To the moron who thought an ice lake was a great feature for Gears 2,
What an atrocious idea! Something to add a tad more longevity was it? I know, crazy thought ahead... make a longer game?
I know, that's just nuttier than squirrel shit.
All in all, an excellent game. A bit shorter than I expected and suffering from a case of overexposure from the previous game- as in, it's not as fresh as it once was- but still good, Locust-chopping fun.
Played it on my HDTV first- which is awkward, since my 360 is usually set up in my bedroom on an SDTV- and it looked fantastic. Not so sure about some of those much-vaunted upgrades to the U3 engine- the 'hordes' of Locust are only usually seen in the bigger vehicle sections and seem to have been crippled in the AI. Just pause a moment before blowing them up with the cannon on the mountain section and you'll notice that they just seem to be walking towards you- not too smart, eh?
Speaking of the mountain level, it felt very reminiscent of the similarly themed 'snowy-mountain ascent' level in Mass Effect- another U3 based game. However, this time Epic seem to be showing that your outdoor levels in U3 don't need to look nearly as bad as Mass Effect did. I'm starting to think that Silicon Knights and D.D might have a point- Epic make all other U3-based games look like ass. Still, I'm glad that the game doesn't suffer too much on a plain TV picture- kudos to them for that.
Not really a review, just a collection of thoughts unedited. And I mean it- Fuck You, nameless but possibly Cliffy B designer. That part of the level was just plain needless.
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