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What the Hell Have We Done?!? - Destructoid

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Hey robots, I'm Excremento, but you cool and old skool Dtoiders know that already, this is merely for the N00BS. I've been a videogamer for as long as I can remember. I have well over 27 years of video game experience that I rely on daily, and a near encyclopedic memory of gaming starting with the Commodore 64 and ending with whatever is the current hotness.

I've got my own blog at MediaWhoreNetwork that I try to write on when I'm not too busy...and just recently have decided to come back to do a few Community Blogs here on Dtoid now that most failbloggers don't exist anymore. I'm still here fellas (and ladies) updating as often as I can for all of your enjoyment.

Any of you out there who wish to chat it up with ol Ex can do so at:

Gmail -- xopher (DOT) reed (AT) gmail (DOT)com

Facebook: Xopher Reed

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Gamers of Destructoid, I think that we've created a monster. A monster that is really mean that likes to eat cash and poop out cheap plastic instruments. The rhythm gaming industry is a beast that none of us saw coming but each of us have helped in making it a dominant genre.

I don't know if it was the sheer repetitiveness of the FPS genre or the amazing lack of decent RPGs in the last couple of years, but I had been looking and hoping for a new game type to play that didn't require hours and hours of my time to get somewhat decent at or one that forced me to work up a sweat.


Don't get me wrong, I love playing every single Dance Dance Revolution game that I own, including the extra expensive ones that I had to import from Japan to play on my PlayStation 1. The biggest problem with the rhythm games of then was that you had to get off your ass to really get into them; DDR wasn't quite as fun if you played with the controller instead of the dance pad.

Even the Beatmania games were lacking substance to keep me interested, and I'm sorry but I had to draw the line somewhere when it comes to importing games, I couldn't afford to import those wickedly awesome controllers. I think it was the fact that all of the Konami games didn't have easily recognizable bands and songs that lead to the imminent rise of the Guitar Hero franchise.

Thinking that the new game was just a fad and something that I didn't quite understand (I used to be one of those people who thought that it made no sense and that people should just learn real guitar), it never even crossed my mind to pick it up. It wasn't until the game was announced on the Xbox 360 that I thought I might check it out.


I remember fondly going out to every store near me trying to find Guitar Hero II and how insanely quick the game managed to sell out at stores near me. It wasn't until I tried the last place on Earth that I want to shop at that I found my own copy of the game...at Kmart (I f*cking hate Kmart with a passion!). From the moment that I unpacked my Xplorer guitar and strapped it on, I was hooked.

Since then, I have picked up Guitar Hero III with the wireless guitar and Rock Band with the complete set of instruments. There are two games that I plan on getting soon, Guitar Hero: Aerosmith and Guitar Hero DS, and two that I plan on getting when they come out, Guitar Hero: World Tour and Rock Band 2. Each one of these games can be bought without their peripherals (except the DS version), but I'm going to be a sucker and buy each one's bundle pack so I can have the newest version of the instruments. This is going to be a problem.

By the time I get all of the games I listed above, I will have 6 guitars, 3 sets of drums, 3 microphones, and a DS attachment that will probably never be used on any other game. There is simply no need to have all of that crap piling up in the corner of my living room or collecting dust in my basement. I know that it's not necessary to pick up each game's bundle pack with all the instruments, but I don't care. I'm a collector, it's what I do.


Oh and before I finish up here, I didn't forget Konami's Rock Revolution. I just didn't say anything about it because I have a feeling that it will be horrible and not worth the money. Save your cash and get one of the good games coming out.

Seriously, I think we've created a monster and I see no end to it in sight...and to be honest I don't care if it really does because I'm having a really good time S'ingTFUAJPG. Thanks for reading.



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