Colette posted a video
of Silent Hill 5. Hereīs the tranlation:
An old saying says every road leads to rome. For friends of ambitious videogames every road leads somewhere else, to silent hill.
Here you can see scenes of Silent Hill 5, which is developed for the Xbox 360 and the PS3.
New is that the game isnīt developed in Japan by Konami but in America by a studio called the collective.
For the story of Silent hill 5 the of fans and critics equally liked 2nd Silent Hill is used as a main inspiration.
You slip into the parka of the former soldier Alex Shepard, who recovers in hospital of a bad war injury.
Traumatised Alex has to fight with psychic problems because of his experiences an just lives tragically for the moment.
This changes abruptly when Alex is afflicted with dark forebodings. From the disturbing visions he gets to know that his little brother is in danger. So Alex heads for his hometown Shepards Glenn to check if everythingīs alright. Sadly too late.
When he arrives there, he finds his twitching mother and his father and little brother are nowhere to be found.
Although the beginning of the game is set in Shepards Glenn, the main part of the game of course takes place in Silent Hill, where you will meet some familiar or in the case of the nurses, none faces.
To get more dynamic into the game the developers overworked the slightly plump fightingsystem completely. Instead of just beating with a metal pole there will be countless combos in the game which depend of your current weapon. Grabs with which you can push enemies out of windows and alike will alos be included.
Instead of the last Silent hill (4: The Room) the 5th Silent Hill will oriantate its structure on the classic parts of the series. That means you follow a liniar storyline and explore the secrets of the mysterious small town, which is populated by old and new monsters, bit by bit.
Of course tha classical parallel dimension is central part of the game again. The change from the normal world to the bloody dimension has been adopted directly from the movie.
In front of your eyes the reality slowly dissolves into a nice graphic effect and lets you take a look at the horror behind the curtain.
With the havok physik engine finally realistic conditions are being created, which means if you run against a chair it will fall over.
The sound of falling objects can be used to set monsters. on the wrong track. read