I'm dead serious when I say that all all-digital world is what will make me give up gaming, save for $2 Steam games.
When you buy digitally, you own NOTHING. The availability of content is determined by the developer/publisher - These digital games won't be around forever. Good luck being able to play games once companies decide they need more bandwidth.
Not only that, but a lot of the time - ALL the time with Steam - you have to verify (online) that you bought the game, because we're treated as thieves from the get-go. Once companies decide that the validation server is old, then no more playing that game for you. Sure, there's hacking and cracking, but future-proofing what we paid for shouldn't fall on the shoulders of the consumers.
When you have a digital "collection," you are at the whim of the developer. Save for Indie developers and the occasional retail game that ends up being a black sheep, if they say you don't get to play your games anymore, then that's that, and Steam is no different. I don't consider my Steam library to be a "collection," because I don't feel like any of it BELONGS to me, and it never will. It's great that so many developers have gotten their starts distributing digitally, but I can only hope that these developers stay Indie, so their games can actually be enjoyed in the future.
It sucks that retail games physically take up room, yeah. But at least I know I'll never have any issues playing them.
When you buy digitally, you own NOTHING. The availability of content is determined by the developer/publisher - These digital games won't be around forever. Good luck being able to play games once companies decide they need more bandwidth.
Not only that, but a lot of the time - ALL the time with Steam - you have to verify (online) that you bought the game, because we're treated as thieves from the get-go. Once companies decide that the validation server is old, then no more playing that game for you. Sure, there's hacking and cracking, but future-proofing what we paid for shouldn't fall on the shoulders of the consumers.
When you have a digital "collection," you are at the whim of the developer. Save for Indie developers and the occasional retail game that ends up being a black sheep, if they say you don't get to play your games anymore, then that's that, and Steam is no different. I don't consider my Steam library to be a "collection," because I don't feel like any of it BELONGS to me, and it never will. It's great that so many developers have gotten their starts distributing digitally, but I can only hope that these developers stay Indie, so their games can actually be enjoyed in the future.
It sucks that retail games physically take up room, yeah. But at least I know I'll never have any issues playing them.
Wow, amazing article Elsa! Quite an interesting topic, and well off the beaten path. Great points, and great presentation! You've just got a new follower ^^
Digital all the way, baby! The only psychical game I own is El Shaddia. I recently found out Mass Effect 3 is available in the PSN store; because of this, I'm now interested in getting Mass Effect 2 (PSN) then getting Mass Effect 3 - because it's an all digital version of the game, it persuaded me to get a game I wouldn't have never gotten in the first place... Strange, I know.
My wish came true!
The digital age seems a bit scary, but I think it could be a positive thing as well in the long run. The lack of ownership is indeed an intimidating prospect, and that is probably why I severely limit my game purchases to handhelds or other consoles where the games will still be useable one day. As far as digital games go, I have purchased quite a few and would be very peeved to see them dissapear on me; but it will not entice me to be loyal to a brand either. It's kind of like getting a "free" Xbox when you sign up for a cell phone contract. You are saving money in the immediate, but you are paying with your freedom. And that is ultimately more valuable than money any day.
The digital age seems a bit scary, but I think it could be a positive thing as well in the long run. The lack of ownership is indeed an intimidating prospect, and that is probably why I severely limit my game purchases to handhelds or other consoles where the games will still be useable one day. As far as digital games go, I have purchased quite a few and would be very peeved to see them dissapear on me; but it will not entice me to be loyal to a brand either. It's kind of like getting a "free" Xbox when you sign up for a cell phone contract. You are saving money in the immediate, but you are paying with your freedom. And that is ultimately more valuable than money any day.
Or, you know, those of us who are 'real' gamers will get both because you can't call yourself a true gamer and ignore any of the FIVE gaming platforms (XBox, PC, iOS, Wii, PS3). ;)
@Pedrovay... very true about not owning anything when buying digital, but it does seem to have a little more lasting power when opposed to physical media (given Apple's example) though I guess it'll be hard to gauge until 10 years from now. Who knows, digital media may end up being just like music cassette tapes... though at least it will then be digital junk and not physically sitting in piles in various storage boxes.
... and you'll never have issues playing physical media only in so far as the hardware is still working or available. :(
@The White Rose... thanks!... and nice to meet you! I saw you have a blog up which I'll probably read tomorrow with a cup of tea (I tend to have my morning coffee or tea and look over the blogs!... free reading!)
@Venus... Yeah, I like the idea of digital, but there are definite pros and cons. I do think that any way one looks at it, it seems that it's a money game though.
@TheManChild... yeah, your excellent blog inspired me to finally post. I've had this blog idea milling for awhile and finally got around to writing it out.
I think one of the scariest things would be to develop a large digital collection only to see the hardware developer stop making hardware. At some point would they also take down their servers with all my digital "stuff" on it? It's unlikely but then again, I bought a Sega Dreamcast assuming Sega would always make hardware. :(
@Ramm... LOL! I do have a PS3, PSP, Xbox and several iOS devices... but I could never buy them all at the same time, so choices have to be made. My digital ties likely will help to determine my first purchase though (and no Wii... so no Nintendo ties at least! I just don't really like Nintendo games - personal preference).
@brown... Stalin? I'm not sure that the digital era is exactly communism... in fact it seems more like capitalism with a huge capital C... but good or bad it seems it's here for the immediate future anyway.
... and you'll never have issues playing physical media only in so far as the hardware is still working or available. :(
@The White Rose... thanks!... and nice to meet you! I saw you have a blog up which I'll probably read tomorrow with a cup of tea (I tend to have my morning coffee or tea and look over the blogs!... free reading!)
@Venus... Yeah, I like the idea of digital, but there are definite pros and cons. I do think that any way one looks at it, it seems that it's a money game though.
@TheManChild... yeah, your excellent blog inspired me to finally post. I've had this blog idea milling for awhile and finally got around to writing it out.
I think one of the scariest things would be to develop a large digital collection only to see the hardware developer stop making hardware. At some point would they also take down their servers with all my digital "stuff" on it? It's unlikely but then again, I bought a Sega Dreamcast assuming Sega would always make hardware. :(
@Ramm... LOL! I do have a PS3, PSP, Xbox and several iOS devices... but I could never buy them all at the same time, so choices have to be made. My digital ties likely will help to determine my first purchase though (and no Wii... so no Nintendo ties at least! I just don't really like Nintendo games - personal preference).
@brown... Stalin? I'm not sure that the digital era is exactly communism... in fact it seems more like capitalism with a huge capital C... but good or bad it seems it's here for the immediate future anyway.
Fantastic article! It's a different way of looking at the digital age. I buy very few digital games. Most of my PSN purchases are DLC. I doubt I'll ever buy a full PS3 game on PSN because I'm just not willing to drop more than 15 bucks on a digital anything. I am considering getting a Vita, which has me rethinking my stance. It makes so much more sense to go digital with a handheld system. I'd also like to import my PSP games and that requires digital copies.
I must say, if PSN was more like Steam, I would be more willing to ditch retail. We're in an age of online passes, DLC, season passes and GOTY editions. Retail "ownership" is starting to mean less and less. It's becoming clearer each year we don't actually own anything we pay for. Even with retail we're all just slaves to our account info and terms or service. With services such as Steam the pretense of ownership is almost comepletely gone, but at least the prices are cheaper.
I must say, if PSN was more like Steam, I would be more willing to ditch retail. We're in an age of online passes, DLC, season passes and GOTY editions. Retail "ownership" is starting to mean less and less. It's becoming clearer each year we don't actually own anything we pay for. Even with retail we're all just slaves to our account info and terms or service. With services such as Steam the pretense of ownership is almost comepletely gone, but at least the prices are cheaper.
I guess we've never had this problem before since online gaming on console has taken off like this in the current generation. You're right, I won't be able to continue to play with y'all if we don't get the next console to hop onto next. I find that scary, since I love playing with y'all. I know iOS gaming is an option but those games are asynchronous and that's not that fun since the interaction is very limited.
As for digital games, I have invested a lot into digital games but most aren't big purchases. I would never buy a digital release of something for my shiny new Vita that's available in a physical format since the physical game actually drops in price and I have the option of making some money back for a trade in for another game.
I do love those Steam sales. I am amassing a growing library of games on there that a majority that I can't play just yet since I lack the PC to play them. Digital distribution is making games prices cheaper and making it easier for everyone to purchase. If there's anything good that comes out of it, is that physical game copies have to be cheaper as well to compete. I feel we're on the verge of a major price revolution where games will have to be sold cheaper to sell more. I am excited for that.
What Sony has done is the same as what every business has been doing for ages: they want repeat business. Today, companies have you buying into their ecosystems where they can keep you in their grasp, providing they give you everything you want. I've spent a lot of money on the XBox 360, but when I realized that they're charging me for an experience that's everywhere else, I hopped over to the PS3 and I never looked back.
As for digital games, I have invested a lot into digital games but most aren't big purchases. I would never buy a digital release of something for my shiny new Vita that's available in a physical format since the physical game actually drops in price and I have the option of making some money back for a trade in for another game.
I do love those Steam sales. I am amassing a growing library of games on there that a majority that I can't play just yet since I lack the PC to play them. Digital distribution is making games prices cheaper and making it easier for everyone to purchase. If there's anything good that comes out of it, is that physical game copies have to be cheaper as well to compete. I feel we're on the verge of a major price revolution where games will have to be sold cheaper to sell more. I am excited for that.
What Sony has done is the same as what every business has been doing for ages: they want repeat business. Today, companies have you buying into their ecosystems where they can keep you in their grasp, providing they give you everything you want. I've spent a lot of money on the XBox 360, but when I realized that they're charging me for an experience that's everywhere else, I hopped over to the PS3 and I never looked back.
I originally was strongly against Digital, but I'm starting to embrace it. I'm running out of room to stick my games, and game manuals are only a few black & white pages if they come with the game.
Now my main gripe is with pricing. Buying something digitally on PSN is usually more expensive than buying a new copy of Amazon most of the time. I'm not okay with that. For me PC games are all digital, but console games are still physical just because the pricing is way too high.
Now my main gripe is with pricing. Buying something digitally on PSN is usually more expensive than buying a new copy of Amazon most of the time. I'm not okay with that. For me PC games are all digital, but console games are still physical just because the pricing is way too high.
@kidplus... I haven't bought any full games yet for the PS3, though I did buy a full retail game for the xbox because the price was lower than was available in the retail stores (it was an older game). I tend to agree that the digital stores need to offer better pricing. Sony tends to restrict the deals to their Plus members, which might be a mistake in the long run if they want to push that digital loyalty..
@Kyousuke... I remember my Dad saying the same thing about conversion from records to cassettes. He hated cassettes because he felt the quality was so much lower. He actually did pretty much skip cassettes but finally gave in and bought CD's. He's still reluctant to buy digital music (though my Mom has embraced it). Media changes.
@Red... "ecosystem" - wonderful word for this!
I also agree that digital pricing has to drop to be competitive with retail pricing, though maybe they are trying to get us used to this pricing model so that when games increasingly go digital there will be increased profits and gamers will be used to paying full price for digital. There is also the concern of a monopoly of course... but you make a good point about the competition between the two consoles. I think that Xbox may eventually have to give up on having people pay for online because increasingly almost every game seems to have an online component. Still, for them it's currently a cash cow, but it'll be interesting to see the next gen implications and whether people will continue to pay an annual fee for online play.
@Scissors... my main gripe is pricing as well. I think Sony and MS both need to look at what Red calls their "ecosystem" and if they want to encourage this profitable form of digital loyalty they have to make it so that pricing on digital games is LESS than retail. I agree that for most of us, it's just cheaper to buy physical retail (or used) except of course for games that are digital-only.
@Kyousuke... I remember my Dad saying the same thing about conversion from records to cassettes. He hated cassettes because he felt the quality was so much lower. He actually did pretty much skip cassettes but finally gave in and bought CD's. He's still reluctant to buy digital music (though my Mom has embraced it). Media changes.
@Red... "ecosystem" - wonderful word for this!
I also agree that digital pricing has to drop to be competitive with retail pricing, though maybe they are trying to get us used to this pricing model so that when games increasingly go digital there will be increased profits and gamers will be used to paying full price for digital. There is also the concern of a monopoly of course... but you make a good point about the competition between the two consoles. I think that Xbox may eventually have to give up on having people pay for online because increasingly almost every game seems to have an online component. Still, for them it's currently a cash cow, but it'll be interesting to see the next gen implications and whether people will continue to pay an annual fee for online play.
@Scissors... my main gripe is pricing as well. I think Sony and MS both need to look at what Red calls their "ecosystem" and if they want to encourage this profitable form of digital loyalty they have to make it so that pricing on digital games is LESS than retail. I agree that for most of us, it's just cheaper to buy physical retail (or used) except of course for games that are digital-only.
I like the idea of a subscription service for video games, but subscription services have major downfalls as well. I've been watching movies solely on Netflix for a year now and I just realized that when the Oscars came around that I hadn't seen ANY of the nominees. I went and checked Netflix online and not a one of them was on there.
There is a sense of community when a new game comes out and a handful of people get it on release day. Then we can all talk about it and share our experiences. Trading tips and whatnot. I guess we do have steam sales for that nowadays....
There is a sense of community when a new game comes out and a handful of people get it on release day. Then we can all talk about it and share our experiences. Trading tips and whatnot. I guess we do have steam sales for that nowadays....
I don't have so many ties with my console life, I'll occasionally dust of my x(ass)-box 360 to play downloadable titles that hasn't been graced with the multi-console treatment, like limbo was for a long time, and Fez will be. But after I've finished a digital title I'll rarely re-visit it. Hopefully the next generation will make it easy to transfer your old digital titles to it so I can play those games that I frequently revisit like Heroes of Might and magic : Clash of heroes and Wipeout HD.
It would also be nice with a visual representation of your digital collection like in your first image that you could drool over. Nice blog as always Elsa, it's always a pleasure to read them!
It would also be nice with a visual representation of your digital collection like in your first image that you could drool over. Nice blog as always Elsa, it's always a pleasure to read them!
I'm slowly becoming more "okay" with purchasing DLC even though I know there's a chance I won't have it anymore... my problem comes when I'm forced to stick with one provider, like you mentioned. I want to be able to buy stuff and be able to take it with me in various places - that's why I really like games that provide a code to d/l it somewhere else. But that system is not only rare, it's virtually disappeared.
@Dandyman... the nice thing about OnLive is that they have the subscription service but also sell access to new releases, so one could potentially do the $9.99/month route but buy the occasional full game (at the usual retail prices) to supplement this.
I do agree that gaming is largely about community though, and this is the main reason I will likely stick to consoles - yeah, that buddy list and things like Dtoid.
@Kaggen... yeah, I don't often revisit downloaded titles (or even full games) but every once in awhile I do or alternatively if I have visitors I'll sometimes load up an older game for them to try (Flower is a great game for non-gamers to try because it primarily works on the six axis controller).
I would LOVE some sort of bookshelf layout for my digital games. I don't even know how many I have, but I like the concept of a bookshelf with the ability to rollover the titles and have the actual game popout with info on the game. It just appeals more than a dry store like listing.
Hi Caiters! Yeah, it's nice that some downloaded PSN games can be played on both the PS3 and the Vita, but it would be even better if they could also be played on the iPad or PC. It's unlikely to happen, but you never know! (though yeah, now that you mention it, Portal's PS3 game also came with the PC version didn't it?)
I do agree that gaming is largely about community though, and this is the main reason I will likely stick to consoles - yeah, that buddy list and things like Dtoid.
@Kaggen... yeah, I don't often revisit downloaded titles (or even full games) but every once in awhile I do or alternatively if I have visitors I'll sometimes load up an older game for them to try (Flower is a great game for non-gamers to try because it primarily works on the six axis controller).
I would LOVE some sort of bookshelf layout for my digital games. I don't even know how many I have, but I like the concept of a bookshelf with the ability to rollover the titles and have the actual game popout with info on the game. It just appeals more than a dry store like listing.
Hi Caiters! Yeah, it's nice that some downloaded PSN games can be played on both the PS3 and the Vita, but it would be even better if they could also be played on the iPad or PC. It's unlikely to happen, but you never know! (though yeah, now that you mention it, Portal's PS3 game also came with the PC version didn't it?)
... oh and side note on the Onlive thing... but apparently if you do the $9.99/month subscription, you get 30% off the price of individual games, and if you think about it, you almost get one month of the subscription service for almost free.
I really, really, really hope that other game services will start to look at some of what OnLive does.
I really, really, really hope that other game services will start to look at some of what OnLive does.
Very interesting, Elsa. I totally agree it is fascinating to think about how digital stores can suck you in and keep you loyal to one specific service, for fear of losing everything you paid actual money for.
Apple would definitlely be the biggest example of this I think.
Apple would definitlely be the biggest example of this I think.
I agree with the PSN thing, that crap is a mess. You think they would have fixed that by now, but apparently not.
On topic, I don't know. I think it really depends on the medium for me. I'll always go for brick-and-mortar if it's an option unless it's PC. Then I normally go with Steam. I don't like the future of an all digital future, but I can except it for somethings. I get a kind of unique sense feeling like 20 to 30 years now, I'll be able to pass on my gaming library to my child or somebody. That's not exactly something you can do with the digital world, is it? I mean, you can, but it just does hold the same air to me as being able to pass down a copy of Captain Rainbow one day, and telling your child about how unique it is. I like something I can hold in my hands, something I can cherish forever. The era of manuals seems to be drifting away as well, which is a real shame. There would be a lot of cool extra stuff in those things most of the time that wasn't told to you in the game. Stories, backgrounds on characters, and gameplay techniques that weren't taught in game. If I didn't have a manual for, let's say, Stretch Panic, I might have never "completed" the game because I didn't know how to scarf bomb. The game didn't teach me how, so how would I have known? But back on topic, I don't know. If it wasn't for the low prices of Steam, I don't even think I would be buying anything digitally. I mean, as a costumer, you get a feeling of "I am succeeding as a consumer because I managed to get the most bang for my buck." But are you really?
P.S. I'm sorry for the all-over-the-place post, my mind can really wonder when I get talking about something I care about lol.
On topic, I don't know. I think it really depends on the medium for me. I'll always go for brick-and-mortar if it's an option unless it's PC. Then I normally go with Steam. I don't like the future of an all digital future, but I can except it for somethings. I get a kind of unique sense feeling like 20 to 30 years now, I'll be able to pass on my gaming library to my child or somebody. That's not exactly something you can do with the digital world, is it? I mean, you can, but it just does hold the same air to me as being able to pass down a copy of Captain Rainbow one day, and telling your child about how unique it is. I like something I can hold in my hands, something I can cherish forever. The era of manuals seems to be drifting away as well, which is a real shame. There would be a lot of cool extra stuff in those things most of the time that wasn't told to you in the game. Stories, backgrounds on characters, and gameplay techniques that weren't taught in game. If I didn't have a manual for, let's say, Stretch Panic, I might have never "completed" the game because I didn't know how to scarf bomb. The game didn't teach me how, so how would I have known? But back on topic, I don't know. If it wasn't for the low prices of Steam, I don't even think I would be buying anything digitally. I mean, as a costumer, you get a feeling of "I am succeeding as a consumer because I managed to get the most bang for my buck." But are you really?
P.S. I'm sorry for the all-over-the-place post, my mind can really wonder when I get talking about something I care about lol.
Actually, I've never thought of lotalty like that!
I guess that's because I don't much in the way of DLC, or Arcade titles, and when I do they seem to be extentions of titles I already own (Alan Wake's American Nightmare, the Dead Rising 2 cases, Mass Effect's quests). I think that's more loyalty to the game brands, than the system, though.
In a way, the same goes for small music labels. I still buy their CD's, then import them to iTunes. It's a dumb mentality (money still goes to the label/band online), but I tend not to see it as such. I never really saw it as a loyalty to the system.
It'll be interesting to see if I think the same way, come the next generation. I went from Sony to Microsoft, in a blink of an eye, on the account of better games. Exclusivity is a hell of a motivator, and due to multiplatform recoups, I think PSN/Arcade games are going to be the system deciders in 5 years time.
I guess that's because I don't much in the way of DLC, or Arcade titles, and when I do they seem to be extentions of titles I already own (Alan Wake's American Nightmare, the Dead Rising 2 cases, Mass Effect's quests). I think that's more loyalty to the game brands, than the system, though.
In a way, the same goes for small music labels. I still buy their CD's, then import them to iTunes. It's a dumb mentality (money still goes to the label/band online), but I tend not to see it as such. I never really saw it as a loyalty to the system.
It'll be interesting to see if I think the same way, come the next generation. I went from Sony to Microsoft, in a blink of an eye, on the account of better games. Exclusivity is a hell of a motivator, and due to multiplatform recoups, I think PSN/Arcade games are going to be the system deciders in 5 years time.
I'm 100% fine with my friends list being gone. I have only 9-11 friends on each system and I only ever game with 2. I would have no problem jumping ship and losing them all. It sucks, but I just don't have any meaningful connections in gaming.
Ooooh this is an interesting topic. Nice writeup, Elsa!
When OnLive was first revealed, I was completely against it. I didn't like the idea of an all-digital console or not owning my games. But the more I've heard and seen of it, the more it's impressed me. The ability to play your games across TVs, computers, smartphones and tablets is a pretty huge step forward. If/when LTE internet makes it to my area, and is affordable, I can really see myself getting behind OnLive. I know it won't happen but OnLive on Vita would be an insta-buy for me.
For the most part, backwards-capabilities for new consoles isn't too important for me but that's mostly because I keep all of my consoles and games. Considering that I do sometimes feel overwhelmed with the size of my collection, I don't mind digital copies. The only thing that bothers me is that sometimes I get locked out from my games if my console can't connect to the internet. Most of my games are online-centric anyways so I'm not sure how much that'll matter after the servers are shut down anyways. I think the scariest aspect is just getting banned and losing all of your games. When my roommates are online using my accounts and acting like dicks, it makes me worried that they'll piss off the wrong guy and get me banned or something.
When OnLive was first revealed, I was completely against it. I didn't like the idea of an all-digital console or not owning my games. But the more I've heard and seen of it, the more it's impressed me. The ability to play your games across TVs, computers, smartphones and tablets is a pretty huge step forward. If/when LTE internet makes it to my area, and is affordable, I can really see myself getting behind OnLive. I know it won't happen but OnLive on Vita would be an insta-buy for me.
For the most part, backwards-capabilities for new consoles isn't too important for me but that's mostly because I keep all of my consoles and games. Considering that I do sometimes feel overwhelmed with the size of my collection, I don't mind digital copies. The only thing that bothers me is that sometimes I get locked out from my games if my console can't connect to the internet. Most of my games are online-centric anyways so I'm not sure how much that'll matter after the servers are shut down anyways. I think the scariest aspect is just getting banned and losing all of your games. When my roommates are online using my accounts and acting like dicks, it makes me worried that they'll piss off the wrong guy and get me banned or something.
Elsa, I'll bet you real money that the next iteration of PSN/XLive will not allow you to play content from earlier stores. People freaked out when a Playstation 3 that couldn't play PS2 games came out, but eventually they stopped caring. Sony and MS are sure we'll do that again.
@The Random One... it will be interesting to see which way it goes, but most of the PSP digital games seem to be compatible with the Vita and again, I think that Apple has set a bit of a precedent with this. I would be surprised if full digital PS3 retail games weren't compatible on next gen hardware and the same for Xbox games. I suspect that digital games are much easier to update to next gen hardware specs or to create compatibility modes for.
@Celica... yeah, I love the idea behind OnLive and hope that other console manufacturers take note. It would be great to buy a PSN mini and be able to play it on my iPod or through a web based interface.
... but the banning thing, yeah, especially as so often the bans seem to be in error but it can take months for the account to be unbanned!
@Sigy... I think that PSN and XBL are still in the baby steps stages of creating a sense of true community (and addiction) to their services. I wouldn't be surprised to eventually see them hold the same appeal as something like facebook though. There is certainly the potential there with the friends list.
@Stevil.. I mostly have DLC too, but I was quite surprised at the listing of PSN games I own... it sure took awhile to find them, but a lot of them are stand alone titles. It's just surprising how they add up over time and I too think that PSN/arcade game ownership will be a factor in the future.
@ninjapresident.. yeah, PSN is still a total mess! I was shocked to find no easy method to see the games I purchased. :(
In terms of manuals... PSN actually has some downloadable manuals for some games... and again, it's a purchase and would be digital content you would own. The thing is that the web is full of free manuals and walkthroughs and this seems to have replaced paper manuals. Still, as a side thought, this is content that devs might put on PSN for free as well... to create "value added" content for games. Maybe instead of an online pass, you get a code for the manual if you buy it new.
@garison... yeah, I've been sucked into the whole Apple world and can see the potential for game consoles... which is kinda scary!
@Celica... yeah, I love the idea behind OnLive and hope that other console manufacturers take note. It would be great to buy a PSN mini and be able to play it on my iPod or through a web based interface.
... but the banning thing, yeah, especially as so often the bans seem to be in error but it can take months for the account to be unbanned!
@Sigy... I think that PSN and XBL are still in the baby steps stages of creating a sense of true community (and addiction) to their services. I wouldn't be surprised to eventually see them hold the same appeal as something like facebook though. There is certainly the potential there with the friends list.
@Stevil.. I mostly have DLC too, but I was quite surprised at the listing of PSN games I own... it sure took awhile to find them, but a lot of them are stand alone titles. It's just surprising how they add up over time and I too think that PSN/arcade game ownership will be a factor in the future.
@ninjapresident.. yeah, PSN is still a total mess! I was shocked to find no easy method to see the games I purchased. :(
In terms of manuals... PSN actually has some downloadable manuals for some games... and again, it's a purchase and would be digital content you would own. The thing is that the web is full of free manuals and walkthroughs and this seems to have replaced paper manuals. Still, as a side thought, this is content that devs might put on PSN for free as well... to create "value added" content for games. Maybe instead of an online pass, you get a code for the manual if you buy it new.
@garison... yeah, I've been sucked into the whole Apple world and can see the potential for game consoles... which is kinda scary!
If the services become more like social networks, my friend total would jump a small bit, but I'd still only be gaming with 2-3 people. I honestly wouldn't even notice if my Facebook went down. I don't speak to anyone on there.
Hmmm, that's one point of view. For me? Well, I'd have to say I would probably be willing to walk away from my PSN purchases. And, I say that with some conviction since I walked away from a physical 8-Track tape collection, a cassettes table collection of music, a collection of Atari 2600 carts, and a collection of Pone games.
I see my collections like a see the other "stuff" in my life. From time to time you get rid of the clutter. Value is a relative thing, because the things have value but your own space (real or virtual) has value too. There has to come a time when you just say, I got my value back so dragging this collection around is meaningless.
I recall a quote from Charles Dickens from ‘A Christmas Carol (1843) -- Jacob Marley: “I wear the chain I forged in life! I made it link by link and yard by yard! I gartered it on of my own free will and by my own free will, I wore it!”
I think as modern consumers we have to learn how to let go and when to let go. I don't expect I will be switching from a Sony PlayStation to another brand/platform any time soon. But, in another six years...who know. I hope at that time I realize that the $40 I spent to buy Burnout Paradise in 2008 was 2008 money and I got my $40 worth long ago. Don’t be Jacob Marley, don’t wear the chain you forged in life.
I see my collections like a see the other "stuff" in my life. From time to time you get rid of the clutter. Value is a relative thing, because the things have value but your own space (real or virtual) has value too. There has to come a time when you just say, I got my value back so dragging this collection around is meaningless.
I recall a quote from Charles Dickens from ‘A Christmas Carol (1843) -- Jacob Marley: “I wear the chain I forged in life! I made it link by link and yard by yard! I gartered it on of my own free will and by my own free will, I wore it!”
I think as modern consumers we have to learn how to let go and when to let go. I don't expect I will be switching from a Sony PlayStation to another brand/platform any time soon. But, in another six years...who know. I hope at that time I realize that the $40 I spent to buy Burnout Paradise in 2008 was 2008 money and I got my $40 worth long ago. Don’t be Jacob Marley, don’t wear the chain you forged in life.
speaking of being tied to the digital overlord, I sent you a starhawk multiplayer skin in your inbox.
I think it's silly that PSN and XBLA aren't fully integrated like iOS is. I can't run a PS0ne Classic bought on my PSP through a Sony Ericsson phone. I have to buy it separately. As long as digital integration isn't fully realized, it's simply not a reasonable answer to physical.
Steam does do it right. If I buy my copy of such and such, I can easily find it and quickly install it.
I think it's silly that PSN and XBLA aren't fully integrated like iOS is. I can't run a PS0ne Classic bought on my PSP through a Sony Ericsson phone. I have to buy it separately. As long as digital integration isn't fully realized, it's simply not a reasonable answer to physical.
Steam does do it right. If I buy my copy of such and such, I can easily find it and quickly install it.
Yeah... Monkeyking kinda nailed it I guess! LOL! I'm still gonna be a bit careful about my digital purchases until I know what I want next console.. but I do think that the console makers will start to expand on the whole digital thing, not just with purchases and collections, but also with the friends and social aspects!
@manasteel... just checked my Dtoid inbox and saw it... had to install an adblocker on my browser. I had to redo my computer recently and was trying various browsers as I keep having issues with Dtoid... and one of those issues is that I can't access my inbox because of the ads (the drop down box with the "inbox" portion dropped down behind an ad!) Anyway.. thanks!!! (though I'm not 100% sure I'm getting Starhawk on launch yet).
As you've said, I would like more integration... at the very least the ability to buy a PSN mini and also play it on my iPad even if it was through a web application where I signed into PSN. PSN and XBL need to look at Steam and Apple.
@manasteel... just checked my Dtoid inbox and saw it... had to install an adblocker on my browser. I had to redo my computer recently and was trying various browsers as I keep having issues with Dtoid... and one of those issues is that I can't access my inbox because of the ads (the drop down box with the "inbox" portion dropped down behind an ad!) Anyway.. thanks!!! (though I'm not 100% sure I'm getting Starhawk on launch yet).
As you've said, I would like more integration... at the very least the ability to buy a PSN mini and also play it on my iPad even if it was through a web application where I signed into PSN. PSN and XBL need to look at Steam and Apple.
Elsa when I first saw the title of you blog I misinterpreted it since I though the "friends" PSN was holding hostage were...well online friends. In a real way PSN and Facebook hold my friendships hostage. I have met and linked up with people online for the last 15 years, and I don't have contact information or real addresses or telephone number for these people. IF PSN went 'kaput' or I switched to another device it would take real work and effort to find some of these people again on another service.
For that reason I almost hold my buddy list on PSN as more precious than the games, DLC, or other media I have bought from the service. (That stands to reason since for most people other people are more precious then things.) But, it is weird that even our personal connections are tied up into these online store services.
For that reason I almost hold my buddy list on PSN as more precious than the games, DLC, or other media I have bought from the service. (That stands to reason since for most people other people are more precious then things.) But, it is weird that even our personal connections are tied up into these online store services.

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