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About
2130 Clan. Push the button.
Old man gamer. Please behave yourself online.
TRS80 anyone? We had to type in code from magazines to play games on that bitch, so stop whining.
Atari 2600, Collecovision, Vectrex(!), C64, Apple 2+, Xbox, Xbox 360
Been lurking at Dtoid since the start. Joystiq's post on Niero staring down Stormtrooper head was my tip.
Cheers Niero, great work man.
Jim Sterling fan. Dude's a classic.
Podcasts: OXM and Electric Hydra.
Kotaku for news, Dtoid for soul.
Gears of War, Battlefield, Halo, Rainbow Six, Skate, Tiger Woods(08)
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Checked out the 38 Studios panel for my friend Timo9000 who played WOW in Curt Schilling's guild. This was essentially Curt's coming out party as a game designer. He called it "opening day of a new career."

In the video you'll hear Curt talk about being a hardcore gamer during his time as a major league baseball pitcher. He then introduces the team behind 38 Studio's first game: R.A. Salvatore, Ken Rolston and Todd McFarlane. Comic-con did not want us filming the trailer so I respected their request. You can see it here.

Kingdoms of Amalur: Reckoning is an RPG with action fighting that will be released on PC, Xbox 360 & PS3. The team revealed that it's a prequel to an MMO. R.A. talked about creating a 10,000 year history for the world first so everything subsequent would make sense. Todd claimed some of the best killing animations you'll ever see in a game. Ken talked about making an RPG that's less clunky and steals from other genres to make the best game possible. He also talked about accessibility for less skilled gamers but only vaguely.

Curt was beaming throughout the entire talk as his all-star team talked about the game.









Caught the Halo Reach panel on Thursday at Comic-Con 2010. Great job from the crew at Bungie, throwing in lots of reveals for the psyched crowd. The room was freaking huge and very well attended by ravenous Halo fans. Curious how they reacted to all the announcements? Video time!