Image related. (Awesome pic Shin Oni! I had to use it.)
Well. The game has been out for a few days now. In the practice mode, I'm able to pull off Combos, EX Cancels, Dash Cancels and many other wonderful things that you'll see in a tournament. However.. I go online and the large amounts of spamming resorts to me having to do the same or resort to tactical blocking even spam of my own to beat them. Now..I cant seem to get past the 800-1000 battle point range due to the large amounts of spammers,
mostly Ken, online. Let me list some examples, then get into how 'I' specifically counter those problems now and again.
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The Characters.
Ryu - Fireball Fireball Fireball, and if that doesn't work... Hurricane kick followed by a Shoryuken. I usually end up going up against mostly the earlier instead of the latter, his Ultra is also one of the best in the game so if he gets a few fireball hits in... its over if the ultra hits.
Ken - SHO-RYU-KEN. It is no god damned wonder his (and Ryu's) name are in that attack. They'll get in, Sweep, then toss in a fierce Shoryuken as wake-up game. It has damage as well as MASSIVE priority to most of the attacks in the game.
Zangief/Blanka/Chun-li - The Anti-Ken/Close Range game. Blanka worse than most due to the electric attack doing quite a bit of damage as well as some massive knock back. He's also got some nasty charge attacks if you go about playing defensively/projectile. Zangief, who I consider a awesome character, I won't get angry if you do his throws.. Pile Driver in particular. However, to those who spam Double Clothesline, and Running Powerbomb.... Chun-li is the weakest in this group, her anti-close range game being the lightning kick.
Akuma - I honestly, never had any issue with Akuma due to his low Hit Point/Stun Values. He takes tons of damage when hit, even by Sakura. But I'm getting tired of him being played like a Ryu character. The orange fireball in particular is annoying when spammed due to the multiple hits.
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The Counters.
Note: Done with Sakura
Ryu - If you know how to Focus Attack/Dash Cancel, you are set.. and you won't lose any life unless a fireball sneaks in between one. I have only lost of a few Ryu's online and that is due to a lucky Ultra Combo hit while I'm charge up Sakura's fireball, or running in with a Shoryuken. But if he keeps spamming fireball, your Ultra Combo is gonna be set and you'll still be at full life. As for the sweep/Shoryuken - See Ken.
Ken - He was a bit problematic for me until I figured out something. Ken's Fierce Shoryuken has so many frames where he is left wide-open. So wide open that a ultra will almost always hit or a EX. With Ken. I played rather offensively. MAKE him use his Shoryuken, Run in with a Jumping Sweep, following usually a projectile attack so he has to block or take the hit, or run in with a normal sweep. It depends on how gutsy you are and how the Ken is playing. He will usually follow with his own sweep, or a the Fierce Shoryuken. By then.. I am already pressing back and blocking like crazy. On the way down, you can hit him with whatever, I usually go with my own Shoryuken(EX). If he's a bit fireball heavy.. well, the same with Ryu, Focus Attack with Dash Cancel.
Zangief/Blanka/Chun-li - These are pretty straight forward. Blanka first. That lightning is annoying. But it is easy to block as well as see when coming. I usually go offensive as well, running in for a single attack and block when he begins to spam. To be honest... the same could be said for the rest of the characters in this bracket. Zangief requires more jumping game however, to avoid his throws.
Akuma - See Ryu/Ken.
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Anyways. Those are the 'main' troublemakers I run into online. Actually Ken mainly.
However, I am interested in how others deal with the spammers. My tactics on occasion do fail. And most of the time I have to resort to spamming my own attacks instead of actually playing the game with combos, cancels and strategy. But in the end I usually end up spamming Sakura's EX Shoryuken... much to my dismay.