I wanted emphasize some of the finer points of this extremely enjoyable game to help spread the word as much as I can. I never played the first two Red Faction games, so I didnít have any baggage coming in. I enjoyed the single player demo, but I felt it was too short. Then I really enjoyed the multiplayer demo, and thatís when I started to get excited for full game. Iím still pretty early in, but itís been a long time since I have had so much fun with a title.
A lot of reviews make mention of similarities with GTA and with Halo, and the comparisons are indeed apt: Red Faction: Guerrilla is like the open world of GTA combined with the feel and combat of Halo, peppered with a little bit of Gears of War. On Mars. And you can blow up a whole lotta shit.
I have also noticed that many reviews complain about the lack of story, but I have to say that it hasnít bothered me up to this point. Itís simple: there are fascist bad dudes called the EDF who control the planet and [uh SPOILER] they killed your brother. Your mission is to take them out. No extra frills needed here. I often have trouble keeping up with a complex story while playing a 10-20 hour video game over the course of a couple of weeks anyway.
The persistent world of RF:G is a huge plus. Think back to GTA 4 when you are driving across the bridge and you have to go through the whole hassle of stopping at the toll booth and paying to get through or else the cops will be up your ass in an instant. In RF:G, there are numerous guard posts / checkpoints that you have to drive through. If you arenít careful, you may accidentally bump one of the guards and they will open up on you. The beauty of the game is you can just say ďYou know what, fuck these guys,Ē and blow the whole guard station to hell. This will definitely bring heat down on you, but getting away is usually not too difficult. After that, no more guard station to annoy you. When you take it out it stays taken out. Plus, you reduce EDF control of the area by just a little bit every time you destroy one of their structures.
One small gripe - this game gets hard, fast. The timed missions are brutal, you have to be damn near perfect to beat the clock. I had to actually bump the difficulty down to ďCasualĒ after failing a Collateral Damage mission multiple times. In those missions, you hook up with a dude who rides a motorcycle with a big old gun on the back, and the two of you go around blowing up EDF structures for lulz. You have to cause a specific amount of monetary damage during the run to pass the mission. The problem is, the dude drives like a complete spastic, so itís hard to get a bead on anything for more than a quick second and the rocket launcher takes a few beats to reload. Thankfully, you donít have to beat every mission in a given area to eventually free it.
You learn quickly that you canít rush to the front of a firefight and take these fools head on, there are just too many of them. You have to stick and move, often taking advantage of whatever turrets you come across in abandoned vehicles. Hence the ďGuerrillaĒ in the title. Ammo goes quick, so you have to periodically be able to get to the bodies you just created to replenish your rounds. The enemy A.I. is humorously over the top at times, as evidenced by the first time you hit a dead end while being chased and like six EDF assault vehicles come smashing into you at full speed, often flying right over the top of your own vehicle.
Another small touch that is rather charming: when you ďjackĒ a civilian vehicle the driver hops on out and says something along the lines of ďGo ahead and take it. Iím just glad to do my part.Ē Thatís right, on Mars you are a goddam rock star.
Multiplayer is also a blast, though I have been so busy with the single player that I fear I am lagging way behind in my online skills and XP. The matches go fast, and I tend to die A LOT. You get nice bonuses for completing tasks in objective based game types, so much so that if you are a diligent little worker, you often come out ahead on points over someone who has a higher kill count. The backpacks are a stroke of genius, I wish upon wish that I could have a jetpack in the single player campaign.
I am really looking forward to continuing my piece-by-piece dismantling of the EDF control over Mars. This is the type of game you start thinking about when you are at work and get all amped up to play as soon as you get home. Life is wonderful without real world responsibilities. Except for the job part, of course. Which is needed to continue financing the video game addiction. The circle is complete.
So check out Red Faction: Guerrilla if you get the chance. Tell Ďem Large Marge sent you. This probably wonít do anything but cause confusion, but you never know. read