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Has Armageddon Come Early?
Elandarex | 7:55 AM on 06.28.2008 7 comments


Thankfully, no. It's just Diablo 3.



Wait, what am I saying? It's Diablo 3! That's right, for any out there who have been following the mystery surrounding Blizzard's splash screen teaser on their site, this comes as no surprise. However, for those who don't display quite the same level of obsession as the rabid Blizzard afficionados it may come as a shock to hear that Diablo 3 has been officially announced by Blizzard over at their 2008 Worldwide Invitational.

Now, if you would rather experience the glory (i.e. a teaser trailer and length game play trailer) for yourself rather than read up on my thoughts, (and who could blame you) the official site can be found here. If your browser won't load up the videos for you to bask in their magnificence however, there's worse you could do than hear my thoughts on this monumental announcement.



Now, there may have been a great deal of exaggeration in my preceding statements so let me get one thing straight here: I am not one of the Blizzard faithful. I hate World of Warcraft with what could be seen as an unnatural passion and I don't much care for the Warcraft series in general, I thought the original Diablo was okay and liked the sequel but could never bring myself to finish it out of eventual boredom, and I quite enjoy Starcraft though I generally only played it with friends while hidden away in the computer lab at my old high school as a convenient means to escape work. That being said, from what I have seen so far of Diablo 3, which is very little of course, I am very much looking forward to the latest entry in this esteemed series.

I should mention however that initial impressions of the game play for me were kind of meh. It really just seemed like more of the same, only with a fresh coat of paint. But it didn't take me long to realize that that isn't necessarily a bad thing. The moment of realization? It was probably when a fat hulking blob monster, vaguely reminiscent of Oogie Boogie from Nightmare Before Christmas, was defeated and proceeded to explode into what seemed to be a horde of moray eels. To put it simply, it was freaking awesome and I cannot wait to do it myself!



Which brings me to why I am liking this new incarnation of Diablo. For a series centered on the slaughter of countless demons and undead, coupled with an elegantly simplified control scheme, the only real sense of satisfaction to be had (aside from the collection of a seemingly endless array of loot) is in the feedback rewarded upon delivering the killing blow. And while I may have ultimately been left unsatisfied with previous titles, Diablo 3 looks poised to quench my inner blood lust with combat that looks a great deal more visceral than it ever has before.

Adding to that sense of carnage are the destructible environments on display here. With almost any object in the game world seeming to be fair play, combat in Diablo 3 doesn't seem satisfied with simply leaving behind the ravaged remains of the fallen, it seeks to bring the roof down with them! Watching the game play trailer, as the developer's Barbarian character waded through a throng of zombies, pitching them to and fro with each swing of his mighty axes, the hapless undead would smash into the stone railing lining the sides of the walkway and the rails gave way beneath the relentless onslaught, crashing to the empty abyss below. This, needless to say, seems profoundly satisfying.

Now if only you could pitch that old geezer Deckard Cain over the edge with them. I mean, come on, when is this old guy going to kick the bucket already? Still, perhaps this will be his final outing as Blizzard seems more intent on telling an engrossing story this time around, a perfect stage for ending Cain's overdrawn career. The dev illustrated their newfound focus with an interesting summoning ritual and by showing off the new dialog system. Still, there really wasn't much to show and the dialog was far from engaging from a player's point of view. Being fair though, the game has only just been announced so I a looking forward to seeing whether or not Blizzard can take their storytelling to the next level.



The first half of the trailer showcased the returning Barbarian class from Diablo 2, yet there were some surprises in store during the second half with the introduction of the new Witch Doctor, a virulent pet class with a propensity for warping the minds of others. This newcomer certainly looks quite interesting with its disease-ridden pets and swarm attacks, but all you really need to know is that it can summon a wall composed of zombies. Yeah, a wall of the damned. That is purely awesome incarnate.

So, with all that being said, the visuals in Diablo 3 are looking exceptionally lush, and the game play is certainly well on its way. It's anyone's guess as to how far along they are in developing content however. For one, they boast of 5 classes for the finished game but so far have only released details on 2 (again, this has only just been announced so even that is somewhat impressive) and who knows how long it will be until any more information is forthcoming on the other 3. This is Blizzard though, and given how high they set the bar for quality in their titles this will be one game that looks to be well worth the wait.



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7 comments | showing # 1 to 7

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Ali D's Destructoid Blog
I like how the game has now been "officially" confirmed (despite t being obvious for the last few weeks that it was on it's way) and Blizzard already have a 20 minute gameplay vid for us. Wish more companies would do that, don't give us a pre-rendered cut scene, just show us the actual game.
Elandarex's Destructoid Blog
Yeah, of course that is also simply due to the fact that Blizzard holds off on their reveals for an eternity whereas most developers can't wait to rush something out the door. Usually that something turns out to be something far greater than we're ultimately given too which sucks.
Victor Stillwater's Destructoid Blog
I'm still waiting for the Diablo 3 fanvid based on the gameplay trailer that's done to the tune of A-Ha's Take on me.
Arttemis's Destructoid Blog
You could never bring yourself to finish Diablo or Diablo 2 because of boredom, yet destructible environments and a higher resolution sheen have changed your mind?

I wouldn't have imagined the gameplay videos to impress anyone who wasn't fanatic about the previous games.
Elandarex's Destructoid Blog
I'm not one to toss graphics to the wayside with some smug look of self satisfaction on my face as I hold game play as the only part of a game that matters. I play games for the experience, which includes the story, the audio, and yes, the graphics.

I enjoyed the hell out of Diablo 2 for the first 2 acts, I really did. It's just that the further I went into it the less satisfying slaughtering enemies became and the story wasn't sufficient to keep me engaged.

People seem to forget how important feedback for your in-game actions are as there is a world of difference in terms of satisfaction between a game where felling your foe results in him simply blinking out of existence and where finishing him off entails his entrails splattering over the wall as his body obliterates a chair blocking his final journey.

As I said near the beginning of my post, at first the trailer seemed pretty meh, as the game play looked exactly the same, but I was able to find some satisfaction in the feedback the game looks to be providing for your actions. The graphics are nice, yes, but so were Diablo 2's graphics, and they still are mind you. What interests me for this one is the level of feedback the game appears to provide.

I would much rather have been able to talk about the story and how its telling will be fantastic, but the only thing that trailer really provided was a glimpse into the aftermath of one's actions in the game. Without engaging feedback, there's really very little reason for me to play games as I am not a competitive gamer (itself a form of feedback), so I'm just hoping that this new Diablo will interest me enough so that I will actually finish it.
Arttemis's Destructoid Blog
It's no one's loss except your own if you can't appreciate the story or gameplay of Diablo games.

The last time I checked, there were several unique death animations for each enemy and mobs didn't disappear immediately upon death.
I'd likely remember that due to the years I played the game.

Considering how I enjoy playing MUDs though, I must be smug and my opinion moot.
I'd rather find enjoyment in well made games and its community than vainly judge them as some elitist connoisseur using grandiloquent and uselessly flowery rhetoric.

Oh wait... damn.
fallaxdraco's Destructoid Blog
heh i wouldn't call not wasting hundreds or thousands of hours of your life grinding a "loss," not matter what game it is done in

personally i played straight through the campaign in diablo 2 with some friends, enjoyed myself, and was done with it. It was only popular as a persistent game because there were no good MMOs back then for people to obsess over

Saying someone has somehow "lost" something by not getting addicted to MMOs is pretty sad. I guess they should be sad to have missed out on heroin as well


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 about me

Hello Destructoid, my name is Elandarex (which happens to be an anagram for my real, exceptionally common name) and I am a Gamer, which I have been led to believe is an immoral, socially bankrupt wretch of a creature. Of course, this sits just fine with me given the alternative!

I came to gaming relatively late compared to most gamers I know and despite the occasional brush with Nintendo systems my main gaming past time was playing Advanced Dungeons & Dragons with my friends. Eventually I was introduced to Nights Into Dreams and it soon came to be that my first gaming console, a Saturn, was in my possession.

Still, it wasn't until Final Fantasy VII that I became totally embroiled in gaming, and ultimately, my life was signed over to gaming after spending countless hundreds of hours adventuring in Baldur's Gate II: Shadows of Amn. After entering into the Church of Bioware I knew I should give up my long standing aspirations of becoming a Paleontologist and enter into an unholy pact with video gaming.

Since then, I have worked towards getting a job in the industry and am currently finishing up with an education in Game Programming over the next few months. Reading Destructoid for the past year has helped me maintain some semblance of sanity in the midst of many of the more psychotic gaming types at school and I felt that it was long past due that I quit my lurking and joined in with this unparalleled gaming community!

Note: I'm not too fond of this profile at the moment but am also far too lazy to make any changes to it at the moment, a common trend in my various dealings.

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