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EAPidgeon's blog

10:19 AM on 06.30.2012

Home From The Front!(+Words)

Who Are You Again? In case you've been wondering where I've been (I'm sure you haven't) but just in case, I've been on vacation backpacking in New Mexico for the last 14 days. Yet now that I am back I do happen to have a new ...   read

12:43 AM on 06.13.2012

Don't Enter The Basement: Current Thoughts on Lone Survivor(Currently Playing)

A game worth talking about even before you're done You can't go without protection Let me just state, that the first thing I have to say so far about Lone Survivor, and having never actually played hands on any of the Silen...   read

2:47 AM on 06.11.2012

Halfway Save Syndrome: What's the reason?

Vacation? Videogame Time! It's probably no surprise with being finally getting off from classes and having the opportunity for enjoying the wonderful *painful* object known as the sun. That naturally everyone would be inside,...   read

1:09 PM on 05.30.2012

Get In the Garrysmod 13 BETA

Assuming most of you either know or don't know yet Garrysmod is having a beta for its next release. Consequentially you can get into this release by signing in to the following link through your steam at http://account.garr...   read

2:47 PM on 05.02.2012

PC, Valve, and Steam: Is digital retail forcing console's hand?

Corruption or Desperation It's no question that console gaming and its policy choices have come under a great deal of flak lately. Yet what caused the inspiration for this post was the article by Jim Sterling, and what Iwata...   read

3:22 PM on 05.01.2012

Phone Ramblings : Zelda Design (A 30 Min Post)

Past and Present I'm still not sure if it was age or design scheme, but Skyward Sword was the first Zelda I never played. It looked good sure, I heard it was good, but when I saw video of the gameplay, I have to express, I ...   read

2:39 PM on 04.30.2012

Ports and Multiplayer: A Singleplayer Perspective

How We Wish It Was It finally happened that console game (or PC) you didn't pick up because you play on PC (or console) finally arrived. The gracious gods of game development have answered your pleas and that game once reser...   read

5:40 PM on 04.29.2012

Quality Before Quantity

It's simply aggravating in this day and age that as far back as 2007, certain game companies had begun letting go on the silver mantle that once hid the ugly side of game development. However today I aim to satisfy both a pe...   read

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