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It's the beginning of a brand new year! There is so much in store for us in the world of gaming, and I for one am pumped for another fantastic year with my favorite pastime. We've already heard of many great things to look forward to this year and no doubt there will be many surprises around every corner as we make our way through the year. With that in mind, here are some things that I'm personally looking forward to this year!
Xenoblade Chronicles X
Xenoblade Chronicles was such a pleasant surprise when it finally came to the west back on the Wii. Enjoyable characters, an interesting story, a lovely art style, and unique combat all combined well to make an intriguing as hell experience! One of the few things working against the original XC was it's poor resolution due to being a Wii title, but what we've been shown of the newest installment is looking absolutely out of this world.
It's entirely possible we've just been shown bullshots and the like due to how ridiculously good the game looks for a Wii U title, but even if it just comes out looking competent the rest of the game is sure to make up for it if its lineage is anything to go by. This is one game I can't wait to get my hands on.
The Witcher 3
Here we are, the title sure to be on 95% of all 2015 posts, but for damn good reason! The Witcher 2 is one of the primary reasons that I got a gaming PC. It was a beautiful, gritty, and incredibly enjoyable game, and the books that the series is based off of have been pretty enjoyable as well! I've become so invested in the world and lore of The Witcher and all of his friends that I couldn't pass this new entry up no matter how hard I tried. To be honest though, even if I wasn't interested in the story I'd feel pretty compelled to grab this one with it's breathtaking visuals and impressive looking take on an open world.
KENPACHI RAMASAMA UP IN THE CLUB!
The sequel to one of my favorite games of all time? I will be there at midnight to pick this game up, I don't care how long I have to drive. If you've played P4 then you don't need me to explain to you why I'm hyped for P5. And if you haven't played P4 then your opinion doesn't matter. <3
I need this game so badly. The Souls games scratch a gaming itch that I never knew I had like no other series can. I've poured countless hours into Dark Souls 1&2, both of which have pulled me back in for so many different types of playthroughs. I don't think I've ever played a game in so many different ways as I have for these two. I've done full strength tank “block everything” builds, magic builds, faith builds, pyromancies, and nimble dex builds. Hell I did a no shield light armor powerstance playthrough of DSII and it was one of the most fun times I've had with the series. The great combination of challenge, varied gameplay, and intriguing lore all add up to make a style of game that I just can't stay away from.
The Legend of Zelda
Another title that needs no explanation. I have been a huge Zelda fan since I was old enough to hold a controller playing the original gold cartridge on my grandma's NES. So many great games in this series and this one looks to really bring something new to the table. Everything we've seen so far (little as it may be) has looked glorious and I can't wait to drown my life in the newest incarnation of Hyrule.
Final Fantasy XV
This is another series that I've been playing since I was a little kid and it is incredibly rare for me to be fully disappointed with any of the titles that make it up. Hell, I'm one of the people who actually enjoyed FFXIII! This new entry doesn't look to be eager to break my streak of enjoying the series either. The gameplay looks like a ton of fun and I love the idea of driving around the country side of a sci-fi / fantasy world looking for adventure. It also doesn't hurt that the game looks unbelievably gorgeous.
News of the next Supergiant Games entry
It may be a bit soon to ask for this but I'll be damned if I'm not hyped for whatever Supergiant Games has in store for us next. These guys are some of the most talented people currently making games in my opinion. Both of their releases have been top notch games that I'm not likely to forget anytime soon. Bastion brought us an amazing art style with some unparalleled narration and an excellent story.
They then followed it up with the equally awe inspiring Transistor; a game whose visuals paint a cyberpunk world the likes of which I'd have never dreamt up before. It brought back the fantastic voice of Logan Cunningham to bring another great style of narration and a story that tells so much while saying so little. It also has one of the best soundtracks ever and manages to make its music feel like a legitimate part of the game, rather than just something going on in the background. I don't know what form their next endeavor will take but I know for sure that I will be buying it.
Obligatory Last Guardian Mention
This is never happening is it? Come on Sony give us SOMETHING. ANYTHING.
Well there's a taste of what I'm looking forward to in the coming year. There are so many more great titles that have been announced that I want to get my hands on, but I won't keep you here all day! However I WOULD love to hear what you folks are looking forward to in the coming year! Some Arkham love perhaps? Or maybe Hideki Kamiya's Xbone exclusive, Scalebound? Let me know, and thanks for reading!
Hey Dtoid! Your old pal Fen here to talk about the year to come. I don't really do New Years Resolutions or anything like that, but seeing as how you guys are the people I write to and interact with on a weekly basis I thought I'd talk out my plans and ideas for the future and sort of gauge interest.
2014 was a bit of a varied year for me; I started taking my writing seriously and did everything from reviews to more thought out content (the latter of which I had far more success with) and I'd like to continue that going forward. My weekly piece isn't likely to stop anytime soon, especially considering all the great attention my stuff has garnered both here on Dtoid and elsewhere on the internet, but I'd like to try and write about more things and possibly expand beyond the one weekly piece.
I'm not really sure yet what I would move into from here, in fact it's difficult enough to keep writing about something unique and interesting every week when I'm the sole person thinking it out, figuring out what to write about, and then actually getting it written! With that in mind whatever I do will likely need some kind of theme (of which I have a couple of ideas, none of which are terribly fleshed out yet) or help from the community.
I'd actually love to try and come up with something I could do with members of the community, whether it be combined effort writing, podcast type stuff, or anything else. Is there a community run podcast, like one specifically by and about the Dtoid community? I don't even know, but I'd assume there's at least one. If not maybe a Dtoid themed, community run one that balances talking specifically about news and/or cblog related stuff could be interesting, rotating community members or something. I don't usually get to keep up with the podcasts that I see around Dtoid unfortunately so I'm probably just rambling on about something that someone else already does!
Whatever I did I wouldn't even mind it being on other people's blogs instead of my own, I'd just like to branch out a bit and hang out with folks in the community. The extent of my non comment section interaction with community members has been watching SolarPonyDjango stream Dark Souls at 4 in the morning (which he's done a pretty good job of as well considering it's his first time through). There are so many cool and interesting people in the community and if there's one thing my life could use more of it's cool and interesting people.
I've also considered the idea of writing reviews again alongside the weekly piece, but that will of course have to wait until I've got some money coming in. I like to think my past reviews were pretty well balanced, but I also don't think that people are usually terribly interested in community reviews in general, so we'll see.
So that's what has been on my mind. Let me know if you have any thoughts about any of this, or if you've also been considering doing stuff with the community. Maybe we can work something out, just for fun if nothing else! Thanks for reading!
No matter how hard you try there will always be things in life that just don't click with you. This happens to me with gaming quite often. As someone who enjoys trying pretty much any game I can get my hands on I do my best to get into the groove of anything that I get the chance to try, but sometimes it just doesn't work out. At this point I can usually decide ahead of time based on the type of game it is whether or not it'll work with me.
There are a few types of games that are extra difficult for me to wrap my head around. The first is old-school style CRPGs. The only one of its time I've ever made it through has been Planescape: Torment (a game with some of the finest storytelling and lore in the medium) and honestly if it hadn't been for a guide that taught me how to build the main character to talk my way through the game I probably wouldn't have made it through that.
Something about the old CRPG way of doing things just doesn't click with me. The active pause combat isn't really something I fancy, and I always feel a bit overwhelmed by games that just give me a bunch of points to allocate right from the get go before I have any context for them. It's that constant worry that I'll play for 8 hours and then go “Dammit, I really wish I had gone intellect instead of strength now because this is not working.” They're games that make me feel like I need a guide right from the start and I hate having to rely on outside sources to get through a game.
Planescape: Torment was an attempt for me to give the genre a real shot, and while I'm still not comfortable with the genre as a whole I am glad that I got to play a couple of the games within it. I've also managed to make it through a couple of more modern CRPGs in the form of Dragon Age: Origins and Divinity: Original Sin, but really the latter is the only one of those that I actually enjoyed the gameplay of.
Another class of game that constantly gives me trouble is strategy games. I don't know why thinking strategically suddenly becomes such a difficult thing for me when I've got more than five people under my control, but I'll be damned if I'm not consistently terrible at the genre. If I'm playing a party based RPG or an action game like Dark Souls or DMC I can tear stuff up; dodging and thinking out what to do in the heat of the moment, but as soon as I'm looking down from the sky at a country side I blank out.
I've attempted to play a few; Civilization V was one that looked like a good deal of fun and I spent a good many hours just doing the tutorial before I realized that the tutorial doesn't actually end, but I didn't know anyone who played and so I never went back to it and now I don't even remember the mechanics of the game. One game that I did leap into the genre to play was Starcraft 2 and while I am absolutely terrible at its multiplayer I do really enjoy the single player. The story and the more interesting goals and mechanics from mission to mission kept me playing through both the main campaign and the expansion.
I've heard good things about Endless Legend as well, but luckily I'm too broke to worry about getting it and then spending who knows how many hours bashing my head against it. And trust me, bashing my head against games is something I do well and without reprieve! All the same, it's a genre that always looks interesting to me when I see others play, so I suppose I'll just keep trying the cool looking entries as they come along.
The final style of games that I always want to love but I'm never able to get into are the arena hunting style games like Monster Hunter. Ever since the first Monster Hunter released on the PS2 I've thought the series looked fascinating and I've heard so many people say so many good things about it, but every time I try it or other games like it I always find myself lacking the drive to continue very far into them. Whether it's Monster Hunter or Soul Sacrifice I always want more out of it than just visit arena, kill specific thing, return to hub, repeat. I know a lot of people get a big thrill out of fighting the bosses themselves and it's very possible that I just haven't gotten far enough into them, but what I have played of them didn't leave me terribly impressed.
I own MH3U on 3DS and Soul Sacrifice on Vita (no Delta unfortunately, which I've heard is better), and while neither feels bad they just don't have interesting enough mechanics for me. I was given Freedom Wars for Christmas though and I can say that I've actually had a pretty fun time with it so far! The grappling hook style Thorn mechanic and the combination of melee weapons AND guns helps me feel like things are staying interesting, though even it I'm not very far into. I may have to look into playing it online sometime to see how that feels. With luck this may be the game that gets me into this style of game, because I'd love to get the same level of enjoyment out of them as so many others have.
Overall I guess I'm just so intent on trying to enjoy everything I play to the point that I end up running games into the ground for myself when I can't get into their groove. It might not be the best way to approach things, but there's just something about me that doesn't want to give up on a game. So now you know a little bit more about me, but are there any games or types of games that you've always wanted to get into but just can't manage to? Feel free to share your experiences with me, and thanks for reading!
I enjoy playing games. As obvious as that statement may seem, it feels to me like many people who are into gaming these days are just as (if not more) interested in expending their energy disliking games and spreading their dislike rather than just enjoying those they like. This is nothing new by any means, but it always gets a bit under my skin when I see these types of people in the comments of articles or videos.
Now healthy debate is not something I'm against, and voicing your opinion is obviously something I'm all for, but if you see someone who enjoys a game that you think is bad, what do you gain by going out of your way to tell that person that they're flat out wrong? Especially considering that they're not, because there's no such thing as having wrong taste in games. Most parts of a game are incredibly subjective. There's a difference between telling someone that you disagree with them and why and actively telling them they're wrong and why.
You can't get out of hating on someone's taste by saying something like “I suppose you could say it's passable but to say it's good is just a lie.” You don't get brownie points for pretending like you're not being a dick as you continue to tell them that they're wrong. Obviously not everyone who disagrees with people is like this, I understand that. If you're one of the people who actively tries to have good-natured debate or asks people what they like about something that you disliked because you're legitimately curious then I salute you, but some people seem to be out to just cause discord. By all means disagree with people, but be civil about it.
I personally don't understand how people get such a kick out of the Uncharted games, or why people seem to be so infatuated with Demon's Souls over Dark Souls 1&2, but that doesn't mean that I'm going to go and tell those people that they're wrong.
You know why? One: because it's unbearably rude, and two: because if they enjoyed it then that means that they have accomplished something that I WISH I had accomplished. Anytime I sit down to play a game I do so in the hopes that I will get some kind of enjoyment out of it. I like to like games. If I sit down and play a game and it doesn't strike a chord with me I am incredibly disappointed; so much so that I'll often try games I didn't like a second or third time in the hope that it was just me.
With all of that in mind, I would in fact love to hear about games that you disagree with the majority on! Whether there are universally loved games that you dislike, or games that most seem disappointed in that you had a fun time with. I'll tell you some of mine and then hopefully you'll share too.
Those I've Enjoyed:
Final Fantasy XIII
FF XIII is one of those games that reviews looked kindly on but the general populace seemed to give it nothing but hate. I have been playing Final Fantasy since the SNES and while there have been a few entries that I wasn't really into I definitely wouldn't classify XIII as one of them. It suffers from plenty of problems, like an unnecessarily slow start for its leveling and combat mechanics, but there's also a lot I enjoyed. I had a lot of fun with the combat, I enjoyed the story (though it admittedly could have been told a bit better), and while some of the characters were annoying at times, I felt that was pretty much the point behind characters like Hope. (I can't defend Vanille though, she's just annoyingly cheery 24/7)
DmC: Devil May Cry
Here's a fun fact: I LOVED DmC. I have loved the Devil May Cry series since the original; it was the game that got me into action games! When DmC first got shown off while everyone else was complaining about every little thing that got shown off prior to launch I just got more and more hyped.
When it finally released I played it nonstop and I enjoyed the hell out of it. In my opinion it is one of the most enjoyable action games around. You get so many types of weapons and you can use every single one of them in combat in the same combo without ever having to pause the game to swap them out. Is it an amazing story? Not really, but I wouldn't say it's terrible, and I certainly wouldn't say it's any worse than the main series' story. “Oh but new Dante is just an asshole that would only appeal to 12 year olds” Oh sorry, I forgot how great and intriguing of a design the guy in a red trench coat who likes pizza and rock is to mature audiences. I kid; old Dante was cool too, but seriously calm down people.
They've even announced a remaster which adds in extra bits and modes that address many of the problems that others had with it. Maybe if you're one of those people you could just go “Oh cool, maybe it'll be up my alley now” instead of “Well this is obviously just a massive apology letter for releasing a shit game.”
Those I Haven't Enjoyed:
Fallout 3 / New Vegas
I always see these games get nothing but praise and every time I do I think to myself “maybe this time will be different” and I give one of them another shot only to quickly lose interest yet again. It's really a shame as well, because whenever I see someone talk about the hundreds of hours they got out of Fallout I become incredibly jealous of them for getting so much enjoyment out of it, but I just always fail to capture that.
Mostly I'm just not a huge fan of the combat and I absolutely have no interest in a exploring a world that is just a large bland desert. Just because you're in a post apocalyptic setting doesn't mean everything has to be brown! While I'm not as big into Elder Scrolls as most people I can still look out over one of those environments and see places that make me want to visit them. When I look out across a big desert with broken down jails and schools I don't really get that same drive.
I've already mentioned this but I just was absolutely unable to get into these games. The characters are painfully inconsistent. I hate that you play one game where you fight off zombie creatures and then in the second game they're all spouting nonsense like “Pssh supernatural stuff isn't real.” I get that it's a trope that they do on purpose to emulate older movies like Indiana Jones, but that gets away with it for being 30 years old. The two main characters constantly breaking up for unspoken reasons between games so that the writers can redo the same love story every game is also annoying to me.
Most of all though? Most of all I hate that it presents itself as a game about a daredevil treasure hunter and then the entire game is just you shooting a huge group of enemies to death, moving forward five feet, then shooting up another group that has spawned in. Games like that can be enjoyable, but not when you've gone in expecting to be hunting treasure. The second Uncharted was the most enjoyable of the three in my opinion, but I still wouldn't rate it as a game I really liked that much.
Well that's my spiel for the week. This one might have come off as a bit more of a rant than usual, but I wanted to get into something that may spawn a bit of discussion. As I said before I'm really interested in hearing everyone's opinions; whether they be on games you disagree with the populace on, or games that I've just listed and why you disagree with me. Let me know, and thanks for reading! Also Merry Christmas!
I'm back friends! Apologies for my absence last week; my internet has been out for about a week and a half. It was actually the first time I've missed my weekly piece in the 6 months or so I've been doing this! Sad times, but I've returned so let's get this show back on the road!
2014 has been a hell of a year, full of great releases and great experiences for me personally. I've played some awesome new games as they've come out, and I've gotten the chance to finally play some older games that I missed out on. Let's start with the more personal bits of the year for me and then we'll move on to the releases.
The biggest accomplishment for me this year I think is that this is the year I really started taking this writing seriously. I wrote stuff every now and then before, but February was when I really started putting out stuff that I wanted to be read. For the first half of the year I wrote reviews mostly. I actually released my full review of Divinity: Original Sin long before many big sites did, which I was pretty proud of (even if barely anyone read it)!
Around June I decided that I was going to really take this seriously and push myself to put out at least one piece every week. I'm actually incredibly surprised I went so long without missing a week! Most importantly though I was lucky enough to have an incredible number of people around the world read my writings on different sites this year. I've been shared to the front page of both Kotaku and Destructoid this year, and was even the Community Spotlight on IGN this past week! I never expected near this amount of attention for my stuff (and definitely didn't expect such pleasing reactions), and all of that is thanks to you fine folks!
Aside from just writing about video games I've actually gotten to play quite a few that I had missed out on. For instance, before this year I had never gotten to play Persona 4, which is now one of my favorite games of all time! I also played Breath of Fire 3 and 4 for the first time, finally finishing off the series that I loved so much as a kid. Earthbound and Mother 3 also finally entered my life this year, and I'm sure glad they did!
But what about stuff that was actually relevant this year? Well, here are a few titles that stood out to me.
Supergiant Games is, in my opinion, one of the most talented groups of people currently making video games. Bastion was one of my favorite games ever, and I was so unbelievably excited for Transistor when it got announced. It delivered in such a great way upon release. Beautiful visuals, fun gameplay, an intriguing story, and one of the most fantastic soundtracks around make Transistor the second unforgettable experience in a row from Supergiant Games. I can't wait to see what they have in store next.
The Wolf Among Us
While I enjoyed Telltale's The Walking Dead, it didn't stand out to me as quite as much of an amazing experience as it did to many others. The Wolf Among Us is currently my Telltale adventure of choice. The world and story are so intriguing, the characters are cool, and the art style fits it well. It actually got me to start reading the Fables comic series that it's based off of, which is also fascinating! The fact that it's not another zombie apocalypse survival story also helps it out a lot.
Dark Souls II
A lot of people look down on Dark Souls II, and while I can certainly understand many of the criticisms lobbed at it I still feel that it is a fantastic game. I found the world of Drangleic to be incredibly interesting and the story to be both creepy and satisfying. It changed a decent number of things, some for the better and some not so much. Power stance? Awesome idea! Health lowering over time? Cool! Weapons breaking really quickly? Eh... Still, I've played a ton of this game and always have a fun time.
Infamous: Second Son
Infamous has been a bit of a mixed bag for me. I saw the appeal of the first one, but it just didn't strike a cord with me. I found it's city boring, it's characters largely uninteresting, and it's array of powers disappointing. Infamous 2 I actually quite enjoyed though. The environment was cooler, the combat more varied. Still had Zeke unfortunately, but what can ya do? Second Son though? Second Son blew me away. A lot of people were disappointed by its length, but I got so much fun out of it that I definitely got my money's worth. Fun combat, interesting characters, and some of the most impressive visuals on the market today are what await you when you step into this finely crafted game.
Divinity: Original Sin
Old school crpg's are very intimidating in my opinion. Big stat sheets with little to no context or direction and you're asked to plan out the future of a character in a game you haven't even begun yet. I never got to play any of these when they were relevant due to me not having a computer of my own until I graduated High School, but when I got the chance I had a hard time getting into them. In fact to this day probably the only one I've made it all the way through is Planescape: Torment because of it's incredible storytelling and ability to play it without combat. I gave Original Sin a chance and, while I certainly have some problems with it, it's a ton of fun. The combat is so deep and the visuals look great. While flawed, it's a great modern take on the classic crpg style of game.
Dragon Age: Inquisition
Talking about Dragon Age as a franchise with people can be difficult. So many different people want it to be so many different things. I enjoyed Origins, but I'm certainly not one of the people who saw it as one of the greatest rpg's ever. Likewise I (for the most part) enjoyed DAII through it's faults rather than thinking it was a worthless piece of junk. In my opinion, Inquisition takes what made the first game great while mixing in what they were trying to accomplish in II to create one of the most enjoyable large scale rpg's around. The combat is so much fun, the world is huge and varied, the story is interesting, and it's got so much content that you won't feel bad for replaying it. I've beaten the game once as a dual wield rogue, I'm right at the end of an archer playthrough, and am halfway through a mage playthrough as well! Talk about getting your money's worth.
There have been so many other great releases this year that I didn't get to mention in detail. The Banner Saga, Strider, Wolfenstein, Bravely Default, Hyrule Warriors, Freedom Planet. So many great games came out this year! And there are so many more that came out that I've been too broke to play like Bayonetta 2 and Persona Q. What a fantastic year for games and, thanks to all of you reading, it's been a fantastic year for me to write about them as well. Thanks for reading.
The world of video games is ever changing. Some games get swept along with the tide and evolve with the medium, and some get left behind; lost, but not forgotten. We've seen many great games and even great series come and go over time, but what if you could revive the ones we've moved on from? There are a lot of great games in the past, so let's talk about a few that I'd love to see make a come back!
I absolutely loved this game as a kid. It was definitely one of my most played SNES games. If you're unfamiliar with ActRaiser (bless your heart) it is a game of two halves. You take on the role of a god who has been slumbering, but have been awakened now that the world is being threatened by an evil force. The first part of this game is a side scroller; sort of a mini-Castlevania experience. You run around with a sword and fight off enemies and do a bit of platforming and fight a boss.
The second part makes use of your godhood by having you direct your followers on the ground to build upon their lands in a Sim City sort of manner. After getting a ways into the world building you'll unlock the next dungeon and then repeat the process. The game was a blast for me as a kid and their was a sequel to it but it removed the world building, which was a bit disappointing. I'd love to see something similar make a return!
Legend of Dragoon
Legend of Dragoon was an incredibly interesting PS1 JRPG that came out of nowhere for me. A friend of mine in high school told me about it and once I had hunted it down I quickly understood why he was so enamored with it. Legend of Dragoon is the story of...well...dragoons. Or at least a group of heroes who will become dragoons.
The combat is probably what stands out the most in my memory of LoD. Attacks have a sort of qte element to them for increasing their damage; a system probably best compared to that of Super Mario RPG. The story is delightfully bonkers in that typical jrpg way and it's full of heartbreak and heroism. I'd love to see this game make a comeback soon.
Magical Quest Starring Mickey Mouse
Recently we saw the return of Castle of Illusion, but this is the Mickey Mouse game that took up my time as a kid. Magical Quest is a game in which you play as Mickey Mouse and go on a Magical Quest. What, you want more? Ugh, fine. The plot for this game is delightfully simple, as you'd expect for a SNES Disney game. You and Goofy were playing catch when one of you dropped the ball and Pluto ran off after it. You go chasing after Pluto and discover that he was captured by the evil wizard Pete. Now you must save him!
Magical Quest is a platformer in which you'll acquire multiple powers in the form of costumes. Your default Mickey outfit gives you access to a basic jump and a grab/throw mechanic. You'll then get a magical turban which will turn you into a wizard who can shoot magic, then a firefighter outfit equipped with a functioning hose, and finally a mountaineer outfit with a grappling hook. It's a very short game but a very charming one as well.
This is a game that, although it originally released back on the PS1, I never actually got to play until this year. I had always heard about it and it's made by the creator of Final Fantasy Tactics so I knew it would at least be interesting. When you're playing it you can clearly see the influences that it got from FFT. The art style and in many ways the story itself have many similarities.
From a gameplay perspective it's very unique; it's sort of a (for its time) new take on the idea of an action rpg. The best comparison I can make would probably be to Parasite Eve, but in a fantasy setting. While the game has a lot of cool and interesting systems in place, it is also unfortunately one of the most unintuitive games I've ever played. You pretty much NEED outside help to get a full grasp of the systems in place in Vagrant Story. While this may hold back the original, it also presents a fantastic opportunity for a remake or spiritual successor that takes these things into account and seeks to fix them.
Dark Cloud / Dark Chronicle
Dark Cloud is a game that was given to me on a whim for Christmas when I received my PS2. I had no idea what I was getting myself into but I'll be damned if I didn't play that first game nonstop til I was at the end. Dark Cloud is another game of two halves; in fact both halves are strikingly similar to ActRaiser's two halves now that I think about it. The first part of Dark Cloud is a dungeon crawling action RPG, and the second is another world building type of game.
The story of the first revolves around an evil man summoning a dark genie to wipe out life on the planet, but by the grace of a benevolent fairy king you are saved and given the power to bring back those who were locked away by the genie. While crawling through dungeons you find the locked away bits and pieces of the world and then return to the overworld to place them back down in whatever way you see fit. Dark Cloud 2 (Dark Chronicle outside of America) wasn't directly connected to the first but refined the formula a bit by adding a little time travel and gave it a fantastic cel shaded art style that gave it an extra bit of charm. I would love to see Level-5 bring back this series because these were certainly two of my favorite PS2 games.
The world may never see the return of these brilliant games, but a man can dream. In a time when a studio that many had deemed mediocre was able to bring us a fantastic revival of Strider AND Killer Instinct I suppose anything is possible. What games from your past would you like to see make a come back? Let me know! Oh, and thanks for reading.