I work at a video game store, and though I tend to hate almost half of the people that walk into the place, I have still retained my love for games. Anybody who can work in a game store for two years and still love video games deserves a gold medal, in my opinion.
I got crazy awesome deals, so I do own all 3 consoles. Not much for computer gaming.
AIM: in simulcast
Xbox Live: Extrasensory
Call of Duty 4 (360)
Final Fantasy IV DS
I understand that Soul Calibur is an arcade game. It's not made to be an RPG-style
sit-down-and-build-your-file-for-a-few-hours kind of game. With that said, maybe I was just playing it wrong, but there just doesn't seem to be a whole lot to it.
I didn't play Soul Calibur III. But I played the hell out of II, I probably had around 60 hours logged into that fucker.
I remember in II, you had to be good with a character, and beat their story in the weird adventure mode before you could even think about having Soul Edge as a weapon.
So why is it that when I boot up the game and play through "story mode" (someone explain the difference between story and arcade mode?) as Maxi (yes, I play as Maxi) ONCE, which takes a whole ten minutes, I now have the ability to purchase (for a fairly low price) Soul Edge?
With that aside, the fighting was all excellent. Much better than II. All of the characters looked gorgeous and moved extremely well. I was very impressed with the fighting.
Character customization was meh. Being able to change the pitch of my character's voice doesn't really matter to me when everything he says is either "Verily, the night doth become thine suffering!" or "That sure was easy, I'm a cocky douchebag."
I'll still probably buy it, because I'm still a sucker for Soul Calibur.
I would just like more things to work for in the game. Weapons and such.