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12:41 PM on 04.21.2010

90's Gaming: A Laughable Look Back


I found this gem of a video on "Giantbomb" and had to share the stupid. I've forgotten, just how laughably bad all those paid actors use to be. Trying so hard to make video games seem cool in the 90's. What a joke, come on. Video games were NEVER "cool", we all know this. People who played games and gamers, did so because they loved it, not because they were trying to be cool. (Or in my case, didn't care what you thought.) But, back in the 90's Sony and the alike were trying desperately to appeal to a wider audience (just like they're doing now). The result being: A hokey, 90's nightmare. "Word".

Hahahahahahaha, I couldn't resist.   read

11:24 PM on 04.03.2010

What makes an RPG -- an RPG?

Since the beginning of 2010, several "Trip-A" game titles have come out. Each title has had varying degrees of reactions, and all of them are different in there own way. Without dropping game names, I must ask this question, "So, what actually makes an RPG an RPG?" "What elements, or understanding of the genre in general, make-up what we consider to be a Role Playing Game?" I really think this is a question that needs to be addressed by everyone.

I have gone back and forth on this issue and have had many, many discussions and arguments on-line concerning this difference of opinion. I think that I've come to the deep conclusion that, "this is an subjective question". No different than, "What a makes a good game, good?". One could easily say, "Well.... clearly you have no taste. That's why you think it's good.", as obnoxious as that sounds. But another person could turn around and tell me the very same thing. So, who's right?

I honestly don't know.

For most of last month, I truly believed that many people were "lying to themselves", or making excuses because of the name on the front of the box. I believed that people were seriously trying to convince themselves of "Design Choices" vs. "Real Substance". I laughed at what I considered to be really sad and absurd behavior at not being able to differentiate between a "Classic RPG" and "Wishful Thinking".

But now that some time has passed, I see that maybe that view may have been a little harsh. Who am 'I' to say what a person enjoys and what they don't? If that's what they honestly feel, who am I to judge? I mean, nobody has appointed me as the "RPG Goddess". Determined to get to the heart of the issue, I recently talked to a good friend of mine, who's opinion I value. The two of us have very different taste in games. You could almost say, polar-opposite. I seem to be drawn to wide range of Trip-A titles or indie games, spanning various systems. She like the safe, and but sometimes obscure games -- along with one very popular franchise, which is only on the PS2/PS3.

Now, if she tells me that she is enjoying a particular RPG despite it's flaws, then I have no reason not to believe her. She, like myself, is very opinionated and stubborn. She wouldn't lie about something so trivial. If she likes something, she'll say so. And if not, she'll tell me that as well. I can't say that I understand fully, but I see now that she, like many others, is not suffering from some sort of mass hallucination. They really do like "this particular game", and are not just saying otherwise to cover-up an inner-fanboyism.

Mmm.... so now I have to stop, rethink, and then ask myself a second question? "How much do my personal expectations truly play a part of what I consider to be good?" If personal expectations play a big part, how can one change this? Should a person even bother to try?

If I may relate a story; there was situation regarding the passing of a family member, 2 years ago now. There was a woman there who I'd never met before. I could see that she was very rich and even smelled like money. During the viewing, she came up to me -- not to say, "I'm sorry for your loss" but to inform me how she and "Ron" (who died) often went the opera with her and her husband. "Um... Ok?" She went on and on, about how they had "season tickets every year to the bluh, bluh, bluh opera house, in downtown bluh, bluh, bluh."

Anyway.... stepping over how obnoxious this chick was. I just looked at her as if she was on drugs or something. Had I not been so upset about Ron's passing, I probably would have laughed in her face. Why? Because the "Ron" that I knew watched Aqua Teens Hunger Force, and Venture Bros. He played Mario Party and Zelda on GameCube/DS. He listened to Pink Floyd. He'd watch goofy chick shows, all sorts of silly movies, and would tell funny sex jokes upon occasion. So, what the hell was this snooty b*tch talking about?

Again, I simply looked at her and thought, "Wow! You really didn't "KNOW" him that well did you, honey? So what are you even doing here, and why are you telling me this?" And of course Ron is dead and can't defend himself either way.

Where am I going with this? My point being is, "expectations will burn you every time". I don't doubt that "Ron" went to the opera with little Ms. Stuck-up. Ron liked talking to people and socializing, which was his favorite thing to do, more then anything. But in the case of THIS women, she saw exactly what she wanted to see -- another person/couple, that was stuck-up like she was. That is what she expected to see, even thought that wasn't the truth or the whole story. If she knew the truth.... especially about the Aqua Teens, it would blow her whole world apart to realize that there's more then what you see on the surface.

So how much of this behavior do we bring on ourselves? How much of our own expectations influence the enjoyment of our favorite media? And is it possible, at this point, to bring down these expectations to normal levels? We gamers tend to get so wrapped up in the nuances of what the "Big 3" and every game developer is doing, almost to the exclusion of everything else in our own lives.

How do we gamers recognize the signs of this behavior before it strikes again and consumes us all?!? Like the moffa (or the darkside), "it keeps pulling us back in". For the sake of not ending up like this deeply self-deluded, stuck-up, Ms. Know-it-all, mentioned above I, for one, am going to try. Hope springs eternal, and that's a good place to start.

The two questions that I'll leave you with, my fellow gamers.
1.) What makes an RPG -- an RPG?
2.) Do our expectations influence the enjoyment of gaming?   read

11:55 AM on 02.25.2010

Don't you want the cellphone that can do everything?


This video is freaking hilarious. I couldn't keep this to myself. "Sumsing Turbo 3000Xi Multitask", the cellphone that can do everything. The power of tomorrow here yesterday.   read

8:32 PM on 02.24.2010

Another Mass Effect 2 Video: Now With More Talking Over It

I just wanted to put this up. The last bit of Mass Effect 2 video that I had, before moving on to another subject. Again, mad [Spoiler Warnings]. This is the Game Opening. You can clearly hear me talking to the TV.

I make these videos, because most non-gamers, have no idea what I'm talking about. Some people are fascinated and are willing to listen. Some people just give you these stupid looks, like you just blew-up there car. For those who are interested, and would like to know something outside of their "little world", I'm happy to talk to them about gaming and gaming culture.

I've even got a few people, who've come to me and say, "Wow, Camille, I'm glad you showed me this. I never knew there was anything like this. It's a whole world that I never knew existed". Which is always nice to hear. (The conversation was referring to the new Penny Arcade Web Show.)   read

5:40 PM on 02.20.2010

Mass Effect 2: An in game ad for "Elcor Shakespeare"

The thought of watching the Elcor performing Hamlet, for "14-hours", would TRULY be an unforgettable experience. The video quality is not that great, all I had available to me that day was my cellphone camera. Enjoy.

[embed]164433:27658[/embed]   read

12:06 AM on 02.18.2010

Mass Effect 2: This is my story (part 3)

The story is over, but this is just a list of reasons for some of my "bigger' decisions in Mass Effect 2. An Appendix, you might say. The thought process behind some of those decisions I made. I'll start with the most obvious one. Miranda.

Miranda: Why I didn't choose her.

Number One: What she did to Jacob was FUCKED UP!
Her intentions may have been good, but the way she went about it was not. If they used to be a couple, and parted amicably, there was no reason she couldn't have forwarded the information that she found about Jacob's father to him, or told him privately about what was going on. But that's not what she did.

No. She waited until we all got down to the planet, with back packs and bazookas equipped in order for us to discover for ourselves what Jacob's father had done. The man had creating for himself a "Lord Of The Files" style situation but evolving adults --- with the results being 10 x Times worse. It was after we get back, to report what we found to the authorities so that this man could stand trial, only then she come swanking up to tell us, "It was me giving you the information about Jacob’s father". Upon which, of course, I immediately called her on the carpet about not coming forward SOONER with this information. Like, before the bullets started flying. She came back at us with some bullshit answer. But ONLY because Jacob admitted to me about his past relationship with her, I let it slide.

Number Two: More of her lying bullshit.
This time about her sister, or half sister, or cloned twin that's 20 years younger then her. Whatever. She asked me and Garrus to help her save her twin sister before she got kidnapped -- only to find out during the mission, that Miranda was the one who kidnapped her in the first place! What? So... we weren't dealing with a grown woman, her husband and children. No. What, we're actually dealing with a young teenage girl and her adopted parents. Of course, the girl honestly believed that this was her real family and had no clue what was really going on. And that Miranda was like 'Racer X', the older sister who ran away from home, or something.

Had that been a REAL situation, and I'd found out about it liked that. I would have stopped the elevator and hit Miranda in the face. Turned right around and gotten back on the ship, leaving her ass on the planet, without a second thought. BUT... that's not how the game works, once you're on a mission, you're on it. That's TWICE. The second damn time she lied. WE ARE DONE. There's nothing that crawls up my ass faster than a person that tells half truths.

I actually STOPPED speaking to her. If there was a cut scene, and she said something I always gave the asshole response. I never went back to her office to talk to her or gain her "loyalty". Basically, she doesn't know what loyalty is. Loyalty first and foremost means that you don't lie to your teammates, especially over such trivial matters, because when the shit hits the fan, I have NO REASON to believe you, or put you in a position were you could easily get others killed, because you neglected to tell the "truth".

Number Three: People like Miranda get on my fucking nerves.
Just because she looks like that; Big Boobs, Pretty Face, and a cool Australian accent, she feels as though she deserves 2 more favors than the one you've already done for her. Even though you've gone out of your way to help her and even though the information she told you was WRONG, because she didn't quite tell you the "Whole Story". (And, sweetheart, a lie of omission is still a LIE!) And not just once, did she do this.... TWICE! She just act's like, "Why are you mad about that?" or "Yeah thanks, but what have you done for me lately". That attitude of hers is just not gonna fly.

It was only after these two missions that I realized why I hated Miranda so much. It is because she reminded me of this girl I knew back in my home town. "Jeanine Morgan", very pretty, banging body, self absorbed, biggest bitch ever. She was exactly like this. As long as it worked out for her, it worked out. She gave little or no concern to others, or the things that she'd did, or the pain she'd caused. She was nasty, selfish teenage girl, who turned into a petty, bitter, heartless woman. And when her plots and plans backfired in her face --- we all laugh, heartily, because you reap what you sow.

Not saving the Citadel Council:
Now here's a decision that came to bite me in the ass.

My original reason for not saving the Citadel Council was because there was a far bigger threat that needed to be dealt with, the Reapers. They gave me all of a nano second to think about it, but the result of that action change the course of what happened. Humans were able to basically step in and run things from that point onwards. Of course, once everything was 'back to normal', I got the blame for the council being dead, and humanity grabbing power. Which was NOT my original intent, but that is what happened.

The Reapers were poring into our galaxy though the portal that was opening, letting in their warrior fleet. Our own fleet of ships were being destroyed right and left. We were on the verge of losing, and if that happened billions, 100 hundreds of billions of people would have died. The last thing I was concerned about was the survival of 3 little people.

Three people who, from the very beginning, were a hindrance at every freaking turn. They didn't believe the threat was real. They didn't believe another Specter had gone Rogue, and was helping the enemy. They didn't do anything. But what they did do, really well, was stand in the way.

So, the invading army that you didn't believe was real, comes flooding into the galaxy to kill us all --- and NOW you want me to save you. Seriously? No. Look, you guys are in your escape ship and you have the same chance as everyone else. Good luck.


Ashley vs. Liara:
Why I didn’t go with Ashley.

Because she is annoying. From the beginning, and before Liara ever got on board, Ashley’s personality is shit! She is just a xenophobic, race hating, Nazi. If you think that’s reason enough, oh wait there’s more. My main problem with her is that she acts like a 12 year old, spoiled, school girl. Come on, Ashley is supposed to be a Marine? Wouldn’t it be good if she actually acted like one? Don’t insult the word “Marine” with you Kindergarten crap.

Yeah, Commander Hottie is Hot, but he ain't yours.... honey. He’s not a “ken doll” for the two of you to fight over. Here’s a thought. Why not wait until there's a "mutual" understanding between the two of you first, before acting like a high school senior, cat fighting for a prom date? Mmmm...? After everything is said and done Ashley, do you REALLY want to “win” him like that? This isn’t Jerry Springer, you stupid ho!

I sent Ashley to fight with the Salarian Troops:
And then she died during the mission.

Ok, considering what I said about her above. Yes, yes.... I hated her. No question. But, what I really wanted was for her to shut the hell up, not die. She never had anything nice to say, or added anything that was useful to the conversation at hand. She just has a smart mouth. Right up until the end.

I can tell you exactly what happened. Lieutenant Kaidan had volunteer for the job and I was going to send him until Ashley jumped up and started arguing with me and Kaidan, running her smart mouth and embarrassing the whole team in front of the Salarians. Then the Salarian Captain asked me, “Well, who are you going to send?”

I was so annoyed by that point I actually shouted at the TV, “OMG.... just take Ashley, because she is pissing me off. Seriously, I don’t want to see you right now, because you’re being a jerk. I’ll see you when you get back to the ship. Bye.” At the time, I didn’t realize what the consequences of that decision would be. And I was actually upset when she died. Like she was a real person. I would catch myself saying, “Damnit, Annoying Girl!”. For like a week.

The thing that chaps my ass the most is that she was right. She was in fact, the best person for the job. She was a soldier (despite her childish behavior), and she had no technical skills to plant the bomb. Kaidan did. No, I did not liker her, but I didn’t send her because of it. I sent her, because she was the best person for the job.

REX lived:
Because I didn’t shoot him.

I had just finished having that retarded argument with Ashley, so I have to admit, I was already at a point of, “Now, what the fuck is YOUR problem?”. I can’t remember exactly what Rex was flipping off about, but I definitely remember guns being pulled. Again, I do believe I shouted at the TV, “Whoa! Whoa! Whoa. Whoa. What the hell just happened?” I managed to calm his ass down, and then I took him on the mission with me. So he could work off all the anger by helping me fight Saren. (And in some bizarre double reverse chauvinism, I left the girls and my girlfriend Liara at the beach, because I didn’t want them to get hurt. Weird.)

Rachni Lived:
I did not kill the Rachni

I was NOT knowingly going to commit genocide of a whole dam race, in a game or out of one. End of story.   read

6:13 PM on 02.17.2010

Mass Effect 2: This is my story (part 2)

Again, oh so many [Spoiler Warnings].... I finished the game (hooray and yay for me), but just like Titus from FF10, “this is my story”, and it's one that is very strange indeed. The ending that I received left me with a bit of a mystery. So I’m thinking that my game play variables may have had something to do with the results I got.

To start with;
- I was using the Xbox360.
- I can tell you that I didn't sign-up with EA's online Cerberus (whatever), at all.
- I didn't download the free armor that you get when I pre-ordered the game.
So to start with, none of those things were present, as I played through ME2. I do believe there was a patch update, but that was automatically installed when I turned the Xbox on to play the second day (Feb 28th, 2010).

Why didn't I download.... X, Y, Z? Well, I wasn't trying to avoid it purposely. It just sort of happened that way. Like everything in my life, I 'did' mean to get around to it, but I just tore through the game and the next thing I knew, it was over. So, what where my choices? Who did I sleep with? And what happened at the end of my story? Drum roll please....

- I played Shepard as a man.
- I imported him over from Mass Effect 1.
- Jack Shepard.
- Soldier Class.
- Face and body type, I kept all the same. (Why would I changes this? He's hot.)
- Level 49.

Also: In the last game:
- I went for Liara, the Asari.
- I sent Ashley on the suicide mission.
- I didn't rescue the Council. (I will explain this later.)
- I didn't shot Rex.

Game starts. Now as I explained in part 1, Shepard starts off pretty down graded at the beginning of this game, and that status doesn't really get much better. So, winning and saving the galaxy doesn't automatically bring you back to some glorious hero statues. No. Because of the location of the enemy ship and the cover-up by the new HUMAN run Citadel Council nobody will know whether you'll lived or died. However, they’d know instantly if you failed.

For a love interest.... it sure the hell wasn't Miranda. No f*king way, and if there was a renegade option to smack her in her lying mouth I would have done it. (*read part 3 for my views on this subject)

I seriously considered pursuing Tali, because she's pretty cool. But having to make-out in space suits was just a little too weird for me. Next on the list was Jacob, but there is no "gay" option in this game as a man. So I went with Jack, who really isn't as bad as all that. What happened to her was pretty f*ked up, and you have to do what you have to do to survive. Yes, she has a big mouth, quite violent, and angry (kindred spirit really), but she's NOT a liar (unlike Miranda). Jack is putting it all out there, so what you see is what you get. If you dig a little deeper you can see that she's still a scared kid who wants to put all that mess behind her, so you gotta respect that at least.

Ironically, both Miranda and Jack are very similar in what they both went through in order to have such strong biotic powers. The only difference is that one came from money and the other was an orphan, or torn away from her mother at a very young age. Both women were not able to live normal lives, and they both were mentally and physically abused. Making a kid go though that much plastic surgery is kinda f*ked-up, which is why Miranda may look like a plastic "Barbie Doll". But out of the two of them, Jack is actually less fucked up then Miranda. As strange as that sounds.

(Oh yeah... and I DID sleep with Kelly, the pretty red haired girl. You know, the flirty secretary chick? I was being so bad. I just wanted to flirt with her, and I wanted to see "Commander Hottie" flirt with her. I didn't think she'd go for it. Oops. Jack didn't seem to care about that. To Jack; someone who is being nice to her and not an asshole, is consider foreplay in Jack's world. She seemed to be cool with it.)

Anyway, continuing. I had gotten everyone’s loyalty, except Miranda, which at that point I did not care what happened to her. We had gotten through the Omega 4 Relay, to attack the collector ship. After a long, exciting cut scene. Jacob volunteered to unlock the doors on the collector ship. I wanted to send Miranda. That way if something happened, I could prune the dead weight. But of course there was no option to send her. So I sent Jacob, because he volunteered. He got the job done, but Jacob was killed during fight as we tried to escape. Shot through the head, he died instantly. I was upset about that. I liked him. Better then the girls really.

Once we found the Normandy's missing crew members I made sure to send Tali back to the ship, despite Miranda's cold hearted suggestion that we should just leave the injured crew members to die, or worse, let them fend for themselves. Wow. Just, wow honey *rolls-eyes*. Anyway, I sent Tali with them for 2 reasons; I didn't want Tali to get hurt, and I knew she'd get the crew back safely to the ship.

I took with me for the final battle the Asari Justcar, because she was the most powerful Biotic user, and Grunt, because he's a Krogen, and straight up crazy. The people I left under Garrus's Leadership were;
- Jack
- The Salarian Doctor
- The Assassin
- Legion the Geth robot
- Miranda.

We pretty much cleaned house. When it came time to make a decision about whether or not to blow-up this technology, once it became clear what the Illusive Man was actually after, I told him to get stuffed. "I'm blowing this place up, because NO ONE should have this technology.... especially not YOU".

Everything happened so fast, the bomb was going off and we still had to get out of there. I had ordered everyone back to the ship. "Get back on board the Normandy, and the 3 of us will catch up behind you. Move out!" As we come running around the bend from the teams last know position I see that they're all gone. I also turn to see Miranda lying on the ground dead. "Um... OK." Well, I'm not exactly crying a river, but how exactly did she end up dead? "Did one of YOU's shoot her? Was she getting on somebody else’s nerves, besides mine?" Well... can sort out who shot Miranda once we're back on the ship and out of danger.

With the rest of the team back on board, we take off. Enemy ship destroyed. Galaxy saved once again. After an ugly screaming, ‘fuck you’, conversation with the Illusive Man, mostly me telling him that, "I'm not your lapdog anymore so piss off, and I'm stealing your ship.... sucks to be you.... haha!"

So at the end of this, I am left with all the Cerberus people dead. On the run from a very Mad Illusive Man, who I'm sure is not going to just sit back and watch me joy ride around the galaxy in HIS stolen ship. He was paying the bills so I have NO WAY of paying the crew, paying for fuel or food. And I'm sure he's not too happy about Miranda being dead, and no one owning up to who actually shot her.

My first conclusion was, Jack shot Miranda. I mean, they were such good friends and all. (sarcasm) Calling her 'bitch' every 5 minutes was just Jack's loving term of endearment. Next, I thought maybe it was ‘The Assassin’. Maybe Miranda said something that pissed everyone off, as she often does. The Assassin is so quick, he could have easily killed her without anyone being aware of it. Nobody liked her. Jacob was the only one who did. With Jacob gone, the rest of them had no reason to stop the Assassin, or said a word about it, and they haven't.

I talked to every single person, twice, and they all acted like we never went on the mission. It could have been the Illusive Man, but why would he do that? That was his girl, she was with him since age of 15. Without Miranda, The Illusive Man would have no way of keeping tabs on me. His snitch would be gone.

So... who shot Miranda? It's a mystery. A small one, since no one will own up to it.   read

8:56 PM on 02.15.2010

Mass Effect 2: This is my story (part 1)

To start with, unbelievable [Spoiler Warnings] up the butt. I wrote this in response to one of the videos I made in order to show my friends what this game was about, and why I was going on about it. That's when I realized that this was turning into a novel. So, I decided to make a Note/BlogPost and get it all out of my system.


First, let me say that this is a damn good game. I mean, from the second the game started up, they threw you into this bizarre situation. They completely changed control system, with no warning or warm-up. A fire fight with an unknown alien race, ship on fire, crew jumping into escape pods, and Shepard DEAD. I really had NO idea what the fuck was going?

The very next scene was a dude waking-up on an operating table, and then shooting my way out of a hospital. With only this woman’s (Miranda) word to go on about what's happening. That is, until you run into Jacob, who is the only one with any convictions at all.

Problem 1. For some reason, BioWare decided that their already complicated Xbox control scheme from the last game wasn't complicated enough and changed it without ANY warning at all.

Problem 2. Once you've come to realize that Shepard no longer has that cushy title of “Specter” anymore. So instead of him swanking around the galaxy like Hero king on high, and sleeping with chicks. NOW you start the game off as just some bum.

This makes everything and everyones reaction to you much different, and the game much harder. I guess I really didn’t realize that Shepard was getting special treatment from the the words, "I'm a Specter". Because now, people treat you like, "Oh... yeah... that was you? I though you were dead? So, anyway what do you want?", or my favorite, "Oh... it's YOU human, what do YOU and your 'kind' need now that you haven't already taken?" Damn.

I actually had an attitude about these changes in the "story" for about 3 days. Why? Well, because now -- he's not the “hero” any more. Now he's just some guy. And 'I' don't play a freaking 96 hour RPG to play as "SOME GUY". I play video games to be a person who's larger then life, someone who's noble, trustworthy, dependable, acts with honor. Who swoops in and saves the day. Someone who's........ JESUS. Not just "some guy". Ahhhh....! I'm already a "some guy" in real life, and there's nothing special about that. I'm just some bum, like all the other bums on the planet Earth, and where's the fun in that?

Anyway, the clown that you work for, and you DO work for him, is an untrustworthy prick, with a frightening history behind his company’s name. So, no matter how hard you try to go BACK to the Citadel and get yourself re-instated in the military and/or as "Specter". They said, NO WAY! They were "polite" about it of course, but... they didn't want to touch me with a 10 foot pole while I was 'involved' with Cerberus.

They didn't even want me in the room. I no longer had access to the pristine and upper crust sections of the Citadel. I was only allowed access to my Human Embassy Representative, and that's it! Then I was quickly escorted back down to the slummy sections of the Citadel, the only place where they would allow a 'Cerberus' Ship to dock; along with the other pirates, mercenaries, and shady business men. (What... A... Fall...!)

And the insults didn’t end there. Oh, no. My old ship mates that survived the accident, and my former commanding officer wouldn't speak to me anymore --- and called me a "TRAITOR"! (The hero of the mother-fucking galaxy, branded as a Traitor.)

After awhile, it really just sounded stupid and a little pathetic, to repeatedly say that "I don't work for Cerberus", when I CLEARLY do. I'm taking money from them, and they are paying me after every mission. They paid for a brand new ship to be built. They paid to bring you back from the DEAD. So the whole ----- you owe us ---- is pretty damn clear. And let’s not forget that I have my own personal bitch... I mean snitch on board ship. Tracking and reporting back every freaking thing that I do to the scariest 'mofo' ever, who STILL has yet to make his motive clear on what he "really wants" from you. Yeah... Shepard is hardly in a position of "being a hero", more like the position of "being the lap dog".   read

10:44 PM on 09.05.2009

Shadow Complex: Orson Scott Card (Boycott)

Orson Scott Card didn't write "Shadow Complex". Peter David (who worked for Marvel Comics), did. However, Orson Scott Card is most diffenitly taking the credit. The game story is based around Card's Book called "Empire". But all the events from the game are taking place BEFORE Card's story even begins. Orson Scott Card has added NOTHING towards the development of this game.

However, that doesn't mean the Orson Scott Card isn't receiving a royalty check, because he probably is. "Chair Games", used his Main Character's name and the background plot of American Nazi or whatevers trying to start a New Civil War with in the United States. The part about the 2 hikers getting lost and accidently stumbling into this mess, the day of the Ameri-Nazi's were going to attack -- that was Star Trek writer Peter David. And that's the story that they actually used for the game.

As for Orson Scott Card's personal view points. Which he, himself, should be ashamed of but I know he's not. We can't control what he thinks. But what we can control, is what he does. And he has NO RIGHT mouthing off and telling others how they should live. As long as a person is NOT committing crimes, or causes bodily harm to another. It really is NON OF YOUR BUSINESS.

Unless of course -- it really IS your business... and that's part of the problem. Mmmmm... Maybe? Most people, who have problem with Gays or Gay Rights, don't ever carry things this far, and toward such an extreme view. So then I have to so and wonder, that he maybe "Protesting a little TOO much", and may in fact be hiding or covering up some what. Mmmmm.... Maybe? Well, I seen Orson Scott Card's Behind the scenes interview, and all I have to say is, "You sir may need a flash light to find your way to the front of the closet door, because the only one who is fooled by your behavior is YOU".

It says in the United States Constitution, that we ALL have the RIGHT to "Life, Liberty and the Pursuit of Happiness". No where in there does it say, "you have the right to be act like complete douche-bag, and purposely hold back others, because YOU DON'T agree with them". If you are a United States Citizen, then you have the RIGHT to live as you chose. That is YOUR RIGHT as a Law abiding TAX PAYER. It really is as simple as that.   read

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