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About
I've been working on developing video games for a few years now. I put up a blog on here to share what I hope will be sensible and interesting articles about game design. The "Fame Design" name came to me when I thought, "I want to be famous for only one thing: video games".

At the moment I'm developing new games in Flash. So I expect to share experiences in being an indie game developer. I often find myself wondering if I should be working in Flash, HTML5, XNA, or the iPhone/iPad SDK. Time will tell.
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I've never really had writer’s block. I have too much to say – too much to write about to have writers block. But I haven’t written anything in a while. And I’m not focused enough to do another chapter of the fan-fiction quite yet. I’ve been stressed lately. I’ve felt as though my mind has been pulled into a million different directions. My brain is taffy now, and I guess I just wanted to write down some thoughts for you guys to wind myself down.

I am well into the project I’m doing at work. We’ve hired another guy to work beside me. We’ve been told to do code reviews for each other before committing our code to the server, and I told my boss that it’s the most wonderful and completely rewarding experience I’ve ever had. I told him I love looking over someone else’s code and telling them what they messed up on, getting them to hate me, and hating them in turn for looking at my code and making suggestions. “That kind of stuff builds character.” I tell myself.

The kind of stuff I’m talking about, I would never say if I thought my boss or anyone at work would read this stuff. I tend to get a little personal with my blogs sometimes, and it is a pleasure to know that I am still free to write without worry of having an effect on my job or any other potential jobs.

I am working on a Facebook game. I believe I can say that without getting in trouble. I am programming the Flash part of it. And, usually it is the Flash I’m complaining about when I’m developing something. But right now I’m complaining about Facebook most of the time. And it’s nothing about Facebook in general that bothers me, it’s more the fact that I feel like I’m creating a game that takes advantage of a human’s basic desires. There is no, “Let’s make something cool and release it.” Sure, they say that at first, but it wasn’t long until they started putting priority on “We have to reach for their wallets.”



I watched a long Jonathan Blow (of Braid fame) lecture recently. He outlined exactly why he thought Facebook games like Farmville were on the evil side of the good and evil spectrum. And I believed him. I still ‘believe’ him. So it is hard to work on this game everyday knowing that we are trying to… well… I believe if I go on, I will probably somehow get myself fired.

I guess this isn’t the worst thing though. I’m getting a nice paycheck and it’s actually not the most evil software I’ve ever produced. (I used to make malware for monies.) I feel my opinion on my current work situation can still be summed up with, “I’m working on a Facebook game.” Sometimes I’m cool with it. Sometimes I’m haunted by it. Despite what some people think of me, I’m a good person with a good heart. It was hard to find this job. I am a paladin desperate for a party to adventure with. Has my alignment changed over time? Have I become like one of them?

I am much more passionate about my personal project. I grew up with RPG’s whether it was the Dragon Warrior type with sort of a Japanese feel to its turn based combat or a western RPG like Planescape: Torment or Fallout. I like the original Zelda for all of the action RPG elements it has. My personal project reflects those interests with some added respect for rogue-like games. These days, I feel if you want to play an RPG with depth in the system – play a rogue-like game like Dungeon Crawl: Stone Soup. If you want a great game that doesn’t take any risks, choose something like Dragon Age.

When I go to work, I get that feeling that I’m sure other people get. You have to make your money if you are to sustain your lifestyle. You are in your chosen field, so you should be completely grateful for what you have, but FUCKS if you don’t want to work on a game that truly inspires you. I know people that don’t have jobs right now. These are hard times, there’s no denying it. But I’m getting older. I’m turning thirty in April. FUCK! This year! Fucking thirty years old! And I feel like I’m still an irresponsible child most of the time. I mean I was still pretty much a complete idiot two or three years ago.



If I die without completing this game in my head, I feel that I will have failed myself in that part of my life. And, for sure, that part of my life takes up at least 50% of my time. Thoughts about having Beyamor, Knutaf, and whoever else on my team to help me is – nice. (Imagine Beyamor writing dialog. Holy shit!) Those thoughts pick me up when I’m feeling down. But unfortunately it is hard to put together a team with no money. I wish that I believed a team could be put together by pure motivation, inspiration, and in Beyamor’s case: pure perspiration – but I don’t.

I’m not even sure if that works as a joke. But Beyamor’s character in the fan-fiction is very moist. So what I said is either slightly insulting or the in-est inner in-joke I’ve ever in-ed.

In any case, because of all this, I am feeling down, I’m stressed, and I’m stuck. Well… Maybe not ‘stuck’ but at the very least everything is progressing way too slow. I look at my school loans and I won’t get those paid up for another ten years. On top of that are other debts that I have slowly taken chunks out of. It’s hard to keep up when companies I work at rise and fall within one year and I have to find another job. I’m at a standstill financially, physically, spiritually, mentally.

The thing I keep thinking is: What if I could actually find the nuts to develop and actually finish my personal game project?

I’m not the most disciplined person in the world. And it is a wonder I have so many chapters done out of my fan-fiction. I have thought about it many times. And there is no way I can start really developing a game before the end of the fan-fiction. I know some of you would tell me to take it easy. But, I say to you, the fan-fiction is important to me. It is important to me that I finish it. I want to spend time with it, because I want to spend time with you guys. And despite my love for all of you, I will be writing much less for the c-blogs while I develop my game.

TODO:
*Write the fan-fiction chapter by chapter, week by week, until it is completed.
*Develop my video game.
*???
*Profit.



I needed some excuses for posting some pictures. I needed an excuse to open up and write down some of my frustrations. I’ve gotten through the hard part. I’ve written a little diddy for you all. Now let’s see if I can get something else for you guys to read on Friday.
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I can relate to checking over peoples work. I received the extra duty of quality control in my job this month and already several people hate my guts because it's clearly my fault people don't do a good enough job to have their work pass a qc inspection.

Keep your chin up sir, sometimes we have to do things that are spiritually depleting so that we may eventually do the things we love.
fame.addEventListener(MouseEvent.CLICK, fap);
A game developer having to do Facebook games is like an actor who does porn until they can get famous. You just have to be careful that you quit before you reach the point where you're doing gang bangs for $50... Anyways, cool pic of knutaf doing his thug face, and remember your mantra, stay positive ;)
Sometimes I stare at the computer waiting for the words to come for an Occams Thoughts blog. I start to write them my brain screams no and I have to start all over. Its really frustrating, especially when I use my Occams Thoughts to vent and breathe a bit, as it were. All you can do is take a moment for yourself, clear you heard and keep on trying. In a perfect world, I'd just mail people packages all day and take a thrift store/diner tour of the U.S. Instead I have the 9-5 gig which can get fucking grueling at times but we do what we must.

Find solace in the good moments, those bits and pieces of the day that make you feel like you and the words and the feeling will come. I hope all your ventures pan out and you create something you are proud of. And I'd wait forever for the fan fic. That is one of the greatest ventures I have ever beheld (beheld is such a nerdy word) on Destructoid. I've shown it to my friends and they are equally impressed and confused by it.

I hope your mind becomes clear and true and sings and we all get to bask in your glory.

This is the part of the comment where I'd post a photoshopped pic of final form Kefka with your face replacing his if I had any technical skills.
Fame, there's a lot of heart in your writing. I can feel your frustration. Things will probably get a bit easier once wolf girl is done with school and earning, right?

Reading this makes me want to help you with your dream. We should talk games again one of these days. Even if your vision isn't fully my vision, I can't really even say I have one, so maybe I can help. It will be a good experience for me.

Really glad to hear you're doing code reviews ar work. That us one of the foundational pieces of writing good software. I especially enjoy them at work. I go into them with an antagonistic mindset.

It's a good thing I won't tell my wife there's a picture of her out in the wild, because she'd flay you next time we meet. Also, apparently I have a thug face? Who knew?

I think I watched that same Blow lecture. The man is a genius. Is it the one where he talks about literal parasites?

As much as I love the fanfic, these posts of yours are also great. Don't stop doing them.
You're making a facebook game? Yeah... that one sentence does bring up visions of you being the most horrible, evil person on this planet... but also there's a bit of "cool!!" about it in that at least Facebook is recognized... unlike creating some flash game for some website no one has ever heard of.

In regards to making your own game.... you'll do it when the time is right... just keep it on your priority list, keep a design notebook with your ideas and your idea refinements.... and when work gets rough just remember it's just there to fund your dream! :)
@Fame

I'm totally bringing the robe to PAX so we can recreate that pic in real life :) Also, I PROMISE that I will catch up on the fan fic ASAP. It was my new year's resolution, after all :)

Also, :)

@knutaf

I HAVE THAT SAME SHIRT!
@Fame

Also also, hang in there! As someone who finds his job absolutely mind-numbing and against his own personal politics/morals (I work for a company that, in one way or another, contributes to the descruction of the ozone layer), believe me when I say that I understand your discouragement. But that's what FNF is for, my man!

Seriously, sometimes it's the only thing that gets me through the week...
@Bakewell: Yeah, understood. I think the only thing I really find demoralizing about it is that if it becomes a standard, there is no 'gaining' trust with your superiors. There is no 'trusting that you will do good code' - and your company is able to keep you at that level of trust forever, if that continues to be the standard. Though I agree with Knutaf that it is a part of how people make good software. I just think it would be best for new guys.

@Nic128:
public function fap(e:MouseEvent):void
{ var orgasm:Sound = new OrgasmSound(); orgasm.play(); }

@HandsomeBeast: I love mantras. Mine is from Faxanadu. "Don't have negative thoughts." Do I ever take my own advice? Hmmm....

@Occams electric toothbrush: I assure you, you will not have to wait forever. I will finish the story or die trying.

@knutaf: Wolf Girl will be earning sooner or later. I do love to take care of her though. I don't know why, but I like that.

I would love to talk about where I am with my current design. Let's talk.

Did you know Corduroy talked about doing art for us if we do a game? Did you also know SteezyXL wants to be a game designer/programmer? And I already want to kinda take Beyamor under my wing - or at least do his homework.

If you think your wife will kill me, let me know - so I can replace the image of her with a big question mark or something. Or maybe Jennifer Lopez.

You are talking about the exact same lecture. Brilliant lecture.

@Elsa: It's funny to me that I keep calling this my dream for some reason. But all the same - I do think of my game most every night and run through the design in my head. The thoughts bleed into my dreams.

@Stevil: What you say is true. I have slightly better hair. I have also been compared to that one guy from Saved by the Bell. Mario Lopez. In fact wasn't that you? I'd have to check old comments.

@mrandydixon: I actually went through and updated all of the errors from the previous stories that I tried to group up in the new destructoid. You should be good to go on that.

I think we should get as many people to go to PAX as possible this year. I would love to meet up there with you and everyone we know.

FNF is that for me too.
I agree with the Handsome's porn star thing. It really is like that. I can't imagine the things you are going through. Pride is powerful and it sounds like yours is in pain. If I could, I would nurse your pride back to health, but all I have are my words of encouragement, so feel better. I believe in you.

As for writer's block. Have you seen my recent blogs? No creativity. Everyone goes through it and there's nothing to do but keep working and wait for inspiration to hit you.

Finally, I'm not a programmer or anything, but if I ever get into the game industry, "Creative Director" would be the title I would want, and in this respect I will share with you one of my many game ideas.

Cold War Simulator.

It's just a big red button on a screen and every turn, you choose options like "Threaten" or "Place strategic missile" or just "Yell loudly". It's a politco debate simulator and you're not allowed to push the big red button. Don't fall for bluffs and try not to escalate the situation. Two player game (US, USSR) and treaties are all included.

Take the idea and thrive. I give you permission.
Actually, as strange as it is, if you turn Law's idea into a strategy game like a Civilization or Fire Emblem or something, you'd have a masterpiece lol.
@LawofThermalDynamics: Yeah actually. That game idea might be a good idea. The first thought that came to mind was to have it on the iPhone as a sort of multiplayer game.

@PlayHangman: I'm a fan of all of those games you mentioned. I agree.
I will see you at PAX sir!
@Fame: If you ever go through with it I want to be credited as "Creative Director". Also royalties, but not much (just a little).
Dear Fame, if I didn't spend a bare minimum of twelve hours a day on school stuff, and I had a modicum of talent, I would gladly be your code monkey. As it stands, if there's anything I can ever do for you, no matter how small, I'm at your beck and/or call. Barring getting coffee. Because I absorb all coffee through the air. Can't help it. Just a fact of nature.

Also, feh, I've gotta figure out how to break into PAX. I'm thinking something about me wearing panties, but that still doesn't address my PAX problems.
I'd tell you to put the fan-fic on hold until you things look up, but I know you've got your mind set on finishing the thing, so I'll just say good luck and don't overload yourself. We need you in one piece during FNF.

Also, PAX. That is a thing that I will be attending this year. :)
@Corduroy Turtle: This is going to be a year that doesn't suck. See you there. Any ideas on how to get Beyamor to go?

@Beyamor: I have an idea. I'll talk to you about potentially pulling you into the project somehow. I'll shoot you an email. Also, right now I care less about you being a code monkey and more about getting you to PAX somehow. I would NEVER make you get me coffee. When I hire you as Chief Code Monkey there will be a "Coffee Generator" of some type so you can be replenished with a push of a button.

@SteezyXL: Good call. I don't think I can pull myself away from FNF. It's just too fun. And like Andy said, it's the only thing getting me through the week. It's like that Eternal Darkness sanity meter.

As for PAX: I will be attending. Again, we only have one problem. Looks like Beyamor wants to go. Will we have to get in the A-Team van and round him up? Hmm... I'll have to photoshop a picture of that.
@Fame

Have we tried asking him?
Ooh, Facebook games? I vowed never to play them again, but I may make an exception for this one, depending on what it is.

Also, after seeing how many of you guys are going to PAX, I am totally going to put up an adoption request now.
@Corduroy Turtle: So we're not going to helicopter him in at gunpoint? Okay we better just ask him first.

@rexwolf2: And I will certainly be adopting someone.
It sucks to see a creative and passionate person like you stuck working on some soul draining project. All glibness about "having to pay the bills" aside, I really hope you can get the resources and time together to work on YOUR game and YOUR ideas exclusively.
Dude, this is an AMAZING BLOG. First off, (eye twitch) facebook games are evil, but name dropping Dragon Warrior and Zelda gets you some points back... and at least you're making some cheddah to help you with a great career. I remember when I took up drafting blueprints, all I had to draw were shit tanks and sewers. It sucked, and the people sucked! But it led to better things and I got to design some amazing things! Not games mind you, more like condos and boat houses, but you're already in the game business.

Eh.. to me Bakewell said it best. IMO You sound like a cool dude with some good ideas.. I'd kill to even have my foot in the door like you.

Seriously, it looks like you have an awesome job, regardless of what's happening now you could do some seriously cool shit. Seems like you have a job, woman, and a nice place for cozy gaming.
@Wrenchfarm: Actually it has been nice to have people in the trenches with me that I respect. I mean, there are some people I'm working with that I actually shouldn't even mention because who they are related to. But, actually, I don't see why it would matter so much... Basically it's um... Well, how to say this... I'm working with a guy named Chris Williams. And he's extremely talented, but what blew me away was that his mom is Roberta Williams.

@Snaileb: Ah yes, that last part reminds me of what I have. I do value these things, and I hope I don't take them for granted. But, other than that, I think I might be able to get something started with my game. If I DO get anything to show for myself - you guys will be filled in about it. Thanks for the support.

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