Now don't get me wrong I have a special place in my heart as much as the next gamer does for Link and the Zelda series, but how often does he get a free pass just because he's him?
I was talking to a friend last night and was telling him how I thought Fable was a better game than any of the Zelda games with the exception of Link to the Past. It's essentially the same type of game. Action with some hack and slash and RPG elements thrown in.
Maybe I'm still a loot whore from my days of WoW but I found way more satisfaction with the armor and ability to play as you choose in Fable then the always green elf costume and good guy role you are always forced to play in Zelda games. He went on to say that it's acceptable from Zelda because of history and how much the series means to gamers. To be honest i'm tired of giving these series free passes. Metriod took the step with Prime to making the game a whole new invention in the series, Zelda is always the same. While i did enjoy Twilight Princess it's just i get tired of the series using the same puzzles and same weapons they've always had, boomerrang, bow, sword , shield, grapple... i mean where is the innovation in the series? where the ability to add runes that you can buy with rupies to enhance your weapons?
I would go crazy for a Zelda game that had more RPG elements to it, but I won't ever see that day, so now, i'll say farewell to Link, as he's been replaced with the nameless white kid with horns from my Fable save. Bring on Fable 2
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Evidence: The Twilight 8.8 drama bomb from Gamespot. When a game gets an 8.8 and people throw a shit fit over it and are glad that Gerstmann lost his job, there's a huge fucking problem.
I don't get how reviewers almost never criticize Zelda for all the rehashing it does (you know you're a rehashan series when I'm the same fucking guy saving the same fucking princess from the same fucking villain as I was back when I was three years old and now I'm 22), but, a traditional jRPG like Lost Odyssey is released and all the reviews are like, "HURRRR THIS GAME IS SO DERIVATIVE, THEY SHOULD BE MORE CREATIVE."
It's newer than most of the old Zelda games, right?. Obviously Twilight Princess didn't get a free pass, based on GameSpots and Destructoid's scores.
And there is nothing wrong with them not mixing things up with the gameplay. I think Zelda needs a fresh coat of paint, but otherwise how can you change the core gameplay of a game that has pretty much perfect gameplay mechanics?
Looking back though, it's kind of funny that everyone got so pissed about TWP getting a 8.8, since that's a pretty fair score for it. It was good, but nothing phenomenal. In truth, it probably didn't deserve even the 8, a 6 seems like a better score for it, but that's just my opinion.
This is where it comes down to a matter opinion. I thought MM and WW were two amazing and unique games, and two of my all time favorites. I can see though, based on what you said about you're gaming tastes in the post, how you could consider them to similar, since they didn't progress in the area you would have liked them too. I don't want them to change that way though, as I feel that then they wouldn't be Zelda games anymore, but I understand how you wan this, and respect you're opinion.
The fishing, the owl, the wind flute (ocarina) the chickens, and of course all of the items are more or less the same.
i'd like to see a 1st person Zelda game that utilizes the wii sports fencing attachment, that would be pretty cool
And just to be clear, I didn't finish Twilight Princess. I found it, well, stale.
I play the Legend of Zelda games for the Legend. For me, that's kind of the point. Same deal, different setting.
Yeah, TP wasn't stellar, imo. It was a chore to finish, though by the book, they did alot of things right.
If it wasn't the 4th iteration of Link to the Past's quest dungeon progression model (Trees, Rocks, Water - Move on to non elemental locations), it might not have felt that way, I think.
I'm ready for a sci-fi zelda.
Fable was great, but it lacked dungeons. I can only think of 2 dungeons in the entire game. Give Fable some more puzzles and subterranean monster homes, and I doubt I'd play another Zelda game again.
Will that be Fable 2? Unlikely, but who knows.
Twilight Princess was a beautiful, content filled game that was pretty fun. The story was atrociously bland and underdeveloped, especially for a Zelda title, and the depth of the content was somewhat lacking. The puzzles and boss strategies were interesting to figure out, but painfully lacked any challenge.
I think we need to see a return to more difficult dungeons and a less obvious game progression. The theme of exploration to find your next objective has been missing in the last game...
I really think that would help remove the stale feeling the series has earned.
That said, I didn't really fall in love with Twilight Princess. I didn't think it was bad by any means, but I wasn't driven to complete it like I was with previous titles.
IMHO ocarina of time was the best zelda game to date, MM was pretty solid, but it was a LOT harder to complete than ocarina was, and the time constraint got annoying at times.
Zelda sure is an awesome game, but the latest iterations of the series just feel old and dates because of the use of these 'old' puzzles and basicly the same combat system for years on end...
I think too many free passes have been given to this series, I mean TP got 9.5/10 all over the place, and it surely wasn't THAT great...
Twilight Princess didn't get a free pass because of two sites? Please tell me you're kidding.
http://www.metacritic.com/search/process?sort=relevance&termType=all&ts=Twilight+Princess&ty=0&x=0&y=0
Wii version: 95% average review
GCN version: 96% average review
It's not that it's a bad game, it's just that it's not remarkable at all.