I had this ready for a while, but I only finished the arms today.
I do this spriting thing all the time, but I'm definitely no pro at it. It could still use some work. Glad I finally got this thing finished though, as it's probably my first 100% custom fighting game sprite.
(This probably would have been posted earlier, but I just got the chance to now.)
I doubt I've made a big deal out of this here, but I'm a pretty big Sonic fan. For some reason, despite knowing the later additions to the series lack the quality of its 16-bit era games (here's looking at you, Sonic '06), I still own ShadowTH and Heroes, and enjoy them from time to time. I've been a major fan of the Adventure series for who knows how long, and praise both the best (Sonic 2, CD) and the worst (Sonic The Fighters, Sonic R) of the series. After looking at the recent E3 '08, both my fanboy side, and rational side are at each other's throats.
First off, the scenery. I can't help to love the areas and they do look gorgeous at times. But it's really been bugging me - they could have done much better with the graphics, and High Europe (the supposed name for the stage used in nearly all of the trailers now) reminds me of Elise's homeland a bit TOO much. Plus, whatever happened to that Africa stage, shown in the first one? That appealed to me a lot, it seemed a lot more open and different, compared to High Europe. Plus, I'd love to see the nighttime version of it.
Next, the music. Now, when I first heard it, I was estatic as I'm tired of hearing Crush 40 ever time. After taking some time to hear it again though, I can see why people are pissed, and would want the old music from the first two trailers back. But really, I doubt (or hope) Sega is that stupid to get rid of the first themes, and not use them as BGMs for the stages themselves. Either way, this new Blink 182 song (as everyone seemed to have coined earlier) is probably the title theme, and honestly, I didn't expect them to drift off that much.
Lastly, who could forget the new Weresonic stages. The design isn't that great (but still looks good under those CG cutscenes), but it's something I could live with. I remember someone comparing the new stages as Knuckles without those damn [4th] emerald shards, which is a dream come true for me. Besides that, I really can't complain much about these, as it's a good break from the breakneck speed shown in the Sonic stages.
All in all, this honestly is looking pretty fucking awesome in my eyes, but I'm pretty sure once a demo comes out, the controls would probably make me cry.
A pretty interesting article I found not too long ago. It's written by a graphic designer, who obviously owns a 360, and is a bit worried by the look of the 360's dashboard. So, what else but to make up a concept of a better dashboard?
Personally, I think it would be a good idea to give the dashboard a nice upgrade, plus his additions (mostly the 'user ratings' and 'show me the money' sections) are pretty novel ideas. Sadly, I doubt any of this would get added, if any time soon. Still, it's nice to dream.
Slightly annoyed by Kaillera's lack of service? Don't feel like using Anti 3D's master list? There's this great solution I found yesterday.
It's called 2DF Free Play, a P2P game matchmaking server. It technically works like an enhanced Kaillera server, but with less downloading. Notably, you can't play EVERY CPS1 or CPS2 game on it, but it does allow for SF3 and Jojo's Bizarre Adventure gameplay, which is CPS3. It has a very clean look to it, and has a few things Kaillera doesn't have-
- Private rooms (I think, I forgot Kaillera had them, but I doubt it)
- Stat tracking and replays from the main site
- Player rating and ignoring system
Plus, since it's P2P, there's no lag (that I've experienced). So, if you're interested, give it a shot. Just note that you'll need ROMs, and a Firefox addon (if you use it), so you should be comfortable with that first.