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Dudemullet's blog

2:14 PM on 10.28.2008

unnoficial dtoid Nintendo Tour coverage

Hey dudes, I recently got news of this event nintendo tour, that appears to be Mexico only (based on city dates). I'm going to be attending the Monterrey city one and I'll be taking the most pictures possible for your viewing pleasure. Don't expect any *news* or groundbreaking announcements, it will only be official merchandise, tournaments and cosplaying(yay) at the most.

I know this probably doesn't interest most, but I'm pretty proud we get these kind of events this side of the border. I hope this event is a hit and Sony and Microsoft try to pickup the pace over here.   read

10:44 AM on 09.11.2008

World of warhammer onlinecraft

Hey for those of you keeping an eye on WAR and were WOW players theres this 'guide' for you to notice the subtle differences for the game. I also want to point out that the game is in open beta form now, and that if you preorder you cant enter the fray 2 day earlier than us humans (4 days if you preorder the elite).

+ pvp = war > wow
+ secondary skills(mining,alchemy) wow > war
+ classes war(20) > wow(10)

I know there are some of us wiating for this game, and if I can remember correctly there were plan to be on the 'chaos' side if anyone cares to join us for some skullbashing fun.

Heres the guide patriots
WoW->WaR   read

11:03 AM on 06.20.2008

Game industry going to hell, casual gamers still safe

Games up reports to the BBC how game developers in Britain are facing serious shortage on UBER game programming skills. Universities are being blamed for not giving the proper courses or having gone 'light'. The article also mentions what I think is an interesting point on how the level of asbtraction programmers use now, is not proper at all.

Basically what they're saying is either universities aren't cutting it, or people are just total numbnuts and are wasting their time playing games, or are total nubs.
read moar

NOTE:printer unrelated

Being a programmer myself and only one semester away from graduating, I clearly remember the introductory course and the career director asking "How many here want to be game programmers ?" and like 60% of all the generation(maybe like 70 people) raising their hands including me. "Well, best case scenario only 2% of you will ever get their" I remember being totally shocked!

He was telling me that my main goal was hard as fuck to obtain and as the years went by, I came to really understand why this is so. You see my university focused mainly on java programming because according to them "it's what the big companies are telling us they need" and they were right. Universities are focusing more on a different industry which is CLEARLY not the gaming kind.

They are still giving hardcore java, but now they are also letting you decide between C# or java when you develop your school projects, which seem to once and for all kill the C++ development @ the university. For the less tech savvy this might sound like "bla bla bla I'm a noob bla bla bla" but explaining virtual machines and language interpretation would mean me overkilling your puny brains, so I'll try and keep it simple. The newer the programming language we use is, the more resources it needs (memory, CPU, bawlz) this causes data overhead and you can't really make games run as smooth (30 fps, or 60 for the zealots).

Are we gonna have to see radical changes in the gaming industry ? Are more and more companies start to develop mediocre games ? here's to wish for the best.

Relevant reads:
The need for more programmers - from
Java game develpoment myths - directly from sun(maker of java, hello?) so read with caution.   read

10:01 PM on 06.17.2008

DTOID, day at the office

so this is what a day at the office looks like at the Dtoid headquarters.


noobs that need a link[/url]   read

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