
|
|
|
In my first few hours of the BFBC2 beta... I was told to "shut up" when I asked if the mics were working. I was then yelled at by one of the people in my 4 person squad because I spawned on his position and apparently "gave his position away" (why was he even in a squad???). Needless to say, my initial impressions of the game are not positive (regardless of the gameplay). I had a similar reaction when I first played COD4 online and had two guys carry on a conversation about how n00b females shouldn't be allowed to play COD and that a test should be done to ensure all players had balls. In short, I can totally understand why some people's impression of online gaming in the shooter genre is a negative one and I can also understand the reticence of joining in when you aren't an experienced player or when you've purchased the game several weeks or months after release and most everyone is at a higher rank. There's a natural fear or discomfort of spending n00b time with a black and white respawn screen being yelled at and mocked by veterans (who apparently bought the game on launch and played 24/7 so they were never n00bs!). The biggest factor for myself when online gaming is "community". Some games seem to attract the "I is HARDCORE! One shot should kill you, we want vote to kick to get rid of n00bs" type players... while other games actually seem to attract a more relaxed, friendly crowd that helps out the newer players. My question is WHY? Why are PS3 UT3 players friendly and fun? Why are most of the gamers that stuck with the MAG beta willing to help each other out, share knowlege and work as a team? Why do Warhawk gamers naturally seem to talk game instead of trash talk? Why does nobody talk much at all in Battlefield games... and why are COD gamers apparently filled with testosterone induced rage? To some degree, game design might provide part of the answer. Many games nowadays reward the longer term players with perks, better armour, more health, more options... which in itself is intimidating to newer players starting with the generally crappy base loadouts, and additionally most games have only a very negligible nod towards teamwork. Killzone 2 "should" have been a very team based game and they got most everything right about the game... except they award points for kills and not enough points to make the objectives worthwhile. In short, it's better to simply sit and camp the objectives than it is to try and achieve the objectives. In fact in most of the current FPS games, getting personal kills IS the game - even at the cost of teamkilling or your team losing.
I think that Warhawk was one of the few shooter games to break with this tradition. While getting kills is important, someone can actually play the game and come in first on their team without getting any kills at all (particularly in Zones games). Warhawk also thought out dependencies... you really do need the rest of the team coordinating in order to win or even achieve personal points. There was teamwide voice chat which encouraged this strategizing, calling out of enemy positions and a general teamwork atmosphere. Having been in the MAG beta for quite some time, I can see that this too will be a game where a solo player sitting camping for kills will very rarely do as well as people that work as a group to achieve objectives. TF2 is yet another game that relies on teamwork. Devs need to seriously consider the types of gamers they want to attract.. not just with game design, but also with advertising, graphics, community features and trophies/ingame awards. In the interim, the rest of us will just have to seek out communities that play games the way we want to play them. For people who haven't tried online gaming or want a "fun" online game to play that they don't need to devote their life to... here are a few tips: 1. Play with friends. If you don't have friends, find a fun online gaming group. Guess what... we have one right here on Destructoid! Check out the Friday Night Fights... from my experience Dtoid'ers are always open to welcoming someone new to the game or genre and will be helpful in giving pointers and just making it a fun experience. If you want to learn to play a specific game, ask in the forums, or start a casual game night for the game. 2. Check out the game's forums (specific to your console). This will often give you some indicator as to the type of people that play the game. The Playstation Warhawk forums are filled with threads such as "can someone mentor me", "Congratz to...", "Any suggestions on how not to die?". This is a community of people willing to help each other and support each other. A quick look at the COD playstation forum shows threads such as arguments over camping, theads such as "sickest kill", "your highest killstreak" and general whining, complaining, bragging and detailed arguments over the best gun. 3. You get what you give. It sounds simple and it is. In general if you're an abusive asshole on the mic, you'll attract other abusive assholes. If you are friendly, fun and a team player... you'll tend to find similar people. Don't be afraid to speak up on the mic. In general, most games do tend to have more of those "nicer" players than they do assholes. Speaking up encourages others to turn on their mics and also speak up. It works for MAG! I've met some of the nicest people in the MAG beta and hope that this community personality persists through the actual game release. 4. Consider trying online co-op games initially. Games like Resistance 2, Left 4 Dead, Uncharted 2 and others offer co-op play where people work together against the A.I. These games just seem to attract a more laid back crowd. 5. Beta test! If you get the chance to participate in a game beta, don't be afraid to speak your mind. Often the vocal minority of avid, more hardcore gamers are the ones that monopolize the beta boards in calling for competitive clan features, functions like "vote to kick" which can kick low ranking players off the squad, and more competitive game functions like fewer shots to kill, or more perks for longer term players. People that want to say "keep the game friendly for more casual gamers that actually have a life and a job" or "don't let competitive clans dominate" are often afraid to speak up for fear of being mocked. The devs sometimes end up listening to the vocal minority and these are the people that end up populating the game. Be honest in your feedback. If you are new to FPS or online games, let the devs know what you like/dislike and if you find anything confusing. If you find that clans make the game more difficult to play, let this be known so that devs can either create features that keep clan players separate from weekend warriors, or so that they can either mitigate the impact of clans or cater to this audience. There's not much worse than jumping into a casual game only to find out that the entire opposing team is one clan! This will ensure that at least somebody is speaking for those many people that just want to jump into a game on the weekend and play. I was lucky. My first online gaming experiences (aside from the 56K dial up wonder that was Phantasy Star online for the Dreamcast) was Syphon Filter: Dark Mirror on the PSP - with voice chat and friends. I was part of a gaming site and was encouraged to try online gaming and my first experience was with some very patient people who helped me out, showed me how to do things, laughed at my mistakes with me, and just having fun. From there I joined in on their weekly online gaming sessions with various PS3 games. It wasn't until the past year or so that I ventured out on my own and started just jumping into random games. I've always used a headset and can't even imagine gaming without one. In general, I rarely encounter problems... but every game is different in terms of the people that play, so don't give up on online gaming if you happen to try a game like COD first - not all gamers are like this. I'm sure that there are even some very nice people that play the game... it's just that the asshole % is very high. If you haven't tried online gaming (or had a bad initial experience)... do give it a try, but do note that each game tends to have it's own community - not all online gaming experiences are alike! It really can be a wonderful experience where you can meet some fantastic people and have a lot of fun... a shared fun that is just not really possible when playing a game by yourself (unless you're schizophrenic I guess). So give online gaming a try... make friends, kill people! :)
|
|
|
|
Post a comment! You can also post a photo below:
|
Comment with FacebookClick connect and comment instantly! |
Comment with Dtoid
New? SIGN UP - it takes 5 seconds |
Comments policy
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

Follow
RSS
Contact
I would seriously wait until Bad Company 2 comes to PC, one thing I've noticed between Battlefield on PC compared to Battlefield on the consoles is that the PC battlefield community is hardcore on its team work and helping people out. Tho we do get those that bitch from time to time, most of the time we are there to work together and have fun.
Yeah my first experience with online gaming was Halo 2 (ugh) and then Killzone 1 (ugh) and then Gears of War (ugh) so I've kinda stayed as far away from online gaming as humanly as possible with the exception of the occaional Halo 3 match among my face-to-face friends whenever they're all online. I will say I played L4D1 online and had a good time but I've still failed to bring myself to actually purchasing a game for online play. Just, I dunno, haven't had many good experiences.
I will say that I plan on giving it a second shot when I get my PS3. I'll keep the games you mentioned in mind.
My ultimate problem with online play is I'm just really laid back about competetive play. I don't care about winning or losing I'm just there usually for the atmosphere (which is part of the reason I prefer split-screen, the atmosphere) but apparently that doesn't translate well. For example I'll play a match and I'll come in say second to last for like five matches and not say anything and people will say "Hey Xzyliac what the hell?" to which I'll reply "I'm just kinda here to play," which immediately results to n00b calling and character smearing. And gob forbid we're on teams.
When I played L4D I was shocked by how many people were basically like me. It was graduation night and we were all just hangin' out, poppin' into random peoples houses for drinks and munchies when my friend just pushes the controller in my hands and said they needed another player. I told him I hadn't played video games in a while and I certainly don't do online but next thing I know I'm mic'd up and in a match. While he's explaining the controls to me I'm hearing various chatter and it's all just a bunch of guys talking random shit. People were focused but no one was so focused that it dominated every sense they had. It was great.
In fact I had another great online moment in Halo 2. It was a bunch of people from the forum I was from and they had a video capture card and they were about to go off to Iraq and they just wanted to have the most pointless and batshit insane Halo 2 match ever. Luckily they picked me to join then and it was wicked fun. It was team deathmatch with infinite kills, infinite ammo, set in the largest map available with the maximum amount of players. Awmigod it was fun.
See those moments I like but they've been, in my experience, few and far in between. I was miserable in KZ and actually offended (which is saying a lot) by the banter in Gears. It was crazy. But I hear PSN is different. I don't really see that being possible but I think maybe the popular PSN games warrant a more likeable audience? I dunno.
So now I've forgotten my point but...umm...good read, I'll keep the games in mind, and a fair warning if we bump into each other: I probably suck. Peace out.
Seriously, you have no idea how close knit the people who are part of the clans, and participate in the survival and tournament modes are. There is a reason that the average activity level of MGO hasn't really taken any hits since launch(even Modern Warfare 2 only put a tiny dent in the numbers).
Of course, part of this may be all the communication options Konami implemented into the game, from it's own mailing system, to text and voice chat, to built in preset codec lines.
There's still that inherent lag though... :P
I am thinking about getting in on Friday Night Fights this week though.
If you're playing competitively, you are doing it wrong.
Unless it's Payload and you don't wanna be there all fucking day.
The same happened last night with L4D2. I played a few games of scavenge with some really cool guys who were more than willing to work together, but they also didn't really hinge on whether we won or lost. Compared to my experience with Halo and MW2, it has been night and day.
@daxelman WORD son...WORD. TF2 has some of the greatest, friendliest players in my experience.
Even though I still don't play with a mic (ugh), the teamwork is what really draws me into online shooters. While a lot of people who do not game think we only enjoy shooters because we get to "kill people", I think it's more of that competitive nature to work together to complete a common goal. Well that's what it is for me at least, not for the trash-talkers I guess.
That's too bad you haven't enjoyed BF:BC2 yet. I discovered pretty quickly that if the majority of your entire team is playing for themselves, the experience quickly deteriorates. When your 3 squadmates are all snipers and waiting for their turn at the UAV, I get pretty angry. Worse is that I can't get the game to put me into a different squad haha. Another time as the attacking team, we didn't even destroy the first set of crates because no one besides me and this other guy (not on my squad) were even attempting to complete the goal. It also seems that my team leaves me to be the lone medic for our side because I think I get revived on average maybe once a round which is pretty bad. On the other hand though, if your squad is playing together the game is an absolute blast! I was with these 3 guys who were at first upset and yelling at me because I wasn't using a mic. After they realized I was going to be healing and reviving them as the medic, they eased off of me and knew that I was following their lead. That match as the attackers, the 4 of us ended up in the top 5 players on our team and we each had a higher score than the opposition's best player. Now that match was enjoyable haha! Also, I must sat that the knife kills in this game may be the most satisfying "melee kill" out of all shooters, outside of GoW's chainsaws I guess. Actually there are a lot of little things about this beta that has impressed me so far.
I'll be home again next weekend if you need a squadmate.
2.) Game design has something to do with it. [ BTW, Uncharted 2's MP Blooows! ]
3.) "MLG Effect" Everyone with no life. Thinks they are in a MLG Clan, online.
4.) Usually girls get stalked. Not balked on the internet.
5.) Schizos like the single player much more. ( See My "Saw" Trophies!) :P
6.) Broadband Connection costs money. Therefore you are obligated to talk trash.
7.) An a$$hat is born every minute.
8.) I still <3 U Elsa!
@wanderingpixel... yeah, I do think PSN is probably better than Live, I rarely run into problems on PSN.
@Xzyliac... MAG has announced an extension on the current beta, but also that another beta is upcoming (possibly an open beta). You might want to definitely give this game a go. The people are generally chatty and fun with lots of strategy discussion and teamwork! Also, you only see your initial stats for yourself. If you wait a moment you can tab over and see your squad stats, but I think hardly anyone checks out the overall game stats. People that do support stuff (repairs and medic) will often score at the top of the squad - which really encourages working together.
@Mk.... Yeah, some games just seem to attract a bunch of nice people for some reason. Devs need to look at this and consider who they want playing their game. Resistance 2's co-op mode is much like TF2 in that it's almost always a group of fun people caring more about helping each other than individual score... and I do hope more people give the Dtoid FNF nights a try!!
@Palidi... yeah, I missed the boat on MGO. The people seemed nice when I was in the beta, but the game just felt "off" to me for some reason. I also have no problem at all with clans (I was clan leader of a Warhawk clan that was in the official tournament and also am clan leader of a 40+ person KZ2 clan). My problem with clans is when they are allowed to dominate gameplay in more casual servers. Warhawk had a bit of a problem with this where sometimes randoms would be up against a clan on the other team and have their ass handed to them. Clan play should either be a bit restricted (as in the squads on KZ, MAG) or should have separate servers and clan functions. The problem lies when clans want a game to only be for clans... and only "good" players can play.
@Gameboi... I actually do well, often placing first in MAG (overall, not just on my squad... they do list game MVP's on the first scores page) and I've also done quite well in Warhawk, KZ and other games I play - though I guess I'm an "average" player... sometimes first, sometimes closer to the bottom! :)
@Handy... do use the mic! It's amazing that when you start talking, suddenly other people turn their mics on too! (and yeah, you MUST try some of the FNF nights!)
@armless... give the online co-op a try on R2 (or wait until Dtoid has a retro R2 night... the coop is fun!)
@Celica... you MUST get MAG (and keep an eye out for the next beta phase)... and you also MUST be my squadmate! :)
@BS3... 1. there don't seem to be as many kids playing on PSN that I've noticed... and the few that I've run across are usually trying to fit in with the older adults so are generally ok. 2. Yeah, definitely... in fact I'm writing a separate blog on that aspect. 3. Luckily MLG isn't a big factor for many PSN games... but yeah, again it goes to game design and giving them a separate area for play. 4. No stalking once I mention I'm 47 years old! LOL! 5. LOL! 6. True enough... but broadband is becoming more and more affordable. 7. Luckily, the asshats seem to be attracted to specific games... the trick is to not play with the general population when trying those games! 8. I still <3 you too! :)
There was a Bodycount mode game where I was on the losing team, only losing by about 4 kills or so I think. Before I talk and begin talking about what our plan of action will be, I start to mess around with my computer because I listen to music from time to time on that thing. I start to play a song by Queen and immediately join the game. One of my teammates questions what that music was, and I told him it was "Under Pressure." I ask if he wants me to turn it off, and he goes "No, turn it up, man."
Shortly after that, almost my entire team breaks out in song, half of them sing the Freddie Mercury parts and the other half sing the David Bowie parts. I'm pretty sure they were in the same clan, but I never got the chance to look. By the time the song was over, the game was over and we won by about ten kills. My team is still spouting out lyrics from various Queen songs. Who knew the Helghast likes Queen?
It was easily the most enjoyable game of KZ2 I've played, and I never really saw those guys around again. Pity, I should have asked about their clan and stuff but I was just enjoying playing with other people during that time.
So yeah, headsets really can be a game-changer. :D
This was pretty irritating while I was playing Halo3, the Kill/Death is king and people strive to get that +K/D.
Not that it stopped people playing the team based games but it was just irritating when you spend your time sacrificing your self to get bombs/flags out of there base, pretty much do all the work and have that shit -10 at the end with mr +24 sitting up there on the first screen of stats and you never seen him once go near there base.
Again it's not like they didn't sit back, i'm sure all there kills help disrupt the team but having some kind of major award for scoring the flag would be nice.
I mean even on bungi.net the K/D ratio seems to be one of the biggest focus for stats.
Although judging by the PC version they couldn't give a shit provided they get your money.
However it is a shame that you've had a bad experience with BFBC2, because I was looking forward to jumping into it as my first Battlefield game. By the sounds of things, there's going to be some really painful growing pains. Similar to that I had with CS:S, 'cept I just gave up on that and went back to TF2.
Like most games these days. TF2 is really friendly if you get on the right servers, and competitive, whenever we aren't having a Sandvich party.
I did get into Gears a year or so ago, but never really had any deep experience that playing with a mic on should give you. Probably a rule 3 thing.
I do play with a mic in TF2 and L4D on PC, but because of my age most people assume that I'm going to start whining or the servers just ban anyone 16 and under from talking. It's really frustrating, because I'm only there to play video games and have a good time, not ruin your day.
Anyway, great advice. Part of the reason why I'm on DToid is to get into games with people that I'm comfortable with.
In fact, I partied up with 3 other randoms in team slayer once, we were a pretty good team. After one super close match with another really good team, we won by 1 kill, the post game lobby talk was awesome. Everyone on the other team was like, 'dayum, that was a hella good match' and one guy said 'now this is one team I want to face again'... and we did just that. One of my teammates set up a private lobby, invited then in, and we played a couple of custom games.
Moments like that are rare, but they are so satisfying. The only way you're going to experience stuff like that is exactly how you said, just gotta play online and find a good bunch of people.
Trying to have teamwork in an FPS is impossible as I learn early on while playing Team Fortress 2 and any FPS. Basically what I do now is when the round starts just run forward (or get in the nearest vehicle) and start shooting enemies, die, respawn, shoot more people, die, respawn, etc.
I love Left 4 Dead because of the teamwork thing, but people get in the way of that. If I could play Warhawk/MAG or BC2 with some Dtoiders or other people who are committed to teamwork. But until then, I'll just randomly fire at enemies until I die.
In closing, online communities make or break a game I think. Ive had some good experiences so far with all my multiplayer games. I think everyone just needs to be alot nicer in general, but unfortunately we live in culture where jackasses always happen to stick out alot more than the nice people. Isn't that weird? Its really not just video game communities, its everything. Thats a bit cynical I know but I think I have a point. So elsa if you want to play some MW2 online, let me know and Ill play some with you.....hmm...maybe not this week, Ive got alot of assignments due, but during the Xmas break I think I can make time for some MW2.
Using TF2 as an example, there is at least a small community that believes in 'pure' (or vanilla) TF2 as the 'best' version there is, rejecting the RTD, one versus all, Prop hunt (thanks Dtoid!) and other mods and game variations. Knowledge of these sub-communities can help folks find a place of refuge in an otherwise hostile community or communities.
On the topic of gamemodes, I think a potentially simple change would be to reduce kill points in objective based modes, keeping the focus on the action. In MW2, even the most basic kill is still 1/3 of the bonus gained for capturing a point, and it's not too uncommon to get even higher, as you're no doubt aware. Making kills only 10 points and point caps feeding directly into score (I THINK they contribute to your round bonus right now, but I'm not totally sure) would go a long way to making the focus on the round the objectives. Still though, great blog.
@skagzilla... I think that these sub-communities are actually more prevalent in PC gaming where various mods/servers are used. In console gaming these sub communities tend to be more related to gaming groups or clans. I do wish that devs would actually consider these sub communities and possibly expand on what Warhawk did with having "expert" level servers and "casual" servers that divide the various players up.
@pascuz... the scary thing is that the more time I play online with randoms, the more I find that I too can devolve into an asshole! When people are nasty and aggressive, I find that I too can start to become the same way - and it's not something I like and in the end it leaves me with a dissatisfied feeling... it's just lacking the comraderie that puts a smile on my face when I game online! (and I might eventually jump into the PS3 FNF for MW2 if I decide to give the online a go).
@theredpepperofdoom... I find that with late night gaming many people simply turn their mics off (usually because others are sleeping), so it's a different experience. It tends to lack the vocal assholes, but I also find that there is not so much vocal teamwork either.
@grafkhun... yeah, those rare moment when you find yourself with a squad of fun players that want to work as a team really do make online gaming worthwhile!
@Trebz... get a mic!!! :)
@Jonathan... thanks!
@Jonb... exactly!! Advertising does seem to play a role in the type of crowd a game attracts and MW2 is a good example. Devs/publishers need to consider this.
@flabzilla... the thing I like most about MAG is that KDR means absolutely nothing. The game is all about working as a squad.
@Jack - yeah, KZ had some great people... and when you get in a game where people actually try for the objectives it was really fun. The problem was that often the games just devolved into a mindless TDM game. So much wasted potential with that game. If only they gave points for picking up the speaker, or points for taking a zone.
Thanks for the comments everyone ... and hopefully we might see some new faces in the Dtoid FNF games!
FPS games tend to have the highest douchebag population per capita.
Great, great read, though, Elsa. Always a pleasure.
Also, PM if you play Battlefield Heroes. I want to play with some people who don't just run around training. That is NOT what I play Battlefield for.
Unfortunately, many players nowadays have forgotten that games are supposed to be fun. Professional gaming leagues (such as MLG and other that came before it) have given many a player this grand delusion that s/he too can turn "pro."
The anonymity provided by online gaming compounds the problem. It's easy to bash a n00b when you're hundreds or thousands of miles away from him.
It is possible to find good gaming communities, though. I would highly recommend Uncharted 2 :)