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Fission Mailed's blog

1:35 PM on 02.26.2011

Hackers and Pirates: A guide

Yeah yeah, dead horse, but I still feel the need to speak out about this. So it would seem from what I've read in the commentary on the recent Sony articles that alot of people seem to be making the connection of hacker = pirate. So lets discuss this on LEGAL grounds only. Ethics is an entirely different matter, for now I'm only interested in the legality.

What are the hackers doing? Trying to crack their PS3's to bring back otherOS. Is this legal? Damn right, it is THEIR console and they can do to it WHATEVER they want. If it breaks the ToS and Sony cuts them off from PSN, thats fine. But that is as FAR as Sony's reach goes. Because a hacker can do WHATEVER they want to THEIR hardware.

"But why didn't they just refrain from updating and keep the otherOS option?" I hear you ask. "Or just buy a second PS3 and keep the old one without updating?" Well, I ask you, why does it have to be that way? Is there any law that says I can't do whatever I please to MY hardware? No? Then I can download the latest firmware if the mood takes me and hack it to get otherOS back. And it is LEGAL. Can Sony revoke my access to PSN? Yup, and I have no problem with that, but again, that is as far as they can go.

Am I allowed to share the way I did it with other people on the net? Sure can, provided that is ALL I'm doing (which is what geohot and that german chap did) I am completely within my rights to do so. Sony can revoke the PSN access of whoever tries it, but just that.

I am not providing tools for pirating. I am not telling anyone how to pirate. This is 100% LEGAL. Remember, we are not discussing ethics here, only legality, which is what lawsuits are based on. If I have never pirated anything for my PS3, never told anyone how to do it or provided the tools to do so, and in fact spoken out against piracy, then I cannot, repeat, CANNOT be held accountable for what other people try to do with my results. Legally mind, ethically that is debatable (maybe), but we aren't discussing that here.

Pirates are a different matter entirely. They are actively breaking the law, and will get sympathy from no one, except other pirates. Can a hacker and pirate overlap? Certainly, I wouldn't be silly enough to state that they are completely mutually exclusive. I can certainly see a hacker/pirate who just wants his custom firmware to get free games. And that IS illegal. And if he shares it online, it is ALSO illegal. No question.

But remember, this is the exception, not the rule. So whenever you feel the urge to burn the hackers at the stake, stop and think for a second. Get your information regarding the issue, look at what he ACTUALLY did. Because if he has in no way actively helped piracy in any way, then you cannot touch him legally. Simple as that. Because he's simply doing whatever he wants to the hardware that he owns. and you cannot sue anyone on those grounds. If you do find an explicit link between him and piracy, then yeah, that changes everything. But until you do, he is innocent, and Sony can't touch him.


This is a pirate:

This is a hacker:


4:31 PM on 06.07.2010

Motion Control != The Future

So I was driving home today, stuck in traffic listening to Daft Punk (this is how all inspiration happens) and I got thinking about gaming and where it's headed. More specifically, the notion of motion control as the next big step towards gaming perfection. Turns out, I don't think it is. At all.

Pictured: Not the future

The way I see it, pure motion controls will never be able to substitute a controller. This is simply because of the sheer complexity of said controllers. Think about it. I look at my Dualshock3 and there are 8 buttons, two "triggers", a d-pad, and 2 analog sticks which also count as buttons when depressed. And when you consider all the possible combination's of these inputs (L1 + R1 to shoot, L stick to move + R stick to look around, all the button combinations in fighting games, etc) and the speed that is sometimes required, mapping all of this to body motions you start to see that it won't be an apt substitute.

This is our current setup:

And this is the alleged future:

To set an example of why I think this won't work. Imagine your playing a Grand Theft Auto. Your walking along, and see a car you like. You walk up to it and jack it. A cop spots you. Wanted level 1. You gun it, speeding away towards safety. A cop car T-bones you out of nowhere. You spray some uzi fire from your car. The car starts smoking. Time to leg it. You sprint to an alley. Take cover behind a column. Switch to assault rifle. Rain hell down on the fuzz. Toss a grenade, in the confusion you dart towards a bike you saw. Get on it, ride towards the subway station, you'll lose 'em in the tunnels.

Now, can you really imagine all of this going as fluid as it does now with no controller in hand? Cause I don't. I see it more going like something like this.

Now in time the cameras will be advanced enough to track every minuscule movement we do, but we are still part of the problem. To perform all possible actions in a game we are gonna need room for it, which some people don't have. We are gonna have to be fit, cause that will get very tiring after a while. And we are gonna have to memorize possible non-intuitive movements for certain things (using the above example, how would you carjack? Point at it? Where's the fun in that?)

So do I think motion is complete trash? No. For certain games it could work, for example racing games I can see it happening. It can add on to existing control schemes for other genres, such as FPS/TPS (Head-tracking maybe? Leaning out of cover by leaning yourself?) . But that's the thing, it will add on to most controller schemes, not replace them. So where do I think gaming will go controller wise? Mind control.

Like this, but less painful

That to me is the future. What we do right now is that our brain tells a middle man (our hands) to do certain actions with the controller to get the desired result in a game. Motion is trying to replace that middle man with our bodies. The solution, in my mind, is to cut out the middle man all together, and give our brain direct access to the game.

That way, we could do exactly what we want to do in a game, untethered by such mundane things as sticks/buttons/flailing. That is when we will be able to say "this is the next big thing, the future is now". No more accidental button presses, no need to move around the room to get something done, think it and it will happen. This is where I believe the real future for controlling games lies. Far off in the future? Maybe, but it will happen, and when it does it will be glorious.

Also, as a congratulations for reading this whole thing, here is a result for google image search for "natal"

Sorry ladies, I'm doing it for the ratings.   read

10:08 PM on 03.27.2009


Well, I can't remember as far back as my first gaming experience in a wider sense of the word, so I'll restrict it to the realm of video games instead, which I do remember, and quite clearly compared to other memories I should have. So anyway, my first experience with a videogame ever was on the PS1, the game: Speed Racer.

Now I touched on this in my intro blog, but anyway, I might be able to expand on that now. I was 6 or 7 years old, and it was Christmas. I sort of had an idea of what I might get: a HotWheels playset, an action figure of the Power Rangers (when they were cool, Wild Force was the beginning of the end), things like that. What I didn't expect was this suspicious, large looking box that was addressed to me. "I have already opened my HotWheels set, what could this possibly be?" I thought. I hadn't asked for anything else of that size, so I was baffled.

Then I opened it to the huge glorious box of a new PS1 with the Speed Racer game bundled with it. Now at this time I had only been very mildly exposed to videogames via a N64 at a friends house (and never really played, just watched), so when I saw this contraption I wasn't very sure what it was. And when I was told it was "kinda like a N64, but not quite" I have to admit I was slightly disappointed. But when I hooked it up to my dad's TV, all that went away.

I was playing Speed Racer on my dad's tv. I was Speed Racer. Holy shit, my mind was blown. Looking back, the game was substandard really (3 tracks, the 2nd an extension of the first and the 3rd an extension of the second) but at that point I didn't care. I was driving the fucking Mach 5 and loving every moment of it. Oh look, a short cut: "press the A button on the on screen steering wheel, will it... holy crap it jumped just like on the tv show!" I had a blast with that game, and it is still loved dearly despite all its faults. Because honestly, you never forget your first.

Now I'm nostalgic and will look for this game among my things and replay it for nostalgia's sake. Ahhh, my childhood.

How was that unstoppablejuggernaut? :P   read

5:51 PM on 03.15.2009

An intro, in 10 things format! ®SilverDragon1979 [Repost]

[EDIT: I should have known better than to post this on Dtoids anniversary, seeing as it will probably get lost in the shuffle lol. So, it will remain hidden until things die down and will be reuploaded. That would be now]

So I've been toying around recently with the idea of finally joining the Dtoid community after what I considered a decent lurking period (since dec 2007 if I remember it right), so the first logical step would be to sign up and make an intro post. But then, I reached my first obstacle: how to make the introduction interesting? Wanting to uphold the "Don't suck" rule (to the best of my abilities at least) I thought for a long while (read: weeks) about how to pop my community cherry. After much deliberation, it hit me.

Bullet points

Since everyone loves bullet points, and they make something a bit more engaging to read than a wall o text. And this matched perfectly with the meme that went 'round awhile ago of "10 things you didn't know". So without further ado, here are 10 things, both VGR and NVGR, that you didn't know about Fission Mailed to introduce myself to the community.

1. My first console was a PSOne

Lovable bastard. Got it as a Christmas present when I was like 7, and it was bundled with a Speed Racer game. Even though it only had 3 tracks, and the background music on each race was the same tune, I loved it and played it intensely.

2. My second console, and probably most played of the 90's, was a N64

Seriously. Super Mario 64 (never got all 120 stars :( ), Zelda OoT and Majora's Mask (MM > OoT imo, though I seem to be in the minority), GoldenEye (best mutliplayer ever), the first Mario Parties (my palms!), F Zero X, Jet Force Gemini, Gex, Pokemon Stadium (lol), Mario Kart 64, Mario Tennis/Golf/Fishing/Pimping/ad nauseum, and probably a bunch of other titles I don't remember right now, much (if not most) of my childhood was spent blowing carts, cursing the triple prong controller (didn't bother me much then, now I rage quietly every time I see it) and all around oohing and ahhing at whatever game was currently in my beloved 64.

3. As a result of point 2, my PS1 was relegated to being NOT modded to play NOT copied games

Mostly EA Sports games, since apparently I seemed to like them in my youth. There were other things, I think I had a Beast Wars fighter and LEGO Island 2, but most classics ala MGS or FF VII/VIII were missed 'cause I was too focused on the N64. It subsequently died circa 2001 from what I still believe to be a shoddy modchip, and it is missed dearly since it was my first :(

4. During the previous generation I could have qualified as a Nintendo fanboy

But not in the sense you might be thinking, since I didn't troll forums singing praise for Nintendo to anyone that would listen and/or taking a dump on anything that was related to the other consoles. I simply ignored the PS2 and Xbox out of habit, since my 64 was my main during the 90's, so the Gamecube became my main during the 00's until this generation started.

5. I almost quit gaming entirely this generation

A mixture of many things caused this. Disillusion with the Gamecube library (own probably less than 10 games), a whole "I'm a grownup now (15 lol), this stuff is for kids" sentiment that my friends infected me with (later got rid of it) and since my younger brothers were still into it I thought that I'd just borrow what they had if I ever got the itch back. Well, it came back in full force, and it consumed me to the point that I took the current gen jump.

6. I now own a PS3 and don't regret that decision in the least

I spent nearly all my savings on the Black Box, but I think it was well worth that money. But my decision came in the midst of the announcement that BC was being removed, so I quickly purchased the MGS4 bundle to get one of the last models that would allow me to revisit the PS1 library and explore the unknown PS2 library that I had heard so much praise of. Glorious.

7. Now I mingle between revisiting great games past and enjoying current titles

Point is pretty self explanatory. I've already enjoyed the complete MGS saga and loved it inmensely (hence my screenname), the GTA saga from III till IV (minus the PSP games, working on those), Uncharted, Burnout, CoD4, Rock Band 2, and plan on expanding my collection greatly, especially since PS2 games are dirt cheap now. One slight problem hinders this however.

8. I live in a God-forsaken country known as Venezuela

Now I don't know how it is for my fellow South-American dtoiders, but here games are veeeery overpriced. Like, 180 $ at the official exchange rate of our currency. We have a black market where the exhange is closer to the retail value of 60 $, but black market dollars arent so easy to come by. Added to that, we have a fucking "control de cambio", which basically means the government only allows us 400 $ a YEAR for online purchasing, and only 2500 $ a YEAR for traveling, thus greatly limiting what I can get abroad and bring back home. So games are really a commodity here, but I try and get by.

9. I would really like to get in on FNF with you lot

Taken from a previous FNF post
However, a couple of things hinder me. One is that my internet connection is blasphemous (srsly, my top download speed is 115 KB/s. Yup, those are KB) and the second is, in accordance with number 8, I can't keep up with the newest releases and by the time I obtain them, they are out of rotation. I think I have one or two games still in rotation tho, so in any case, my PSN is CapS_90

10. I really enjoyed the time I've spent lurking here

Really, this is probably the best site/community I've seen on the interwebs. From the Cancun trip which originated lobster milkshakes, Chad and Anthony's ongoing feud which must end in a duel atop a volcano (Mikey take note plzkthks), Jim's humor that resonates with my own, the Podcastle (which I have a bunch of episodes on my backlog that need to be listened to), the many different personalities in the community (MrSadistic, Yojimb0, coonskin, Mikey, Mushman, wardrox, takeshi, CharAznable, Banj, Morty, Sheir, Serpentish, Mxyplamfdiuhg, Gh0st, aborto, Atlas, Kryptinite, Tubatic, Sharpless, ok seriously I'll stop cause I keep remembering one name after another and this will never get done), in the end, everything about it keeps my attention relentlessly and a day can't go by without me visiting dtoid. And it was unintentional, but posting my first blog on the 3rd anniversary of Destructoid made me lol (though it might have been a bit stupid, since now prolly no one will read it, oh well, I lol'ed anyway)

Bonus Stage

Also, this series needs another game. Just saying. If you haven't played it, do it. Now.
Also also, cocks.   read

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