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About
Well, what is there to say about me? I'm kinda like your average gamer: I like to play games, I like to talk about games, and I hope to work in the video game industry one day. I also hope to write a couple of visual novels (I'm writing out the story as a novel at the moment, but I'll probably get down to it one of these days) but I should probably get my life together first.

I do tend to enjoy videogames more than the average gamer would though: videogames have been my life for as long as I remember so it's as much a part of me as my personality. I can't imagine giving this up.

I have a wide variety of taste when it comes to games as I try to keep an open mind about everything that comes out: just because I play mainstream games Halo and Call of Duty doesn't mean I can't enjoy the underrated ones like Anarchy Reigns, Fire Emblem, and the like. I'm willing to give anything a fair shot... provided that I actually get a chance to play it.

If you want to know more about me, you can check out my contribution to the "10 things about ourselves" blog, that Mr. Andy Dixon asked us all to write as well as any other personal blogs here:
"10 Thing about Me!".
"Top 10 Favorite Videogames!
"Most Life-Changing Game"
"Top 10 Fetishes"




I am also writing blogs about videogame themed doujinshi (yes, really). I'm just starting, so there aren't many written yet, but the few that are written can be seen here. If you enjoy these, feel free to message me on any recommendations, suggestions, or if one of the images I've chosen is too naughty. :P

Part 1: Monster Hunter and Kid Icarus: Uprising
Part 2: Demons Souls and Darkstalker
Part 3: Blazblue
Part 4: Super Mario Brothers
Part 5: iDOLM@STER
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I know we're all going to have mixed opinions about this, but I felt that Nintendo won E3 of 2014: they not only showed a slew of games we were expecting to see like Hyrule Warriors and Super Smash Brothers, but even games like Bayonetta 2 and the new IP Splatoon made me salivate over a Wii U, so much that I've been thinking about getting the Mario Kart 8 bundle (but that's another topic). So, since I'm on that Nintendo hype train, Nintendo is all that's on my brain right now. Unforunately, sex is also on my brain (then again, it usually is anyway), so, naturally, the two are going to mix together (heck, all I needed to hear was "train" before I imagine the innuendo of a train entering a tunnel). Now, there are many franchises that we come to know from the big N, and I'm assuming that there's probably a good amount of doujinshi of them as well.

So which one am I going to choose? Well, why not just pick the one that is the most well-known to everyone, to gamers and non-gamers alike, to anyone whose mind immediately jumps to when they hear you playing Nintendo? Yep, that's right: Super Mario Brothers. Now, this franchise has been all over the place, to almost everything imaginable, ranging from TV shows and movies, to McDonald's toys and Kraft's macaroni and cheese shapes. In Japan, there's a Mario manga that gets published every month in CoroCoro Comic that's supposefully still ongoing to this day (this is the first I heard of it, and only because I read about it on the Mario wiki site, so it's not like I know that myself) that supposefully has content from the games Mario has been in, from main games like Super Mario Word, to spin-offs like Mario Party.

I'm not sure whether there's Super Mario doujinshi still being made (since I live in North America, my doujinshi database is pretty much limited to hentai sites, and though English-translated hentai manga are for sale though Amazon, these are original works whereas most doujinshi unofficially features licensed characters)... but I'm inclined to think so just because it's popular, like how we're still getting works of Metroid's Samus Aran (we might talk about that another time). However, the doujinshi that I'm going to talk about today is a blast from the past because it's at least over two decades old, and one that's actually pretty lengthy in content (hence the solo spotlight). It amused me enough that I actually read through the whole series (though that's not saying much considering how many words are just sexually charged panting... which is a lot by the way), so I think you might be interested in it.


"It was a dark and stormy night..." such a clich'e.

Super Mario games don't really have a continuity to them, but this particular doujinshi at least attempts to link some of the games together in one sex-filled exploit of Princess Peach (or Princess Toadstool, if you wanna be that guy... I'm not that guy). As some of us might know, the plot of the original Super Mario Brothers is that Bowser (or King Koopa) wants to take over the Mushroom Kingdom, and thus plots an invasion with his henchmen. However, while this doujinshi references the same backstory, what's interesting is that the manga notes that the prologue of the game (when the Princess is taken) is actually happening during the original Donkey Kong arcade game when Mario is trying to rescue Pauline. In other words, immediately after saving Pauline, Mario hears news of the kidnapping, and sets out to rescue Peach (like how you immediately start running towards the goal after pressing Start). Because, hey, once you defeat a giant ape, a turtle king is easier, right?

Now, I'm sure we all "know" what Bowser is really doing with Princess Peach back in his castle (and if you have the mind to assume anything else, you're presumably a way better person than I), so the doujinshi doesn't waste any time getting into it: Bowser starts having his way with the Princess Peach, while Mario's running through obstacles, by subjecting her to his underlings, or even the good old fashion tentacle rape. Funny enough, the manga actually cuts in what Mario is doing during these dirty deeds (like beating up Goombas, dodging squids, and facing Piranha Plants) as he makes his way to the castle, and it's kind of in a way that looks like an action comic and an adult magazine at the same time (seriously, one panel he's jumping out of pipes, and the next has Peach jumping on pipes of her own). Humorously, Mario doesn't make it past Stage 8 (World, I assume) to mirror the writer's gaming inability to clear that level.

"Supposefully" skipping over the next two games (which is either Lost Levels, or Super Mario USA, and Super Mario Brothers 3), the next plot point "supposefully" takes place during Super Mario World, judging by the logo that is shown before the steamy sex: Princess Peach is still captive, and is now more compliant with the sexual abuse when Bowser threatens to kill the many Toads of the Kingdom should she refuse. Oddly enough, though the manga clearly marks that these scenes are happening during the events of Super Mario World, it feels like it belongs in the Super Mario Brothers 3 storyline: Bowser "sics" (in more ways than one) the King of Grassland, who, if you recall, has been turned into a dog in the original NES version, on Princess Peach; meanwhile, in Mario's perspective, Mario has defeated the Koopaling Wendy, then proceeds to take her staff, turn her human, and sex her up. And, like everyone who makes the joke, Mario finds a mushroom that doubles as Viagra for extra penis power.

Interestingly enough, the scene ends with an explanation of the writer admitting that he doesn't have a Super Famicom (SNES to everyone else). However, when he actually gets one, he adds an epilogue to this plot point by having Mario actually rescuing Princess Peach... only to not only have sex with her himself, but double-teams her with Yoshi (because, let's be honest: Mario owes Yoshi for all the stuff he puts Yoshi through).


Never underestimate the little guy...

Once again trying to establish a narrative, after Mario rescues Princess Peach, the events of Super Mario Brothers 2 (or Super Mario USA) takes place: Mario, Luigi, Princess Peach, and Toad all go on an adventure to defeat the frog king Wart. As anyone who played the game knows, you can select which character to play as, and instead of travelling in a group together like an RPG, that person goes solo. Most of us probably stuck to the iconic heroes such as Mario and Luigi since we played as them already, but I can see the appeal of picking as Peach whether you're a girl, or simply just curious. Naturally, the story has the "player" selecting Princess Peach to go alone, and as if it's her usual M.O., she gets kidnapped within the next couple of panels: the story even jokes how she "dies" on the very first stage of the game and has horrible stats to boot.

Taken by the Shy Guys (I guess I should've mentioned earlier how certain enemies are anthropomophized into more human-like characters, like Goombas as totally ripped dudes with Goomba-shaped heads), Princess Peach is taken to King Wart for him to enjoy... because [/i]of course[/i] he will. After some short sex scenes (which is an odd thing to criticize in a hentai manga since it's not in motion like amateur porn videos), King Wart leaves her for the Shy Guys to play with... but shortly after they had their fun, someone beats them up to save the day! From the outfit and the girth, as well as being her previous hero, Princess Peach assumes that Mario has come for her... only to be mortified that Wario has appeared instead, and will now be taking her as his property. As for Mario: he has stolen another wand to transform Birdo into a human girl to have sex with (let's not dive into gender debates: it's magic). 

Now taking place during Wario Land: Super Mario Brothers 3, Princess Peach is, once again subjected to more and more sex... but this time it starts off, weirdly enough, with Peach naked and covered with slug-like bugs, and I'm not quite sure how to feel about that. Speaking of unsure feelings, while I'm not entirely sure if Princess Peach has been enjoying the sex so far (I don't think I heard anything before), she compliments on Wario's "package", which makes Wario think that that's the start of the eventual downward spiral into debauchery: apparently Princess Peach isn't the first princess Wario has captured for himself as we are introduced to Wario's other sex slave Princess Daisy, who is essentially broken beyond all repair. She does whatever Wario wants her to, so when Wario tells her to strap up and start plunging Peach, she not only does so, but she wants Wario to join in the fun.


He's saying what we're all thinking...

As for what Mario is doing, since this seems to be the recurring gag throughout the book, we see Mario trying to buy something with 6 coins: if you don't get the reference, there was a Gameboy game called Super Mario Land 2: 6 Golden Coins where Mario must gather these special Golden Coins to defeat Wario. However, if you don't get the next reference, I wouldn't blame you: for the next mini side story, it's about a game not released overseas called "Mario and Wario" where, after being defeated by Mario, Wario gets bitter and blinds Mario by shoving his head into a magic bucket (you may have seen the trophy in Super Smash Brothers Melee). However, a fairy named Wanda sees this, and guides Mario to defeat Wario by rearranging the level, like the newer Mario vs. Donkey Kong games wheere you try to guide the wind-up toys. As you can guess, Mario "winds up" having sex with Wanda after she accidently gets close to him (since his horny self starts blindly ravaging her as soon as he touches a female).

So far, the book has just been one sex scene after another, and if the word that comes to mind is "repetitive", then you're not the only one: as Princess Peach is capture yet again (they didn't say whether she was rescued from Wario and then taken, or if she was taken while Wario has her), she somehow manages writes a letter to Mario telling her how depressed she feels about being kidnapped so many times, and subsequently raped, and how she's starting to get used to this cycle of events. As she somberly asks for Mario to come save her once more (to which he rolls his eyes and mutters "give me a break" to himself, either because he frickin' tired of rescuing her... or is a true man who dislikes sappy melodrama), she then gives into her desires and willingly allows Bowser to have his way with her. Now inhibited, she lets out loud moanings to express her pleasure, to which the other Koopalings overhears and call her a slut (like every other hentai).

However, in a bit of a surprise, this doujinshi harkens back to Princess Peach's backstory from the original Super Mario Brothers: as some of you may know, Bowser uses a spell to turn the inhabitants of the Mushroom Kingdom into stones, bricks, and plants, and he kidnaps Princess Peach because she has the power to change them back. However, in the manual, it is said that she can do this because she has the power to lift the spell; in the doujinshi, the writer has a Magikoopa explain that Princess Peach has the ability to undo things and return them to its original state because she has a regenerating ability... which can then be promptly used to restore her injuries, including her virginity. All I can say is wow: I didn't expect another bit of the lore to sneak its way on here all of a sudden. I mean, the part of her being broken because she's been kidnapped and raped so many times is one thing I've seen before (tag: mind break), but to tie in her "magical" abilities back into the porn story? Now that's attention to detail!


I never realized how scary Mario coming out a pipe could actually be...

As you could probably surmise, once Bowser is finished, he lets his Koopalings partake the princess for themselves (because, hey, what's one more group scene at this point in the story?). As they start enjoying her body, they see that one of the Toad they've been keeping hostage (isn't he supposed to be in another castle somewhere, ruining Mario's day?) is starting to get excited seeing Peach in this way, so they decide to include him in the fun as well before tossing Peach into the dungeon... to have more sex. At this point, they start to treat her like a dog, even putting a leash on her neck for good measure... If you seen humiliation porn before, you can kind of already guess what happened, so I won't describe it (it's actually rather tame)... but honestly, I kind of figured Bowser would do something like this (if it wasn't for his later, goofier appearances), so I'm not surprised it took a turn this way. However, good always defeats evil, so, out of nowhere, Mario comes out of a pipe and rescues the princess... only for her to excitedly wonder when the next issue of this doujinshi to be released so she can get kidnapped again.

I'm not sure if the series continued or not, but as far as I know, and as far as this particular blog is concerned, it stops here (I'll see if there's a sequel or something, and get back to you). Now, this isn't the only Nintendo-based doujinshi I want to talk about (and certainly not the only one based in the Super Mario Brothers franchise), but as you can see, this was a pretty long read, and I feel like too much of a good thing (porn) isn't all that it's cracked up to be. I have to say, for at least trying to tie the games together, and for the references all around, this is actually one of the more interesting doujinshi out there: I actually had to look up some of the games I've never, or barely, played just so I knew what the author was trying to reference (so, yes, I actually did some research in the making of this blog)!

Anyways, as always, thank you for reading. I hope you were fascinated as I was, and if you have any suggestions on series, reading recommendations, or questions and queries, be sure to leave them in the comments and I'll check them out!
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Blazblue is certainly content on standing out as its own fighting game series: not only does it feature really unique characters but the story mode is even pretty well developed for the genre. Utilizing a visual novel-styled approach, Blazblue attempts to weave a tale that spans across multiple games, or even media (since, in Japan, the story is also supplemented with light novels, and there will also be an English release of the game, XBlaze: Code Embyro, which supposefully serves as a standalone prequel), which, for a genre all about the metagame of fighting mechanics, is pretty damn ambitious; the only thing even more ambitious is them trying to make it as coherent as possible despite all the convolutions.

Not only does the game previously feature looping timelines and commonly used words associated with the twist (like "divergence" and "singularity", or in other words: "when the time line splits" and "the root cause of it")... but the game really loves to throw around a bunch of its own terms, such as "Observers", "phenomena intervention", "seithr", "The Boundary," "Continuum Shift", and more. To be honest, it's confusing trying to figure out not only what they all mean, but what the hell do they have to do with the actual story. I couldn't really even begin to define what each of those terms because either the word has multiple meanings, such as the wiki's explanation for the "Power of Order", or so many people don't know what it truly means that they have to make up their own explanations!

Now, that's not to say that I don't enjoy the story, and I do kind of have a grasp on the terminology, but still, it's quite difficult to wrap your head around it all... so imagine my surprise when I see a pornographic Blazblue doujinshi trying to incorporate it into its plot! So, for this blog, I decided to put the spotlight at a couple of Blazblue hentai manga that I thought, at least attempted, to try to be more than just random hookups... because, yes, there are probably a bunch of mangas featuring Arakune groping Litchi Faye-Ling in that typical, tentacle rape fashion that we all associate traditional Japanese porn with.


Break Blue: Stray Cat

If you checked out my previous blog, you might've seen that I listed Kokonoe as my second favorite character of the game... so naturally, I went to look up some material on her (I'm going to pretend, since Jubei is my top favorite character, that that Jubei x Valkenhayn yaoi doujin does not exist... and if you're asking how I stumbled onto that, it was because I was looking for some Jubei x Nine action). So, from the site I frequent, there were only two doujinshi about her that are translated, if not the only ones in existence, and they were both appeared to be connected, like one's a sequel of the other. Thinking that there must be some kind of ongoing storyline (like this series of doujinshi based on the anime Kanon that features a "relationship" between Akiko Minase and the main character Yuichi Aizawa, spaning over dozens of volumes that's probably still ongoing), I decided to check it out.

Right within the first couple of pages did the author piqued my interest: Yuuki Terumi, the big bad of the series, has Kokonoe's face within his hand, at his mercy. Standing in the same boss stage where the characters fought against him in their perspective timelines, Yuuki Terumi has evidently won against Kokonoe, and she is powerless to resist. Not content with merely killing her, Terumi has a much sinister plan for her (one that, surprisingly, didn't involve rape): using an opening to the Boundary, Terumi tosses Kokonoe inside like a ragdoll, remarking that she might end up like her former assistant who traversed the Boundary and ended up as the corrupted Arakune... who, speak of the devil, appears out of the blue to kill Kokonoe. However, before she is overwhelmed, she wakes up in bed, thinking that it was only a bad dream...

Only that it's not a dream. See, the Boundary is, "supposefully", an "intersection" of timelines, and Terumi remarks, before dumping her in, that he wants to witness her "continuum shift", which is basically defined as a deviation of one of the looping timelines... so this means that Kokonoe has awoke in a different timeline, with a different set of events. In the first two games, you play through each character in their own timeline that may or may not coincide with the others, and the continuum shift is essentially an alternate turn of events... so, in this doujin, she has awaken in a world where Ragna did become an orphan... but he did not become the wanted bounty, dubbed the "Grim Reaper", nor the infamous SS-class criminal that everyone wants to kill or make love to (in Jin's case, both). Despite neither reality being a dream, Kokonoe quickly, if not almost immediately, readjusts to this world, as though she always had the memories of this timeline.


She looks cute like that. Her personality's venomous... but still waifu material.

But her emotions from the "dream" do get the best of her, which prompts Ragna to tease her a bit for her crying before actually comforting her... with sex. Yes, it's at this point of the story that they get it on (though, then again, porn would suck if we didn't get to see anything), and despite Ragna's attempt to "rationalize" it (by suggesting that having sex would help Kokonoe determine what's real and what isn't), it's pretty much fluff for this part. Like every other hentai manga, they always go in the same order of sexual acts that it's almost textbook material, so about two-thirds of the book is devoted to this. Eventually they finish doing the deed, but the pillow talk at least ties back into the story: like how a child would feel depressed about having fun at a carnival that's close to closing, Kokonoe is feeling down about how "this" world is a world of lies... but when Ragna asks her about it, she doesn't elaborate.

However, Ragna does say something to cheer her up: even if there is an alternate world, that world, and the people inhabiting it, still exists, so it can't be a lie (or something to that effect). This helps get Kokonoe back to better spirits, at least enough to tease Ragna, but the resolution isn't left at that: in a castle far away, Rachel and Valkenhayn are discussing the fate of Kokonoe: since they are Observers, they have the ability to see through different timelines, and thus, are able to see what happened to her. They reason that, after coming into contact with the Azure (some powerful object or being) in the Boundary, Kokonoe was able to create her own perfect world. Furthermore, in this new world, Kokonoe has erased all traces of Terumi, and as a result, Terumi is unable to invade this world as neither Kokonoe nor Ragna (who has no grudge with Terumi in this world) have any ties to him, allowing Kokonoe to live in this new world in peace.

It's a little bit inconsistent because, for one thing, Terumi's interactions with Ragna is what caused him to become an orphan (as he convinced Jin to side against Ragna and destroyed their home), so Ragna should still hate Terumi (because it is said, in the videogame's storyline, that Ragna's hatred for Terumi is one reason Terumi is able to exist at all). Not only that, since when is Terumi able to cross worlds? Was he always able to do that, or was that a mistake on the author's part? Regardless, despite the inconsistencies (should I really be nitpicking the story of a pornographic manga?), the short story was pretty interesting, and all things considered, it sounds like a pretty happy ending.


Break Blue: Stray Cat Extend

As much as I enjoyed the first book, the second one was a bit of a disappointment. Acting like a sequel, it feels like a collection of side-stories stitched together rather than having one narrative like the first volume, and as humorous and light-hearted as some of the antics were, I personally felt the trade off wasn't worth it (each story could've been a separate volume done in depth rather than just mere, half-assed plot points). The intro initially seemed just as promising though: mirroring the videogame, Ragna is in the orphanage ready for adoption following the incident, only instead of being taken in by Jubei, Jubei instead sends Kokonoe to raise him instead. This means, since Kokonoe is a scientist and not a warrior, Ragna doesn't get the training he needs to fight, and probably doesn't even get the Azure Grimoire that everyone's hunting him down for, further propelling and reinforcing the concept that he's more of a regular house-husband in this universe.

Though Jubei's badassery doesn't rub off on Ragna, he still manages to influence the young lad: instead of telling Ragna that Kokonoe is taking care of him, Jubei tells Ragna that he's taking care of Kokonoe because she's a lazy person (just like many cats, I suppose) and needs someone to look out for her. Ragna also mentions how Jubei is worried about how Kokonoe might not ever meet a nice guy in her life... so you can already tell where this is going: despite Kokonoe's reluctance to take him in, she does so anyway, and Ragna ends up being more than just her caretaker and maid, eventually becoming something of a romantic interest. Even if it's the kind of gooey, heart-warming clich'e usually found in romance novels, I somewhat enjoy it. 

Flash-forwarding to the future, Kokonoe and Ragna are making love (because of course they are), but there's another reason than just because they were bored: apparently, Jubei wants to have grand-children, so the cute couple are trying to conceive a child. However, while cross-species babies aren't impossible in this series (Kokonoe herself is a product of a human mage named Nine, and Jubei, an anthropomorphic beastkin mammal), the whole "trying to get pregnant" plot point is clearly another excuse to have more sex, as well as Kokonoe's unexplained inability to conceive a baby (so they can keep trying over and over again). This makes Kokonoe frustrated, as noted by her fellow co-worker Litchi Faye-Ling, who, like her humongous breasts, serves no other purpose than to notice that.


It's hard to see from this angle, but trust me: they're as big as her head!

And unlike those massive mammaries, there's a bit of subtlety in the next plot point though: throughout the book, perhaps even in the first volume, Kokonoe acts somewhat detached to the relationship, seemingly like she's not really having sex for the fun of it, but rather, just because Ragna wants to; she even tells Ragna to disregard her "entertainment" if it means hurrying the process up. However, whilst at work one day, she not only starts to daydream about having sex with Ragna, but in her fantasy, she's even taking charge of the situation instead of letting Ragna do as he pleases, kind of hinting that maybe she's not as frigid as she appears to be. After the entire dream is over, unlike my dreams where I wake up too damn early[/i], Kokonoe snaps back to reality... only to realize that she's been touching herself this whole time, and had ruined her pants, prompting her to change.

Speaking of ruining clothes, the final plot point involved Kokonoe stumbling across her mother's mage outfit while spring cleaning, and recalls how her mother would let her dress up in it, sharing her dream about growing up to be a mage (whereas, in the game, she despises her mother's abilities, which is why she became a scientist instead). Perhaps wanting to feel like a child once more, she dons the costume briefly to pretend to be a magicial girl, only to feel embarassed. Before she could take it off, however, Ragna catches her in the act and, of course, becomes so aroused that he starts doing it with her in her mother's clothes, much to Kokonoe's protest of not wanting to have sex while wearing it (and, of course, she doesn't really resist). After the deed is done, they return the set back to the rightful inheritor, Nine's husband Jubei... albeit without washing it, but while Jubei knows that it smells off, he figures it's because its old and shrugs away the thought, ending the stories.

To me, the second volume didn't feel as interesting as the first because it only continues the original story, which, in my opinion, concluded quite well... but it did utilize the character's personality a bit more (Ragna is still a jerk with a soft side while Kokonoe is an obnoxious brat), and it wasn't like it was a bad read. Anyway, I chose these two stories because I liked the first one for what it attempted to do, and I felt like I should mention the second story as well since it was a sequel. There are other entries in the "Break Blue" series regarding the other characters, which I haven't gotten around to read just yet, so if I do and I feel like it's worth mentioning, I might do a part two to this blog. Either way, thanks for reading my blog, I hope you found these doujinshi as interesting as I do, and hopefully I'll make another blog about another videogame series' hentai.
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To be honest, sometimes it's hard to do a "Top 5" because most of the time, everyone's list starts to look the same. For example, if I were to ask you who are your top 5 favorite Mortal Kombat characters, usually we'd see series favorites like Scorpion, Sub-Zero, Raiden, Baraka, Mileena, and Shao Khan on that list.

However, Blazblue is probably one of my more favorite fighting game series, and that's because it's one of the more unique entries in the genre. The series is not only filled with unique characters that are mostly radically different to play as, from the health-draining Ragna the Bloodedge to the undashable Iron Tager, but each character has their own quirks and personalities that makes them stand out from one another. At first, this unique cast started out as a dozen, but it eventually doubled the number, and barely any character plays like another.

Because of this, a "Top 5" list for this would work pretty well because the cast is so diverse, appeals to so many demographs, and are so endearing that chances are, my list of favorite Blazblue characters might be completely different from yours. Now, I'm not going to be ranking these characters based on how unique they are (because that is an entirely different list), but more about how I enjoy that character in general, be it their personalities, fighting styles, or what have you. Also, some of the reasons I love the character has to do with their stories, so spoilers are inbound unforunately. So, now that that's clear, let's start with number 5.

#5 - Carl Clover


On the surface, Carl Clover looks like the typical child cliche in so many Japanese games, even sporting shorts (seriously, why is that a thing?), but I like what the creators done with his gameplay: rather than simply having a child fight against full grown adults toe-to-toe, Carl Clover brings to battle a tall marionette that can be controlled during bouts. Yes, that means that, to fully utilize Carl's fighting potential, you must be able not only make use of Carl's combos, but to incorporate the giant doll in them as well: she's the one that's dealing the damage here, since Carl is only a meek little boy.

She? Don't you mean "it"? Well, while I'm not too entirely sure about the full explanation of the doll, Carl Clover, at the very least, sees the thing as his sister Ada. When Carl was younger, he had a sister that practically dotes on him, so she's a pretty big deal in his life, even if a bit too much. However, tragedy struck the Clover household when he witnessed his "mad" father use Ada in his experiments, infusing her soul in the doll named Nirvana that Carl somehow comes to possession of.

Now, like taking a knife away from a baby because it's too dangerous, many people tried to take the doll away from Carl, but because he has an unhealthy obsession with his sister, he refuses to let her go, and attacks anyone who threatens the doll: heck, he'll attack you if you call her Nirvana (the doll's actual name) instead of Ada. This causes him to be kind of a jerk to people, especially towards adults (since his own father was pretty fucked up), in addition to the doll's influence that it corrupts the user to an almost murderous state: this makes him unique because he's slightly deranged, while still polite to boot.

However, in recent games, Carl has significantly improved as a character: while he's still too attached to his sister, or at least the idea of her, he's starting to come around as a person. In the first game, Calamity Trigger, Carl basically gives no fucks about attacking people for information, even implying to torture them, but after several incidents involving him being saved by others, Carl becomes much more friendly, and his character design and growth makes him number 5 in my list.

#4 - Platinum the Trinity


Yet another child character cliche, this time the "loli" with magical girl powers, Platinum has stood out from the moment we met her. First introduced as a small child begging Ragna to feed her in a melodramatic fashion, eventually we find out over dinner that her inconsistent voice and mannerisms show that there's not one, not two, but three souls "inhabiting" that body: the foul mouthed and easily temperamental Luna, the soft-spoken and mild-mannered Sena, and the demure and bashful Trinity. While I quite enjoy the other two characters, it is Luna who steals the spotlight in practically every scene she's in.

First of all, and almost annoyingly yet adorably, Luna refers to herself in third person, kind of like Sayuri in Kanon, and it matches her arrogant aggression and condescending comments. She isn't afraid to say what's on her mind, and she's definitely not afraid to throw a couple of curses in there: while it's nothing extreme like voice actress Laura Bailey's other performance as Kaine from the wonderous Nier (not sarcasm), I almost always look forward to Luna's lines just because they are delivered so well (I should say that I play this game with English dub) and are so entertaining.

For example, the game implies that she might have a crush on the lead hero Ragna the Bloodedge, but she's quick to call him a pedo for even the slightest lines of affection, and once she even yells it out loud for others to hear. Speaking of child bodies, Luna is also very envious of the chest that character Litchi Fei-Ling has, and complains almost in a baby-whining way that she wants to "rock the bounce". Speaking of crushes, Luna is also jealous of anyone close to her master, once calling Litchi "Rackula" when she thought Litchi was seducing her master. Speaking of boobs, her entire joke ending is about her quest to harness the power of boobs herself.

My favorite moment with her though? Well, if you recall, Luna shares her body with Sena (and Trinity, but she's mostly inactive), so they take turns being in possession. Once, Ragna gave Luna a cake, but Sena was the one who ate it: this causes Luna, who really wanted that cake, to argue with Sena, and since they both have to take turns using the same mouth, they continously shout back and forth. Eventually, it climaxes with Luna giving Sena what for by... punching herself in the face: that had me laughing for such a good minute that I might've been hurting from the punch itself!

#3 - Arakune


No, that is not "No-Face".

Almost everyone who plays Blazblue is most likely a fan of anime, and everyone who is a fan of anime has most likely seen the movie Spirited Away. In that amazing anime, the main character Chihiro meets a mysterious creature known as "No-Face": a black-bodied entity wearing a white mask. Arakune is not "No-Face", though the design is so strikingly similar that there's no way it isn't a coincidence. Regardless, while "No-Face" has his own charm, and that Arakune may not be as significant to the series as "No-Face" is to the film, but I much prefer my man Arakune for several reasons.

For one thing, he can fight, and he's unique at it as well (then again, just about everyone in the series has their own quirks): instead of a regular dash, Arakune kind of shifts to his position (kind of like how Darkstalker's Hsien-Ko straight up teleports as her dash) in order to safely move forward, and instead of air-dashing, he does this weird twirl in the air that resembles Luigi's jump in Super Mario Brothers 2. His animations for his attacks are also pretty stylish in addition to being simply cool to look at, as he takes advantage of his crazy form to turn himself into a ball, throw bugs at you, or simply melt into the ground. His taunt is making a chair out of himself and then reading a book.

Speaking of his form, this character has pretty interesting backstory: a former scientist, Lotte "Roy" Carmine tries to conduct an experiment in the Boundary (some weird place I pretty much know nothing about) but ends up getting lost in it, turning the human into the monster you see above. The Boundary has not only affected his physical state, but his mental state as well: not only are his words that of a madmen, in contrast to his more timid personality when he was human, but the way he talks makes it sound like every other syllable is cut off. Furthermore, he is so obsessed with the Azure Grimoire (Ragna the Bloodedge's signature weapon) that he must eat it, hoping to gain its power.

One thing that stood out to me about him was his actions during one of his alternate endings in the second game in the series Continuum Shift: Litchi Faye-Ling, a woman who was a scientist smitten by him, is desperate to find Arakune in hopes of changing him back, to the point where she went to the Boundary in search of him. However, her exposure to the Boundary has left her with the same affliction that turned Carmine into Arakune... yet for some reason, she hasn't been completely corrupted.  Using his one moment of brief relapse to talk to her, Carmine suggests that she finds their friend Kokonoe to reverse the corruption before it is too late. However, when she refuses, Carmine commits something of a sacrifice: he decides to erase all memories of him from her in a touching yet melancholy moment so she would have no reason to refuse treatment.

While this is disappointly not the "canonical" ending, it really shone a light to Arakune's character nonetheless: I liked how the game first introduces Arakune as this power hungry monster who threatens to eat little kitten creature who stray too far from the village in the first game, to building up who he is underneath it all with a couple of backstories that flesh out the human within, detailing his fall into insanity. Sure, he is currently, more or less, just a plot device in the newest game, Chrono Phantasma, but I'm hoping he'll have a better resolution when the next main entry arrives. Speaking of new arrivals...

#2 - Kokonoe


Kokonoe has certainly escaladed throughout the games: first appearing as Iron Tager's operator, Kokonoe didn't have too big of a role in the first game, only appearing every once in a while. However, in the second game, she not only plays a larger role in the story, but she even has her own segment, having an episode for every character who has a story mode in that game (as of the most complete version of the second game, Continuum Shift: Extend, that's around 18 episodes). And now, in the newest game, she's even a playable character (though not on disc: she must be purchased off PSN for $7.99, which is a bit too steep for my blood unforunately, especially when the series had two extra versions of the second game), and supposefully a broken one at that.

There's a lot of love for Kokonoe, and a couple of scenes with her will tell you why: while she's a bit arrogant, always dismissing people and focusing only on herself and her experiments, even donning that "I don't give two fucks about you" look on her face, her personality still manages to be likable: she reminds me of L in Death Note, right down to the candy. She's more of a foul-mouth than Platinum, and she gets easily irritated with other characters: the best example of this would be the aforementioned show segment called "Help Me, Professor Kokonoe!", in which the characters who get a bad ending has to go to Kokonoe's office in order to find a way to the true ending. These were easily the highlights of the second game, and it's a shame they don't appear in the newest one.

Her role in the newest game, however, has her much more involved in the central plot, almost to the point that she's downright crucial (though not as crucial as newcomer Celica, who is very important for someone appear 3/4ths in the story, albeit appearing in the light novels only released in Japan). I also find her backstory and motivations to be pretty interesting as well: not wanting to resort to her magical abilities given to her by her mother Nine, who is an excellent mage during her time, Konokoe is so focused into science that even if magic is the easy answer, she would rather renounce her powers and get by on her own strengths; she even invents a bunch of nuclear weapons ready to use in case of emergencies despite them being ineffective against the Black Beast.

This makes her lack of playability, at least without coughing up 8 bucks to download her, even more odd since the story gives what seems perfect moments for her to throw down (like when she got cornered by Azrael, who is an included playable character). But while her fighting style isn't as unique as others, she at least retains her personality throughout: she rides a scooter, uses her scientific inventions to fight like gravity altering machines, and even summons a Golden Tager (quite often used in gag endings) as her Distortion Drive. I absolutely love Kokonoe as both a character and a fighter, and she's one of the main reasons I really got into Blazblue's story mode.

#1 - Jubei


While it took me a while to really appreciate Kokonoe's character (she came off as annoying at first, but I slowly, but surely, warmed up to her), I immediately fell in love with Jubei as soon as he came on screen. I mean, just by looking at him does he seem awesome: he's a short cat, which is, like, the internet's mascot, wearing a hoodie, wielding a giant sword on his back, and an eyepatch over his face. Not only that, but his English voice actor makes him sound like a badass (though not compared to Hakumen), and yet still suitable enough for all the comedic moments that usually transpires his character (one of which involves him sniffing others characters in a very awkward manner). Plus, when he's friendly, he seems like a really cute, huggable cat... but when he's pissed, he looks like a terrifying tiger.

And that's just the surface: he's one of the Six Heroes of the story (a group of heroes who vanquished the Black Beast, which as I might've said, was a monster who destroyed over half of humanity), trains the other cooler characters in the cast (such as Ragna the Bloodedge, Jin Kisaragi, and of course Platinum the Trinity), and even sets the wheels of the story in motion by helping orchaestrating the major events (such as rescuing Ragna when he's an orphan). But above all that, Jubei gets the bitches: not only does Luna have a crush on him, but Jubei actually managed snag a hotter, and thankfully older, woman to marry, and ends up breeding the second coolest character on the list (that's right: Jubei has hot bestiality sex with Nine, and has Kokonoe as a daughter... how frickin' cool is that!?)!

That's not to say his appearances aren't a disappointment though: in the newest entry in the series, Chrono Phantasma, Jubei gets low balled in the story pretty damn hard: he loses almost every fight he's in, we don't get to see some of the cooler moments in his life such as aiding Ragna in his sacrifice (or banging Nine, but that's what Rule 34 is for), and the story makes it seem like he's significantly weaker than everyone else. Not only that, he is one of the two Six Heroes not be made playable (Nine is the other, though Terumi is available only through DLC) even though there's already sprite work on him in motion (Jubei could be briefly seen during Taokaka's Astral Finish). I can't tell you how much of a disappointment it is to me that my favorite guy in the series isn't playable: that's been my wish list for a while since the beginning, and while Kokonoe gets her due, Jubei's still on the sidelines.

Regardless, I find Jubei to be one of coolest characters despite all the shortcomings, and I can't wait to see him finally become playable in whatever new addition to the series, be it an updated version or a full-fledged sequel... though if he does become playable and they changed his voice actor like they did Bang Shishigami or Hazama (who went through like, what, three different actors), I would really be peeved. Even more so if he dies, because that would just suck.

Runner Up: V-13

There's nothing to say besides the fact that psycho yandere girls are, like, my 4th favorite fetish!

Anyway, thanks for reading my blog up so far, and tell me who you tell is your favorite Blazblue character: there's over two dozen characters, and surely my list looks a lot different than yours!
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You know, I actually said I was going to do an intro blog about myself way back in December when I made my Christmas blog. So what happened there? Well, lots of things have been happening prior, and lots of things been happening since, and I'd rather not bore you with the details... but one thing I will say is that I felt extremely withdrawn at the time, so making a personal blog wasn't something I could so easily do.

Actually, I've been trying to blog for months now, but either I never found the time, or I felt too... for a lack of a better word, "disheartened" to write one: even now, I'm writing a "my top 5 BlazBlue characters" (because I've been so into the game lately), but I keep putting it off because of the quality. However, while you can expect that to actually be posted somewhere down the line, I decided to take a break from everything and join in on this community call because I love Destructoid ever since I stumbled onto it, and though I watched from the sidelines, I feel like it's time to introduce myself.


Life is but a Dream...

1 - Dreamweaver

Let's start with my username, since that's what most people really notice you by (other than your avatar). Well, dreams are something that I am not only fascinated with, but also something that inspires me even to this day: whenever I get an awesome dream, I immediately spent my waking hours trying, sometimes desperately since, as you know, dreams are easily lost... to recall them and jot them down somewhere. Sometimes, my dreams amount to nothing more than just fluff... but sometimes, I can make an entire story out of them, even if they're just one scene.

Hence the moniker "Dreamweaver". Sounds poetic, no? Well, as stupid as it may sound, I try to incorporate the concept of dreams to who I am, kind of like how Batman incorporates bats into his persona: I like to use the Latin phrase "in somnis veritas" ("in dreams, there is truth", as Wikipedia puts it) whenever people talk about analyzing dreams; I named my hard drives and USB sticks "dream catchers"; I say too embarassingly often in others forums whenever it's applicable "wouldn't dream of it."

Speaking of embarassing secrets...

2 - I USED to write fan-fiction



Emphasis on "used"; I used to write fan-fiction, and for a time, it was all on my mind. Now, it's not that I was embarassed to write them per se... I mean, the quality of my writing was really cring-worthy when I first started, and fan-fiction helped me improve my craft quite a bit... but regardless, that's a part of me that I'm more ashamed to admit. I would rather not link to any of my work, though I think I posted a small sample on here before, but I used to dabble in Dark Souls, Assassin's Creed and Pokemon fan fiction because I loved their universe and wanted to do something like the Star Wars Extended Universe. I even went through the trouble of making them canon to the series.

I haven't finished any of them though: with Dark Souls, I actually couldn't beat the game, so I thought the story would never get finished; with Assassin's Creed I think I set the story in a direction I regret and couldn't take back without retconning; and with Pokemon, which was my first fray into the fiction of fans, the quality was so bad I didn't even want to be associated with it (though I did try to remake it, kind of like Final Fantasy XIV and Final Fantasy XIV: A Realm Reborn but I think a reboot for a barely read story was something I didn't feel eager to do.) Anyway, the former two stories did have some regular readers, and I feel sad that I abandoned them actually, since they're the ones who gave me advice on writing in general, but I'm sure they moved on.

Speaking of "moving on"...

3 - I still write in my spare time



Though I stopped the fan-fictions for those reasons above, the reason I haven't made a new one (like My Little Pony, Powerpuff Girls, and this Pokemon Power Ranger idea that's been in my head... more on those later) was because I decided to divert more of my attention to more original works. I kind of felt like, instead of readapting my characters to fit their universe, that I should be trying to make my own universe to use. In terms of fan-fiction, I loved the series so much that I wanted to make a tribute in my own way, but at the same time, I wanted my own ideas, not a reimagining of their universe, to be something I want to work on.

At the time of this post, I have fully completed one story (a roughly 18 chapters, 5000 words each project that took too damn long of me to finish), and is working on a second half of another, but I'm concerned about the quality of them. See, when I posted fan-fiction, I had people reading them and giving some genuine advice, like what I did wrong in terms of execution or if my pacing is poor and pandering, but now that I'm "doing my own, on my own", the biggest thing that scares me is that I'm spending hours a day (usually only two to three, since I got other commitments) working on something that could be utter crap @_@

4 - I read hentai doujinshi for the story



Yes, that's right: sometimes I quite enjoy the tales woven in hentai mangas. In fact, sometimes I actually enjoy them so much that I like to skip past all the adult content just to see what happens next. Now, I'm not saying they're the equalivant those literary accomplishments you'd be forced to read in high school, but I do like some of the characters established in the short sex story, and sometimes the humor can be funny, or the scenes a bit endearing. I wrote a blog about four videogame-related doujinshi that I found to be entertaining (here's part one and part two ) but what I read aren't just limited to videogames.

But this hobby (and I mean hobby, since I kind of do it on the regular... you can intepret that however you want) isn't too surprising: it's kind of like someone playing through visual novels like Kanon, Saya no Uta, or Katawa Shoujo: they're (presumably) not entirely in it for the sex; they're also, if not only, in it for the story. Unforunately, as I stated in my blogs, a good chunk of the library of hentai mangas are just stories that amounts to "let's have sex" or other variations of it, so finding some that are a bit more than that are rare... but that doesn't mean they don't exist, they're just hard to come across and sometimes aren't where you expect. Actually, one of my favorite mangas just so happens to be brother-sister incest porn.

5 - My favorite fetish is brother-sister incest



And I don't mean "step-siblings" or "we're really close so I'll call you my siblings"... I'm talking (in terms of the story, at least) actual blood relations. There... actually isn't much to say about this, unless you want me to start listing my top ten fetishes (yes, I have over ten)... but the reason that I'm mentioning this at all is because my fetish for my non-existent sister has, believe or not, fueled some of my creative juices... and I don't mean that as an euphemism for something so crude. Inspired by one of my favorite hentai manga, I actually wrote an entire story about two close siblings who eventually starts dating (this is the story I actually completed: the 18 chapter project I mentioned earlier).

It started off as a short story that wasn't really meant to be more than a couple of chapters, but I kept building on it and building on it by adding more characters and more subplots until I had enough to probably make a 13 episode anime series... as an estimate, at least. Some of it is padding, but I try to inject a lot of humor into it (since when am I ever going to make jokes about a brother-sister incest couple?) in addition to the drama. Again, I don't actually know the quality of it, because no one has actually seen it but me and the occassional student who happens to peek at my computer screen in the school library... but I know for sure that the first few chapters are rough and I've yet to edit it, but I can see I got better-ish as I progressed. How can I call it finished if I have yet to edit it? Well...

6 - I want to write a visual novel


Katawa Shoujo by Four Leaf Studios

Now that the bulk of the story is done, I want to somehow readapt the story into a visual novel as my first actual project, having been inspired by Christine Love's and Four Leaf Studios's works (Digital: A Love Story and Katawa Shoujo, respectively). However, I've been discouraged from actually starting for several reasons: one of which is because I want to tackle other writing projects on my mind, as I figured that if I can't make a visual novel, at least I can try to make them into a light novel book... but the other, as you can assume, is because I can't draw :(. I mean, I could probably learn to program (I'm going to start some classes in community college, for whatever that's worth, next semester), and the Ren'Py engine looks simple enough even without the background, but if I can't draw, it's pretty much all for naught (and I'm assuming my writing is even up to snuff).

Also, the story wasn't really meant to be a visual novel, as the main character have only decision to make: to continue dating his sister, or to date the proverbial girl next door. However, I'm sure I can write extra scenarios, this time have the main character lean towards one girl or the other, but it might seem forced. The second project I'm working on (I'm halfway done with it... supposefully) is more the type to be a visual novel, since there are more than two girls... but at the same time, the main character isn't supposed to end up with any girl but the main one because of the plot twist, and obviously, that doesn't make this an exciting game. I have to figure everything out, and honestly, it's a bit disheartening to even think about.

7 - I like pretend I'm in the show when I watch TV



This is one of my more embarassing secrets, and I never told anyone before, so consider yourself lucky: whenever I watch one of my favorite television programs, I like to "assume" the role of one of the characters and pretend my version of a character is taking their place. For example, whenever I watch My Little Pony: Friendship is Magic, I pick a character in an episode and instead replace them with a character I made up, and I talk back to the television set as though I'm an actor on stage with others: I watch with subtitles on so I know when the character is about to speak and what my lines would be, and that I would ad-lib so it would match what my character would say.

What's even more embarassing to admit? I actually get a bit into it: the character I play has his own quirks, including a catch phrase "this is so not good." Most episodes, I replace the main lead Twilight Sparkle, and since most episodes involves something going awry before the show cuts to commerical, I actually say the catch phrase; worse yet, I actually have multiple variations of it by inflecting different tones and emphasizing different words, like "this is sooooo not good...", "this is so not good", "thisissonotgood, "good, this is so not," etc. Alright, I can hear you laughing at me, so I'll just move on.

8 - I'm pretty shy in real life


I tried to get a picture of Platinum when she/he wore the cloak, but couldn't find one

Despite how "loud" I am on online forums and such, in real life I'm akin to a meek little mouse who only squeaks when needed. In fact, I actually walk around, even in hot, humid weather, with an oversized jacket with a hood over my head because I'm too shy to make eye contact with anyone: when people talk to me directly, I have to stare away because their gazes are like Medusa's to me: I practically turn to stone, and I am rarely able to keep my composure. Unforunately, and this happens on more than one occassion, I've been stopped by police officers on campus (and rightfully so, I suppose) because I look suspicious, and the fact that I can't reply and have to look away makes me even more suspicious.

Thankfully, nothing ever happened, but I'm sure their eyes follow me whenever I walk around. I even wear the hood during class unless the teacher explicitly tells me to take it off, and when I have to, I become a nervous mess. As you can figure, I have this low, quiet voice, mostly because I'm ashamed at how my voice sounds: it's certainly unique and recognizable, but in a bad way. This, coupled with my lack of self-confidence, makes me avoid people in real life, wheras online, it's more of my true personality where I'm more inclined to express myself. Oddly enough, I'm not "entirely" shy to the point that I can't do nothing in front of others: I recently took a public speaking course and got an A, even managing to be the best of the class because I'm not shy enough to speak. Go figure.

9 - I like anime/videogames girls enough to buy their respective products


I See Pretty Girls Everywhere I Go

So we already established that I'll be foreveralone, and like most people like me, we all have a list of waifus that we like to dream about (I plan on making that blog eventually). However, and I'm sure some of us might've done it, but I actually bought games just because it had a pretty lady on it: Blazblue is probably one of my more favorite fighting game series, and yet the only reason I got into it wasn't because it was from the creators of Guilty Gear (because the only one I've played was that awful DS spin-off) but because Noel Vermillion and Litchi Faye-Ling somewhat seduced me into the series (funny enough, neither ended up being my top 5 favorite characters).

And this isn't just an occassional thing: I've done it so often that I'm almost embarassed by it; in fact, I'm only entertaining the idea of buying Bound by Flame because there's a witch that looks hot. Other games that had me smitten include Nier for Kaine, Dragon Age: Origins for Morrigan, Kid Icarus: Uprising for Palutena... and that's just the tip of the iceberg. Sure, I loved all of those games, but I can't deny that I would've given most of them a try without a gorgerous gal enticing me to. Still, it would help me feel more at ease if you guys listed off whether you've been affected by this as well because...

10 - You reading my blog makes my day



I can't tell you how much it means to me that you're reading my blogs. I don't post much because I'm busy with my other original projects, and that I don't want to write a blog that's more or less a dime a dozen, but whenever I do come up with something to write, it makes me a bit happy to know someone read it. I do put a lot of work into this, trying to wordsmith because I like my sentences to flow a certain way, so it's nice to know that it wasn't just for nothing. I don't need to have my blogs promoted to feel happy (though the few times it happened I'm quite ectastic), so if you're reading this, I just want to thank you for at least acknowledging this blog's existence, and hopefully you know a bit more about this random guy posting around.
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Ico was a game that I've always admired: like the girl I've watched at a distance throughout high school, I always like to glance at her every chance at get, wishing to be together, wondering to myself what would experiencing it be like... unforunately, I never did ask out that girl, not that it would've mattered anyway since she already had someone else she was committed to, but I always did wonder whether I even had the courage to ask for a date or not whenever I think about her: I technically didn't know anything about her since we never spent much time together. However, I knew that she dabbles in videogames, loved to watch anime and read manga, and was a damn good drawer; plus, she was gorgeous and frickin' beautiful to boot, and this was coming from someone who mostly reserved his infatuations to anime women.

Ico was a game that I never played but I knew a lot about it from what I hear through the grapevines of gaming magazines: set in a castle in some far off land, a young boy shunned from his village is transported here to be locked away from society; there, a stroke of luck releases him from his prison and he manages to run into a young girl who he wants to escape the castle with. It's an interesting premise, and while not unique (Super Mario Brothers did it first), the rest of the game is: unlike most games I've played: there were no HUD (Heads Up Display, like health bars), no map, no objectives list... hell, most of the game revolved around the concept of escorting a seemingly useless woman from the dangers of shadowy creatures. Despite it deterring many players from ever placing the disc into the tray of their consoles because of its unique take on videogames, I found these details to be quite intriguing, and I've always wanted to experience it.

Unforunately, it didn't seem as though it was meant be, for you see, I had a Nintendo Gamecube during that generation instead of the Playstation 2, and thus, I didn't have any opportunity to ever play this game. I did have friends who have PS2s but they weren't the type to ever even pick up a game like this: if it didn't feature beating people to a bloody pulp or blowing their brains out with a gun, chances are they didn't play it. Then, when I finally came across a PS2, it was a slim model, and it apparently had difficulties reading blue-layered discs, which every copy of Ico I could find were printed on. Eventually, I gave up trying to get a taste of the game... that is, until, I finally got my PS3 and the Ico and Shadow of the Colossus Collection (truth be told, I bought the collection well before I got my PS3... I'm talking months, if not a year or two earlier, but that's beside the point).


Funny, the cover makes it look like these belong in a museum...

So, I'm all set, right? I mean, I finally accrued enough money to purchase my Playstation 3, and there was virtually nothing stopping me from popping the game into my console and finally getting to play it, so why go for it? Well, see, The Last of Us was a sort of a big deal at the time, and I watched my friend play through half the game already... and since I was so intrigued by the game, I might as well beat the rest of the story for myself and see what's so good about the ending (needless to say, I was more than satisfied). No problem, I suppose: I mean, it took me this long to have the opportunity to play Ico that another week or two wouldn't kill me. But then, as other games started to come out, sequels or games I've been anxious anticipating, I kept pushing Ico further and further down the list that is the backlog... why am I putting it off?

Well, I've been making excuses for a good while, ranging from "I paid full price for this; if I wait to play it, then I might as well waited for a price drop" to the usual "it's a sequel to one of my favorite series; I have to know what happens to the characters I love!", and it seemed, at first, that I was just wanting to try out the hottest game on the market, but then it hit me: as I finished off everything in the new releases column, I immediately went to my "collection" (which, like my penis, it's nothing to brag about) in order to scour for games to play, and I found myself reaching for a second playthrough of other games (like the Mass Effect trilogy) instead of trying out Ico, a game I've been yearning to play for years now. In fact, I've even entertained the idea of popping it in... only to play the other game included in the collection: Shadow of the Colossus, one of the games I've quite enjoyed when I first got my PS2.

Shadow of the Colossus was made by the same people who made Ico, and since I really loved that game, it stands to reason that I would love this. And it's not like I never dabbled out of my comfort zone every now and then: I bought Catherine the first day it came out because it was so original (I never played Q*bert) in everything about it... so what was wrong with me? Why am I not playing Ico? There's nothing stopping me, no more excuses to make, so... why, why was I so anxious to play it? Was I... afraid? Was it fear that's been making me apprehensive? At first, I thought it was stupid and absurd to be afraid to play a videogame, but to tell you the truth, it was exactly that. Now, it doesn't scare me in the same manner as would playing Fatal Frame 2 in a dark room would, or being tortured to play Superman 64 (never played it, but can't be good with all the infamy surrounding it), but it scared me for several reason. See, I was afraid I wasn't going to like it: yes, different gamers have different tastes, and surely, I wasn't going to like every single game in the world... but, just from the premise alone, I... wanted to like it.


Unlike LittleBigPlanet, Ico was much harder to get into for the average gamer

I loved the concept of being a young boy going to rescue a beautiful maiden from the evil shadow monsters. See, when I first heard of this game, I was still only a child myself, and while there are many games that features child protagnists, I loved the idea of saving an older, beautiful woman from the clutches of evil. I guess you could say I had a hero mentality, mixed in with an attraction for older women: I was always looking at women rather than girls, even had a crush on a few teachers here and there, and people always told me that women like mature young men; as the child I was, I thought being mature would be something akin to a hero, like a knight in medival fiction trying to earn the hand of the young maiden. That spurred me to want to try out Ico even more: don't some people say they love videogames because it can get them to live a fantasy that they wouldn't otherwise?

Well, Ico was my chance to play the hero, but unlike the lad featured as the protagnist of this game, I couldn't even muster up the courage to step into his shoes, let alone face the shadowy creatures head on with nothing but a stick to swing with... what if I didn't like the game? They say you should never meet your heroes because you would only be disappointed, and this game was like the underdog hero of the Playstation platform: what if the comparison rings true? There's no way this game could ever live up to my expectations, and the more I kept imagining how great the game must be, judging from everyone who recommends it (like Destructoid's own [url="http://www.destructoid.com/review-the-ico-shadow-of-the-colossus-collection-210885.phtml" Dale North[/url], who sung high praises about the games within the collection), the more the disappointment had the potential to be. At least, if I never played it, I would never find out the truth about its quality... kind of like how Holo from the anime Spice and Wolf detered someone from uncovering her hood by saying that she could never be as beautiful as the inquiring young man imagines her to be, and that she would never think to crush his hopes like that with the truth.

You would think that the game would be collecting dust in the back corner of my "collection" from this blog, but that wouldn't be interesting way to end a blog now, would it? Despite what I said, I kept having this nagging feeling that I had to play this game: I couldn't explain it, it just felt like I owed it to myself to finally experience this game after waiting for so long. So, one Sunday afternoon, I decided to gulp down any anxiety I may have, inserted the disc, and actually entered the game from the XMB screen. That anxiety must've been caught on my throat, as I didn't immediately select to play Ico, but in some ways that was a good thing: although this has given me one more chance to turn back and quit out of the game, as I thought of doing, it wasn't until that wonderous music came on during that beautiful "selection" screen that convinced me to stay: the theme music for Ico, "You Were There", quietly whispered out of the speakers of my television set, and it enchantingly drew me in. Sounds melodramatic, trust me, I can see it myself, but it's true: I just sat there for a minute listening to it until all my anxiety was gone, and then I started playing.


Just Hold On, We're Going Home... It's Hard to Do These Things Alone

And I'm glad I did: the game, while not as awesomely epic as I imagined it to be (then again, it would've been impossible judging by the amount of hype I harbored), was still a delight to play. Seeing some of the iconic moments for myself, such as watching Yorda sit in a cage suspended in the air, was a pretty thing to gaze upon, especially in this high definition port, and that was only the early parts of the game. Speaking of Yorda, I grew attached to the young lady; I dunno, maybe it's because she's so meek, or pretty, that I felt like I had to guard her like knight: I wanted to protect the weak, frail, fragile maiden, and anytime any shadows pop out of the ground, I wanted to beat them into oblivion. And should they lay a finger on her, they better hope they can fly fast, because I'm going to smack them if I ever catch up. And if they managed to carry her to the portal, she'll know that I'll be there to rescue her... and then resume the beatdown short thereafter.

The last part of the game, which I oddly never spoiled for myself due having done so for so many games I thought I would never play (like, I read up the entirety of Dead Rising, because I was initially unable to beat the game myself... although, several years later, I finally did, but that's another blog worth writing about), was one of the most amazing things I had the pleasure of witnessing. I guess there's no point to mention it since it's such an old game anyway, and I'm sure that many of you people have already experienced it, but I personally enjoyed the twists and turns of events, and although I had to look up a guide for several problematic areas I had trouble figuring out how to get past, I can say that I beat the final part of the game without any guide whatsoever, and despite how easy the game is, is something I'm proud of (plus, not having to go to Gamefaqs didn't ruin the immersion). Admittedly, it probably took me a lot longer than you to figure out how to get pass the final boss, but what can I say: I'm not the brightest individual out there (for one thing, I bought this game before I had a PS3, and had no means to play it).

Anyway, I'm glad that I finally was able to muster up the courage to try something that I've been putting off for so long, and it's now one more game to cross off my backlog... though, I hear that I'm supposed to play it again if I want to see what Yorda's words translated are, and I might head back to the creepy castle in the mist, but for now, I'm just glad that I finally got this game stored in my brain and heart; honestly, this was something that I might've sworn to finish before I died (perhaps that was the nagging feeling I've been experiencing? hope that isn't a sign that I'll die soon...) and, should I have fallen upon completion, I would say that that would've been a nice game to go out with since I don't have to wonder what the game is like anymore because I have played it myself.

Now... if only I could finally manage to put Ni no Kuni: The Wrath of the White Witch into my console; I've had it since launch (got that niffy steelbook case from my pre-order) and I never even made a save data. :P


The Jet Black Mage
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Welcome to the final part of my blog about my favorite doujinshis based on videogames! If you're just joining up with me now, while not necessary, I do recommend reading the first part just to get you up to speed. In short, basically, besides my first two examples, the introduction tells you how casual I kind of am about pornography, and how I sometimes read hentai mangas as a sort of hobby. While, yes, I do get more than just a kick when I read these things, sometimes I do adore the story inside: sometimes it's the typical, romantic fluff, which is great in itself, and sometimes there's some elaborate stuff going on that you're thinking "wow, they've put way too much thought into this." 

For the next two examples, I kind of think they went above and beyond what we expect from mere porn. Word of warning, though: the subject matter for the next game may be somewhat distasteful if you haven't come across (dat phrasing...) or enjoyed any porn videos that deals in rape and such. I know the very first example I gave had rape featured in it, but it was done in a more comical manner (not that rape isn't a serious subject), and it ended up being much more than a simple rape story considering the twist that happens (again, click that link above for the details of the story); for the next entry, rape is, rightfully, depicted in a much more darker manner. I gave my impressions of how I felt about the next story fits within the tone of the game within explaining the story itself, but if you want to skip it, the doujinshi after it is less taboo, and really, the one that inspired me to write this blog, so I hope to see you again after the detour.


Sinner's Soul: Chain of the Wedge  (Dark Souls)
Actual cover art this time!

Remember when I mentioned I used to write fanfiction? Yeah, one of those series I wanted to write was about Dark Souls, and, in planning out the plot, I had to look up tons of lore videos: see, Youtube already had a bunch of fans who put up videos of their intepretations of the game's lore, with tidbits and evidence from the actual game to support their theory. Now, because of that, I couldn't very well make up my own lore, especially since I didn't even find some of those clues they did, so instead, I used a mixture of my intepretation of the game mechanics and story, and fan's version of the universe, in order to come up with my version of what I think a character-focused Dark Souls narrative would be.

For that reason, I liked this particular entry of Demon's Souls doujinshi (which might be the only one to exist, at least to my knowledge) because it feels a lot like fanfiction: it uses characters that we know from the game, and they created a story that's not only befitting the tone of the game, but also incorporate some of the game's mechanics. First of all, while not bloody or containing any gore, the story is a bit darker than what I'm used to: in this world, just as the game is populated with griefing, newbie-killing players (at least Dark Souls was), this world is inhabited by people who abuse their ascension to power by killing anyone in their way, raping women (because of course they do) and just generally doing what they want in the midst of the world's ruin. One of the game's character, Yuria the Witch, becomes the victim of this tussle.

Not only is she gang-raped in front of her devoted protector, who is probably only left alive because performing the immoral act in front of someone dear to her is acting as a sort of ectasty to the corrupted men, but she then becomes one of the man's sex slaves to satisfy his desire. But while he praises her pretty face, he's not fine with such a slim, tiny girl, and instead, travels to the Nexus to seek the services (non-sexually, surprisingly) of the Maiden in Black. Like how players can use her powers to become strongers by fusing souls into their own, the man wants to combine Yuria's soul with that of a demon, which would contort her body into a pleasure-heightening vessel (essentially putting more junk in her trunk). Yuria, naturally, refuses to become something she wants to save the world from, but she's forced into it aginst her will.


To be honest, if I expected anyone from Demon's Souls to have a doujinshi, it'd be her...

But after she's been forced into incorporating the soul of a demon into her own, she soon stops being forced into sexual slavery: her mind broken from all the sex, though the translation also hints that the demon's soul might be corrupting her as well as the man's constant verbal abuse, Yuria not only accepts her fate as a sex slave, but she also finds pleasure in it now because she thinks this is her way of being able to help the people of this world since her abilities as a witch were, apparently, lacking and she thinks being a sex slave is a better way to serve the people. Of course, it's been a long while since she's been abducted, so guess whose skills with a blade have been lacking as a result of all the sex? Her master, who is promptly attacked by a mysterious black knight who kills the man's underlings and sucks his soul out of his body. As this black knight comes at her (pun unintended), Yuria offers him her body, but the man refuses, saying that he has come for her: turns out, this man was the soft-hearted protector early in the story, and when she realizes this after he apologizes for being late, she starts tearing up.

So, good ending, right? Nope: turns out, in the effort to become strong enough to save Yuria, he has lost himself, and became a brutal, cold hearted, killer that has become corrupted like the others in this story who ascended in power. In fact, to make the similarities more apt, he doesn't actually save her as he does take her as his own sex slave: he even tells her that she is his property now, and that he will take her by force if he has to. While Yuria was kind of on the edge of being "saved" (internally, I mean: she finds her hero too kind that she felt didn't deserve his kindness), and even becomes sane enough to ask for death so she no longer has to live as a demon... at his proclamation to force her to servicing him, she willingly accepts it, her broken soul now beyond repair as she thinks this is more acceptable to her.

Sounds pretty befitting for a Demon's Souls hentai, eh? A somber ending for such a somber story based on such a somber game: most of the art is even pretty dark in tone, even for a black-and-white color scheme, and clearly, demon Yuria is meant to exaggerate lust with her very plump portions, with her big ol' booty and her flopping breasts being just on par the Sorceress from Dragon's Crown. The atmosphere and tone of the story is pretty on point, especially as one tackled in many post-apocalyptic scenarios (I think Fallout 3 had some sort of harem with its devastated world since it's the best chance for survival for a woman, and Jacob's loyalty mission in Mass Effect 2, which features scientists on a stranded island, touches upon this as well) and, like I said, it works well even as fanfiction.


Kokui no Tenma (Darkstalkers)
I actually bought a copy of this

Speaking of fanfiction once again, although I've entertained the idea numerous times, I never actually wrote a piece featuring my all-time favorite videogame character crush: Morrigan Aensland. I've mentioned how much of an influence she has on me as a gamer, despite never having played a Darkstalker game before (I'm limited to the rosters on Marvel vs. Capcom games) and although my attraction appears to be surface level (unlike this fellow Dtoider's reason), Morrigan Aensland has been one of my many inspirations for creative fuel, and in almost a non-sexual way: while I dare not divulge the details of my story, I really wanted to write a three-part epic that incorpates the meaning of love to a succubus, and what that entails to for the human who falls for her. This stems from personal thought because I've always wondered what being in a relationship with Morrigan Aensland would be like (I guess you could say I dream about it). I may touch upon this subject again in another blog, but for the context of this one, I just wanted you to know how much I find Morrigan Aensland both alluring and a source of inspiration.

Anyway, back to the subject of fanfiction, this doujinshi is, from what someone tells me, at least, a reimagining of Morrigan Aensland's past, and it's actually a pretty well written one; in fact, as a standalone comic book issue, it's pretty damn good! Sure, the art isn't the best out there... hell, it's doesn't turn me on that much (which would be a failure for something supposed to suit my horny habits)... but I really love the tale it weaves: in the intro, you see Morrigan Aensland residing in a church when these thugs comes in and starts shooting up the place. When the nuns duck for cover and pray for God to save them, Morrigan gets out of her seat and kills these men violently with her demonic powers; this prompts the nuns to now fear their savior, who walks away not only thankless, but called a monster.


Ruthless; Over in a Flash

The night still young enough to be enjoyed, outside the church lies a demon who wants incapacitate Morrigan Aensland, and when she seemingly isn't paying attention, he goes in for the kill. Just then, a keen eyed young man spots the assassin, and rushing in to save her from a stab from his sword: he shoves her aside to avoid the brunt of the attack, but she tells him she didn't need his help and pushes him aside to chase after the demon. However, she starts feeling weak, and, upon closer inspection, her hand is bloody from the wound she gets from the sword lunge earlier. She questions why she isn't healing quickly and starts guessing that the demon must have  acquired a demonic blade, but her attention is quickly turned to the boy upon mentioning that he has called for an ambulance; fatigued, she tells him that she's going to take a nap, and should she wake in a hospital bed, she'll kill him. Not left with many options, he takes her home.

While she slept, for some odd reason, she has a dream of the boy's past: when he was a child, he used to steal food from the local shops. When he got caught stealing, he got beaten by the villagers... but all of it was worth it because, even if he didn't get as much as he takes, he still smuggles a tiny bit for his little sister back at home. The dream takes a nasty turn when the sister starts coughing up blood, suggesting she's seriously sick... Regardless, Morrigan wakes up, slightly confused as to her location, which the boy, who reveals his name to be Anburo (at least, what the translators said), tells her that she's in his home. Morrigan asks if he's the one who patched her up, and he tells her he did, only that he, evidently, didn't need to: her wound had recovered by the time he brought her home.

She plans to leave for a bit for a walk but she is still weak, stumbling onto to Anburo. In the arms that catches her, Morrigan finds out that, when he pushed her out of the way to avoid the sword earlier, he get nicked by the blade a bit. He tells her not to worry, as it wasn't as bad an injury as the one she substained, and she appears to do just that: she continues to leave for her walk. Just then, the sister of Anburo comes out to tell him that she doesn't think it was wise of him to get involved with this woman, and Morrigan eavesdrop on the conversation before finally making it back to her manor. There, she asks an old demon about the sword that she was stabbed with: he tells her that it's relatively harmless to her, as the only main boon of the blade is its magic-negating effect. However, when she asks what should happen if a human should be struck, the old demon reveals that they will eventually die within 15000 heartbeats.


I'm Friends with the Monster

With this in mind, Morrigan goes back to Anburo to reveal this tidbit about him dying to the curse of a demonic blade. Naturally, Anburo doesn't believe her, but with no time to beat around the bush, Morrigan reveals her true form, the costume we've all come to associate her with, to prove her point that demons exist (though he inteprets her as an angel). She then pushes Anburo to a nearby bed and proposes the following: he can either simply die wastefully, or he could give his soul to Morrigan, apparently making her more powerful, in exchange for some steamy succubus sex. Anburo asks if he's really going to die, but Morrigan tells him that all humans will die eventually, sealing in his decision by seducing him.

As you can guess, they have sex multiple times, and, eventually, it comes to an end as she finally absorbs the remains of his souls. More powerful, and more pissed off, than before, all the more notable since she's had on a straight, almost bored face throughout most of the manga, Morrigan goes out and ambushes the demon who tried to assassinate her earlier, and unleashes her full fury... though not before mentioning that their name was Morrigan Aensland. Meanwhile, back at Anburo's home, his sister eventually finds his dead body, and starts suspecting Morrigan as the cause for this sudden corpse. That's where the comic ends, unforunately, on a rather abrupt and melancholy note, but all in all, I found the entire plot to be pretty interesting, and I loved it. It's actually been a bit of inspiration for the story I wanted to write, that I mentioned earlier, so don't be surprised if there's some similarities (if I ever get around to making it and publicly releasing it).

Honorable Mention: Ico

Just be Friends

Not much to say now, since pretty much the reason I loved these hentai mangas are because of their story, which I summarized (if not outright retold) in detail, I still want to give an honorable mention to a series that I've always searched to see hentai of, but never produced satisfactory results. So why it on this list and not a separate one of other series of videogames I want to see hentai of when this blog is about doujinshi that has been made? Well, first of all, Rule 34 exists: although the quality is questionable, there is almost always porn of a series, and if it doesn't exist now, it just may later; there's no need for another blog based on what I want to see appear, since, eventually, it will. And second, the reason I wanted to mention it is because the image above is freakin' teasing me: I said I wanted a hentai manga of Ico, and who better to pull it off than an anime artist who drew the above image?

Now, I want to say, before you look up his other "works", that his subject matters are very questionable in content (for this, I withhold the online handle he uses on sites like Danbooru, just in case anyone starts looking him up and is horrifed). That being said, he's one of my favorite: I love his adorable art style, as you can see above, and he's definitely the one who should ever make a hentai manga of one of my favorite videogames ever. He's not always doing adult material, as some of his doujinshis looks pretty interesting, and safe for work, to read (I haven't come across many that are translated), but like I said, I think he's well suited to make something like this based on what he's done befpre. You may be asking why I would want to see hentai of Ico, of all things, and, well, guess what: my next blog is going to explain just that! It actually stems from a bit of my interest within the game and personality, so it goes a bit beyond the typical "I'm horny for her" excuse.

Anyway, that's pretty much it: I've been reading up translated doujinshi for many years (mostly original works), and these are honestly the best I've seen so far (based on videogames). In fact, I wanted to have a top 5 doujinshi blog, but I had trouble sifting through my favorites trying to find which ones are based on videogames and not animes, which ones are worth mention, and which ones are just good enough to satisfy base urges; most doujinshi based on videogames are really just porn with a bit of window dressing. I do kind of think I have something unique to bring to the table of the wonderous community potluck of the Dtoid family, so I'll try to keep an even bigger eye out when I peruse hentai sites (maybe this could even be somewhat of a series!), but I don't want to force nor promise anything. If you have any suggestions, or just wanna comment, feel free to say anything! :D
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