I said it. despite all the flak that halo gets (likely because of its extreme popularity) I love it to death. in the first halo, I was devastated when I realized that I had inadvertently released the flood. I felt betrayed when I found out that guilty spark had manipulated me to destroy all of humanity and the covenant by leading me to believe that halo would solve the problem of the flood. but despite all of the ingenuity of halo, I think halo 3 is a masterpiece all its own. in terms of narrative, the game is well done but relatively traditional and conventional, and as such, it isn't necessarily what I admire. I admire its execution. even though halo 3 didn't really do anything other sci-fi mediums hadn't done before, what it did do was execute those elements to the point of perfection. the integration of a tremendously composed score, filmic construction of its cinematic sequences, and the character development (with cortana and master chief specifically) are all uniquely done, with great attention paid to every detail. and that is before the multiplayer.
thus, I am super excited for halo 3: odst even though I don't know much about it. I've seen the trailers, I've read the articles, but I'm still unclear if its supposed to be an entirely new game meant to replace halo 3 or if its supposed to just build upon what halo 3 has already established. for instance, I imagine the campaign in odst will be entirely new. but the multiplayer has similarities with halo 3's current state of play. half the mythic map pack came out a while ago in halo 3, but the other half is coming out with odst. the achievements for recon armor overlap. but....odst isn't supposed to have spartans, which are the basis of multiplayer in halo 3. so the question remains for me whether or not odst's multiplayer is going to replace the multiplayer of halo 3. I'm so confused.
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also, your avatar is amazing!
If you're going to criticise someone's grammar I recommend you use the correct "you're". Just saying ;).
I second the rofl. I used to play in local Halo 1 and 2 tourneys: I was a fanatic. But to say that other than the books and expanded universes, that the games had any literary merit or worthwhile characters (read: not iconic) is absurd.
Seriously wtf is this "admission", though? I can probably name off-hand 20 of my friends who are halo fanboys without thinking. Welcome to the most popular game on the planet: thanks for admitting it?
While I agree that the game's story and characters are completely uninteresting, I cannot deny that the multiplayer is some of the best there is.
Shame the single player isn't as exciting as the online modes.
Whatever Halo 1 achieved in storytelling terms, 2 and 3 destroyed by telling cookie clutter narratives that relied on every generic story device available in the book of storytelling.
If you said the books were great, I'd agree, even though I read a bit of one, I really liked it.
'But to say that other than the books and expanded universes, that the games had any literary merit or worthwhile characters (read: not iconic) is absurd.'
Agreed Mag.
Seriously though, Halo is a good game and deserves the praise it receives. It accomplishes the goals of a fun, easy to pick up mainstream title with rock solid online play and a fun campaign. It's just not my style.
That being said, all the games are fun to play, multiplayer of course, but also co-op and single player. Even now, I enjoy a quick blast of Halo 1. No point playing 2, given that 3 is very similar (except quite nicely upgraded).
This comes from a PC gamer too (yes, theres some of us who arent spending all their time lording our mice and keyboards over the rest of you). I actually quite like how different Halo is from most pc shooters, its much slower, and has an interesting bunch of weapons and good vehicles, something not many games have these days.
That's about it.
the film gladiator is an appropriate analogy for the point I'm trying to make. it is one of my favorite movies (though I am a filmmaker, meaning I have tons of favorites). gladiator is about a stoic hero who is betrayed by his country, and begins a long and epic journey to seek revenge. that story has been told in one form or another hundreds upon thousands of times in every medium possible - film, literature, video games, theater - you name it. but what makes gladiator remarkable is how well the elements that make up the film are executed. the direction is superb. the acting is phenomenal. the dialogue is immersive. the production design is remarkably accurate. the characters are easily cast as hero or villain, and thereby easily identifiable with. yet, the story is one of the most generic stories to ever be told.
now, don't mistake me for comparing gladiator and halo 3 because even I, as a massive halo fanboy, can't compare the two seriously. one is a monumental achievement in what I consider to be the pinnacle and synthesis of art, and one is a popular video game. but what I am arguing is that in many ways, halo 3 is similar to gladiator in that its execution is better than many if not most video games to date.
Yeah fine, you like Halo. I like things too...
It's a popular game for a reason, and it's a shit-ton more popular than Bioshock, or almost any other game on the planet. It's the #1 all time Live game for a reason. He'd be hard pressed to find someone who didn't like Halo, unless they didn't own a 360, or just hated the fact that it was popular without actually playing it. Neither of which opinion should he concern himself with, as they're presumptuous.
Personally, I'm just done with Halo. I probably spent around 1,000+ hours on Halo 1, 800 on Halo 2, and when 3 rolled around, I was just sick of it. The gameplay is too similar, and 2's dual wielding was the biggest step it took gameplay wise. More vehicles and a few "super-weapons" didn't do it for me.
This game is 2 years old. Get the fuck over it. Both sides.
I'm not trying to diss on people that play the game, I just can't understand how/why people would spend as much time on it as they do.