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Hey guys, it's Dan or as everyone here knows me (including you, because you're looking at my blog), EternalDeathSlayer. Yeah, I jacked it from Grandma's Boy, eat me. Anyway, I love video games, but more importantly I also love to talk about video games, hence why I am here on Destructoid with you. I've got a wonderful little family of 2 kids and a wife and we all play games in some shape or form. My wife enjoys WoW (probably a bit too much) and playing Halo with either myself or her friends. My kids like kid stuff like Kinectimals or flash games on the PC. And me? I like almost everything. So long as a game is fun or has the ability to effect my feelings or emotions, I'm game.

Consoles:

Xbox 360

PS3

Wii

I play them all, but truthfully it's not in an "All Consoles are Equal" sort of way. I prefer the 360, mainly because I know more people who own one, but I do play my PS3 whenever a worthy exclusive is released. The exclusives make the purchase worth it. As for the Wii, well, it gets ignored most of the time. But I pull it out from time to time, usually when a big Nintendo game is released for it.

My Favorite Games:

10. Uncharted: Drake's Fortune
9. Gears of War
8. Metal Gear Solid 3: Snake Eater (Theme Song FTW)
7. Final Fantasy IX
6. God of War
5. Super Mario Galaxy
4. Chrono Cross
3. Super Mario Bros. 3
2. Uncharted 2: Among Thieves
1. Resident Evil 4

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RandomToid Ramblings: Franchise Whoring (I've got way too much time on my hands)
EternalDeathSlayer | 4:30 PM on 02.11.2008 26 comments


Author's Note:This blog is somewhat jumpy and may or may not make any fucking sense. Hopefully you'll see something you agree or disagree with, but if not, I apoligize for my lack of focus today.



This is not a monthly musing, as evidenced by the title. But the whole idea behind this month's topic has gotten me thinking and reflecting about games and the industry a lot lately. So instead of a "Good Idea, Bad Idea", I'm just going to kind of free write about a topic that I find to be somewhat of a big deal amongst hardcore gamers. I'm talking about Franchise Whoring. We've all seen it and heard of it, and many of us have of course experienced that feeling in the pit of your stomach when it happens to one of our favorite IPs. It's become quite common the past few years, although it's been around since gaming's inception. Yet, here we are, still complaining and lamenting about the latest Final Fantasy spin off. Why?

Many companies have gone through some seriously large changes since the start of this console generation and I'm not quite sure it's all for the better. Things have been great no doubt, as 2007 was one of the best years on record, but I'm skeptical of the future sometimes. Surely we'll continue to be blessed with great games from wonderful companies. But what about the negative side of this generation? What about the problems caused by the cost of developing so called "AAA" titles? These games are expensive, and somebody's got to pay for them. So companies whore out their franchises and IP's, sometimes at the expense of quality, just to make a quick buck. Some purists say this is wrong and they have no excuse, but then again sometimes I understand exactly why the industry does this sort of thing.



So how can franchise whoring be a good thing?

If you're like me, when done reading a story on the front page you read the comments, be it on Destructoid or another site. Whenever there is an announcement made about a spin-off title or remake of some sort, there's a good chance many of those comments will be a bunch of fanboys lamenting the whoring of their favorite franchise. For a good example, see practically anything Square Enix announces for the rest of eternity. Also, Mario Party.

The reaction to Square's announcement of a Final Fantasy IV spin-off for cell phones was met with plenty of skepticism and fanboys giving into their emo tendencies right off the bat. See, Final Fantasy is a franchise beloved by gamers, and us gamers don't like to see our favorite things turned into cashcows. It's depressing and it shows that all these developers we love so much care about is making those dollar bills. That's all well and good, and it's certainly true. Thinking it's about the "artform" is a bit niave in the year 2008, at least for the publishers.

But what many gamers fail to think of is the financial side of things. Final Fantasy XIII is costing Square an arm and a leg, and by extension so is Final Fantasy Versus XIII. Now, if Square is devoting so many employees to these projects like they've claimed, how are they going to keep a steady stream of money flowing in, besides raping Sony for exclusive agreement considerations? They either put together a small team or even outsource work on small projects such as spin-offs and remakes. It's the easiest and most efficient way to make money, as it feeds off of gamers love of nostalgia. We're all suckers for it, admit it.

Sure, these games may be uninspired and somewhat lame overall, but if you're a true fanboy you'll buy them. And sometimes, they don't even suck! How many people bought that remake of Final Fantasy 3 over in Japan, where unlike Americans it wasn't their first time playing it? How many of us assholes over here are going to buy that remake of Final Fantasy IV when it comes to America? It's simply smart business for the publisher/developer, and sometimes even the consumer benefits. So long as the game in question keeps the "spirit" of it's predecessor then we'll be happy with it.



I'm ok with remakes and spin-offs, but what about sequels?

Developers have been rehashing gameplay ideas and story concepts since the beginning of time, or at least since games were invented. It's only natural when you think about it. If consumers loved a specific game, wouldn't it be smart to stick with that formula? Of course. Take a look at everyone's favorite Italian plumber, Mario. His games really haven't changed much in the past 20 years. Even when he made the jump from 2D to 3D, the characters, worlds, and story remain the same. Fuck, even the basic gameplay harkened back to his 2D roots. And who could blame Nintendo? The games were still good, and they certainly sold well.

And what happened when Nintendo strayed off course with Super Mario Sunshine? The fanboys were pissed. They wanted to jump on Goombas, not spray walls with a hose! Who wants to use Mario to clean? Has he been arrested and is now doing community service? (Actually, yes). Fuck the cleanup, we wanted more Goombas! More airships! Isn't it funny how we whine about the lack of originality, but then we whine when companies fuck with our favorite franchise? Think about that.

So what does Nintendo do? They go back to Mario's roots, bringing us something entirely new, yet entirely derivative. They gave us that old-school classic Mario feeling, and we ate it right up. We loved Nintendo for that one. So now it's only a matter of time before we get to see if the next Mario game will be like Galaxy. Will we complain if it's more of the same, or will we be happy? That's a question I can't answer, as even I'm not sure how I'd feel about a rehash of Galaxy's concepts. It seems like a good idea, but we'll see.



How many DW sequels before we've had enough?

**Start stupid DW rant**

In this industry, there's no such thing as "too much". If a franchise continues to be popular, why fuck with it? Dynasty Warriors hasn't changed much in years, but it's still hugely popular. The next installment of the series, DW6, is pretty much the same game as the last 10,000. And yet the fans will still buy it. This is smart business on Koei's part, as even the graphics are barely updated. They're saving money and selling the title for the higher next generation price, therfore making even more money than usual. They already have the framework in place, it's just a matter of filling the page or filling in the blanks. Easy money.

But will gamers turn on this admittedly stale franchise one day? If Dynast Warriors 10 is still the exact same game, will it's fans grow tired? (This could be bad example. See Jim Sterling for more details.) I would think yes, they will. It's bound to happen eventually. They'll find something better, something new and original. Eventually we all grow tired of the same shit over and over again. Every franchise has the potential to grow stale, even Mario. It's part of life. Would people go to the movies if the same movies stayed in rotation for months at a time? No, they wouldn't. It's part of human nature to experience new things, to feel that urge for something different. Eventually, even DW is going to need to change it up a bit, or it's going to go the way of the Dodo.

Of course, like most gamers, a few small changes here, a graphical face-lift there, and we're right back in GameStop waiting for a new DW. I'd be there.

**End stupid DW Rant**

Back to random ramblings:



If you're wondering where this is going, well, I don't have a clue. I'm amazed how diverse we gamers are and yet how much alike so many of us are. Many of, myself included, are huge hypocrites. We complain and bitch about how nothing is original or fresh, that developers make the same game over and over again. Yet we keep buying them, as community member Yoj1mb0 said in his blog the other day on that matter. If you read my blog on a regular basis, you'll see that I constantly rant and rave about sequels and derivative games, yet I also see the reasons behind them and openly respect them, but it doesn't change the fact that it hurts. When Square gives the world of Final Fantasy IV to cell phone users, it feels like I'm 5 years old and my blanky was just stolen. It's painful, but in the end it's for the better. It's like growing up sort of. It's just part of life.



In the end, you've got to realize that all of this franchise whoring and all these remakes and spin-offs, well, they're good for the industry as a whole. While it certainly isn't breeding creativity and original concepts, it's definitely doing it's part to help pay for the big games, the system sellers and whatnot. So long as Final Fantasy XIII and it's various spin-offs are worth the wait, then go ahead and whore all the fucking games you want. I've got no problem with it all. I'll even buy that ridiculous fucking Mog doll, and the Chocobo while I'm at it. Throw another FF7 themed toy set at us, we'll scoop it right the fuck up.

Just finish Final Fantasy XIII so we can complain about how different the game is from past entries in the series and reminicse about the good old days! Then, make an old-school FF and we'll complain about how stale it is. That's just the nature of the beast.

We'll never be happy, us gamers. Not on the internet, at least.

Also, cause this Shark is a fucking beast, like all Great Whites:



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25 comments | showing # 1 to 25
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blehman's Avatar - Comment posted on 02/11/2008 16:39
blehman
Hi Whiteboy
"How many of us assholes over here are going to buy that remake of Final Fantasy IV when it comes to America?"

*raises hand*
Fuck you, this is my favorite out of the series.
EternalDeathSlayer's Avatar - Comment posted on 02/11/2008 16:45
EternalDeathSlayer
@ blehman: Calm down dude, I love the game. But many people think we shouldn't be buying it again.

That said, *raises hand*: I'm there dude.
blehman's Avatar - Comment posted on 02/11/2008 16:49
blehman
@whiteboy

Those people need to be drug out into the street and shot.

Back to 1992.
EternalDeathSlayer's Avatar - Comment posted on 02/11/2008 16:50
EternalDeathSlayer
Lol. I agree somewhat. I think it's good, them remaking classics. Newcomers get to play them, and we get a shiny remake. It's nice.

Plus, like I said, more cash for the big games.
JoshDunford's Avatar - Comment posted on 02/11/2008 16:54
JoshDunford
Dear KOEI,

Please Stop.

-JD
EternalDeathSlayer's Avatar - Comment posted on 02/11/2008 16:55
EternalDeathSlayer
@ Josh: I don't necessarily want them to stop, just do something different. There has got to be a way to reinvigorate this franchise. That said, it hasn't officially ran out of gas yet. Ima love me some DW6 with my friends, if I ever get out the house after it's release.
The Faux-Bot's Avatar - Comment posted on 02/11/2008 16:59
The Faux-Bot
Awesoe blog. But I can't agree with Galaxy being derivative. I'd say it was the perfection of a craft. If i wanted to explain to an Alien race what a video game was, I'd show them Galaxy. Sure it plays on a lot of conventions, but that's what's going to push games as a medium in the end. having a unified artistic language. I think we probably have to keep accepting re-hashes and the like until more developers begin to understand that language. Essentially, what I'm trying to say is that a fair amopunt of repetition has to be tolerated, otherwise games can't forge a distinctive language for themselves, one that is seperate from the langauge of cinema, or other forms of media for that matter. Suitably rambling comment I think......
EternalDeathSlayer's Avatar - Comment posted on 02/11/2008 17:01
EternalDeathSlayer
I think so, faux bot. Ranmbling comment for my rambling almost non-sensical blog.

It seems harsh to call it derivative, but the actual mechanics are no different really from Super Mario 64, besides the waggle. But the level design in SMG makes it stand out, makes it original. Good point there. Maybe derivative is the wrong word.
JoshDunford's Avatar - Comment posted on 02/11/2008 17:06
JoshDunford
@EDS

I liked Ever DW up until 4.

If you Remember the Yellow Turbans Level with the Infamous "YOU FLAMING IDIOTS!" line...classic.

But I dont want them to stop all together, just stop making Dynasty Warriors games. The same way I want EA to stop making Madden games...It wont happen.

But you know, I dont have to play them or buy them either, so ultimately, I really don't care too much.

-JD
EternalDeathSlayer's Avatar - Comment posted on 02/11/2008 17:13
EternalDeathSlayer
@ Josh: I'm not a huge DW fan, so I do not remember that.

As for Madden, there is absolutely no reason to stop making it. Sure, it doesn't change much, but it's certainly one of the prime examples of how whoring is good for the industry.

In a year where there is no Halo or CoD4, Madden usually takes the top spot or one of the top spots in sales. It drives the industry's economy. This is a good thing.
DrNutt's Avatar - Comment posted on 02/11/2008 17:20
DrNutt
Is it just me, or does everyone else hear that reads a review of an RPG that is criticized for being "too old school" or "too derivitive of older Final Fantasys" instantly want to buy the game?
EternalDeathSlayer's Avatar - Comment posted on 02/11/2008 17:22
EternalDeathSlayer
@ DrNutt: Not always. I'm a real hypocrite when it comes to this subject: Blue Dragon was too old school. But if Square made FF14 in a real old school way, I'd be there right away. I'm a slave to their franchise. It's pathetic.
DrNutt's Avatar - Comment posted on 02/11/2008 17:26
DrNutt
The previews of Lost Odyssey haven't done anything to curb my anticipation. I gotta say, I'm still a fan of random battles and turn based combat.
EternalDeathSlayer's Avatar - Comment posted on 02/11/2008 17:28
EternalDeathSlayer
I think Blue Dragon just wasn't my style. Lost Odyssey looks a hell of a lot more interesting to me, regardless of old school mechanics and cliches.

Let's just say that Blue Dragon's characters didn't do it for me.
notdryad's Avatar - Comment posted on 02/11/2008 17:28
notdryad
First off, great post.

I think you raise a good point about how we whine about the lack of originality but we bitch and moan when franchises are screwed with. I played Mario Sunshine, beat it, got a bunch of Shines, but it just didn't really feel like a Mario game.
EternalDeathSlayer's Avatar - Comment posted on 02/11/2008 17:29
EternalDeathSlayer
@ notdryad: I know exactly how you feel, but then again so does everyone else it seems. SMG was amazing, Sunshine not so much.
konchu's Avatar - Comment posted on 02/11/2008 17:39
konchu
Yeah whoring out games is good and bad really. It gives them money so they can stay in business but at the same time it gives a safe way out with no need to take a chance. Really even Final Fantasy was a child of desperation, a chance taken (actually interesting piece of trivia is why it was named Final Fantasy) what if they had played it safe and made another Rad Racer instead.
EternalDeathSlayer's Avatar - Comment posted on 02/11/2008 17:46
EternalDeathSlayer
I knew that trivia, konchu, but it's funny how they tried something different, scored a hit, and then made sequels. At least each sequel is different.
liquidninja's Avatar - Comment posted on 02/11/2008 17:52
liquidninja
I was one of the people who didn't really like "New Super Mario Bros.".

Aside from it unimaginative title the game overall was just mediocre.
Really a remake of Super Mario Bros. 1 would've been more fun.
(not that they should do it.)
Y0j1mb0's Avatar - Comment posted on 02/11/2008 17:54
Y0j1mb0
EDS:

We are talking about Squaresoft here, right? This isn't a Ma & Pa game development operation like Gamecock who have to parade themselves in chicken outfits to have any PR, right?
I'm going to take a stab here and say they got money in the bank.

They just want more money. All this is, is a Sequelitis epidemic that companies have. They don't want to push out new IPs for fear of losing sells. It's much easier adding a brand name the masses know to pique their interest and open that wallet alot faster. FF Tactics, FF xIII, FF xIII VS, Chocobo Dungeon, etc..etc.

As for Nintendo I can't talk shit about them..I mean really their games are FUN. Except Mario Party..but that isn't marketed for me.

Good Post, Brother. Keep it up!!
konchu's Avatar - Comment posted on 02/11/2008 17:55
konchu
For sure I dont think FF Falls under the same sequalitis as say EA with Madden, as they have perfected the art of whoring out a franchise. And I'm with you Mario example I really agree there is a fine line of innovation and Nostalgia that is hard to balance and often its impossible to please everyone.

I only dislike whoring out a title in the sense that less chances are taken which can stifle innovation. But at the same time you don't have to invent the wheel to make it better how many great RPG's have came out tring to imitate square.
EternalDeathSlayer's Avatar - Comment posted on 02/11/2008 18:04
EternalDeathSlayer
@ Yoj1mb0: Square certainly has money in the bank, but when it comes to shareholders, they want more. And if they only concentrated on FF13, no new money comes in. Therfore, they whore. It makes sense.

@ Konchu: You got it.
Elitechief27's Avatar - Comment posted on 02/11/2008 19:17
Elitechief27
A great blog and interesting read as usual EDS. I have to admit that when a sequel to any one of my favorite games is made, i hit the grousd running and have to buy it. for example, Guitar Hero. I know the last one had online, but it was just pretty much the same concept. Also, I know I will be flamed hard for saying this, but even though everyone pretty much said Rock Band was the most innovative thing since 3D platforming(Yes, I know I am making an extreme overstatement). Although I wholeheartedly enjoy it, it just seemed like Guitar Hero but with drums and vocals.
Though, a sequel that I am really excited about,Ninja Gaiden 2, does look to be doing somethings differently like specific enemy damage and bloodflow (Also,gore), A remake I can't wait for is Bionic Commando:Rearmed. It looks like it is going to combine classic gameplay elements with new content and boss fights.
Kyousuke Nanbu's Avatar - Comment posted on 02/11/2008 19:52
Kyousuke Nanbu
Squaresoft hasn't published a good game since FF6, they can make what they will, devote a ton of manpower and resources and it will still be total shit.

Not because they tried to change the series, I'm all for that but as its fairly common with square lately, what they innovate usually winds up being VERY poorly implemented and it ends up sucking.
Samit Sarkar's Avatar - Comment posted on 02/11/2008 22:50
Samit Sarkar
The next installment of the series, DW6, is pretty much the same game as the last 10,000. And yet the fans will still buy it. This is smart business on Koei's part, as even the graphics are barely updated.

Wait, what? The graphical jump of pretty much any game between the PS2 and the PS3 is going to be huge, and that’s definitely true for Dynasty Warriors 6. Otherwise, though, you brought up some good points in your blog. The thing is, Koei is trying to innovate with their newest entry in the series. DW 6 has a completely new combo system, and though I don’t quite understand its mechanics, it sounds like a pretty big change from the way fighting was done in the past games of the series. We’ll see, though...
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