I think there needs to be some kind of screening process before they are put up and also a sorting system. This morning, it was great. I rampages through and voted up and down, quite a few games. Man a few hours later though? What a hot mess. I truly think thisis something steam needs, but it needs to be policed.
@Phil
Yeah, one of my big beefs with the system is a game that theoretically only has a few pages of concept art could technically be accepted under this system, while it may be acceptable for a big publisher, it's going to get out of hand real quick with greenlight.
As for organization.... I think I vomited a little.
Yeah, one of my big beefs with the system is a game that theoretically only has a few pages of concept art could technically be accepted under this system, while it may be acceptable for a big publisher, it's going to get out of hand real quick with greenlight.
As for organization.... I think I vomited a little.
Sorry to burst your bubble but there are a ton of bad games on steam already.
Best place to find out which games are good, is just to do research on the interwebz. After that use steam to purchase if it's the best price.
But yea I guarantee some of the games Greenlight accepts, will be good, and that in and of itself makes steam a better experience.
Just ignore all the horrible games on Steam. I already have to do that, so greenlight won't change that.
Best place to find out which games are good, is just to do research on the interwebz. After that use steam to purchase if it's the best price.
But yea I guarantee some of the games Greenlight accepts, will be good, and that in and of itself makes steam a better experience.
Just ignore all the horrible games on Steam. I already have to do that, so greenlight won't change that.
@ImmortalPhoenix
A bubble would imply I was ignoring the fact steam has bad-games, of course it has bad-games such as Postal 3 and that one (or maybe 2) craptastic flat-out games, and lets not forget Rogue Warrior, the difference is those were at least made by what you could consider a semi-professional developer, what we're looking at here is the steam store getting spammed by my MSPaint adventure and Flash Game Tuts 101, while I would love to spend all day looking at 300+ games where half are uninspired, plagiarized, or just plain bad, I would prefer if we could make this something worth looking at.
At the current rate I wouldn't be surprised for out of those 1500 games which will probably propogate Greenlight at this rate in the next 2-5 days, only 30 are worth publishing, but you know how many people need to find those 30 games in this 1500 games worth of dribble? 500,000.
A bubble would imply I was ignoring the fact steam has bad-games, of course it has bad-games such as Postal 3 and that one (or maybe 2) craptastic flat-out games, and lets not forget Rogue Warrior, the difference is those were at least made by what you could consider a semi-professional developer, what we're looking at here is the steam store getting spammed by my MSPaint adventure and Flash Game Tuts 101, while I would love to spend all day looking at 300+ games where half are uninspired, plagiarized, or just plain bad, I would prefer if we could make this something worth looking at.
At the current rate I wouldn't be surprised for out of those 1500 games which will probably propogate Greenlight at this rate in the next 2-5 days, only 30 are worth publishing, but you know how many people need to find those 30 games in this 1500 games worth of dribble? 500,000.
I see that you can not only vote up a game,but you can also vote it down.
I'd like to add to your points yet another one though: Trolls. Internet trolls.
Perhaps there will be situations where some people will vote up or down certain games not for a serious reason,but for trolling.
I think Steam should look at Apple and iTunes and make a similar publication system. iTunes ask from musicians that their music has some specific standards,and if these standards are met,Apple doesn't care more about the content,they just ask for some money from the artist for putting his songs in their hard drive so people can download them.
My point is that I might not like many games from those I see in Steam Greenlight, but other people might do,and I shouldn't be responsible for not allowing people to play games they like,or having a developer not publish his/their game.
I'd like to add to your points yet another one though: Trolls. Internet trolls.
Perhaps there will be situations where some people will vote up or down certain games not for a serious reason,but for trolling.
I think Steam should look at Apple and iTunes and make a similar publication system. iTunes ask from musicians that their music has some specific standards,and if these standards are met,Apple doesn't care more about the content,they just ask for some money from the artist for putting his songs in their hard drive so people can download them.
My point is that I might not like many games from those I see in Steam Greenlight, but other people might do,and I shouldn't be responsible for not allowing people to play games they like,or having a developer not publish his/their game.
@Stavros
In this case we would really just be talking about the steam store, which while valve has a few standards is rather open. But a good deal of games get accepted if they allow a paycut and do some paperwork, Greenlight however was intended for games to show they have a fan-base which valve likely decided for various reasons wasn't worth hosting. For example such games as La Mulana, Escape Goat, and Project Zomboid.
P.S: I did consider including internet trolls briefly in writing this, but I felt it overlapped a bit too much with the point of most players of certain games are a minority of the genre and the game appeals to them in such a fashion they play it, creating a games user-base. I did slightly allude to it however with my reference to the Cobra Kai, although I probably could have done better with explaining that part.
In this case we would really just be talking about the steam store, which while valve has a few standards is rather open. But a good deal of games get accepted if they allow a paycut and do some paperwork, Greenlight however was intended for games to show they have a fan-base which valve likely decided for various reasons wasn't worth hosting. For example such games as La Mulana, Escape Goat, and Project Zomboid.
P.S: I did consider including internet trolls briefly in writing this, but I felt it overlapped a bit too much with the point of most players of certain games are a minority of the genre and the game appeals to them in such a fashion they play it, creating a games user-base. I did slightly allude to it however with my reference to the Cobra Kai, although I probably could have done better with explaining that part.

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