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Community Discussion: Blog by EternalDeathSlayer | Disappointment: Discovering Resident Evil doesn't play nice with othersDestructoid
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About




Hello there Destructoid. I don't game as much as I used to when I was an extremely active member of the website. I've had a 3rd kid as opposed to the 2 I had back when I joined and I've discovered that there are other things to do besides play video games. But I'm still a gamer for life.

Consoles:

Xbox 360

PS3

Wii

3DS

PS Vita

Decent PC for gaming

iPad

My Favorite Games:

I used to have a list here but honestly I've changed my mind quite a bit over the years. I played Chrono Trigger again like I do ever year or 2 and decided that it's dialogue, like many old (and many new) JRPGs, was just too shitty and juvenile for me to actually take seriously anymore. I guess I'm just getting old.

My favorite games in no particular order are Resident Evil 4, God of War, Super Mario Bros 3, Super Mario Galaxy, Legend of Zelda A Link to the Past,Final Fantasy Tactics, Batman Arkham Asylum, and Chrono Cross. Pretty sure I've forgotten a few games I might remember when asked what my favorite games are in the future. It changes a lot.

This website used to be the best on the internet. Hopefully it will get back to that point, or close, some day soon. I'll probably never fully leave anyway.





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I was one of the true believers. What did I believe? That Resident Evil 5 would be just about the best thing ever. That being able to play with a friend was only going to enhance the experience. That Capcom would not let me down under any circumstances. That these fools who considered the very idea of multiplayer in Resident Evil to be some sort of affront to humanity were all going to be proven wrong.

Of course, who could really blame me for feeling that way? Capcom had previously delivered what I consider to be one of the greatest video games of all time in Resident Evil 4. That they had done this while making drastic changes to the series formula only served to fuel my confidence in my opinions even more. What's more, they even decided to combine this new method of frightening and tense action-oriented gameplay with fan favorite characters Chris Redfield and Wesker. The graphics were beautiful. The story was going back to the beginning in a sense. Everything seemed to be going perfectly.

Then the game came out. I spent all weekend trying to find a store that was breaking the street date but was unsuccessful until about 6 hours before the game's scheduled midnight release. I got the game, went to a friends house, and we proceeded to play the game for 13 hours straight. We finished it in one sitting. When I was done, I felt extremely satisfied, like I had just slept with a supermodel after killing some Nazis. You know, routine stuff. Then I went back and played the game by myself.



Never mind that the game is absolutely awful to play with a CPU controlled partner. What really stood out was that I never felt tense or nervous like I did while playing Resident Evil 4. Slowly I began to realize that I never felt that way while playing with my friend either. Lost in all of the explosions, gunshots, and healing Sheva by touching her breasts was that feeling of tension that the Los Illuminados used to fill me with. That jumpy, What-the-shit spanish people are suffocating me feeling was gone, replaced by the knowledge that either my friend or some African chick were going to be there to back me up and even work together with me to progress. After all, the idea of cooperation was suggested throughout the game even if it was only ever a bullshit excuse to enable co-op. You were meant to feel like you have a pal to back you up.

One example of this is an early encounter with a chainsaw wielding maniac. The game finds a way to separate both players, which theoretically should be a bit more tense than when you're standing side by side. But it doesn't, because the game gives one player the opportunity to take a few wide open shots at the incoming zombies from a nice flanking point. I didn't realize it at the time, but this is when I should have started asking angry questions like "What the fuck is this? Gears of War:The African Front?" followed by another "What the fuck". As I said before, this wasn't the case at first.



No, Resident Evil 5 is a cruel god. It quickly reveals it's deception which then slowly turns to disappointment over time. Not just another game to me, I was in fact ready to take it's big, black zombie penis straight inside me for all eternity. This was like finding out that the sexiest, sweetest and most beautiful man who wants to have anal sex with you has a diamond encrusted Prince Albert ready to rip you to shreds as soon as you bend over for him. Which, of course, is exactly what I did. I ranted about how awesome the game was to anybody who would listen for the first couple of months. I feel like an idiot sometimes when I think about how obsessed I was with the game.

Beyond destroying the strongest component of Resident Evil 4's gameplay, Resident Evil 5's insistence on 2 people killing Africans as a duo also invaded the game's story. For some reason I can't get over the fact that Wesker was killed by Chris Redfield and some new girl. Why couldn't it at least be somebody with a real history within the series? Instead we got some sexy ass bitch with a made-up back story about Umbrella fucking her village over. That gives her common ground with other main characters but does nothing to make her stand out from the pack. I just didn't care for her.

This is not to say the game is bad. It's certainly a fun romp with a friend and it does continue the series story and brings things somewhat full circle. It has incredible action set pieces and shooting black people in the face is always a good time (at least if you're a cop) . But it's not what I expected nor what I wanted. Only what I thought I wanted. It wasn't made for me. It was made for Call of Duty fans. That's fine. I've accepted that. Just make the next game for people like me.



As I look forward to playing Resident Evil 6, I can't help but worry about what Capcom is working on. 600 different people have worked on this game? Something tells me they don't all work in the same building and if that's the case I suspect there are different people working on different portions of the game. A fractured development for a numbered entry isn't what this series needs. Hopefully things will turn out better this time. Only time will tell whether or not Resident Evil has truly been lost to the corporate machine that Capcom seems to be slowly turning into.

Hopefully they won't disappoint me this time.



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Considering an article posted here, where they mentioned they want Call of Duty numbers, I don't think you're gonna what you would like to see.

That said, Revelations for the 3DS was very good and a nice return to form in regards to the horror aspect, it was a good in between with horror and action, hopefully RE6 can maintain that, I also hope it has the 3DS raid mode.

And if it does have forced co-op, again do it like Revelations, your partner has his own weapons and ammo and is completely immortal, only downside is enemies focusing on you but that's a lot better than failing because the A.I ran into a chainsaw zombie again.
@ Kyo: Definitely would prefer in invincible AI partner who does little besides talk and shoots his gun wildly.

This is perhaps the first time in the history of gaming that somebody is actually hoping for crappy teammate AI.
Because of bad A.I is in games, I shake my head when I play a cheap indie game with better partner A.I than multi million dollar product.
My friend and I managed to bear RE5 about 7 times. We have no idea why, either, as we constantly kept pointing out parts where 4 was much better. Even to this day, we dread playing it whenever someone brings it out. It's just not a fun game.
I don't have a lot of experience with the Resident Evil series, so I managed to find some semblance of enjoyment from RE5...that is, until you stop exploring the villages and head into tech-heavy secret facilities. And suddenly there are zombies with guns. And zombies with massive Gatling guns. Those guys were impossibly cheap, and it had me longing for the start of the game.

Now a part of me wishes I'd played the earlier games, so I could have a better understanding of the "survival horror" the franchise once espoused. Because as I understand it, things are gonna get worse before they get better.

Though in RE5's defense, Sheva could do a Flash Kick. That was kinda cool.
I was considering writing a disappointment blog on Resident Evil 5, but that game has metastasized as something more than a disappointment to me.

When it first came out, I rented it, realized it was bad (or, at least, that I didn't like it), and then sadly went on my way. Unfortunately, the game would creep back into my life a few years later, as my girlfriend would invite her friend over (who owned RE5) to play RE5 (the two of them, cooperatively) on my PS3.

Over the weeks of their RE5 nights, my disdain festered. I criticized the game from top to bottom and gained a new appreciation of just how BAD of a game it is, from COMPLETE GLOBAL SATURATION to tribal zombies with spears leaping 20ft in the air and coming down doing a Highwind (and how unaware of itself the game is).

Occasionally I would be offered the controller as a sort of peace treaty, begrudgingly accept it, and mechanically manipulate, for a few minutes, a game that is mostly technically proficient but so devoid of soul or good design or character or general goodness. Blah.

That Resident Evil 4, though. <3
Whenever I see the RE6 logo I now have to think of a post somewhere on the web stating that it looks like a giraffe-man getting a forced blowjob.
I actually enjoyed playing Resident Evil 5 with my co-op partner. Then again, every game we play is a riot because we have this twisted relation of respect for each other, and wanting to help out vs. just plain screwing each other over for the hell of it. We managed to make it through the game 4 times, and then I did single player once. It was during my single player experience that I realized I'd probably never touch the game again. Kinda boring on it's own.

Still not the worst Resident Evil game on my list. Resident Evil 0 still tops that chart.
Yeah, but

I only played RE5 with one person, and we actually put more hours into it than I care to recall. So. Much. Playing.

@Jaded

I actually think Zero was really well done -- I'm playing through it again now.
I enjoyed 5 and it's a great bro op game. But the classic RE games are the best.

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