I thought I would restart this blog and write a littel bit about the news I run across and my thoughts on the state of the industry. Also I may do game reivews and rant from time to time. Enjoy!
John Carmack wieghed in recently on the Xbox 360 and the Playstation 3 at Quakecon 2008. If you don't feel like watching John get his geek on I'll recap briefly his points on each system.
John blabs about Megatextures and how he came up with the game.
John says its easier to develop for the Xbox 360's architecture. John thinks it sucks that Microsoft will not require a hard drive for thier game as it may cause graphics glitches, and mentions possible quality sacrifices for the system if they can't use 2 or more DVDs for the game.
John finds the specialized cell architecture of the PS3 annoying. John likes Blue Ray as it has the space to allow them to present the game in the quality and compression ratios for the game. John mentions that PS3 works well for the big games.
And thats about it. If you want to hear it from the horses mouth watch the video.
Also if you are a fanboi of either system feel free to use the comments section conveniently located below this as your battleground. :)
It still sounds like Cell was built slowly to satisfy Sony's e-peen, and not for any actual gaming applications. Of course, they got most everything else right, but if the CPU is an autistic savant monkey that knows excellent maths but can't communicate, you're in a bit of a pickle.
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