So, recently I've been exploring GameMaker as a possibility for creative expression. I've always been interested in game design and upon reading that Hotline Miami, my game of the year, was created in the program.
With my current project Child Wrangler taking a short break, I've been inclined towards the production of small games to establish NeverCare Studios as a creator of games that are hell.
Whether Hell is fun for you, well, that's not debatable. Hell is always fun
So here's the Alpha Build of a small 3-part game I'm making entitled Boo Reed's Odyssey.
(The titular character is Colton Olds' vision of Lou Reed as a Boo.)