My name's Tucker, and I'm this 18 year old dude living in the mountains of Colorado. Some of my favorite interests are videogames, film, and dinosaurs, among other, less notable things.
I'm an aspring developer, already starting to dip my toes in the pool that is game design and development. On this blog, I'll probably just be writing of my attempts to gain insight into game design, and possibly one thing or another about the industry.
I'm mainly on PC, but I also have a PS3 I jump on occasionally. I used to have a 360 and Wii as well, however they've recently departed from my possesion.
My favorites games include: Silent Hill 2, Deadly Premonition, Metal Gear Solid, Kane and Lynch...
Favorite films include: Evil Dead II, Pulp Fiction, Fight Club, Brick...
Favorite dinosaurs include: Compsognathus, Anchisaurus, Megapnosaurus or any theropoda really...
Anyways, I hope you think my blog is cool and all that jazz.
So, on the 8th of September, 2010, a little over one year ago, I posted a blog here about the use of the word "overrated" in the gaming community. I still stand by my stated views, however, it might have been a better idea to post this intro BEFORE that first post. Either way, a year into the future, I've figured I should more properly introduce myself before continuing to post blogs. So if you decide to read ahead, prepare to learn a bit about me. The short version is something like "I like games and game design", although I'm sure you could've guessed that. Anyways hey look a picture of me.
If you haven't read the "About Me" shennanigans on the right side, my name's Tucker, and I'm a 17 year old Coloradan guy living in the mountains who loves videogames, film, and dinosaurs. I tried to cram that all into one sentence, I think I succeeded well enough. What I missed: I have a PC and PS3, although I generally favor the PC for everything. Another important thing, I'm a huge aspiring game developer, and I'm currently trying my hand at development and design. So alot of what I'll be doing on this blog is sharing my story of trying to squeeze what experience on game design I can out of games. I'm pretty sure that isn't new to anyone around here, but in my good hopes I'll benefit from it.
Although I play all sorts of genres of games, I seem to stick to shooters, although I really just particuallarly enjoy story driven games. I really like horror games, but they've been getting incredibly few and far in between, especially with the current dominance shooters hold. Now, even though I've said I play all sorts of genres, I just simply can't manage with RTS's. I believe the whole "everyone has a certain genre that's unplayable to them" thing has been discussed on D-Toid before, and often times it seems RTS's are a common genre in that group. Also, to say it specifically I'm currently trying to design/develop for shooters and survival horror, not that both of those can effectively be in one game, mind you.
I've been on Destructoid for quite a while, actually. Since, maybe 2008 I believe. I'm a pretty quiet guy, both in our real world society and on the interwebz, so I haven't said much over the years. But don't take that the wrong way, I really love D-Toid. It's been my homepage since I've found it, and I certainly can't say I'd be the same without influence from the likes of Anthony Burch and Jim Sterling. On that note, I cried when Anthony left, and then cried again when I realized I actually like Sterling. But really, I love this place and those under its name.
Anyways, I hope that's a proper enough introduction. I'm sure you've got a better idea on who I am now, but, you know, me being the quiet person I am it's a bit tough to get myself out in one page. Doesn't really matter though, you know I'm here and why I am. I'm sure I'll have a good time writing and reading blogs here, and hope I actually write some stuff people enjoy reading.