Magic. That's what it will be like when you can drop 2 turrets. And oh man, give them the shiny pretty laser, do it, do it for me. I'm two levels from having Twin Turrets (Sally and Simone if you must know) with a shiny green laser, 5 shots per burst, +50% accuracy, and rocket pods. From what I hear, two sets of 22 rockets. OhgodIneed2levels.
As much as I love Salvador, I'm finding almost no skills worth upgrading. I mean, sure, I can boost some general stats and increase the amount of Gunzerking I can do, but every time I level up I'm like "Meh, guess I'll improve my weapon swap speed..."
Still, I love Gunzerking. Axton will definitely be my second playthrough, though.
Still, I love Gunzerking. Axton will definitely be my second playthrough, though.
My bro is playing Sally-boy and he says its all about procing and keep Gunzerking mode up as much as possible, so all his skills and mods are geared to that. Lucky me, I get to hear a discriminative psychopath in the throws of a seizure for most of our play session! Finally!
I wanted to play Axton on my first playthrough but went with Siren for some reason.
And I'm SO glad I did. I stuck to the path that basically makes you do more damage and she's borderline OP at level 20. There's a skill where a cloud of acid appears on enemies when you shoot them and it just tears everyone apart.
And I'm SO glad I did. I stuck to the path that basically makes you do more damage and she's borderline OP at level 20. There's a skill where a cloud of acid appears on enemies when you shoot them and it just tears everyone apart.
Yeah, I have to agree with this. Started with a Gunzerker and playing Commando after that has been pretty much easy mode. That said, getting a couple of shotguns with explosive bullets in your hands makes Salvador an unstoppable, primal force of nature. I described it to poor Knutaf as Superman blowing a load every time you pull the trigger.

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