Hello all! This is my first post here. I kind of just usually lurk in the shadows, really...
Anyhow, I'm creating a game using Allegro C++. I've gotten quite a bit done so far, and am about to do a complete overhaul to make the game more efficient. Also, my own graphics, music, and sound effects are yet to be implemented. As of right now, I've cobbled everything together from the internets.
It plays terribly similarly to Megaman. Except the badguys are Megaman! Oh the irony! Sound effects are from The Legend of Zelda 3: A Link to the Past, and music is from Final Fantasy VI and Donkey Kong Country 2.
Anyway, for your viewing pleasure, check out three levels from my game!! Youtube kind of mangled the 60 fps to 30 fps, so when you get hit or get the invincibility powerup, you don't blink anymore, you just turn invisible or stay visible the whole time. But when I'm going through badguys, just know that I picked up the orange "I" invincible powerup recently :P
I was one of the punks that thought that Megaman 9 was too easy, so I made my game kind of hard. But it gives you lots of lives, so it's alright! :P
You should let me know what you think in the comments below :D Don't bother telling me about the glitches, I know all about them hahah. read