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My journey through Video Game history.
Freefall | 3:09 AM on 10.28.2009 8 comments



From Halo to Homeworld.

"Were you on Halo last Night?"
No, I was gripped on Homeworld.

This is a story of my journey through Video Game history. How I got from Gears of War to Grim Fandango.

My first console was an Xbox, the 5th game I played on said Xbox was Halo. Now I was too poor to get a N64 or even a Playstation, or anything that preceded it. I made do with my dad's computer, playing snake, battle zone and asteroids. Soon I was owning my own games, such as Age of empires and Rogue Squadron. But after that it was just playing demo's.

Years and years later, I got an Xbox for a present, recommended by a friend. Let me tell you, an Xbox is not a bad first console to have. Gradually, I grew apart from the old PC and went into shooters for the Xbox.


From Fable to Freespace.

This trend continued into the next generation, when I got an Xbox 360. A year and a half into that, I began to experiment, playing with genres which I would have never of dreamed of trying out; I did this because, my funds for games had quickly depleted and I grew bored of what I had, me! Growing bored of games! Who could have ever imagined... They just all seemed the same somehow, I yearned for something different, but I wasn't quite sure what, so I started trying out Platformers, Survival Horror, Racing, pretty much everything but sports games (It's a long story/ rant for another time). I began looking at previous generation games again. This was the turning point.


From Gears of War to Grim Fandango.

While dreadful at some of these genres, I kept at it and began to improve, then I started going back. Completing old games I never gave a second look. I completed Jet Set Radio Future after a 6 year Hiatus. I started buying old, old games for my laptop, this was when I realized what I had missed. I got seriously into adventure games, I'm still not very good at them, but I'm so in love with them I don't care, I got into Tomb Raider, a series I avoided like the plague due to some bad experiences of nausea and getting lost a long time ago. I kept going back, it was like a guilty pleasure. Everything was a new experience a new adventure.
There are so many gems that I have discovered, namely:
Grim Fandango, Homeworld ,The Longest Journey, System Shock 2, No One lives forever, American Mcgee's Alice, Vampire The Masquerade: Bloodlines, Beyond Good & Evil, Psychonauts, Starcraft...

I'd better stop there, The list could go on and on and on. Now just think, I never would have played any of these if it weren't for me getting past my prejudice of old games and 'Bad Graphics'.

Some things I have noticed is that games are no longer made by gamers for gamers, by geeks for geeks; no, they are now made by companies for the consumer. Yes, graphics and gameplay have improved, but for the most part, things have become massively simple and less... I'm not quite sure how to say, it's like some magic spark is gone.


From BioShock to Broken sword.

I guess what I'm trying to say is, never write off a genre or game. Hate Halo? why not go back and try it again? Scared shitless of strategy games? Take another stab at one (With cheats enabled). Now I'm not a pro gamer, a lot of the games I have mentioned, I used cheats or a walkthrough for, but they all opened my mind up. Gaming isn't just whatever you play, gaming is much more vast. When you are unable to go forward (Due to funds or boredom or anything) then go back, keep looking back. Heck, have a stroll on Wikipedia for a few minutes, pick a title or blurb which peaks your interest. If only I could see my younger self's naive attitude towards gaming, I'd most likely point and laugh, then get the hell out of there before I fuck up the space/time continuum or something.


From Assassin's Creed to American Mcgee's Alice.

I could have gone the other way, but I'm glad my curiosity made me into the Video Gamer I am today. I guess I have a unique perspective, by going backwards instead of forwards, I can see the technological progression, but I'm not wowed or jaded by it. So, are these old games better than today's? Actually, yes, a lot of them hold up to today's standards easily. Now has never been a better time to look at older classics.

So do me a favor. For every new game you get, acquire an old one, just one. You never know, you may surprise yourself. Games have grown from a hobby, to a part of my life.
Now, if you'll excuse me, I have a fairly new PS3, time to see what PS1 games I've missed.


From Mass Effect to Fear Effect?

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Uncharted 2: Among Thieves Review. I KILL YOU DRAKE!!
Freefall | 4:15 PM on 10.27.2009 6 comments



Uncharted 2: Among Thieves
For Playstation 3

I'll say it now, this is one of the best games I have ever played. Although it's not without its flaws, it overshadows them with a superb single player campaign and a solid multiplayer.

If I were asked to describe it, I would call it a Tomb Raider meets Gears of War meets Indiana Jones. But that wouldn't do I justice, this is uncharted. While it does nothing new or revolutionary, it raises the bar so high, you'd need a step ladder just to see it.



Gameplay is the standard platforming, shooting and shimmying with the occasional puzzle (The notebook makes a welcome return, this time with the ability to flip pages at will, there's some quite fancy stuff here). Stealth kills are back and as great as ever, Hand-to-hand combat is simpler but equally satisfying and the variety of weapons has increased. Friendly and Hostile AI has improved, your groupies will now join the gunfight with you and do some mountain climbing by your side, and the baddies will kill you not matter what (guns not working? they will throw grenades, that not working? they'll send RPG's and snipers at you, stopping in one place will get you killed. What I would like to pick up on is the seamless blur between cutscene and gameplay: there were several moments when I didn't realize that the cutscene had ended and I had control of Drake again, while not a term I am particularly fond of, this really is a cinematic experience.



Story is a thing which many people don't deem important, but I beg to differ, while the story doesn't seem like much at first, it creates an amazing background for Drake to adventure on. The humour in this game is fantastic, I haven't laughed so hard at some jokes since Psychonauts, this is in part, thanks to the characters; Nate is as great as ever, a fantastic protagonist, Elena took a level in Badass since the first game and others like Tenzin, Chloe and Flynn make this one fantastic cast of characters, some of the interactions seem perfectly realistic and funny at the same time. So you have this Roller-coaster of an adventure, with fantastic characters, great humour, brilliant levels and they all come together to form a nice complete package.



Graphics are pretty good, one of the best looking games released, a few set pieces will leave you in awe. The attention to detail on the characters is absolutely stunning. The art direction had a lot of love and labor put in it, as is evident by the unlockable concept art.



Whoops, wrong screenshot.



The music score can only be described as Uncharted 2.0. It uses similar themes to Drake's Fortune, but ramps it up by a lot, going side by side with the intensity happening on screen. The dialogue is well written and spoken as well, it really helps these characters seem real, some quite flawless and memorable performances here.

"YOU WILL NOT STAND IN THE WAY OF DESTINY!"

The Multiplayer component is well thought out, with a huge variety of modes, including Co-op, this should keep players busy for a while. While not as good as the single-player, the multi-player is a worthwhile addition.

In summery: Better than Tomb Raider? Yes. Better than Gears of War? Yes. Better than Indiana Jones? Equal. Is it a worthy sequel? Hell Yes. Is it worth getting a PS3 for? I would say yes, it is much better than it looks, screens and trailers do not do this game justice.



Well, that's too much praise for me to handle, so here are some cons:
--Some gunfights are trial and error, I have heard that death horn hundreds of times, it becomes practice to perfect a strategy again and again and again until it works, it's even worse on the higher difficulties, What I'm saying is, there is less skill involved than blind luck and trail and error.
--The eyes: Good god, why are they so shiny? Yes, the graphics are nice, but everyone has a layer of vaseline over their eyes, it's the only thing keeping the characters in the uncanny valley.
--Platforming is incredibly simple, this makes a lot of it just seem like filler.
--Multiplayer can take an age to connect sometimes.
--Few minor bugs (Game freezing, falling through walls etc. Note that these are a rarity, happening only once or twice.)

Overall Score:

9 Crazy Drakes out of 10

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Top 10 PC exclusive games OF ALL TIME!!
Freefall | 12:21 PM on 10.09.2009 13 comments


Here it is, my list of the greatest PC exclusive games of all time. Exclusive, as in, you can only play it on a computer. You won't agree with everything, but you can agree with the fact that, as long as computers have these games, PC gaming will live on.

10. American Mcgee's Alice
Third Person Action-Adventure Platforming Horror Game
Released on October 6, 2000.
Developed by Rogue Entertainment
Published by Electronic Arts



Based in the Alice in Wonderland universe, Alice is the only survivor after her house burns down. Admitted to a Metal Asylum for 10 years, The White Rabbit calls for Alice to help restore wonderland, but Alice has grown up and so has Wonderland.I'll be honest here, the gameplay isn't the best, but the real gem here is the atmosphere, it really feels like you're in a twisted version of wonderland, every classic character has changed into twisted versions of themselves. It really feels like Alice is fighting for her sanity back. This is how you do a mature game with gore (Slicing the Royal Card Guards in half never gets old). Friends become enemies, toys become weapons and the Queen of Hearts wants you dead; not a pretty scenario, but a damn good one. This is a must-have PC experience, there really is nothing quite like it.

"But I don't want to be among mad people!"
"You can't help that... we're all mad here..."


9. Vampire The Masquerade: Bloodlines
First Person/ Third Person Horror Action Role-Playing Game
Released November 19, 2004.
Developed by Troika Games
Published by Activision



Based on the Vampire Masquerade/ World of Darkness universe, you go deep into the world of Vampire Clans and Supernaturals foes. Released as a buggy mess, but fan restoration patches have fixed everything and more, it really shines as a fantastic game now. Gameplay can be what you want, you can choose to be stealthy, use a variety of melee weapons, go in guns blazing or just suck the blood out of every living thing. Atmosphere is also a huge factor here, visiting such places as Santa Monica, Hollywood and Chinatown, each place is distinctive and has its own nightlife, the quests are plentiful and the cast of characters are always interesting (Including a certain Schizophrenic vampire known as Jeanette). Sometimes put next to the Deus Ex for a great First person Role-playing world, this is truly a must play.

8. No One Lives Forever 2: A Spy in H.A.R.M's Way
First Person Shooter (With Light RPG elements)
Released September 30, 2002.
Developed by Monolith Productions
Published by Sierra Entertainment



A sequel to No One Lives Forever, A Spy in H.A.R.M's Way goes even deeper into the world of spy warfare and the fight against the criminal organization H.A.R.M.How perfect can FPS controls be? Well NOLF 2 does pretty well. A variety of weapons and even greater variety of gadgets are used to fight all sorts of guards, soldiers and Ninjas. You can play how you want, whether stealth is your thing or run and gunning, but the best is a mix of the two. The locations are really fantastic and the missions are just as fun. Intel documents and completing objectives give you experience which can be sued to upgrade you accuracy, speed, ammo capacity, armor and so on. A really fun and well thought out game, NOLF and it's sequel deserve to be played by every self-respecting PC gamer.

7. PlaneScape: Torment
Role-Playing Game
Released December 12, 1999 (**10 YEARS OF GREATNESS**)
Developed by Black Isle Studios.
Published by Interplay



Based in an variation of the Dungeons & Dragons Universe, this game takes storytelling to a whole new level.It's difficult to keep this description short and sweet, but here goes: Torment is a fantastic story of a man who is immortal, with the classic D&D gameplay and a fantastic set of companions to choose from, this is one immersive game. This game puts up one hell of a fight in the Gameplay Vs Story debate. No matter how into RPG's you are, you owe it to yourself to give this a shot.

6. Freespace 2
First Person Space Combat Simulator
Released September 30, 1999 (**10 YEARS OF GREATNESS**)
Developed by Voltition, Inc.
Published by Interplay Entertainment



A sequel to Descent: Freespace, this is the greatest Space Sim of all time.The scale of this game is huge, you giant warships hundreds of kilometers long. Even 10 years after the game's release, nothing has matched the scale and intensity here, and with the way gaming is going, I'm pretty sure nothing ever will. If you have never played this, you must, dust off that Joystick and take to the skies pilot! Whoever is sitting on the rights the the Freespace franchise is sitting on a fortune.


5. Homeworld
Real-time Strategy/ Tactics Space Simulation
Released September 28, 1999 (**10 YEARS OF GREATNESS**)
Developed by Relic Entertainment
Published by Seirra Entertainment



An original universe, and the tale of a journey home, this is the best singleplayer RTS of all time. Best known for it engrossing story which could match RPG's and incredible soundtrack, Homeworld is Space Strategy done right. If you've ever played this, you'll agree when I say that this game has some incredible moments, if you havn't played this, then acquire a copy and play it, then come back, it really is worth it. One of the best concepts here is the 'Persistant Fleet', any ships that survive a mission, are carried into the next one and so forth, none of this "Build my base and research tech which I've done before in every single mission" nonsense. One of my favorite stories ever told, just some people trying to get home (With a load of twists and turns on the way).

"Kharack...is burning"


4. Deus Ex
First Person Action Role-Playing Game
Released September 27, 2000
Developed by Ion Storm Inc.
Published by Eidos Interactive



Deus Ex... Yeah.

3. Grim Fandango
Graphic Adventure Game
Released October 20, 1998 (**11 YEARS OF GREATNESS**)
Developed by by LucasArts
Published by LucasArts



The most unique setting I have ever come across, a mix of Aztec architecture and Film Noir in the land of the dead, this is truly incredible. Okay, so you play as Manny, a travel agent who guides souls to eternal rest, but only the rich can get a fast ticket to heaven, everyone else has to take a four year journey of the soul to get there. This game is often mistaken for a point n' click, but you control Manny with the keyboard, this makes it a unique adventure game as you literally do need to manually walk around, but no complaints there! I'm so in love with this world, especially Rubacava. If you want a fast insight into Tim Shafers genius writing, then look no further, this is one of the best stories ever told, in one of the best worlds ever created. Amazing. That's all I can say.

"As a rule, I never touch anything more sophisticated and delicate than myself."

2. System Shock 2
First Person Survival Horror Role-Playing Game
Released August 11, 1999 (**10 YEARS OF GREATNESS**)
Developed by Irrational Games/ Looking Glass Studios
Published by Electronic Arts



Have you played Dead Space? if so, then do what I did and have a look at this baby, it blows every other Survival Horror I've played out of the water, that's not nostalgia speaking, I only completed this a month ago and I'm still thinking about it. A tense atmosphere of being stuck on a Spaceship alone with only one friend (Well... I'll get to that). To quote The Many (The bad guy/thing(s)) "Your weapons fail, your ammo runs low, all you have is your hatred and your... Individuality". The weapons you find need constant maintenance or they Jam, ammo is used up all too quickly, every crew-member you come across has been killed or has committed suicide and your only friend against The Many is SHODAN... their creator. I'm going to say that SHODAN is the greater evil, and you have to help her, so she can help you, it's the buddy-movie from hell: He’s an amnesiac cybernetic soldier who doesn’t know what to do! She’s a megalomaniacal artificial intelligence dominatrix who’s lost all her power! They Fight The Many!. But having a villain as a friend who is constantly calling you an insect, makes you feel small, small aboard a huge ship, with all kind of nasties right around every corner wanting you dead., this creates one hell of an experience. This game is truly amazing. (I went from BioShock to this... and this blows BioShock out of the water, no pun intended). A Must play, This is probably the best experience I have ever had in First Person.

"With only a few short years of evolution, they've (The Many) been able to conquer this starship, mankind's mightiest creation. Where were we after forty years of evolution? What swamp were we swimming around in, single-celled and mindless? What if SHODAN's creations are superior to us? What will they become in a million years, in ten million years? What's clear is that SHODAN shouldn't be allowed to play God. She's far too good at it."

1. The Longest Journey
Adventure Game
Released November 19, 1999 (**10 YEARS OF GREATNESS**)
Developed byy Funcom
Published by Funcom



Okay, I'm most likely bias about number one, it will always hold a special place in my heart as the first adventure game I completed, I replay it every year. This is the best adventure I have ever been on, an epic adventure between two worlds, a story to save the 'Balance' between magic and science. While it seems like your standard Point n' Click affair, the story is just beyond words, the main character, April, is just so complete. This game made me get up an hour earlier than my alarm, just so I could get some play time before college. No other game has managed that. The story, the characters, the art, the dialogue, the puzzles (sans one) the worlds; everything about it just blends together to create the best experience I have ever had the pleasure of... experiencing. You owe it to yourself to give it a shot. The Longest Journey.

“Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where.”

And that, my friends, is the top 10 most amazing games the PC has to offer. I could have extended the list to 20, but I painfully narrowed it down to 10. All these games get a 9-10/10 score in my books.

Other Trivia:
*Crysis was No.14 on my list.
*Half-Life was not exclusive to PC.
*1999 was a Year of PC games Made of Win.
*All these games can be played on low end machines and Laptops.
*SHODAN is the best villain ever conceived.
*Minesweeper is no longer exclusive.
*I jizzed in my pants after making this list.

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Your Squad Is Your Weapon: The Valkyria Chonicles of Squad 7 (Plus Recap)
Freefall | 11:10 AM on 09.24.2009 6 comments


Sorry for the massive break, I wanted to have a look at one last squad, but I lacked the game and console. So I bought a PS3 to play Valkyria Chronicles. Yes, you heard that right. As this is the last YSIYW (Unless there's demand for more). I'll go into even more detail than before. What's the Plural of Valkria anyway, Valkrians or Valkyrur? Anyway, here we go.

Nothing gets you immersed in games more than being in a squad in the heat of battle. These teams get you through the most deadly of situations. These are the best of the best. I will have a look at the best squads in the coming weeks and finally have a Poll to decide the ultimate Squad. Today we'll have a look at:

Gallian Militia Squad 7 from Valkyria Chronicles



About Squad 7:
When Imperial forces launch an attack on the Gallia, the gallian Militia was called together and formed several squads. Squad 7 was formed for Welkin to command. Initially members of the squad questioned Welkin's qualifications to be a commander due lack of combat experience. However, he quickly earns their trust and loyalty with his tactical genius. Together they fight in order to drive the Imperial forces out of Gallia and fight for the freedom of all of Gallia and all that they hold dear against the seemingly invincible forces of the Empire.

There are quite a few members that can be chosen (Over 50 in fact), but only around 10 go on any given mission. The most amazing thing is, the incredibly large cast of potential characters, and all of them are unique, they have potential abilities of their own. For example, if they are with someone they like or alone, their abilities are enhanced, some people like standing in the forest, others have a pure hatred for tanks, some even have kamikaze bonuses if they are near death. There are no generic grunts here is squad 7!

The Main Members are:

* Lieutenant Welkin Gunther (Squad 7 Commander/ Tank Commander)
The game's male lead. A twenty-two year old university student before the Imperial invasion, Welkin's intelligence and determination earned him the commanding position over Gallia's Squad 7 after he joins the Militia. His university major, Animal Sociology, gives him an extensive knowledge of Gallia's native flora and fauna and serves as a basis for his military strategies. I often think of Welkin as the Father of Squad 7

* Sergeant Alicia Melchiott (Scout)
Plays opposite Welkin as the game's heroine. A nineteen year old who wishes to be a successful baker, Alicia became a soldier after being swept up in the chaos of the Imperial invasion of Gallia. Righteous and reliable, Alicia loves helping others, and slowly grows fond of Welkin. Alicia is the Mother

* Isara Gunther (Tank Pilot)
Welkin's sixteen-year-old adopted sister who cares greatly for her comrades. The two are not siblings by birth, as she was taken in by the Gunthers at a young age; however, Isara is extremely devoted to Welkin. She drives and maintains the unique tank, Edelweiss, that her biological father, Theimer, designed in the First Europan War but was too expensive to mass-produce. Continuing her father's legacy, Isara is a true prodigy when it comes to mechanics. The shawl she wears signifies that she is a member of the Darcsens, a race of people persecuted for their ancestors' role in the near destruction of the continent. Isara is the daughter

* Brigitte "Rosie" Stark (Shock Trooper)
Twenty-seven years old, Brigitte was formerly a bar singer who used the stage name "Rosie", and now prefers to be called as such. As a part of the core members of Squad 7, she acts as its signature shocktrooper. Though she may seem overbearing at times, she is a capable front-line commander whose tough talk motivates others during battle. Her prejudice against the Darcsens puts her at odds with Isara and Zaka, though she eventually grows to overcome this. Rosie is the Sister

* Largo Potter (Anti-Tank Lancer)
A gruff, thirty-six year old veteran of the First Europan War and Squad 7's main anti-tank Lancer. Values experience above all else on the battlefield, but grows to appreciate Welkin after his strategies prove successful. Beyond his tough exterior, he holds a special appreciation for the power of vegetables from the time spent on his father's farm in his childhood. Largo is the Grandfather

* Zaka (Tank Commander)
Zaka, a local leader of the Darcsens, was held in an Imperial work camp where he and his people were forced to work in the dangerous ragnite mines and factories under brutal conditions imposed by Gregor. The thirty-three year old proves instrumental in helping Squad 7 in the Fouzen raid as an inside contact. Joining the group shortly after the battle, he commands the Shamrock, a customized version of Gallia's main battle tank. His easygoing demeanor hides the oppression he has experienced all his life. I don't know, Zaka's like that weird Uncle you have who tries to be cool



Moment of Awesome:
(Minor Spoilers)These guys have two, first its ramming their way head on into the Empires much, much larger Army, in a hope to push them back (Which they do) and Defeating Selvaria in the heart of the Empire's Base.

Why I think they are Badass:
At first, they just seemed like a rag-tag bunch of misfits called to arms to defend they country, but as the war progresses, they all show their worth, they all have things they want to do after the war, and they will fight for their freedom, for they love their country, but what's more, they share a bond, Squad 7 is a family, they are there for each other, and that is why they win.

How are they on the Hardest Difficulty Level?
Without any real friendly AI it's hard to say, I mean, they can shoot at a target you are shooting at if you are in range, but beyond that, you control every one of them, apart from the Odd AI scripted moment. This isn't a bad thing though, because controlling them directly is just like them obeying your exact orders.

Thoughts:
Possibly my favorite squad yet, sure they are much larger than some four-man squads, but considering that they aren't super heroes and are up against an army, but even one of them can win a skirmish. They only get stronger. Not only are they fighting for their lives, they are fighting for their country, in fact, they are fighting for the very future of everyone they know. Its more than surviving for this Squad, at times, the weight of the world is on their shoulders. The fact that the majority (Everyone but the main cast) can die permanently in battle (With their own death animation and last words, enough to make you tear up) make them seem real, you have to be careful, or you won't get them back (I lost my favorite sniper and sacrificed my most used shocktrooper to save everyone else). Thankfully the team Medic can be called if you go next to the almost dead troop. This meant, for some cases with me, that I would postpone a major objective just because I wanted to get them home alive. It wasn't even necessary to continue, but the game made me want to, it made me care.



This game is fantastic and well worth the PS3 asking price, Valkyria Chronicles helped remind me why I continue to play games and Squad 7 reminded me that even in the darkest hour, it's your friends and family that will get you through it.

Team Rating: 96%


Now for the Recap:

The Republic Commando's

The Gears of War

Use Brute Force

Those Left 4 Dead

An Elite Force

I see Rainbows



Next time, there will be a poll to decide the ultimate squad. I'll be matching them up Two at a time. Keep an eye on the Community Blogs and Forums!

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Your Squad is your Weapon: I see Rainbows
Freefall | 5:29 AM on 09.09.2009 2 comments


Nothing gets you immersed in games more than being in a squad in the heat of battle. These teams get you through the most deadly of situations. These are the best of the best. I will have a look at the best squads in the coming weeks and finally have a Poll to decide the ultimate Squad. Today we'll have a look at:

Rainbow Six from Rainbow Six Vegas



About Rainbow Six:
Rainbow Six as an international counter-terrorism operation hosted by NATO and funded by money funneled through the U.S. Department of the Interior. The name Rainbow Six refers the many different nationalities that make up the team.

There are quite a few members; different people for each game, but this is the main team in Vegas.
Members:
*Logan Keller (Leader)
*Michael Walters (Demolition Expert)
*Jung Park (Electronics Expert)

Moment of Awesome:
Shooting Irena Morales, then heading to the top of the dam and casually destroying the missile, another day in the job.



Why I think they are Badass:
Have you seen they're credentials? No, neither have I, but I'm sure they have very good ones. The actions they do speak for themselves though. They run through Vegas, decimating every single terrorist force they come too, never needing back up, and it's just three of them! Three! Impressive stuff.

How are they on the Hardest Difficulty Level?
Not too bad, it helps that you can revive them, it doesn't help when they get shot and die before you can get to them. Luckily you can order them to go places and breach a room from one side, while you breach it from another. Team work is important here, if by team work you mean 'Ordering them guys to walk into the line of fire'.


Thoughts:
A really down to earth team, no real witty comments or humorous lines, just work, work, work, they don't even stop to play slot machines, heck, they had ample opportunity. I guess its nice to be with a team which is professional, even if they don't make me smile. At least they're damn good at shooting terrorists... thousands of them.




Team Rating: 81%

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Your Squad is your Weapon: An Elite Force
Freefall | 6:40 AM on 09.07.2009 2 comments


Nothing gets you immersed in games more than being in a squad in the heat of battle. These teams get you through the most deadly of situations. These are the best of the best. I will have a look at the best squads in the coming weeks and finally have a Poll to decide the ultimate Squad. Today we'll have a look at:

The Hazard Team from Elite Force 2


Left to Right: Chell, Korban, Telsia, Munroe, Jurot, Chang and Gonzales

About The Hazard Team:
As part of a special unit aboard the USS Voyager, the Hazard Team is designed protect the ship from hostile encounters. Eventually picked up by Captain Picard, The Hazard Team deals with missions too dangerous for regular security personnel.

There are quite a few members, but only 3-4 go on any given mission.
Members:
*Lieutenant Alexander Munro
*Ensign Telsia Murphy
*Ensign Chell
*Ensign Austin Chang
*Ensign Juliet Jurot

*Ensign Korban
*Lieutenant Gonzalez


Moment of Awesome:
Setting Phasers to kill and blowing up the Borg sphere which captured Voyager in the first Level.



Why I think they are Badass:
They aren't called the Hazard Team for nothing. Easily dispatching the Borg and even more nasties from outer space, they don't give the enemy a chance. Plus, they don't even need their whole team, as long as they are grouped in pairs or more, you can count on them getting the job done.

How are they on the Hardest Difficulty Level?
They don't get stuck in walls... how's that? Okay, okay; So you basically have to do all the work, they can kill the odd enemy or two, but it is a lot harder without them. They don't go and get themselves killed, but then again... In the first Elite force, they could die, or get injured and have to be beamed back, depending on the mission, but here in the sequel, they are slightly better.

Thoughts:
These guys are great, you can just feel part of the team, when they get broken up, it just hurts inside. They are all colourful, each with very distinct personalities, especially Chell and it doesn't matter who you get stuck with, because they're all great.




Team Rating: 82%

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about me

Welcome!

I'm Freefall, a 20 year old gamer from the UK.
Currently at University and balancing my time.
I'm an avid Video Gamer, I'm into every kind of game there is, games are a part of my life.
Destuctoid is the Best and Most Random Community there is, that's why I'm here.

It's a beautiful day, the sun is shining, and I'm out on a journey to save the world... Man, I love video games.

I might just drop in a few Opinions here and there, So
Don't mind me.

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You've seen me before?

Who Am I?
I once went to the cinema and watched a 3D movie. As I was walking out, a guy with his 3D glasses still on yelled, "Woah, everything is 3D!" I was one of the 10 people that put their glasses back on to check.

I was looking at my to-do list on my laptop. Near the bottom of the list, already crossed out, was written "time travel" I have no recollection of writing that.

Once, there were only two brownies left. I decided I should eat them both so that they wouldn't be lonely. I am completely satisfied with my decision.

That's who I am.



Games Completed This Year 2009:

January:
Tomb Raider Legend
Crackdown
Gears of war 2
Professor Layton
Knights of the Old Republic

February:
Oddworld: Strangers Wrath
Knights of the Old Republic II
Fahrenheit
Left 4 Dead
Star Trek: Voyager Elite Force

March:
Prince of Persia
Drawn To Life
World of Goo
Vampire The Masquerade: Bloodlines
Jet Set Radio Future

April:
Dead Space
Resident Evil 5
TimeShift
Homeworld
Braid
Homeworld 2

May:
Star Trek: Elite Force II
Tomb Raider: Underworld
Jade Empire
Plants vs Zombies
Pokemon Platinum
Dead Rising

June:
Perfect Dark Zero
Second Sight
Halo
Tomb Raider Anniversary
Prototype
Secret Files: Tunguska

June:
Grim Fandango
Rainbow Six Vegas 2
Star Wars: The Force Unleashed
Freespace 2
The Secret of Monkey Island: SE
Half-Life 2
Ninja Gaiden 2

July:
No One Lives Forever
Earth Defense Force 2017
Splosion Man
Half-Life 2: Episode 1
Gears of War
Fable II

August:
No One Lives Forever 2
Beyond Good & Evil
Star Trek: Shattered Universe
Secret Files 2: Puritas Cordis
Castle Crashers
Left 4 Dead
Dreamfall: The Longest Journey

September:
Pokemon Yellow
Timesplitters 2
Max Payne 2
Mirror's Edge
Timesplitters: Future Perfect
Star Wars: Republic Commando
Starcraft

October:
Brute Force
Halo 3
Half-Life 2: Episode 2
Starcraft: Brood War
Valkyria Chronicles

November:
System Shock 2
Shadow of Destiny
Uncharted 2: Among Thieves

December:


Quotes:
"Skills for kills agent, skills for kills"

"Try to get your combat multiplier even higher!"

"Ah...THERE YOU ARE!"



MY TOP FIVE GAMES:
No One Lives Forever 2
The Longest Journey
Grim Fandango
Left 4 Dead
Halo



WOLOLOLO
You are now converted to my cause.

 PSN id:
ForceFlow301

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 Mii friend code:
Nick

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Nick

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