of blues in particular, while something like Rammstein will be completely downhill, with reds galore.
It also sports a neat-o online scoreboard, which posts your score automatically, by artist and song title. Each song has 3 scoreboards, for Beginner, Pro, and Expert.
If you need more encouragement, watch this:
http://www.youtube.com/watch?v=HH8iTd87GhU He was on Ninja Expert mode. But don't feel pressured to play Expert. I stay on Point Man and do fine there.
By the way, if you want a good song to see the altitude in action, may I suggest "Re: Your Brains" by Jonathan Coulton?
But nice one anyway
Nothing is new to them. They have lived 1000 years...into the future...but they remember it all.
I'm sure there are some people who are oblivious to Audiosurf, and will find the information useful. But that doesn't make for a fun comment. It's only fun when you get to rip someone's post to shreds in a matter of seconds.