I keep seeing a lot of people mention what they're excited about at E3, and I feel like I am almost alone (or at least, in the minority) in being excited to hear about the Project Cafe.
this seems to be the general consensus.
I'm actually kind of surprised that this is the case. Gamers have been clamoring for Nintendo to become more dedicated to the hardcore gamer ever since the wii came out. We were excited about the wii revolution and its mysteriousness, and when it was revealed to be the family-friendly wii, the hardcore gamers felt betrayed.
Wii Sports? Where's mah Mario?
Now don't get me wrong: when the wii was announced, I was actually ecstatic. I really wanted a wii for Christmas that year (but, of course, it was sold out), and after Christmas I was always checking online for wii availability, and eventually got it.
It still holds a special place in my heart as a console, and I especially love the Nintendo-made games for the Wii. Both Mario Galaxies are in my list of favorite games of all time.
but whatever. My history with the wii isn't what we came to talk about.
we came to talk about the project cafe.
So... as I was saying before I went off on my tangent about the Wii, Nintendo and the rumor generation squad have practically been saying that this is what the gamers have been hoping for. An HD console, more geared towards the fans that have felt so betrayed in the past.
...and yet most people aren't very excited about this.
Is it that you've felt so betrayed by nintendo that you think they're going to betray us again?
Or is it that you've just forgotten about it?
I am personally very excited. I'm sure most of the rumors are false, especially since the controller seems a bit too ridiculous if you believe ALL of the rumors.
So, why are or aren't YOU excited about the Cafe? I'm quite curious to hear everyone else's opinions on the matter.
So if it's not obvious enough by the title and header image, there's spoilers of the opening cutscene of Reach here in this post. Keep in mind though, if you're commenting,
I HAVEN'T FINISHED THE GAME YET.
I've only gotten through the first mission before now being away from my xbox for the next week or so.
SO: if you're commenting, please only comment on what I'm talking about. I don't want the rest of the story spoiled for me.
Alright, so let's get to the actual blog, huh?
So this blog is about the opening of Halo: Reach. The first thing that happens when you start up Reach is that you are prompted to start customizing your spartan. You are given 5000 credits (the game's method of purchasing armor and other cosmetic stuff like your voice in firefight mode), plus 2000 more if you are a "loyal" halo fan (which I presume means that you have some Halo 3/Halo: ODST achievements under your belt).
You can buy some cool upgrades for your spartan, choose your colors, make an emblem, etc. etc.. It's actually a pretty deep customization system, but that's not what I'm here to talk about anyway.
Once you are satisfied with your spartan's look (and believe me, I made sure I liked my spartan's look before I started ANYTHING), you can choose to start the solo campaign. Select a difficulty, and then the opening cutscene begins.
The camera pans over a glassed planet Reach.
Smoke is filling the air, everything is scorched black.
The camera pans down from looking towards a scorched burning volcano-esque rock structure.
There's your helmet.
That YOU picked.
Half buried in the ground.
With a hole in it.
Right from the start, you can tell that this is going to be an emotional story. And that it's not going to have a happy ending.
This opening shot was pretty moving, especially for a video game.
now don't get me wrong, I didn't break down in tears or anything like that,
but still, after spending that time to customize your armor just the way you want, making your spartan YOURS, the first scene is the remains of your destroyed armor.
It seems that it's a great way to make you even more attached to your character. You've created this character, and you know that it's not going to end well, but you'll be damned if you don't try to keep him (or her) alive.
It's an awesome device that Bungie used, and one mission into Reach, I'm already more attached to my Noble 6 than I have ever been to any other character in a video game.
so yeah, that's my (admittedly pretty short) blog. Feel free to discuss in the comments, but please keep spoilers away, as I said before, I've only finished the first mission. Thanks for reading though! I hope you liked it!
The first real online shooter experience I had was with Halo: Combat Evolved (Ok the first one was Doom, but I was like 5 and just kinda ran around and didn't shoot anything, plus I don't remember it well at all). I never really was a big fan of shooters. I never was interested in virtual killing. I didn't see the draw. Until I went to robotics camp over the summer. Almost every night, after learning about and building maze-navigating robots, we played Halo 1 on the computers in the lab, playing team slayer in blood gulch, boarding action and Hang 'em High until we got kicked out by the counselors (or tired, which is usually what happened).
No, that's not me. That's Generic Google Images Man
Fast forward to December, and I get an Xbox 360 on Christmas. The first game I buy with my Christmas money is Halo 3: ODST, and I get sucked into the multiplayer almost immediately. I still haven't finished the ODST campaign. That's how addicted I've gotten to the multiplayer.
OK OK, you don't have to get all mad. HERE'S why Halo 3 is great.
It's Great With Friends The Sheer ridiculousness of Halo lends itself to being awesome with friends (or at least, nice random people in matchmaking). Having your friends along for the ride in the Warthog makes for an awesome time, especially if you have talkative and funny friends. "High Five" is likely going to become a catchphrase among me and my friend now.
yes, that's really me and my friend in matchmaking. I'm on the receiving end of the high five, unfortunately.
So Much Ridiculous Stuff Happens The lofty physics in Halo 3 make for some pretty awesome stunts, and for some ridiculous occurences. flying mongooses, running over half of the other team in a warthog, accidentally getting stuck with your friend's grenade, sticking your enemy with a grenade across the map are all examples of the crazy shit that can happen over the course of the game. And it's awesome.
The Alien Weapons Make it Interesting Sometimes bullets and grenades aren't satisfying enough. That's what the Covenant weapons are there for. The needler, the Plasma pistol, Plasma Rifle, and especially the plasma grenade, in all its sticky glory. There's more, but those were the ones I could think of off the top of my head.
The Vehicles are Fun to Drive They just are. their control scheme works very well (and it's basically universal for every vehicle), and they handle well (but not too well that it becomes too advantageous to use them). The warthog is difficult to drive, but rewarding at the same time. And of course, the turret seat is important in successful driving. Getting splatters can be hilarious and fun at the same time, and sometimes getting blown up in a vehicle can be just as fun as being the killer.
And that's about all I can think of. Remember that this is my opinion and in no way does this represent fact at all. Thanks for reading through my rambling, and I'm open to criticism. This was my first real blog (not counting my intro). Let me know what you liked (and especially what you didn't like). I'll work on improving it in the future.