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What Wii Need: Kirby!
DreRox | 9:35 AM on 12.19.2008 10 comments


Nintendo has created a monster. A little, white monster.

With the Wii topping console sales charts around the world (with no apparent signs of slowing down) that statement could be taken quite literally. With the aid of the DS, Nintendo has seemingly all but captured the elusive "non-gamer" market and once again become the premier household name in video gaming. However, it's been said that Nintendo may have let their mainstay, "hardcore" crowd out in the cold just a little, thus far in the generation.

Welcome to What Wii Need: A series of articles devoted to voicing the wants of the real Nintendrones for the Big N's latest console.

Today, we get into the pink stuff. Of course I'm talking about everyone's favorite Star-surfing little cream-puff.



Kirby started his admirably simplistic life out on the Gameboy back in 1992. A five-level game which composed of the round little hero inhaling enemies and fighting the evil blue mallet-wielding penguin Dedede to save his outer-space home. The game's creator (Masahiro Sakurai of Smash Brothers fame) intended the title to be played by video game beginners. Little did he know Kirby would find his way into the hearts of Nintendo's core fans.

Kirby's Adventure was released onto the NES in 1993, as one of it's last titles, pushing the console to it's limits in sound and graphics. Than in 1995, Kirby's SNES outing gave him a new ability - one which has become a staple for the series ever since: the power to mimic the abilities of the inhaled enemy.

The rest as they say is history. Kirby has spawned a franchise of twenty games and his own cartoon and is still very much alive in the hearts of Nintendo's core scene. With Nintendo's Wii running the show, thus far, isn't it time we got some pink in our lives?

The Nintendo DS Kirby games have seen a fairly decent amount of success so far, and I have to admit, I love playing through the little guy's misadventures myself, one after another till I've hit my Max Kawaii Level - for that day at least.

But it's been many, long years since we've seen the main Kirby series return to the console-side. I think it's time for him to come on back.

However, I'm not interested in some newfangled 2.5d Kirby game. In my perfect world, Kirby would stick to his roots in a Universe filled with beautiful hand-drawn sprites and long, fun levels with lots of enemies to gobble up and mimic.

And when you think about it, the Wii is the perfect home for our chubby little protagonist. A console practically dedicated to attracting casuals who may have not had the chance to fall in love with such a cute, simple hero and cute, simple gameplay. And honestly, what more would you need from the Wii Remote than to turn it on it's side and use it like an NES controller?

Do you think Kirby should get a chance for the spotlight on the Wii? Have any ideas for Kirby Wii game?



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8 comments | showing # 1 to 8
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007's Avatar - Comment posted on 12/19/2008 10:29
007
I doubt we'll see the kind of kirby you want for a while. Well, at least not in 2009.

It could happen though, since if they could do it with Wario, I don't see why we can't see another 2D kirby on a console in a year or two.
DreRox's Avatar - Comment posted on 12/19/2008 10:44
DreRox
Yeah I sort of thought bout Wario and I like the direction they took Shake It in. But I don't think they should have skimped on the widescreen.
Jonathan Holmes's Avatar - Comment posted on 12/19/2008 10:45
Jonathan Holmes
Hand drawn hasn't done so hot on the Wii thus far, and it's a crying shame.

I'm sure a new Kirby game will his the Wii soon, as the word "Kirby" has been on just about every "Coming soon to the Wii" list I've read for the past two years.

But hand drawn? I doubt it. Besides, why not a Kirby that looks and plays somewhat like Mario Galaxy? That would be awesome, right?
DreRox's Avatar - Comment posted on 12/19/2008 10:53
DreRox
Yeah I sort of thought bout Wario and I like the direction they took Shake It in. But I don't think they should have skimped on the widescreen.
Trev's Avatar - Comment posted on 12/19/2008 11:07
Trev
Kirby's Adventure let you eat enemies for powers. Slam, or whatever it was you got from the big beetle guy that let you do invincible-frame laden wrestling moves, was the best thing ever.

God damn. Kirby's Adventure is on the VC, right?
Jesse Cortez's Avatar - Comment posted on 12/19/2008 12:27
Jesse Cortez
Nice idea for this article! I do agree that a Kirby Wii game would be excellent. As far as ideas are concerned, they should definitely STAY AWAY from the Mario Galaxy like game play. Kirby is a 2D game and should only be a 2-D game. I could definitely see a Dream Land game where you hold the controller on its side just like the NES versions, and instead of trying to make the whole game 3-D or even 2.5D, use that space for epic boss battles and/or large levels.

I would recommend to Nintendo to stay away from using motion controls for actual game, but incorporating them in the minigames, such as those in Kirby's Adventure. (For example, the quickdraw game....fling the controller up like a gun to shoot, maybe incorporate a carnival style shooting game using the pointing of the wiimote.

All thse games could be playable multiplayer as well, along with a collection of other party games. Now, I know how bad a reception the "minigames" get from the core community, but if thats not the focus of the game, you cant really knock it! Imagine bringing back the Kirby Megaton Punch game!

Anyway, thats my Nintendo 2 cents. :D
garison's Avatar - Comment posted on 12/19/2008 12:48
garison
I would looooove to see a Kirby Dreamland esque game for the Wii.

They could go with kinda how Street Fighter 2 HD Remix and just update the sprites to HD quality (well, as HD as the Wii can get anyway). That would be beaurtiful.
DreRox's Avatar - Comment posted on 12/19/2008 18:17
DreRox
Maybe :) Either way, Kirby still rocks and I'm clearly not the only one who thinks so.
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