Quantcast
Community Discussion: Blog by FoolproofAdam | How Do You Value Games?Destructoid
How Do You Value Games? - Destructoid

DestructoidJapanatorTomopopFlixist





click to hide banner header
About


You could follow me on Twitter but I don't say much.
I am an author at Kotaku and I'm also on Youtube and Tumblr.


Currently Playing:

Ace Attorney: Dual Destinies
Castlevania: Lords of Shadow
Guacamelee!

Games Completed - 2014

The Legend of Zelda: A Link Between Worlds
Tropico 4: Modern Times
Rayman: Legends
X-Men Origins: Wolverine
The Legend of Zelda: Link's Awakening DX
The Legend of Zelda: Oracle of Seasons
The Legend of Zelda: Oracle of Ages


Games Completed - 2013 (45):

Bastion
Batman: Arkham City*
Hitman: Absolution
Hitman: Blood Money
Spec Ops: The Line
Thomas Was Alone
Metal Gear Solid 2*
Metal Gear Solid 3*
Mark of the Ninja
Metal Gear Solid 4*
Sleeping Dogs
Bioshock: Infinite
The Legend of Zelda: Skyward Sword*
The Legend of Zelda: Minish Cap*
The Legend of Zelda: Ocarina of Time*
Super Mario Galaxy
Dead Island
Halo: Reach
Hotline: Miami
Tomb Raider
Dishonored
Professor Layton and the Spectre's Call
Sniper Elite V2
Grand Theft Auto V
Assassin's Creed 3
Luigi's Mansion: Dark Moon
Dead Space 3
Joe Danger 2: The Movie
Professor Layton and Pandora's Box
Ultimate Marvel vs Capcom 3
The Walking Dead: 400 Days
Fez
Bioshock: Infinite - Burial at Sea Episode 1
Resident Evil 6
Mirror's Edge
Tropico 4
The Last of Us
Spider-Man: Shattered Dimensions
Sepulchre
Rayman: Origins
The Stanley Parable (Source)
Professor Layton and the Unwound Future
Warp
The Legend of Zelda: A Link to the Past
Super Mario 3D Land

*Not for the first time

Player Profile
Follow me:
FoolproofAdam's sites
Badges
Following (1)  




I've been playing a lot of Castlevania: Lords of Shadow this week, in a vain attempt to catch up on my Steam backlog, and I was wondering how exactly I would go about reviewing it as a game. I read a lot of reviews and every site seems to have a different style about going about it, some working better than others. I don't really like a numbered system, as that leads to comparing games that have no business being compared with each other, and really what's the point?

I found that a good starting point for a review would be if I could recommend the game to a friend, and whilst there are several parts of the game that I enjoyed, some quite a lot, the game as a whole is a bit lacklustre, a bit straightforward and a bit unpolished. It takes big ideas from games such as God of War, Shadow of the Colossus and the Legend of Zelda, without truly realising what made those ideas great, so the experience is a bit hit and miss. In the previous sentence I almost wrote that the game is a bit of a disappointment, but you see that's the thing I had no idea what to expect going into this game. I haven't played any of the previous Castlevania's, so I had nothing to compare it to; the sole reason that I bought the game was that I played the demo when it first came out several years ago and I'd filed it away into a "this might be fun at some point" pile.



That boss sure is colossal.

As I was saying, whilst the game had good bits, I definitely couldn't recommend it to a friend. My initial thoughts on it turned out to be accurate this game was fun "at some point", that point being when the price had dropped low enough. Yes, I picked up Castlevania in a Steam Sale for a fraction of the cost of what it was originally released at, and I don't regret doing that at all. So could I recommend picking up the game in a Steam Sale like I did? The answer is actually yes; by lowering the cost of the game, it becomes a much more attractive proposition, and at this point I can recommend it easily. What did I learn from thinking like this?

Buying a game at the right price is the best way to send a message to its developer.

There are a lot of arguments for and against heavy discounts going around at the moment. The 'For' brigade say that it allows more gamers to play more games, which encourages gamers to show loyalty to these games and be more likely to purchase the sequels, whereas the 'Against' crowd say that sales are ruining gaming forever by lowering the cost of games, meaning that developers are getting less and less money. I tend to fall somewhere in the middle; I do like having lots of games to play for a small cost, but once I complete a game and realise that it was actually an excellent game, I feel guilty for not giving the developers the full amount of money that they deserve.



I'm sorry Guacamelee! It was a Humble Bundle :'-(

However, there are also a lot of shady anti-consumer practices that have sprung up recently as well; season passes, on-disc DLC, micro-transactions, misleading trailers etc. I'm not one of these people that believes a few bad things are going to completely ruin gaming forever, but they are bad practices, they deserve to be punished, and I think the best way to go about that is to still buy what you want to buy, but make sure you buy it at the right price.

Did a game series you like suddenly add in co-op for no reason and complete take it away from its horror roots? Then buy Dead Space 3 / Resident Evil 5 / Resident Evil 6 at a heavy discount, and once you've experienced the game for yourself, you have every right to criticise it honestly and fairly, without coming across as a fanboy.



Don't agree with the opinions of the developers of a certain game? Pick it up at a discount later.

When you finished playing the most recent entry in your favourite franchise, did you realise it was a bit half-baked compared to its predecessors, but you think they might fix it by the next one? Then pickup Mass Effect 4 / Resident Evil 7 / Killzone: Shadow Fall when they're cheap.

Do you just know that they're going to collect a game with all its DLC in a bundle in the future? Just wait until they do that, then you get to experience the game as it was probably intended before they took bits out of it to make the DLC, and you get to keep your money as well.

Maybe it won't make any difference whatsoever to how developers and publishers behave, but we'll be letting them know what we think, and still have plenty of games to play.

So what do you think? How do you go about deciding how much to spend on a game? Have you ever bought a game and realised you paid way too much for it? Or have you played a game and found you'd paid too little for it?
Photo Photo Photo



Is this blog awesome? Vote it up!




Those who have come:



Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.


Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more